Abilities:
Mosh Pit, Wingman
Gekko is an Agent in VALORANT and the sixth Initiator to be released.
Biography[edit]
Gekko the Angeleno leads a tight-knit crew of calamitous creatures. His buddies bound forward, scattering enemies out of the way, with Gekko chasing them down to regroup and go again.
Abilities[edit]
Mosh Pit
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Ability: Basic
Cost: 250 Max Charges: 1
EQUIP the Mosh creature. FIRE Throw mosh like a grenade. ALT FIRE Throw underhand. Upon landing Mosh duplicates across a large area then after a short delay explodes.
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C
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Wingman
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Ability: Basic
Wingman health: 80HP
Cost: 300 Max Charges: 1
EQUIP the Wingman creature. FIRE send Wingman forward seeking enemies. Wingman unleashes a concussive blast toward the first enemy he sees. ALT FIRE Target a Spike site or planted Spike to have Wingman defuse or plant the Spike. To plant, Gekko must have the Spike in his inventory. INTERACT Reclaim the globule and gain another Wingman charge after a short cooldown.
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Q
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Dizzy
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Ability: Signature
Cost: Free Max Charges: 1
EQUIP the Dizzy creature. FIRE Send Dizzy soaring forward through the air. Dizzy charges then unleashes plasma blasts at enemies in line of sight. Enemies hit by her plasma are blinded. When Dizzy expires she reverts into a dormant globule. INTERACT Reclaim the globule and gain another Dizzy charge after a short cooldown.
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E
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Thrash
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Ability: Ultimate
Ultimate Cost: 7
EQUIP the Thrash creature. FIRE Link with Thrash’s mind and steer her through enemy territory. ACTIVATE Lunge forward and explode, detaining any enemies in a small radius. When Thrash expires she reverts into a dormant globule. INTERACT Reclaim the globule and gain another Thrash charge after a short cooldown. Thrash can be reclaimed once.
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X
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Version History[edit]
Version
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Balance Changes
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8.01
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- Fixed a bug where occasionally Thrash's (X) explosion was blocked from affecting enemies due to corners of geometry.
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7.12
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- Dizzy (E)
- Once Dizzy is ready to shoot and sees a target, they will shoot faster and the projectile will travel faster.
- Pre-fire targeting delay decreased from 0.5s >>> 0.35s
- Missile speed increased from 7000 to 10000
- Reduce reclaim channel time from 2s >>> 1s
- Wingman (Q)
- Reduce reclaim channel time from 2s >>> 1s
- Thrash (X)
- Reduce reclaim channel time from 2s >>> 1s
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7.07
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- Dizzy’s (E) enemy detection range is now correctly reduced while inside of Viper's Pit (X) ability.
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7.04
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- Mosh Pit (C)
- The impacted area does 10 damage per second before exploding
- Wingman (Q)
- HP reduced 100 >>> 80
- Thrash (X)
- Thrash’s explosion had a little makeover to make it easier to see and understand the area it has affected (on top of being beautiful)
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6.08
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- Wingman (Q)
- Audio improvements to Wingman’s plant and defuse audio.
- The audio cues for Wingman's spike and defuse sound were unclear during hectic combat situations. This should help make those audio cues standout.
- We’ve updated Gekko’s in-game portrait for better gameplay readability and quality consistency.
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6.06
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- Mosh Pit (C)
- Mosh Pit’s damage to objects has been performing inconsistently with relative abilities such as KAY/O’s FRAG/ment (C) and Breach’s Aftershock (C).
- Damage to objects has reduced 2.5x >>> 1x
- Wingman (Q)
- Wingman will now always die if he is last alive.
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6.05
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- Wingman’s (Q) Plant and Defuse targeting has been improved in order to target higher locations.
- Added audio variations for Mosh Pit’s (C) explosions
- Audio improvements for Dizzy’s (E) plasma blasts, which will help you easily identify if it’s flying towards you or towards an ally while in the air
- Added VFX to when Gekko is reclaiming an orb, as well as when the globule reclaim is complete
- Improved visuals for enemy creature globules
- Improved performance in Agent Select
- Fixed a bug where Wingman (Q) wasn’t taking melee damage.
- Fixed a bug where ally Gekko orbs were showing up as white outside of custom Replication.
- Fixed multiple animation issues across all abilities.
- Fixed UI on Gekko’s ultimate staying on screen if the round ended while you’re possessing Thrash (X).
- Fixed a bug where Wingman (Q) wasn’t able to defuse the Spike after using Swap Team command in a Custom game.
- Fixed a bug where Wingman (Q) Spike plant casting allowed him to run too far of a distance if cast in midair.
- Fixed a bug where damage from Mosh Pit (C) was avoidable while crouch jumping in the Pit (C).
- Fixed bug where Wingman’s (Q) torso wouldn’t trigger Cypher’s Trapwire.
- Fixed a bug where the wrong animation played while casting Wingman (Q).
- Fixed a bug where Gekko wasn’t able to plant in Spike Rush if Wingman (Q) was stopped from planting.
- Fixed display name of “Mosh Pit” showing up as “Mosh’s Pit”.
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6.04
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- Initial release of Gekko.
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Notable Players[edit]
External Links[edit]
References[edit]