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Fueled by the previous year's release of the colorful and appealing Pac-Man , the audience for arcade video games in 1981 became much wider. Pac-Man influenced maze games began appearing in arcades and on home systems. Pac-Man was the highest grossing video game for the second year in a row. Nintendo's Donkey Kong defined the platform game genre, while Konami's Scramble established scrolling shooters. The lesser known Jump Bug combined the two concepts into both the first scrolling platform game and the first platform shooter. Other arcade hits released in 1981 include Defender , Frogger , and the Galaxian sequel Galaga .
On the Apple II, Ultima I and Wizardry: Proving Grounds of the Mad Overlord each kicked off a long running role-playing game series. Atari's VCS port of Asteroids was a major hit with the console. The best selling home system around the globe was Nintendo's Game & Watch for the second year in a row.
The year's highest-grossing video game was Pac-Man with $1.2 billion in arcade game revenue, three times the box office revenue of the highest-grossing film Star Wars (1977) in five years. [5]
In Japan, the following titles were the highest-grossing arcade video games of 1981, according to the annual Game Machine chart. [6]
Rank | Title | Manufacturer | Genre |
---|---|---|---|
1 | Donkey Kong | Nintendo | Platform |
2 | Janputer | Sanritsu | Mahjong |
3 | Pro Golf | Data East | Sports |
4 | Pac-Man | Namco | Maze |
5 | Qix | Taito | Puzzle |
6 | Galaga | Namco | Shoot 'em up |
7 | Bosconian | ||
8 | Crazy Climber | Nichibutsu | Climbing |
9 | Crush Roller | Kural | Maze |
10 | Grand Champion | Taito | Racing |
In the United States, the following titles were the top three highest-grossing arcade games of 1981, according to the annual Cash Box and RePlay arcade charts.
Rank | Play Meter [7] | Cash Box [8] | RePlay [9] | Revenue | Genre |
---|---|---|---|---|---|
1 | Pac-Man | $1,000,000,000 [10] | Maze | ||
2 | Defender | Unknown | Shoot 'em up | ||
3 | Unknown | Asteroids | Unknown |
The following titles were the top-grossing arcade games of each month in 1981, according to the Play Meter and RePlay arcade charts.
Month | Play Meter | RePlay | Ref |
---|---|---|---|
January | Pac-Man [11] | Asteroids | [12] |
February | [13] | ||
March | [14] | ||
April | Defender | [15] | |
May | [16] [17] | ||
June | Scramble | [18] | |
July | Unknown | Pac-Man | [19] |
August | Defender [20] | Defender | [21] |
September | Gorf [22] | [23] | |
October | Donkey Kong [24] | [25] | |
November | Unknown | [26] | |
December | Vanguard | Pac-Man | [27] [28] |
1981 | Pac-Man | [7] [9] |
The following titles were the best-selling home video games in 1981. [29]
Rank | Title | Platform | Developer | Publisher | Release Year | Genre | Sales |
---|---|---|---|---|---|---|---|
1 | Space Invaders | Atari VCS | Taito | Atari, Inc. | 1980 | Shoot 'em up | 2,964,137 |
2 | Warlords | Atari VCS | Atari, Inc. | 1981 | Action | 936,861 | |
3 | Breakout | Atari VCS | Atari, Inc. | 1978 | Action | 838,635 | |
4 | Night Driver | Atari VCS | Atari, Inc. | 1980 | Racing | 779,547 | |
5 | Asteroids | Atari VCS | Atari, Inc. | 1981 | Shoot 'em up | 407,090 | |
Football | Atari VCS | Atari, Inc. | 1979 | Sports (American football) | Unknown |
Rank | System(s) | Manufacturer(s) | Type | Generation | Sales | Ref |
---|---|---|---|---|---|---|
1 | Game & Watch | Nintendo | Handheld | — | 4,000,000+ | [30] |
2 | Atari Video Computer System (VCS) | Atari, Inc. | Console | Second | 3,600,000 | [31] [32] |
3 | Intellivision | Mattel | Console | Second | 1,000,000+ | [33] |
4 | Atari 400/800 | Atari, Inc. | Computer | 8-bit | 300,000 | [34] |
5 | ZX81 | Sinclair Research | Computer | 8-bit | 250,000+ | [35] |
6 | TRS-80 | Tandy Corporation | Computer | 8-bit | 250,000 | [34] |
7 | Apple II | Apple Inc. | Computer | 8-bit | 210,000 | [34] |
8 | PET | Commodore | Computer | 8-bit | 40,000 | [34] |
9 | IBM PC | IBM | Computer | 8-bit / 16-bit | 35,000 | [34] |
This section needs expansion. You can help by adding to it. (April 2024) |
A platformer is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are characterized by levels with uneven terrain and suspended platforms of varying height that require jumping and climbing to traverse. Other acrobatic maneuvers may factor into the gameplay, such as swinging from vines or grappling hooks, jumping off walls, gliding through the air, or bouncing from springboards or trampolines.
