A coilgun is a type of mass driver consisting of one or more coils used as electromagnets in the configuration of a linear motor that accelerate a ferromagnetic or conducting projectile to high velocity. [1] In almost all coilgun configurations, the coils and the gun barrel are arranged on a common axis. A coilgun is not a rifle as the barrel is smoothbore (not rifled).
Coilguns generally consist of one or more coils arranged along a barrel, so the path of the accelerating projectile lies along the central axis of the coils. The coils are switched on and off in a precisely timed sequence, causing the projectile to be accelerated quickly along the barrel via magnetic forces.
Coilguns are distinct from railguns, as the direction of acceleration in a railgun is at right angles to the central axis of the current loop formed by the conducting rails. In addition, railguns usually require the use of sliding contacts to pass a large current through the projectile or sabot, but coilguns do not necessarily require sliding contacts. [2] While some simple coilgun concepts can use ferromagnetic projectiles or even permanent magnet projectiles, most designs for high velocities actually incorporate a coupled coil as part of the projectile.
Coilguns are also distinct from Gauss guns, although many works of science fiction have erroneously confused the two. A coil gun uses electromagnetic acceleration whereas Gauss guns predate the idea of coil guns and instead consists of ferromagnets using a configuration similar to a Newton's Cradle to impart acceleration. [3]
The oldest electromagnetic gun came in the form of the coilgun, the first of which was invented by Norwegian scientist Kristian Birkeland at the University of Kristiania (today Oslo). The invention was officially patented in 1904, although its development reportedly started as early as 1845. According to his accounts, Birkeland accelerated a 500-gram projectile to approximately 50 metres per second (160 ft/s). [4] [5] [6]
In 1933, Texan inventor Virgil Rigsby developed a stationary coil gun that was designed to be used similarly to a machine gun. It was powered by a large electrical motor and generator. [7] It appeared in many contemporary science publications, but never piqued the interest of any armed forces. [8]
There are two main types or setups of a coilgun: single-stage and multistage. A single-stage coilgun uses one electromagnetic coil to propel a projectile. A multistage coilgun uses several electromagnetic coils in succession to progressively increase the speed of the projectile.
For ferromagnetic projectiles, a single-stage coilgun can be formed by a coil of wire, an electromagnet, with a ferromagnetic projectile placed at one of its ends. This type of coilgun is formed like the solenoid used in an electromechanical relay, i.e. a current-carrying coil which will draw a ferromagnetic object through its center. A large current is pulsed through the coil of wire and a strong magnetic field forms, pulling the projectile to the center of the coil. When the projectile nears this point the electromagnet must be switched off, to prevent the projectile from becoming arrested at the center of the electromagnet.
In a multistage design, further electromagnets are then used to repeat this process, progressively accelerating the projectile. In common coilgun designs, the "barrel" of the gun is made up of a track that the projectile rides on, with the driver into the magnetic coils around the track. Power is supplied to the electromagnet from some sort of fast discharge storage device, typically a battery, or capacitors (one per electromagnet), designed for fast energy discharge. A diode is used to protect polarity sensitive components (such as semiconductors or electrolytic capacitors) from damage due to inverse polarity of the voltage after turning off the coil.
Many hobbyists use low-cost rudimentary designs to experiment with coilguns, for example using photoflash capacitors from a disposable camera, or a capacitor from a standard cathode-ray tube television as the energy source, and a low inductance coil to propel the projectile forward. [9] [10]
Some designs have non-ferromagnetic projectiles, of materials such as aluminium or copper, with the armature of the projectile acting as an electromagnet with internal current induced by pulses of the acceleration coils. [11] [12] A superconducting coilgun called a quench gun could be created by successively quenching a line of adjacent coaxial superconducting coils forming a gun barrel, generating a wave of magnetic field gradient traveling at any desired speed. A traveling superconducting coil might be made to ride this wave like a surfboard. The device would be a mass driver or linear synchronous motor with the propulsion energy stored directly in the drive coils. [13] Another method would have non-superconducting acceleration coils and propulsion energy stored outside them but a projectile with superconducting magnets. [14]
Though the cost of power switching and other factors can limit projectile energy, a notable benefit of some coilgun designs over simpler railguns is avoiding an intrinsic velocity limit from hypervelocity physical contact and erosion. By having the projectile pulled towards or levitated within the center of the coils as it is accelerated, no physical friction with the walls of the bore occurs. If the bore is a total vacuum (such as a tube with a plasma window), there is no friction at all, which helps prolong the period of reusability. [14] [15]
One main obstacle in coilgun design is switching the power through the coils. There are several common solutions—the simplest (and probably least effective) is the spark gap, which releases the stored energy through the coil when the voltage reaches a certain threshold. A better option is to use solid-state switches; these include IGBTs or power MOSFETs (which can be switched off mid-pulse) and SCRs (which release all stored energy before turning off). [16]
A quick-and-dirty method for switching, especially for those using a flash camera for the main components, is to use the flash tube itself as a switch. By wiring it in series with the coil, it can silently and non-destructively (assuming that the energy in the capacitor is kept below the tube's safe operating limits) allow a large amount of current to pass through to the coil. Like any flash tube, ionizing the gas in the tube with a high voltage triggers it. However, a large amount of the energy will be dissipated as heat and light, and, because of the tube being a spark gap, the tube will stop conducting once the voltage across it drops sufficiently, leaving some charge remaining on the capacitor.
