Using real-world physics in a helicopter game.
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Updated
Dec 3, 2022 - ShaderLab
Using real-world physics in a helicopter game.
UE4 - Birds of War - Multiplayer Helicopter Game.
Modern remake of the classic addicting flash game.
Player-controlled extensible helicopter implementation written on C++ & Blueprints
A helicopter game written for the Nexys 4 DDR Board in VHDL
🚁 Simple OpenGL implementation of a flying helicopter with basic physics applied
This helicopter made by only CSS
Simple helicopter game written in Pygame (Python3)
A helicopter game which is like flappy bird with low gravitational acceleration.
Classic helicopter game written in C (Allegro5)
Helicopter game clone for the LÖVE framework
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