An arcade video game is an arcade game that takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. All arcade video games are coin-operated or accept other means of payment, housed in an arcade cabinet, and located in amusement arcades alongside other kinds of arcade games. Until the early 2000s, arcade video games were the largest and most technologically advanced segment of the video game industry.
Pac-Man, originally called Puck Man in Japan, is a 1980 maze video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. The player controls Pac-Man, who must eat all the dots inside an enclosed maze while avoiding four colored ghosts. Eating large flashing dots called "Power Pellets" causes the ghosts to temporarily turn blue, allowing Pac-Man to eat them for bonus points.
Crazy Climber is a vertically scrolling video game produced by Nichibutsu and released for arcades in 1980. In North America, the game was also released by Taito America. Ports for the Arcadia 2001 and Atari 2600 were published in 1982, followed by the Famicom in 1986 and X68000 in 1993.
Frogger is a 1981 arcade action game developed by Konami and published by Sega. In North America, it was distributed by Sega/Gremlin. The object of the game is to direct five frogs to their homes by dodging traffic on a busy road, then crossing a river by jumping on floating logs and alligators.
Ms. Pac-Man is a 1982 maze arcade video game developed by General Computer Corporation and published by Midway. It is a spin-off sequel to Pac-Man (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's wife, the player is tasked with eating all of the pellets in an enclosed maze while avoiding four colored ghosts. Eating the larger "power pellets" lets the player eat the ghosts, which turn blue and flee.
Scramble is a horizontally scrolling shooter arcade video game released in 1981. It was developed by Konami and manufactured and distributed by Leijac in Japan and Stern in North America. It was the first side-scrolling shooter with forced scrolling and multiple distinct levels, and it established the foundation for a new genre.
1983 has seen many sequels and prequels in video games, such as Mario Bros. and Pole Position II, along with new titles such as Astron Belt, Champion Baseball, Dragon's Lair, Elevator Action, Spy Hunter and Track & Field. Major events include the video game crash of 1983 in North America, and the third generation of video game consoles beginning with the launch of Nintendo's Family Computer (Famicom) and Sega's SG-1000 in Japan. The year's highest-grossing video game was Namco's arcade game Pole Position, while the year's best-selling home system was Nintendo's Game & Watch for the third time since 1980.
Defender is a horizontally scrolling shooter developed by Williams Electronics in 1980 and released as an arcade video game in 1981. The game is set on either an unnamed planet or city where the player must defeat waves of invading aliens while protecting astronauts. Development was led by Eugene Jarvis, a pinball programmer at Williams; Defender was Jarvis's first video game project and drew inspiration from Space Invaders and Asteroids. Defender was demonstrated in late 1980 and was released in March 1981. It was distributed in Japan by Taito.
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who dive down towards the player in an attempt to hit them.