The electrical resistance of the coils and the equivalent series resistance (ESR) of the current source dissipate considerable power.
At low speeds the heating of the coils dominates the efficiency of the coilgun, giving exceptionally low efficiency. However, as speeds climb, mechanical power grows proportional to the square of the speed, but, correctly switched, the resistive losses are largely unaffected, and thus these resistive losses become much smaller in percentage terms.
Ideally, 100% of the magnetic flux generated by the coil would be delivered to and act on the projectile; in reality this is impossible due to energy losses always present in a real system, which cannot be eliminated.
With a simple air-cored solenoid, the majority of the magnetic flux is not coupled into the projectile because of the magnetic circuit's high reluctance. The uncoupled flux generates a magnetic field that stores energy in the surrounding air. The energy that is stored in this field does not simply disappear from the magnetic circuit once the capacitor finishes discharging, instead returning to the coilgun's electric circuit. Because the coilgun's electric circuit is inherently analogous to an LC oscillator, the unused energy returns in the reverse direction ('ringing'), which can seriously damage polarized capacitors such as electrolytic capacitors.
Reverse charging can be prevented by a diode connected in reverse-parallel across the capacitor terminals; as a result, the current keeps flowing until the diode and the coil's resistance dissipate the field energy as heat. While this is a simple and frequently utilized solution, it requires an additional expensive high-power diode and a well-designed coil with enough thermal mass and heat dissipation capability in order to prevent component failure.
Some designs attempt to recover the energy stored in the magnetic field by using a pair of diodes. These diodes, instead of being forced to dissipate the remaining energy, recharge the capacitors with the right polarity for the next discharge cycle. This will also avoid the need to fully recharge the capacitors, thus significantly reducing charge times. However, the practicality of this solution is limited by the resulting high recharge current through the equivalent series resistance (ESR) of the capacitors; the ESR will dissipate some of the recharge current, generating heat within the capacitors and potentially shortening their lifetime.
To reduce component size, weight, durability requirements, and most importantly, cost, the magnetic circuit must be optimized to deliver more energy to the projectile for a given energy input. This has been addressed to some extent by the use of back iron and end iron, which are pieces of magnetic material that enclose the coil and create paths of lower reluctance in order to improve the amount of magnetic flux coupled into the projectile. Results can vary widely, depending on the materials used; hobbyist designs may use, for example, materials ranging anywhere from magnetic steel (more effective, lower reluctance) to video tape (little improvement in reluctance). Moreover, the additional pieces of magnetic material in the magnetic circuit can potentially exacerbate the possibility of flux saturation and other magnetic losses.
Another significant limitation of the coilgun is the occurrence of magnetic saturation in the ferromagnetic projectile. When the flux in the projectile lies in the linear portion of its material's B(H) curve, the force applied to the core is proportional to the square of coil current (I)—the field (H) is linearly dependent on I, B is linearly dependent on H and force is linearly dependent on the product BI. This relationship continues until the core is saturated; once this happens B will only increase marginally with H (and thus with I), so force gain is linear. Since losses are proportional to I2, increasing current beyond this point eventually decreases efficiency although it may increase the force. This puts an absolute limit on how much a given projectile can be accelerated with a single stage at acceptable efficiency.
Apart from saturation, the B(H) dependency often contains a hysteresis loop and the reaction time of the projectile material may be significant. The hysteresis means that the projectile becomes permanently magnetized and some energy will be lost as a permanent magnetic field of the projectile. The projectile reaction time, on the other hand, makes the projectile reluctant to respond to abrupt B changes; the flux will not rise as fast as desired while current is applied and a B tail will occur after the coil field has disappeared. This delay decreases the force, which would be maximized if the H and B were in phase.
