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World War 3
Work In Progress This article is still under construction. It may contain factual errors. See Talk:World War 3 for current discussions. Content is subject to change. |
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World War 3 is a 2018 free-to-play multiplayer first-person shooter game by Polish developer The Farm 51 (NecroVisioN, Deadfall Adventures, Get Even). Taking place in a contemporary era where the eponymous global conflict erupted between the eastern and the western nations.
The following weapons appear in the video game World War 3:
Overview
Following a trend in recent multiplayer military shooters, the game features a significant amount of weapon customization options, though there is a maximum of 5 mod slots that can be applied to a weapon at once.
Handguns
Most pistols available in-game have threaded barrels for mounting muzzle attachments.
Caracal Enhanced F
The Caracal Enhanced F was added in Operation Skyfront.
Desert Eagle Mark XIX
The Desert Eagle Mark XIX was added to the game.
Glock 17
The Glock 17 simply appears as the "G17" and it is unlocked by default. Customization options include Glock 17L and Glock 34 style barrels, though their respective slides retain the real-world Glock 17 markings.
MasterPiece Arms MPA930DMG
The MasterPiece Arms MPA930DMG was added to the game, referred to as the "DMG Nine-Milli". It is depicted as fully-automatic rather than semi-automatic. It is available in level 45.
PL-14 Lebedev
The PL-14 prototype of the Lebedev pistol is available in the game. It is incorrectly described as using 9x18mm Makarov ammunition as opposed to 9x19mm Parabellum. The Lebedev is unlocked at level 29.
VIS 100
The VIS 100 is a pistol option in the game. Initially, it was modeled after 3D printed mock-up prototype designs of the PR-15 Ragun (the former name of the VIS 100) made by FB "Łucznik" Radom first shown in 2012. The in-game model was changed to the VIS 100 production version following a 2021 update, though it is still referred to as the "Ragun". It is unlocked at level 5. The in-game version incorrectly features a burst-fire selector that is somehow operated by flicking the gun to the side, without using their fingers to switch modes.
Submachine Guns
PM-98
The PM-98 Glauberyt is available, simply named "Glauberyt". The markings on the receiver incorrectly label it as the modernized PM-06, and the weapon is erroneously depicted as being chambered in 9x18mm Makarov; this type of ammunition is used by the earlier PM-84 in reality. It is unlocked at level 14.
Initially, it was fitted by default with the longer barrel of the BRS-99, the civilian version of the PM-06. Currently, the default barrel is a compact one, and it can be replaced by a standard PM-98 style barrel or a BRS-99's barrel.
PP-19-01 "Vityaz-SN"
The PP-19-01 Vityaz-SN appears. It is designated as the "Vityaz". The Vityaz submachine gun is available from the start.
SIG-Sauer MPX
The SIG-Sauer MPX is featured in the game as the "SIG". It's obtained at level 31.
The weapon is shown with a two-position fire selector, indicating that it is modeled after a civilian SBR variant. The selector switch was initially set to the corresponding semi-auto mode; following an update, it is now set to the full-auto position, even though it still lacks the full-auto markings and the pin for the auto sear.
Rifles
AK-12
The 2013 prototype of the AK-12 appears, chambered in in 7.62x39mm. It is referred to as the "AK-15", but this designation in reality was given to the 7.62x39mm AK-12 model from 2016 onwards; as such, that labeling isn't appropriate for in the in-game version. The AK-12 is unlocked at level 27.
Following an update, the weapon's handguard was changed to that of the production model of the AK-12/AK-15.
AK-Alfa
A conceptual rifle jointly developed between CAA of Israel and Kalashnikov USA, the AK-Alfa is featured in the game as the "Alpha". It's available at level 51, making it only available after completing all 51 ranks as a lategame unlock. The in-game model has a 45 degree gas block and a standard AK-Alfa handguard, the latter of which can be replaced by a KeyMod handguard.
Beryl M762
The Beryl M762 was referred simply as the "Beryl" in beta builds before it was indexed as the "Beryl 762". It's unlocked in level 16.
Daewoo K2C1
The Daewoo K2C1 was added in Operation Redline.
FB MSBS Grot B16 FB-A0
First appearing in the game's PTE server, the FB MSBS Grot B16 FB-A0 was added with the 0.2 patch as the "MSBS-B". It is chambered in .300 AAC Blackout, and it is unlocked at level 39.
