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Development of VR lecture system for speaker and audience at the conference

Published: 22 May 2020 Publication History

Abstract

The situation of lecture, sometimes we also call presentation, talk, speech especially in business conference, haven't change for long time. Although, there are some unsolved issue, for attending lecture of both speaker and audience, that speaker can't give enough information to each audience and the speaker is needed to control the lecture all by themselves. The audience is having difficulty to get enough information with comfortable environment. Therefore, we developed the VR Lecture System for give necessary and enough information to make audience understand, and support the speaker in the lecture by Chat Bot. The audience can control and get more information, and the speaker can communicate with Chat Bot in VR space. This paper explain about implementation and evaluation of VR Lecture System.

References

[1]
Mayo Morimoto, Mikami Sawako, Takashi Tamura, Hiroaki Yanagisawa, and Yousuke Motohashi. 2019. Development of VR Presentation System for Supporting Speaker and Audience (in Japanese). The Special Interest Group Technical Reports on Groupware and Network Services of IPSJ vol. 2019-GN-106 No. 47, p.1--6
[2]
Hiroyuki Yamada, Shun Shiramatsu, Tadachika Ozono, and Toramatsu Shintani. 2014. A Reactive Presentation Support System based on a Slide Object Manipulation Method. International Conference on Computational Science and Computational Intelligence (CSCI)
[3]
Xiang Li and Jun Rekimoto. 2014. SmartVoice: A Presentation Support System for Overcoming the Language Barrier. In the proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI'14)
[4]
"NEUTRANS BIZ" (in Japanese), https://neutrans.space/biz/
[5]
"bigscreen", https://bigscreenvr.com/
[6]
"NEC and NEC Management Partner, conduct the demonstration to utilize VR for internal communication" (in Japanese), https://jpn.nec.com/press/201810/20181024_02.html
[7]
"KINECT", https://developer.microsoft.com/en-us/windows/kinect
[8]
Mayo Morimoto, Yousuke Motohashi, Masako Imanishi, and Sawako Mikami. 2018. An Evaluation of Retrieval Effectiveness of a File-Search System using Chatbot (in Japanese). The Special Interest Group Technical Reports on Groupware and Network Services of IPSJ vol. 2018-GN-203, no. 14, p.1--3

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Published In

cover image ACM Conferences
AsianHCI '19: Proceedings of Asian CHI Symposium 2019: Emerging HCI Research Collection
May 2019
190 pages
ISBN:9781450366793
DOI:10.1145/3309700
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 May 2020

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Author Tags

  1. VR lecture system
  2. chat bot
  3. virtual reality

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CHI '19
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