"The Terrible Old Man" | |
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Short story by H. P. Lovecraft | |
Text available at Wikisource | |
Country | United States |
Language | English |
Genre(s) | Mystery |
Publication | |
Published in | Tryout |
Publication type | Amateur press journal |
Publisher | Charles W. Smith |
Media type | Paperback |
Publication date | July 1921 |
"The Terrible Old Man" is a short story of fewer than 1200 words by American writer H. P. Lovecraft. It was written on January 28, 1920, and first published in the Tryout , an amateur press publication, in July 1921. It is notable as the first story to make use of Lovecraft's imaginary New England setting, introducing the fictional town of Kingsport. The story, about the fate of three would-be robbers of the titular old man's house, has been criticized by Peter Cannon for being an openly xenophobic polemic against immigration.
A strange old man, "so old that no one can remember when he was young, and so taciturn that few know his real name," lives alone in an ancient house on Water Street in the town of Kingsport. Even among the locals, few know the details of the old man's life, but it is believed that he once captained East Indian clipper ships in his youth and accumulated great riches throughout his life. Those who had visited the property had seen bizarre collections of stones in the front yard and observed the old man carrying on conversations with mysterious bottles on his table, which make "certain definite vibrations as if in answer." Most locals take care to avoid the man and his house.
Angelo Ricci, Joe Czanek and Manuel Silva, three robbers, learn about the old man's supposed hoard of treasure and resolve to take it. Ricci and Silva go inside to "interview" the old man about the treasure, while Czanek waits outside in the getaway car. After waiting impatiently for a long time, Czanek is startled by an outburst of horrific screaming from the house but assumes that his colleagues have been too rough with the old man during their interrogation. However, the gate of the house opens, revealing the old man "smiling hideously" at him. For the first time, Czanek takes note of the man's unsettling yellow eyes.
The mutilated bodies of the three robbers are later found by the seaside, "horribly slashed as with many cutlasses, and horribly mangled as by the tread of many cruel boot-heels." The people of Kingsport talk about the discovery, as well as about the abandoned car and the screams heard in the night, but the old man shows no interest in their gossip.
The Terrible Old Man reappears in the story "The Strange High House in the Mist" in a more benevolent role. He further elaborates on the origin of the Strange High House, mentioning that the house was old when his own grandfather had been a boy. Given the Old Man's own implied longevity, the house must date to the very early days of colonial America.
He has a number of similarities with later characters created by Lovecraft, in particular Joseph Curwen, the villain of The Case of Charles Dexter Ward : Both were improbably old, such that no one remembered when they were young; possessed vaguely defined but powerful abilities oriented around storing the dead in peculiar objects and calling them forth to serve them; and had access to ancient coinage of precious metals (as do the Whateleys in "The Dunwich Horror").
Lovecraft scholar Peter Cannon describes the story as "little more than a polemic against the intrusion of people Lovecraft regarded as 'foreigners', that is, the non-English immigrants who arrived in the nineteenth century as cheap labor to fill the factories of an increasingly industrialized America." [1] S. T. Joshi identified the story as having been inspired by Lord Dunsany's short story "Probable Adventure of the Three Literary Men". Joshi wrote that modern critics have "tried to deny the racism seemingly evident in the tale", but Lovecraft takes obvious satisfaction in killing off the criminal immigrants. [2]
The short story was adapted into a free point and click adventure game of the same name released for Windows and Android in 2015 by Cloak and Dagger Games. The game follows the plot of the short story, with players controlling Joe Czanek during the night of the attempted robbery, and features the ending text from the short story at its conclusion. [3]
The Necronomicon, also referred to as the Book of the Dead, or under a purported original Arabic title of Kitab al-Azif, is a fictional grimoire appearing in stories by the horror writer H. P. Lovecraft and his followers. It was first mentioned in Lovecraft's 1924 short story "The Hound", written in 1922, though its purported author, the "Mad Arab" Abdul Alhazred, had been quoted a year earlier in Lovecraft's "The Nameless City". Among other things, the work contains an account of the Old Ones, their history, and the means for summoning them.
Shub-Niggurath is a deity created by H. P. Lovecraft. She is often associated with the phrase "The Black Goat of the Woods with a Thousand Young". The only other name by which Lovecraft referred to her was "Lord of the Wood" in his story The Whisperer in Darkness.
Arkham is a fictional city situated in Massachusetts, United States. An integral part of the Lovecraft Country setting created by H. P. Lovecraft, Arkham is featured in many of his stories and those of other Cthulhu Mythos writers.