Most of the work to develop coilguns as hyper-velocity launchers has used "air-cored" systems to get around the limitations associated with ferromagnetic projectiles. In these systems, the projectile is accelerated by a moving coil "armature". If the armature is configured as one or more "shorted turns" then induced currents will result as a consequence of the time variation of the current in the static launcher coil (or coils).
In principle, coilguns can also be constructed in which the moving coils are fed with current via sliding contacts. However, the practical construction of such arrangements requires the provision of reliable high speed sliding contacts. Although feeding current to a multi-turn coil armature might not require currents as large as those required in a railgun, the elimination of the need for high speed sliding contacts is an obvious potential advantage of the induction coilgun relative to the railgun.
Air cored systems also introduce the penalty that much higher currents may be needed than in an "iron cored" system. Ultimately though, subject to the provision of appropriately rated power supplies, air cored systems can operate with much greater magnetic field strengths than "iron cored" systems, so that, ultimately, much higher accelerations and forces should be possible.
An approximate result for the exit velocity of a projectile having been accelerated by a single-stage coilgun can be obtained by the equation [17]
m being the mass of the projectile, defined as kg
V being the volume of the projectile, defined as m3
μ0 being the vacuum permeability, defined in SI units as 4π × 10−7 V·s/(A·m)
χm being the magnetic susceptibility of the projectile, a dimensionless proportionality constant indicating the degree of magnetization in a material in response to applied magnetic fields. This often must be determined experimentally, and tables containing susceptibility values for certain materials may be found in the CRC Handbook of Chemistry and Physics as well as the Wikipedia article for magnetic susceptibility
n being the number of coil turns per unit length of the coil, defined as m−1
And I being the current passing through the coil, defined as A.
While this approximation is useful for quickly defining the upper limit of velocity in a coilgun system, more accurate and non-linear second order differential equations do exist. [17] The issues with this formula being that it assumes the projectile lies completely within a uniform magnetic field, that the current dies out instantly once the projectile reaches the center of the coil (eliminating the possibility of coil suck-back), that all potential energy is transferred into kinetic energy (whereas most would go into frictional forces), and that the wires of the coil are infinitely thin and do not stack on one another, all cumulatively increasing the expected exit velocity. [17]
Small coilguns are recreationally made by hobbyists, typically up to several joules to tens of joules projectile energy (the latter comparable to a typical air gun and an order of magnitude less than a firearm) while ranging from under one percent to several percent efficiency. [18]
In 2018, a Los Angeles-based company Arcflash Labs offered the first coilgun for sale to the general public, the EMG-01A. It fired 6-gram steel slugs at 45 m/s with a muzzle energy of approximately 5 joules. [19] In 2021, they developed a larger model, the GR-1 Gauss rifle which fired 30-gram steel slugs at up to 75 m/s with a muzzle energy of approximately 85 joules, [20] comparable to a PCP air rifle.
In 2022 Northshore Sports Club, an American gun club in Lake Forest, Illinois began distributing the CS/LW21, also referred to as the "E-Shotgun", a compact, 15 joule magazine fed coil gun, manufactured by the China North Industries Group Corp. [21] They project distribution to reach 5000 units per year in the US, [22] [23] and the manufacturer has also unveiled plans to supply the Chinese police and military with units for "non-lethal riot control". [24]
Much higher efficiency and energy can be obtained with designs of greater expense and sophistication. In 1978, Bondaletov in the USSR achieved record acceleration with a single stage by sending a 2-gram ring to 5000 m/s in 1 cm of length, [25] but the most efficient modern designs tend to involve many stages. [26] It is estimated that greater than 90% efficiency will be required for vastly larger superconducting systems for space launch. [15] An experimental 45-stage, 2.1 m long DARPA coilgun mortar design is 22% efficient, with 1.6 megajoules kinetic energy delivered to a round. [27]
Though they face the challenge of competitiveness versus conventional guns (and sometimes railgun alternatives), coilguns are being researched for weaponry. [27]
The DARPA Electromagnetic Mortar program is one example, if practical challenges like sufficiently low weight can be achieved. The coilgun would be relatively silent with no smoke giving away its position, though a supersonic projectile would still create a sonic boom. Adjustable, smooth acceleration of the projectile along the barrel length would allow higher velocity, with a predicted range increase of 30% for a 120mm EM mortar over the conventional version of similar length. With no separate propellant charges to load, the researchers envision the firing rate to approximately double. [27] [28]
In 2006, a 120mm prototype was under construction for evaluation, though a tenuous time for deployment was then estimated to be 5 to 10+ years by Sandia National Laboratories. [27] [28] In 2011, development was proposed for an 81mm coilgun mortar to operate with a hybrid-electric version of the future Joint Light Tactical Vehicle. [29] [30]
Electromagnetic aircraft catapults are planned, including on board future U.S. Gerald R. Ford class aircraft carriers. An experimental induction coilgun version of an Electromagnetic Missile Launcher (EMML) has been tested for launching Tomahawk missiles. [31] A coilgun-based active defense system for tanks is under development at HIT in China. [32]
Coilgun potential has been perceived as extending beyond military applications.
