Version 7.21b

From Liquipedia Dota 2 Wiki


General[edit]

  • XP earned when being denied increased from 25% to 30%

Heroes[edit]

  • Base agility increased by 2
  • Strength Gain increased from 2.4 to 2.6
  • Agility Gain increased from 2.4 to 2.6
  • Intelligence gain reduced from 2.8 to 2.6
  • Chaos Strike lifesteal rescaled from 40/50/60/70% to 25/40/55/70%
  • Freezing Field armor increased from 10 to 20
  • Base armor reduced by 2
  • Agility gain increased from 1.2 to 1.8
  • Ink Swell stun duration reduced from 1.4/2.2/3.0/3.8 to 1.0/1.9/2.8/3.7
  • Soulbind slow reduced from 15/30/45% to 10/20/30%
  • Tether no longer makes you unslowable
  • Spirits no longer has a toggle cooldown
  • Spirits min range increased from 100 to 200
  • Spirits rotation interval from every 2.4 seconds to 2.7
  • Spirits no longer does a micro animation interruption when initially casting (already has zero cast point)
  • Overcharge damage reduction reduced from 15/20/25/30% to 5/10/15/20%
  • Relocate mana cost increased from 100 to 175
  • Level 15 Talent changed from Tether Grants Scepter Bonus to +8 Health Regen
  • Level 20 Talent changed from +16 Health Regen to Tether Grants Scepter Bonus
  • Omnislash attack rate multiplier reduced from 1.8 to 1.7
  • Will-O-Wisp being cast a second time will follow the same tick interval as the first
  • Agility gain increased from 1.7 to 2.3
  • Movement speed reduced from 305 to 295
  • Sinister Gaze duration reduced from 1.6/1.9/2.2/2.5 to 1.3/1.7/2.1/2.5
  • Strength gain reduced from 3.6 to 3.2
  • Feast reduced from 1.75/2.5/3.25/4% to 1.5/2.25/3/3.75%
  • Base intelligence increased by 2
  • Base armor increased by 1
  • Strength gain reduced from 3.7 to 3.5
  • Skewer slow reduced from 25/30/35/40% to 10/20/30/40%
  • Empower mana cost increased from 30/50/70/90 to 45/60/75/90
  • Strength gain reduced from 3.6 to 3.2
  • Heavenly Grace duration increased from 10 to 12
  • Phantom Rush agility bonus increased from 6/14/22/30 to 9/18/27/36
  • Base health regen increased by 1.5
  • Base strength increased by 1
  • Intelligence gain increased from 2.0 to 2.2
  • Base armor increased by 1
  • Base strength increased by 2
  • Level 15 Talent changed from +15% Shrapnel Slow to +20%
  • Base strength increased by 2
  • Level 10 Talent increased from +4 All Stats to +5
  • Static Remnant mana cost reduced from 100 to 70/80/90/100
  • Electric Vortex cooldown reduced from 22/20/18/16 to 16
  • Great Cleave reduced from 45/60/75/90% to 30/50/70/90%
  • Warcry bonus speed reduced from 8/12/16/20% to 5/10/15/20%
  • Warcry shield base capacity reduced from 80/110/140/170 to 60/90/120/150
  • God's Strength cooldown increased from 80 to 100
  • Meld debuff now stacks
  • Base intelligence increased by 2
  • Whirling Death stat loss increased from 12/13/14/15% to 13/14/15/16%
  • Tree Grab bonus damage reduced from 25/30/35/40% to 10/20/30/40%
  • Living Armor damage block increased from 25/50/75/100 to 40/60/80/100
  • Base armor reduced by 2
  • Overpower cooldown increased from 10 to 16/14/12/10
  • Strength reduced from 24 + 3.0 to 22 + 2.8
  • Summon Familiars attack damage reduced from 30/45/60 to 20/40/60
  • Base intelligence increased by 3
  • Upheaval mana cost reduced from 100/110/120/130 to 70/90/110/130
  • Geminate attack now deals 10/20/30/40 bonus physical damage on the second hit

Items[edit]

  • Gold bonus reduced from 200 to 180

See also[edit]