"The Call of Cthulhu" is a short story by American writer H. P. Lovecraft. Written in the summer of 1926, it was first published in the pulp magazine Weird Tales in February 1928.
Azathoth is a deity in the Cthulhu Mythos and Dream Cycle stories of writer H. P. Lovecraft and other authors. He is the supreme deity of the Cthulu Mythos and the ruler of the Outer Gods, and may also be seen as a symbol for primordial chaos, therefore being the most powerful entity in the entirety of the Cthulhu Mythos.
"The Music of Erich Zann" is a horror short story by American author H. P. Lovecraft. Written in December 1921, it was first published in National Amateur, March 1922.
"The Cats of Ulthar" is a short story written by American fantasy author H. P. Lovecraft in June 1920. In the tale, an unnamed narrator relates the story of how a law forbidding the killing of cats came to be in a town called Ulthar. As the narrative goes, the city is home to an old couple who enjoy capturing and killing the townspeople's cats. When a caravan of wanderers passes through the city, the kitten of an orphan (Menes) traveling with the band disappears. Upon hearing of the couple's violent acts towards cats, Menes invokes a prayer before leaving town that causes the local felines to swarm the cat-killers' house and devour them. Upon witnessing the result, the local politicians pass a law forbidding the killing of cats.
"The Colour Out of Space" is a science fiction/horror short story by American author H. P. Lovecraft, written in March 1927. In the tale, an unnamed narrator pieces together the story of an area known by the locals as the "blasted heath" in the hills west of the fictional town of Arkham, Massachusetts. The narrator discovers that many years ago a meteorite crashed there, poisoning every living being nearby: vegetation grows large but foul-tasting, animals are driven mad and deformed into grotesque shapes, and the people go insane or die one by one.
The Dunwich Horror is a horror novella by American writer H. P. Lovecraft. Written in 1928, it was first published in the April 1929 issue of Weird Tales (pp. 481–508). It takes place in Dunwich, a fictional town in Massachusetts. It is considered one of the core stories of the Cthulhu Mythos.
"Pickman's Model" is a short story by H. P. Lovecraft, written in September 1926 and first published in the October 1927 issue of Weird Tales.
Lovecraft Country is a term coined for the New England setting used by H. P. Lovecraft in many of his weird fiction stories, which combines real and fictitious locations. This setting has been elaborated on by other writers working in the Cthulhu Mythos. The phrase was not in use during Lovecraft's own lifetime; it was coined by Keith Herber for the Lovecraftian role-playing game Call of Cthulhu.
"The Festival" is a short story by H. P. Lovecraft written in October 1923 and published in the January 1925 issue of Weird Tales.
The Whisperer in Darkness is a 26,000-word novella by American writer H. P. Lovecraft. Written February–September 1930, it was first published in Weird Tales, August 1931. Similar to The Colour Out of Space (1927), it is a blend of horror and science fiction. Although it makes numerous references to the Cthulhu Mythos, the story is not a central part of the mythos, but reflects a shift in Lovecraft's writing at this time towards science fiction. The story also introduces the Mi-Go, an extraterrestrial race of fungoid creatures.
"The Rats in the Walls" is a short story by American author H. P. Lovecraft. Written in August–September 1923, it was first published in Weird Tales, March 1924.
"The Hound" is a short story written by H. P. Lovecraft in September 1922 and published in the February 1924 issue of Weird Tales. It contains the first mention of Lovecraft's fictional text the Necronomicon.
"Cool Air" is a short story by the American horror fiction writer H. P. Lovecraft, written in March 1926 and published in the March 1928 issue of Tales of Magic and Mystery.
"The Thing on the Doorstep" is a horror short story by American writer H. P. Lovecraft, part of the Cthulhu Mythos universe. It was written in August 1933 and first published in the January 1937 issue of Weird Tales.
"The Picture in the House" is a short story written by H. P. Lovecraft. It was written on December 12, 1920, and first published in the July issue of The National Amateur—which was published in the summer of 1921. It was reprinted in Weird Tales in 1923 and again in 1937.
"The Shunned House" is a horror fiction novelette by American author H. P. Lovecraft, written on October 16–19, 1924. It was first published in the October 1937 issue of Weird Tales.
"The Strange High House in the Mist" is a short story by H. P. Lovecraft. Written on November 9, 1926, it was first published in the October 1931 issue of Weird Tales. It concerns a character traveling to the titular house which is perched on the top of a cliff which seems inaccessible both by land and sea, yet is apparently inhabited.