Few entities could overcome the challenges and corresponding capital investment to fund gigantic coilguns with projectile mass and velocity on the scale of gigajoules of kinetic energy (as opposed to megajoules or less). Such have been proposed as Earth or Moon launchers:
An inductor, also called a coil, choke, or reactor, is a passive two-terminal electrical component that stores energy in a magnetic field when an electric current flows through it. An inductor typically consists of an insulated wire wound into a coil.
A mass driver or electromagnetic catapult is a proposed method of non-rocket spacelaunch which would use a linear motor to accelerate and catapult payloads up to high speeds. Existing and proposed mass drivers use coils of wire energized by electricity to make electromagnets, though a rotary mass driver has also been proposed. Sequential firing of a row of electromagnets accelerates the payload along a path. After leaving the path, the payload continues to move due to momentum.
A linear motor is an electric motor that has had its stator and rotor "unrolled", thus, instead of producing a torque (rotation), it produces a linear force along its length. However, linear motors are not necessarily straight. Characteristically, a linear motor's active section has ends, whereas more conventional motors are arranged as a continuous loop.
An electromagnet is a type of magnet in which the magnetic field is produced by an electric current. Electromagnets usually consist of wire wound into a coil. A current through the wire creates a magnetic field which is concentrated along the center of the coil. The magnetic field disappears when the current is turned off. The wire turns are often wound around a magnetic core made from a ferromagnetic or ferrimagnetic material such as iron; the magnetic core concentrates the magnetic flux and makes a more powerful magnet.
A projectile is an object that is propelled by the application of an external force and then moves freely under the influence of gravity and air resistance. Although any objects in motion through space are projectiles, they are commonly found in warfare and sports.
A railgun or rail gun, sometimes referred to as a rail cannon, is a linear motor device, typically designed as a weapon, that uses electromagnetic force to launch high-velocity projectiles. The projectile normally does not contain explosives, instead relying on the projectile's high kinetic energy to inflict damage. The railgun uses a pair of parallel rail-shaped conductors, along which a sliding projectile called an armature is accelerated by the electromagnetic effects of a current that flows down one rail, into the armature and then back along the other rail. It is based on principles similar to those of the homopolar motor.
Electromagnetic propulsion (EMP) is the principle of accelerating an object by the utilization of a flowing electrical current and magnetic fields. The electrical current is used to either create an opposing magnetic field, or to charge a field, which can then be repelled. When a current flows through a conductor in a magnetic field, an electromagnetic force known as a Lorentz force, pushes the conductor in a direction perpendicular to the conductor and the magnetic field. This repulsing force is what causes propulsion in a system designed to take advantage of the phenomenon. The term electromagnetic propulsion (EMP) can be described by its individual components: electromagnetic – using electricity to create a magnetic field, and propulsion – the process of propelling something. When a fluid is employed as the moving conductor, the propulsion may be termed magnetohydrodynamic drive. One key difference between EMP and propulsion achieved by electric motors is that the electrical energy used for EMP is not used to produce rotational energy for motion; though both use magnetic fields and a flowing electrical current.
The tesla is the unit of magnetic flux density in the International System of Units (SI).
A magnetic weapon is one that uses magnetic fields to accelerate or stop projectiles, or to focus charged particle beams. There are many hypothesized magnetic weapons, such as the railgun and coilgun which accelerate a magnetic mass to a high velocity, or ion cannons and plasma cannons which focus and direct charged particles using magnetic fields.