The golden age of arcade video games was the period of rapid growth, technological development, and cultural influence of arcade video games from the late 1970s to the early 1980s. The release of Space Invaders in 1978 led to a wave of shoot-'em-up games such as Galaxian and the vector graphics-based Asteroids in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games switched from black-and-white to color, with titles such as Frogger and Centipede taking advantage of the visual opportunities of bright palettes.
Donkey Kong is a 1981 arcade video game developed and published by Nintendo. As Mario,(known at the time as "Jumpman") the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue Pauline from a giant gorilla, Donkey Kong. It is the first game in the Donkey Kong series and Mario's first appearance in a video game.
The following article is a broad timeline of arcade video games.
1982 was the peak year for the golden age of arcade video games as well as the second generation of video game consoles. Many games were released that would spawn franchises, or at least sequels, including Dig Dug, Pole Position, Mr. Do!, Zaxxon, Q*bert, Time Pilot and Pitfall! The year's highest-grossing video game was Namco's arcade game Pac-Man, for the third year in a row, while the year's best-selling home system was the Atari 2600. Additional video game consoles added to a crowded market, notably the ColecoVision and Atari 5200. Troubles at Atari late in the year triggered the video game crash of 1983.
1980 saw the release of a number of games with influential concepts, including Pac-Man, Battlezone, Crazy Climber, Mystery House, Missile Command, Phoenix, Rally-X, Space Panic, Stratovox, Zork, Adventure, and Olympic Decathlon. The year's highest-grossing video game was Namco's arcade game Pac-Man, while the best-selling home system was Nintendo's Game & Watch. The Atari VCS also grew in popularity with a port of Space Invaders and support from new third-party developer Activision.
1979 saw many sequels and prequels in video games, such as Space Invaders Part II and Super Speed Race, along with new titles such as Asteroids, Football, Galaxian, Head On, Heiankyo Alien, Monaco GP, Sheriff and Warrior. For the second year in a row, the highest-grossing video game was Taito's arcade game Space Invaders and the best-selling home system was the Atari Video Computer System.
1978 saw the release of new video games such as Space Invaders. The year is considered the beginning of the golden age of arcade video games. The year's highest-grossing video game was Taito's arcade game Space Invaders, while the best-selling home system was the Atari Video Computer System.
A side-scrolling video game is a video game viewed from a side-view camera angle where the screen follows the player as they move left or right. The jump from single-screen or flip-screen graphics to scrolling graphics during the golden age of arcade games was a pivotal leap in game design, comparable to the move to 3D graphics during the fifth generation.
The 1980s was the second decade in the industry's history. It was a decade of highs and lows for video games. The decade began amidst a boom in the arcade video game business with the golden age of arcade video games, the Atari 2600's dominance of the home console market during the second generation of video game consoles, and the rising influence of home computers. However, an oversatuation of low quality games led to an implosion of the video game market that nearly destroyed the industry in North America. Most investors believed video games to be a fad that had since passed, up until Nintendo's success with its Nintendo Entertainment System revived interest in game consoles and led to a recovery of the home video game industry. In the remaining years of the decade, Sega ignites a console war with Nintendo, developers that had been affected by the crash experimented with PC games, and Nintendo released the Game Boy, which would become the best-selling handheld gaming device for the next two decades. Other consoles released in the decade included the Intellivision, ColecoVision, TurboGrafx-16 and Sega Genesis.
An arcade video game is an arcade game where the player's inputs from the game's controllers are processed through electronic or computerized components and displayed to a video device, typically a monitor, all contained within an enclosed arcade cabinet. Arcade video games are often installed alongside other arcade games such as pinball and redemption games at amusement arcades. Up until the late 1990s, arcade video games were the largest and most technologically advanced sector of the video game industry.
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: CS1 maint: unfit URL (link)Introduced in the United States in 1981 as a coin-operated video game, Pac-Man swallowed in its first year an estimated $1 billion in quarters. Although it is probably the most popular, Pac-Man is, however, only one of several hundred