FB MSBS Grot C16 FB-A0
The FB MSBS Grot C16 FB-A0, referred simply to as the "MSBS", is the default assault rifle as of the 0.2 patch.
FN SCAR-H
The FN SCAR-H was added with the 0.3 patch. It's the first battle rifle in-game, unlocked at level 37.
Heckler & Koch G36KA4
The Heckler & Koch G36KA4 appears simply as the "G36". Barrel customizations allow the player to configure it into a full-sized G36 or a compact G36C. It is available starting from level 10.
Heckler & Koch HK416
The Heckler & Koch HK416 first appeared in the Gamescom 2018 build of the game. Initially, it was called "G38" (which is the designation of the HK416 A5 variant in German service), but the name was later changed to "M416". It is fitted with a Geissele SMR handguard, a Magpul BAD lever, and a ridiculously oversized HK417 A2 buttstock. It's unlocked at level 21.
Heckler & Koch HK417 A2
The Heckler & Koch HK417 A2 was added to the game as the "M417".
Howa Type 89
A modernized Howa Type 89 was added in Operation Sunstorm.
L85A2
The L85A2 was added to the game as the "SA80". It is available starting from level 49.
M4A1
The M4A1 was added to the game as the "M4 MWS", unlocked at level 35.
MKEK MPT-76
The MKEK MPT-76 was added in Operation Skyfront.
QBZ-95-1
The QBZ-95-1 was added in Operation Redline.
QBZ-191
The QBZ-191 was added in Operation Sunstorm.
Shotguns
Crye Precision SIX12
The Crye Precision SIX12 is available as an underbarrel option, available at level 38.
Panzer Arms BP12
The Panzer Arms BP12 was added in Operation Skyfront.
Remington 870
A Remington 870 in a tactical configuration is available in the game. It is referred to as the MCS variant, but it isn't actually modeled after this one, mainly due to the different pumping handle. It features long, medium, and short barrel customization options. It's available starting from level 8.
Vepr-12
The Vepr-12 is available in the Early Access version of the game, and it is available at level 41.
Sniper Rifles
Cheyenne Tactical M200 Intervention
The Cheyenne Tactical M200 Intervention is available in-game, unlocked at level 47.
Haenel RS9
The Haenel RS9, designated "G29" in German service and in-game, appears as one of the sniper rifles in the Early Access version of the game. As of the 0.2 patch, it's unlocked by default.
ORSIS T-5000
The ORSIS T-5000 appears in-game. In the earliest release footage, it was named the "T-5000", while the Early Access version and final release names it "Tochnost", which refers to a militarized version of the OSRIS T-5000. It is obtained in level 19.
Machine Guns
Heckler & Koch MG5
The Heckler & Koch MG5 (simply as the "MG5") is available starting from level 25.
PKP Pecheneg Bullpup
The PKP Pecheneg Bullpup appears as the "Pecheneg Bullpup", and is unlocked at level 12.
UKM-2000M
The UKM-2000M appears simply as the "UKM", and is the default LMG as of the patch 0.2.
Launchers
ATA Arms BA 40
The ATA Arms BA 40 was added in Operation Skyfront.
LMT M203
The LMT M203 is available as an underbarrel option.
Panzerfaust 3
The Panzerfaust 3 was added in Operation Sunstorm.
PPZR Piorun
The PPZR Piorun was added to the game, unlocked at level 23.
RPG-7
The RPG-7 is unlocked by default as of the 0.2 patch.
Grenade & Explosives
ALSG814 Incendiary Grenade
The ALSG814 incendiary grenade appears as the "Thermite Grenade".
M18 Smoke Grenade
The M18 smoke grenade appears as the "Smoke Grenade".
M18A1 Claymore
The M18A1 Claymore is an available secondary gadget after reaching level 4.
M67 Grenade
The M67 hand grenade appears as the "Frag Grenade".
Model 7290 Flash Grenade
The Model 7290 flashbang grenade appears as the "Concussion Grenade".
RGO Frag Grenade
The RGO frag grenade is the last unlockable secondary gadget and appears as the "RGO Impact Grenade".
RKG-3 anti-tank grenade
The RKG-3 anti-tank grenade is the standard anti-tank grenade in the game.
TS-50 anti-personnel mine
The in-game anti-tank mine is an Italian TS-50 anti-personnel mine.