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- research-articleDecember 2024
Augmented Reality Book Design for Teaching and Learning Architectural Heritage: Educational Heritage in Hong Kong Central and Western District
Journal on Computing and Cultural Heritage (JOCCH), Volume 17, Issue 4Article No.: 65, Pages 1–15https://doi.org/10.1145/3655628The teaching and learning of architectural heritage can play a vital role in engaging students in envisioning the past and nurturing their cultural identity. However, this endeavour often faces challenges stemming from limited access to heritage sites and ...
- research-articleDecember 2024
Using TLS, UAV, and MR Methodologies for 3D Modelling and Historical Recreation of Religious Heritage Monuments
Journal on Computing and Cultural Heritage (JOCCH), Volume 17, Issue 4Article No.: 56, Pages 1–23https://doi.org/10.1145/3679021Preserving and safeguarding the Cultural Heritage (CH) of our world from unforeseen hazards should be viewed as a collective responsibility for humanity. Consequently, there is a growing imperative for targeted measures aimed at conserving, restoring, and ...
- research-articleSeptember 2021
User Experience Research, Experience Design, and Evaluation Methods for Museum Mixed Reality Experience
Journal on Computing and Cultural Heritage (JOCCH), Volume 14, Issue 4Article No.: 48, Pages 1–28https://doi.org/10.1145/3462645Wearable Mixed Reality (MR) technology is a tool that gives people a new enhanced experience that they have not encountered before. This study shows the process of designing new museum experiences while considering how this technology changes previous ...
- research-articleJuly 2021
Augmented Reality Applications to Support the Promotion of Cultural Heritage: The Case of the Basilica of Saint Catherine of Alexandria in Galatina
- Doriana Cisternino,
- Laura Corchia,
- Valerio De Luca,
- Carola Gatto,
- Silvia Liaci,
- Liliana Scrivano,
- Anna Trono,
- Lucio Tommaso De Paolis
Journal on Computing and Cultural Heritage (JOCCH), Volume 14, Issue 4Article No.: 47, Pages 1–30https://doi.org/10.1145/3460657The intent of this study is to promote and raise awareness of the Basilica of Saint Catherina of Alexandria in Galatina, a church endowed with such beauty as to be defined as astounding.
In this article two technologies were used: Spatial Augmented ...
- research-articleMay 2021
Volumetric Video in Augmented Reality Applications for Museological Narratives: A User Study for the Long Room in the Library of Trinity College Dublin
Journal on Computing and Cultural Heritage (JOCCH), Volume 14, Issue 2Article No.: 22, Pages 1–20https://doi.org/10.1145/3425400Cross-reality technologies are quickly establishing themselves as commonplace platforms for presenting objects of historical, scientific, artistic, and cultural interest to the public. In this space, augmented reality (AR) is notably successful in ...
- research-articleJuly 2020
Proxy Painting: Digital Colorization of Real-world Objects
Journal on Computing and Cultural Heritage (JOCCH), Volume 13, Issue 3Article No.: 16, Pages 1–20https://doi.org/10.1145/3377145For archaeologists, it is often desirable to present statues in their original material and coloration. With projection mapping, real-world surfaces are augmented by digital content to create compelling alterations of the scene’s visual appearance ...
- research-articleNovember 2019
Development of an Augmented Reality Tour Guide for a Cultural Heritage Site
Journal on Computing and Cultural Heritage (JOCCH), Volume 12, Issue 4Article No.: 24, Pages 1–24https://doi.org/10.1145/3317552In this article, the design, development, and evaluation of augmented reality (AR)-based mobile application for a tour guide are discussed. The objectives of this article are twofold. First, the research focuses on the development of a complete working ...
- research-articleMay 2019
A New Projection-based Exhibition System for a Museum
Journal on Computing and Cultural Heritage (JOCCH), Volume 12, Issue 2Article No.: 10, Pages 1–17https://doi.org/10.1145/3275522In this article, we propose a new projection-based system to exhibit a realistic virtual cultural object in a museum. We introduce a new design by combining the multi-projection mapping technology with an optical see-through display that overcomes the ...
- tutorialMarch 2018
A Survey of Augmented, Virtual, and Mixed Reality for Cultural Heritage
Journal on Computing and Cultural Heritage (JOCCH), Volume 11, Issue 2Article No.: 7, Pages 1–36https://doi.org/10.1145/3145534A multimedia approach to the diffusion, communication, and exploitation of Cultural Heritage (CH) is a well-established trend worldwide. Several studies demonstrate that the use of new and combined media enhances how culture is experienced. The benefit ...
- research-articleJanuary 2016
Methodological Framework for the Design and Development of Applications for Reactivation of Cultural Heritage: Case Study Cisneros Marketplace at Medellin, Colombia
Journal on Computing and Cultural Heritage (JOCCH), Volume 9, Issue 2Article No.: 8, Pages 1–24https://doi.org/10.1145/2827856The need to preserve and live in cities with value and care for cultural heritage makes information technologies a tool to locate, document, describe, and visualize important urban contexts. With technology resources and the convergence of media such as ...
- research-articleNovember 2015
Handheld Visual Representation of a Castle Chapel Ruin
Journal on Computing and Cultural Heritage (JOCCH), Volume 9, Issue 1Article No.: 6, Pages 1–18https://doi.org/10.1145/2822899We have experienced rapid development in Augmented Reality (AR) systems and platforms in the world of cultural heritage, namely in cultural settings and historical museums. However, we still face a range of challenges to design an AR system that meets ...
- noteNovember 2015
Developing 3D Imaging Programmes--Workflow and Quality Control
Journal on Computing and Cultural Heritage (JOCCH), Volume 9, Issue 1Article No.: 1, Pages 1–11https://doi.org/10.1145/2786760This article reports on a successful project for 3D imaging research, digital applications, and use of new technologies in the museum. The article will focus on the development and implementation of a viable workflow for the production of high-quality ...