Development hell, also known as development purgatory or development limbo, is media- and software-industry jargon for a project, concept, or idea that remains in a stage of early development for a long time because of legal, technical, or artistic challenges. [1] A work may move between many sets of artistic leadership, crews, scripts, game engines, or studios. (The related terms production hell and production limbo refer to situations in which a film has begun production but has remained unfinished for a long time without progressing to post-production.)
Some projects enter development hell because they were initially designed with ambitious goals, the difficulty of meeting those goals was underestimated, and attempts to meet those goals have repeatedly failed.
The term is also applied more generally to describe any project that has unexpectedly stalled in the planning or design phase, has failed to meet its originally expected date of completion, and is languishing in those phases for what is seen as an unreasonably long time.
Many projects that enter development hell are gradually abandoned by the involved parties and are never produced.
Film industry companies buy the film rights to many popular novels, video games, and comic books, but often take years to bring those properties to the screen, having first made considerable changes to their plots, characters and general tone. When this pre-production process takes too long, a project will often be abandoned or cancelled outright. This happens quite often: Hollywood starts ten times as many projects as it releases. [2] Less than two percent of all books that are optioned make it to the big screen. [3]
As David Hughes, author of the book Tales From Development Hell, has noted, one reason production is delayed is that, after producers, directors, and actors have been attached to a project, they may request script rewrites. [4] Another cause of delay is that, after people have been attached to a project, they find they have conflicting interpretations of it or visions for it. [5] [6] For example, the director and the studio executives may have different opinions about a film's casting, plot or budget. Development delays can also result when a lead actor or a key member of the production team withdraws from the project, or is taken ill, or dies; [7] when there are labor strikes involving the writers, directors, crew or cast; [8] when there are disputes about intellectual property rights or contract terms; [9] when there is turnover at the studio's executive level and the new leaders have a different vision; or when, due to changes in the wider economic, cultural or political climate, the film's topic comes to be seen as no longer marketable. [10]
Production hell refers to a situation in which a film has entered production but has remained in that phase for a long time without progressing to post-production. [11]
Television series can experience development hell between seasons, resulting in a long delay from one season to the next. Screenwriter Ken Aguado states that "development hell rarely happens in series television", because writers for a television series "typically only get a few cracks at executing a pilot, and if he or she doesn't deliver, the project will be quickly abandoned." [12]
Video game development can be stalled for years, occasionally over a decade, often due to a project being moved to different production studios, multiple iterations of the game being created and abandoned, or difficulties with the development of the game software itself, such as loss of funding, overambitious scope, and poor development time management. [13] In the computer industry, vaporware is the term for a product, typically computer hardware or software, that is announced to the general public but is late or never actually manufactured nor officially cancelled.
A number of popular audio series are dedicated to discussing the topic of unmade creative projects, including Development Hell, a Dread Central podcast which uncovers notable cancelled horror films. [14]
The concept artist and illustrator Sylvain Despretz has suggested that, "Development hell doesn't happen with no-name directors. It happens only with famous directors that a studio doesn't dare break up with. And that's how you end up for two years just, you know, polishing a turd. Until, finally, somebody walks away, at great cost." [15]
With video games, slow progress and a lack of funds may lead developers to focus their resources elsewhere. Occasionally, completed portions of a game fail to meet expectations, with developers subsequently choosing to abandon the project rather than start from scratch. The commercial failure of a released game may also result in any prospective sequels being delayed or cancelled. [16]
If a film is in development but never receives the necessary production funds, another studio may execute a turnaround deal and successfully produce the film. For example, Columbia Pictures stopped production of E.T. the Extra-Terrestrial (1982). Universal Pictures then picked up the film and made it a success. When a studio completely abandons a film project, the costs are written off as part of the studio's overhead, thereby reducing taxable income. [17]
Guillermo del Toro Gómez is a Mexican filmmaker, author, and artist. His work has been characterized by a strong connection to fairy tales, gothicism and horror often blending the genres, with an effort to infuse visual or poetic beauty in the grotesque. He has had a lifelong fascination with monsters, which he considers symbols of great power. He is also known for his use of insectile and religious imagery, his themes of Catholicism, and celebrating imperfection, underworld motifs, practical special effects, and dominant amber lighting.