Magnetic gun may refer to:
Helical railguns are multi-turn railguns that reduce rail and brush current by a factor equal to the number of turns. Two rails are surrounded by a helical barrel and the projectile or re-usable carrier is cylindrical. The projectile is energized continuously by two brushes sliding along the rails, and two or more additional brushes on the projectile serve to energize and commute several windings of the helical barrel direction in front of and/or behind the projectile. The helical railgun is a cross between a railgun and a coilgun. They do not currently exist in a practical, usable form.
The Electro-Magnetic Laboratory Rail Gun is a 32-megajoule electro-magnetic laboratory rail gun being evaluated by the US Office of Naval Research (ONR) Naval Air Warfare and Weapons Department. The US Navy is pursuing development of the launcher system through two industry teams – General Atomics and BAE Systems – to reduce risk in the program and to foster innovation in next-generation shipboard weapons. The same amount of energy is released by the detonation of 4.8 kg (11 lb) of C4.
Non-rocket spacelaunch refers to theoretical concepts for launch into space where much of the speed and altitude needed to achieve orbit is provided by a propulsion technique that is not subject to the limits of the rocket equation. Although all space launches to date have been rockets, a number of alternatives to rockets have been proposed. In some systems, such as a combination launch system, skyhook, rocket sled launch, rockoon, or air launch, a portion of the total delta-v may be provided, either directly or indirectly, by using rocket propulsion.
StarTram is a proposed space launch system propelled by maglev technology. The initial Generation 1 facility is proposed to launch cargo only from a mountain peak at an altitude of 3 to 7 kilometres using an evacuated tube remaining at local surface level. Annual orbital lift was estimated at approximately 150,000 tons. More advanced technology is required for a Generation 2 system for passengers, with a longer track instead gradually curving up at its end to the thinner air at 22 kilometres (72,000 ft) altitude, supported by magnetic levitation, reducing g-forces when each capsule transitions from the vacuum tube to the atmosphere. A SPESIF 2010 presentation stated that Generation 1 could be completed by the year 2020 or later if funding began in 2010, and Generation 2 by 2030 or later.
A ram accelerator is a device for accelerating projectiles or just a single projectile to extremely high speeds using jet-engine-like propulsion cycles based on ramjet or scramjet combustion processes. It is thought to be possible to achieve non-rocket spacelaunch with this technology.
A plasma railgun is a linear accelerator which, like a projectile railgun, uses two long parallel electrodes to accelerate a "sliding short" armature. However, in a plasma railgun, the armature and ejected projectile consists of plasma, or hot, ionized, gas-like particles, instead of a solid slug of material. Scientific plasma railguns are typically operated in vacuum and not at air pressure. They are of value because they produce muzzle velocities of up to several hundreds of kilometers per second. Because of this, these devices have applications in magnetic confinement fusion (MCF), magneto-inertial fusion (MIF), high energy density physics research (HEDP), laboratory astrophysics, and as a plasma propulsion engine for spacecraft.
Electromagnetism is one of the fundamental forces of nature. Early on, electricity and magnetism were studied separately and regarded as separate phenomena. Hans Christian Ørsted discovered that the two were related – electric currents give rise to magnetism. Michael Faraday discovered the converse, that magnetism could induce electric currents, and James Clerk Maxwell put the whole thing together in a unified theory of electromagnetism. Maxwell's equations further indicated that electromagnetic waves existed, and the experiments of Heinrich Hertz confirmed this, making radio possible. Maxwell also postulated, correctly, that light was a form of electromagnetic wave, thus making all of optics a branch of electromagnetism. Radio waves differ from light only in that the wavelength of the former is much longer than the latter. Albert Einstein showed that the magnetic field arises through the relativistic motion of the electric field and thus magnetism is merely a side effect of electricity. The modern theoretical treatment of electromagnetism is as a quantum field in quantum electrodynamics.
The Cannon-Caliber Electromagnetic Gun (CCEMG) launcher is a rapid-fire railgun launcher developed by the U.S. military in the early 1990s to study and test the viability of electromagnetic weapons.
The Arcflash Labs GR-1 "Anvil" is a portable shoulder-fired semi-automatic bullpup 8-stage coilgun designed and manufactured by Arcflash Labs in Los Angeles, California. It is the most powerful handheld coilgun ever sold publicly. It was developed 3 years after the EMG-01A.
The Arcflash Labs EMG-01 is a hand-held automatic 8-stage coilgun designed and manufactured by Arcflash Labs in Los Angeles, California. It was the first handheld coilgun commercialized and sold as a fully assembled system.
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