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- demonstrationMay 2019
Playing Beyond the Front Room: Designing for Social Play in Ola De La Vida
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: INT013, Pages 1–4https://doi.org/10.1145/3290607.3313286Ola De La Vida is a three-player cooperative game installation which is designed to harness the qualities of social play environment such as an arcade or play party (an event which mixes games, music, dance and socializing). Ola De La Vida uses physical ...
- abstractMay 2019
Task Influence on Perceptions of a Person-Following Robot and Following-Angle Preferences
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0119, Pages 1–6https://doi.org/10.1145/3290607.3313087To improve the design of a person-following robot, this preliminary study evaluates the influence of user tasks on human preferences of the robot's following angle and human perceptions of the robot's behavior. 32 participants were followed by a robot ...
- abstractMay 2019
Different Specialties, Different Gaze Strategies: Eye Tracking Opportunities in Seismic Interpretation Context
- Vagner Figueredo de Santana,
- Rogerio Abreu de Paula,
- Juliana Jansen Ferreira,
- Renato Cerqueira,
- Dario Sergio Cersósimo,
- Marco Ferraz,
- Joana Almeida
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0123, Pages 1–6https://doi.org/10.1145/3290607.3313083Identifying how geoscientists interact with seismic images allows a deeper understanding of their rationale and the seismic interpretation process itself. Moreover, identifying nuances involving seismic interpreters performing slightly different roles ...
- abstractMay 2019
Perceptions of Chatbots in Therapy
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1712, Pages 1–6https://doi.org/10.1145/3290607.3313072Several studies have investigated the clinical efficacy of remote-, internet- and chatbot-based therapy, but there are other factors, such as enjoyment and smoothness, that are important in a good therapy session. We piloted a comparative study of ...
- abstractMay 2019
Exploring Parallel Coordinates Plots in Virtual Reality
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW2617, Pages 1–6https://doi.org/10.1145/3290607.3313068Parallel Coordinates Plots (PCP) are a widely used approach to interactively visualize and analyze multidimensional scientific data in a 2D environment. In this paper, we explore the use of Parallel Coordinates in an immersive Virtual Reality (VR) 3D ...
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- abstractMay 2019
The Effectiveness of Nudging in Commercial Settings and Impact on User Trust
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW2716, Pages 1–6https://doi.org/10.1145/3290607.3313065Persuasive technologies and nudging are increasingly used to shape user behaviors in applications ranging from health and the environment to business. A thorough understanding of the effectiveness of nudges across different contexts and whether they ...
- abstractMay 2019
Gamification of a To-Do List with Emotional Reinforcement
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1621, Pages 1–6https://doi.org/10.1145/3290607.3313060Gamification can change how and why people interact with software. A common approach is to use quantitative feedback to give users a feeling of progress or achievement. There are, however, other ways to provide users with motivation or meaning during ...
- abstractMay 2019
Designing for Reminiscence with People with Dementia
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1721, Pages 1–6https://doi.org/10.1145/3290607.3313059We investigate how technology can be used to support people with dementia to engage in Reminiscence Therapy. We used a participatory design approach carried out over three stages: scope, design and evaluation, involving five participants with dementia. ...
- abstractMay 2019
The Space Journey Game: An Intergenerational Pervasive Experience
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0169, Pages 1–6https://doi.org/10.1145/3290607.3313055There is a need to re-design the entertainment systems for the older adults, incorporating the population of this age group into the digital culture. With this aim in mind this work presents an intergenerational experience carried out in an Interactive ...
- abstractMay 2019
Affective Assistants: A Matter of States and Traits
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW2321, Pages 1–6https://doi.org/10.1145/3290607.3313051This work presents a model for the development of affective assistants based on the pillars of user states and traits. Traits are defined as long-term qualities like personality, personal experiences, preferences, and demographics, while the user state ...
- abstractMay 2019
Artificial Playfulness: A Tool for Automated Agent-Based Playtesting
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0176, Pages 1–6https://doi.org/10.1145/3290607.3313039Usertesting is commonly employed in games user research (GUR) to understand the experience of players interacting with digital games. However, recruitment and testing with human users can be laborious and resource-intensive, particularly for independent ...
- abstractMay 2019
Detecting Demographic Bias in Automatically Generated Personas
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0122, Pages 1–6https://doi.org/10.1145/3290607.3313034We investigate the existence of demographic bias in automatically generated personas by producing personas from YouTube Analytics data. Despite the intended objectivity of the methodology, we find elements of bias in the data-driven personas. The bias ...
- abstractMay 2019
Flight Chair: An Interactive Chair for Controlling Emergency Service Drones
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1320, Pages 1–5https://doi.org/10.1145/3290607.3313031In future, emergency services will increasingly use technology to assist emergency service dispatchers and call taker with information during an emergency situation. One example could be the use of drones for surveying an emergency situation and ...
- abstractMay 2019
Push Away the Smartphone: Investigating Methods to Counter Problematic Smartphone Use
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0254, Pages 1–6https://doi.org/10.1145/3290607.3313028There is a growing need to support people to counter problematic smartphone use. We analyse related research in methods to address problematic usage and identify a research gap in off-device retraining. We ran a pilot to address this gap, targeting ...
- abstractMay 2019
DryNights,: a Self-powered Bedwetting Alarm for Children
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0189, Pages 1–6https://doi.org/10.1145/3290607.3313019This extended abstract describes the concept of DryNights, a bedwetting behaviour change support system concept consisting out of a self-powered sensor and a mobile application developed in collaboration with LifeSense Group (spinoff Imec, Holst Centre) ...
- abstractMay 2019
Bridging the Gap Between Business, Design and Product Metrics
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0274, Pages 1–6https://doi.org/10.1145/3290607.3313013The integration of User-Centered Design with Agile practices studies the interactions between designers and developers and the alignment of the design and development processes. However, beyond the interactions with the development team, designers are ...
- abstractMay 2019
Inferring User Engagement from Interaction Data
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1212, Pages 1–6https://doi.org/10.1145/3290607.3313009This paper presents preliminary results of a study designed to quantify users' engagement levels with interactive media content, through self-reported measures and interaction data. The broad hypothesis of the study is that interaction data can be used ...
- abstractMay 2019
Negative Emotions, Positive Experience: What Are We Doing Wrong When Evaluating the UX?
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW0281, Pages 1–6https://doi.org/10.1145/3290607.3313000Since its idealization more than 20 years ago, much research has been carried out on the User eXperience (UX) field, with several evaluation methods being proposed. However, studies have been pointing out conflicting results when evaluating the UX. ...
- abstractMay 2019
Cross-study Reliability of the Open Card Sorting Method
- Christos Katsanos,
- Nikolaos Tselios,
- Nikolaos Avouris,
- Stavros Demetriadis,
- Ioannis Stamelos,
- Lefteris Angelis
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW2718, Pages 1–6https://doi.org/10.1145/3290607.3312999Information architecture forms the foundation of users' navigation experience. Open card sorting is a widely-used method to create information architectures based on users' groupings of the content. However, little is known about the method's cross-...
- abstractMay 2019
Eve: A Sketch-based Software Prototyping Workbench
CHI EA '19: Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing SystemsPaper No.: LBW1410, Pages 1–6https://doi.org/10.1145/3290607.3312994Prototyping involves the evolution of an idea into various stages of design until it reaches a certain level of maturity. These design stages include low, medium and high fidelity prototypes. Workload analysis of prototyping using NASA-TLX showed an ...