Neill Blomkamp is a South African and Canadian film director and screenwriter. He is known as the co-writer and director of the science fiction action film District 9 (2009), for which he was nominated for the Academy Award for Best Adapted Screenplay, and the director of the dystopian science fiction action film Elysium (2013), which garnered moderately positive reviews. He also directed the science fiction action film Chappie (2015) and the sports drama film Gran Turismo (2023).
Duke Nukem is a media franchise named for its main character, Duke Nukem. Created by the company Apogee Software Ltd. as a series of video games for personal computers, the series expanded to games released for various consoles by third-party developers. The first two games in the main series were 2D platformers, while the later games have been a mix of first-person and third-person shooters.
The following is a list of unproduced Tim Burton projects, in roughly chronological order. During a career that has spanned over 30 years, Tim Burton has worked on a number of projects which never progressed beyond the pre-production stage under his direction.
The following is a list of unproduced Guillermo del Toro projects in roughly chronological order. During his decades-long career, Mexican filmmaker and author Guillermo del Toro has worked on a number of projects that never progressed beyond the pre-production stage. Some of these projects fell into development hell and are presumably canceled, while some were taken over and completed by other filmmakers.
The following is a list of unproduced James Cameron projects in roughly chronological order. During his long career, Canadian film director James Cameron has worked on a number of projects which never progressed beyond the pre-production stage under his direction. Some of these projects fell into development hell or are officially cancelled.
The following is a list of unproduced Ridley Scott projects in roughly chronological order. During his long career, English film director Ridley Scott has worked on a number of projects that never progressed beyond the pre-production stage under his direction. Some of these projects fell into development hell or were officially canceled.
The following is a list of unproduced David Lynch projects in roughly chronological order. During his career, American film director David Lynch has worked on a number of projects that never progressed beyond the pre-production stage under his direction. Some of them fell into development hell and others were officially canceled.
The following is a list of unproduced Kevin Smith projects in roughly chronological order. During his long career, American film director Kevin Smith mostly has worked on projects which never progressed beyond the pre-production stage under his direction. Some of these projects are officially cancelled and scrapped or fell into development hell.
The following is a list of unproduced John Carpenter projects in roughly chronological order. During a career that has spanned over 40 years, John Carpenter has worked on projects which never progressed beyond the pre-production stage. Some of the films were produced after he left production.
The following is a list of unproduced Edgar Wright projects in roughly chronological order. During his career, British film director Edgar Wright has worked on a number of projects which never progressed beyond the pre-production stage under his direction. Some of these projects fell in development hell, were officially canceled, or would see life under a different production team.
Abandoned is the tentative title for an upcoming survival horror game being developed and published by Blue Box Game Studios, an independent video game company based in The Netherlands. Described as a "cinematic horror survival shooter" featuring "realistic" gameplay mechanics, Abandoned's premise centres around Jason Longfield, who must escape a forest after being kidnapped. A playable teaser of Abandoned, titled Abandoned: Prologue, is also in development and is planned to be released before the main game.
The following is a list of unproduced Neill Blomkamp projects in roughly chronological order. During his long career, South African-Canadian film director Neill Blomkamp has worked on a number of projects which never progressed beyond the pre-production stage under his direction. Some of these productions fell in development hell or were cancelled.
The following is a list of unproduced Patty Jenkins projects in roughly chronological order. During her long career, American filmmaker Patty Jenkins has worked on several projects which never progressed beyond the pre-production stage under her direction. Some of these projects fell in development hell, were officially canceled, were in development limbo or would see life under a different production team.