Abilities:
Slow Orb
Barrier Orb
Signature Ability:
Healing Orb
Sage is a VALORANT agent, whose abilities make her a key support in the game. Sage equips various orbs which can slow enemies, heal allies, or erect walls to control the battlefield. Her ultimate, Resurrection, can even bring dead allies back to life, swinging the balance of power in a match in seconds. Sage thrives when she's behind her team, hidden from enemy fire.
Biography[edit]
The bastion of China, Sage creates safety for herself and her team wherever she goes. Able to revive fallen friends and stave off aggressive pushes, she provides a calm center to a hellish fight.
Abilities[edit]
Barrier Orb
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Ability: Basic
Initial HP: 400 HP
Final HP: 800 HP
Max duration: 40s
Cost: 400 Max Charges: 1
Equip a barrier orb. Fire places a solid wall. Alternate fire rotates the targeter.
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C
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Slow Orb
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Ability: Basic
Duration: 7s
Cost: 200 Max Charges: 2
Equip a slow orb. Fire to throw a slowing orb forward that detonates upon landing, creating a lingering field that slows players caught inside of it.
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Q
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Healing Orb
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Ability: Signature
Self-heal: 60 HP over 10s
Team-heal: 60 HP over 5s
Cost: Free (45s cooldown) Max Charges: 1
Equip a healing orb. Fire with your crosshairs over a damaged ally to active a heal-over-time on them. Alternate fire while Sage is damaged to activate a self heal-over-time.
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E
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Resurrection
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Ability: Ultimate
Ultimate Cost: 8
Equip a resurrection ability. Fire with your crosshairs placed over a dead ally to begin resurrecting them. After a brief channel, the ally will be brought back to life with full health.
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X
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Version History[edit]
Version
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Balance Changes
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7.04
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- Fixed an issue where Sage’s Barrier Orb (C) can break when being placed in between doors such as C Garage on Haven.
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7.0
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- Fixed issue where Sage’s Barrier Orb (C) would sometimes rotate multiple times from a single button press when placing it.
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5.12
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- Barrier Orb (C) Fortify delay increased 3.0s >>> 3.3s
- Healing Orb (E) Self heal total amount decreased 60HP >>> 30HP
- Healing Orb (E) Ally heal total amount increased 60HP>>> 100HP
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5.09
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- Fixed an issue where Sage could instantly break her Barrier by walling self into a corner.
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5.0
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- Due to a naming clash with the new rank, we’ve renamed Sage’s tier 8 Agent Contract unlock—the new Sage title is “Dauntless”
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4.11
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- Fixed a bug where you were unable to re-stabilize KAY/O after being themselves resurrected by Sage
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4.04
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- Improved the system used to place Barrier Orb (C) at targeted ground locations
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3.03
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- Fixed Boombot, Owl Drone, and Fakeout from destroying Sage’s Barrier Orb (C) if placed in a way that overlapped a segment of the barrier wall
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3.01
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- Sage’s can no longer place Barrier Orb (C) on some projectiles while they’re in the air
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3.0
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- Slow Orb (Q) price increased 100 >>> 200
- Resurrection (X) ultimate cost changed from 7 to 8 ult points
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2.07
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- Fixed a bug where placing Killjoy’s turret next to Sage’s Barrier Orb (C) would sometimes break it
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2.06
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- Fixed issue where Cypher’s Spycam broke Sage’s Barrier Orb (C) when placed close to it. We see your tricks.
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2.03
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- Killjoy’s Lockdown can no longer be placed inside Sage’s Barrier Orb (C) in some instances. If Barrier Orb (C) is placed on top of Killjoy’s ult, the section of the wall covering the ult will now be destroyed.
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2.02
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- Fixed issue where the Spike could be planted on Sage’s wall on the sites on Icebox
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2.0
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- Fixed an issue where Omen could plant the Spike while elevated on a Sage wall
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1.14
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- Barrier Orb (C) can’t be cast in Buy Phase
- Once fortified, Barrier no longer loses health over time—Barrier only starts to deteriorate a few seconds before it expires
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1.11
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- Sage wall segments no longer breaks if a player dies on top of them
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1.07
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- Heal reduced from 100 over 5 seconds >>> 60 over 5 seconds
- Self heal reduced from 100 over 5 seconds >>> 60 over 10 seconds
- Slow Orb (Q) size reduced by 30%
- Barrier Orb (C) cost reduced from 400 >>> 300
- Fortifying Barrier: Wall forms at 400 HP—after a 3 second delay, the wall becomes fortified to 800 HP
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1.01
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- Barrier Orb (C) cast range reduced 20 >>> 10 meters
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1.0
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- Healing Orb (E) cooldown increased 35 >>> 45 seconds
- Barrier Orb (C) segment health reduced 1000 >>> 800
- Barrier Orb (C) duration reduced 40 >>> 30 seconds
- Friendly Barrier Orb (C) walls now show on the minimap
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0.50
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- Slow Orb (Q) zone duration decreased from 9 seconds to 7 seconds
- Slow Orb (Q) slowing amount decreased from 65% to 50%
- Sage Barrier Orb (C) increased from 300 to 400 credits
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0.49
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- Added curtains to the top of double doors on Haven to remove the Sage Barrier Orb (C) boost that allowed players to see through a sliver of the door at the top
- Sage Barrier will only spawn a chunk of the barrier if it is supported by the ground. This can mean it will sometimes only spawn 2 barrier chunks
- Sage Barrier can no longer be placed on "small" pieces of geometry, it must be placed on the ground or on top of boxes
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0.47+
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- Slow Orb (Q) now also slows the air speed of players in the zone
- Players can now walk through the Slow Orb (Q) without making noise
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Notable Players[edit]
External Links[edit]
References[edit]