NukeWar | |
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Developer(s) | Microcomputer Games |
Publisher(s) |
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Platform(s) | Apple II, Atari 8-bit, PET, TRS-80, FM-7, Commodore 64, VIC-20 |
Release | |
Genre(s) | Strategy |
NukeWar is a 1980 video game by Avalon Hill for the Apple II, Atari 8-bit computers, Commodore 64, Commodore PET, FM-7, TRS-80, and VIC-20.
NukeWar is a game of global thermonuclear war represented by text and sprites on the screen. [1]
In 1996, Computer Gaming World declared NukeWar the 135th-best computer game ever released. [1]
Rescue On Fractalus! is a space combat simulator video game created by Lucasfilm Games. It was originally released in 1985 for the Atari 8-bit computers and Atari 5200 console, then ported to the Apple II, ZX Spectrum, Amstrad CPC, Tandy Color Computer 3, and Commodore 64. The player flies a space fighter near the surface of a planet, with the goal of rescuing downed pilots. The terrain is generated via fractals, from which the eponymous planet and game title are taken.
Silent Service is a submarine simulator video game designed by Sid Meier and published by MicroProse for various 8-bit home computers in 1985 and for 16-bit systems like the Amiga in 1987. A Nintendo Entertainment System version developed by Rare was published in 1989 by Konami in Europe and by Konami's Ultra Games subsidiary in North America. Silent Service II was released in 1990. Tommo purchased the rights to this game and published it online through its Retroism brand in 2015.
Defender of the Crown is a strategy video game designed by Kellyn Beeck. It was Cinemaware's first game, and was originally released for the Commodore Amiga in 1986, setting a new standard for graphic quality in home computer games.
Moon Patrol is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a Moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as shoot aerial attackers. Designed by Takashi Nishiyama, Moon Patrol is often credited with the introduction of full parallax scrolling in side-scrolling games. Cabinet art for the Williams version was done by Larry Day. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label.
Star Wars is a first-person rail shooter designed by Mike Hally and released as an arcade video game in 1983 by Atari, Inc. It uses 3D color vector graphics to simulate the assault on the Death Star from the 1977 film Star Wars. There are three connected gameplay sequences: combat against TIE fighters in space, flying across the surface of the Death Star, and the final trench run. The sequence repeats with added complications and the Death Star regenerating for each. The player's X-Wing fighter has a shield which only protects against damage a certain number of times, then the next hit ends the game. Speech synthesis emulates actors from the film.
Ballblazer is a futuristic sports game created by Lucasfilm Games and published in 1985 by Epyx. Along with Rescue on Fractalus!, it was one of the initial pair of releases from Lucasfilm Games, Ballblazer was developed and first published for the Atari 8-bit computers. The principal creator and programmer was David Levine. The game was called Ballblaster during development; some pirated versions bear this name.
Winter Games is a sports video game developed by Epyx, based on sports featured in the Winter Olympic Games.
Beach-Head is a video game developed and published in 1983 by Access Software for the Atari 8-bit computers and Commodore 64 in the US. Versions for the ZX Spectrum, BBC Micro, and Acorn Electron were published in Europe by U.S. Gold in 1984, followed by versions for the Amstrad CPC, Commodore 16 and Plus/4 in 1985.
Star Fleet I: The War Begins is a 1984 strategy video game designed by Trevor Sorensen and developed by Interstel. It was released for Apple II, MS-DOS and Commodore 64. Versions for the Commodore 128, Atari ST, and Atari 8-bit computers were released in 1986 and versions for the Amiga and Mac were released in 1987. The game was successful enough to spawn sequels which are collectively known as the Star Fleet series.
Test Drive is a racing video game developed by Distinctive Software and published by Accolade, released in 1987 for the Amiga, Atari ST, Commodore 64, and DOS, in 1988 for the Apple II, and later ported for the PC-98 in 1989. It is the first game in the Test Drive series.
Shanghai is a computerized version of mahjong solitaire published by Activision in 1986 for the Amiga, Atari ST, Atari 8-bit computers, Commodore 64, MS-DOS, classic Mac OS, Apple IIGS, and Master System. Shanghai was originally programmed by Brodie Lockard. It was released as an arcade video game by Sunsoft in 1988.
The Chessmaster 2000 is a computer chess game by The Software Toolworks. It was the first in the Chessmaster series and published in 1986. It was released for Amiga, Apple II, Atari 8-bit computers, Atari ST, ZX Spectrum, Commodore 64, Amstrad CPC, MSX, Macintosh, and IBM PC compatibles.
Fight Night is a boxing video game developed by Sydney Development Corporation and published by Accolade in the United States and by U.S. Gold in the United Kingdom. It was initially released in 1985 for the Apple II, Atari 8-bit computers, and Commodore 64. The game includes both a single player mode and multiplayer mode. It includes the ability to customize the player's boxer. In total, there are five boxers to beat.
Ogre is a 1986 video game based on the Ogre board wargame. It was released by Origin Systems for the Apple II, Amiga, Atari 8-bit computers, Atari ST, Commodore 64, MS-DOS, and Mac.
Galaxy is a 1981 video game published by Avalon Hill and developed by Microcomputer Games for the Apple II, TRS-80, Atari 8-bit computers, Commodore PET, Commodore 64, IBM PC compatibles, FM-7, and TI-99/4A. It was originally published as Galactic Empires by Powersoft in 1979.
Flight Simulator II is a video game developed by Bruce Artwick and published by Sublogic as the sequel to FS1 Flight Simulator. It was released in December 1983 for the Apple II, in 1984 for Atari 8-bit computers and Commodore 64, in 1986 for the Amiga and Atari ST, the Atari XEGS as a pack-in title in 1987, and in August 1988 for the Color Computer 3.
Gettysburg: The Turning Point is a 1986 computer wargame by Strategic Simulations for the Atari 8-bit computers, Apple II, Commodore 64, Amiga, and IBM PC compatibles. An Atari ST version was announced but not released.
Kampfgruppe is a computer wargame designed by Gary Grigsby and published in 1984 by Strategic Simulations for the Apple II, Atari 8-bit computers, and Commodore 64. Kampfgruppe is a game of tactical-scale combat on the Eastern Front. An MS-DOS port was released in 1987 followed by an Amiga version in 1988.
TV Sports: Football is a 1988 video game by Cinemaware for Amiga, Atari ST, Commodore 64, DOS, and TurboGrafx-16.
MiG Alley Ace is a combat flight simulation game published by MicroProse for Atari 8-bit computers in 1983. A Commodore 64 port followed in 1984.