Coalition for App Fairness

Last updated

Coalition for App Fairness
Formation24 September 2020
Founder Epic Games.
HeadquartersWashington, D.C.
Executive Director
Meghan DiMuzio
Website appfairness.org

The Coalition for App Fairness (CAF) is a coalition comprised by companies, who aim to reach a fairer deal for the inclusion of their apps into the Apple App Store or the Google Play Store. [1] The organization's executive director is Meghan DiMuzio [2] and its headquarters are located in Washington, D.C. [3]

Contents

Background

In July 2015, Spotify launched an email campaign to urge its App Store subscribers to cancel their subscriptions and start new ones through its website, bypassing the 30% transaction fee for in-app purchases required for iOS applications by technology company Apple Inc. [4] A later update to the Spotify app on iOS was rejected by Apple, prompting Spotify's general counsel Horacio Gutierrez to write a letter to Apple's then-general counsel Bruce Sewell, stating: "This latest episode raises serious concerns under both U.S. and EU competition law. It continues a troubling pattern of behavior by Apple to exclude and diminish the competitiveness of Spotify on iOS and as a rival to Apple Music, particularly when seen against the backdrop of Apple's previous anticompetitive conduct aimed at Spotify … we cannot stand by as Apple uses the App Store approval process as a weapon to harm competitors." [5]

In August 2020, Epic Games updated their Fortnite Battle Royale game app on both Apple's App Store and Google's Google Play to include its own storefront that offered a 20% discount on V-Bucks, the in-game currency, if players bought through there rather than through the app stores' storefront, both which take a 30% revenue cut of the sale. Both Apple and Google removed the Fortnite app within hours, as this alternate storefront violated their terms of use that required all in-app purchases to be made through their storefronts. Epic immediately filed lawsuits against both companies challenging their storefront policies on antitrust principles, arguing that their non-negotiable 30% revenue cut is too high and the restrictions against alternate storefronts anticompetitive. Apple has countersued Epic over their behavior, with their suit expected to go to bench trial in 2021, while Google seeks a compromise with Epic. [6] This led to both Apple and Google to remove the Fortnite app from their stores. [6]

Foundation

On 24 September 2020, Epic Games joined forces with thirteen other prominent companies—including the music streaming platform Spotify, Tinder owner Match Group, the encrypted mail service Proton Mail, and the crypto currency website Blockchain.com—to establish the Coalition for App Fairness. [7] [8] [9] It also includes Basecamp. [10]

The coalition criticizes the fact that for now the app stores of both Apple and Google charge their clients a 30% fee on any purchases made over their stores. [3] Apple and Google defended themselves by arguing that the 30% transaction fee is a standard in the industry [3] while the Coalition for App Fairness states that there is no other transaction fee which is even close to the 30%. [11]

In October 2020, it was reported that the coalition grew from 13 to 40 members since its foundation and received more than 400 applications for membership. [12]

Aims

The group has broadened their demands for the app stores and now also aim for a better treatment for the apps available in the App Store. They claim that Apple favors its own services before other services available on the market [11] and unjustifiably excludes other apps from their App Store. [2] The group has also been viewing other transaction fees like the 5% fee which is charged by credit card companies, and states that Apple charges up to 600% more [1] and would like the 30% fee, which was only included in 2011 by Apple, adapted to a comparable percentage that charge other providers of payment solutions. [13] Its demands are mainly directed at Apple's strict control over its App Store, but to a lesser extent are also directed towards Google. [7] Google allows apps to be downloaded over an independent web link or also another App Store, such as the Epic Game App Store. [14] The organization emphasizes that no app developer should come into the position in which they are discriminated and are not granted the same rights as to the developers of the owner of the app store. [15]

Reactions

In October 2020, Microsoft presented a new framework concerning the access to its Windows 10 operating system by app stores other than the one offered by Microsoft. The new framework is based on the demands of the Coalition for App Fairness. [16] Microsoft emphasized though, that these principles would not apply to the Xbox. [17]

In December 2020, Apple announced that they would be lowering the revenue cut Apple takes for app developers making $1M or less from 30% to 15% if app developers fill out an application for the lowered revenue cut. [18]

In March 2021, Google followed suit by also lowering the revenue cut from the Play Store from 30% to 15% for the first million in revenue earned by a developer each year. [19]

Related Research Articles

<span class="mw-page-title-main">Epic Games</span> American video game company

Epic Games, Inc. is an American video game and software developer and publisher based in Cary, North Carolina. The company was founded by Tim Sweeney as Potomac Computer Systems in 1991, originally located in his parents' house in Potomac, Maryland. Following its first commercial video game release, ZZT (1991), the company became Epic MegaGames, Inc. in early 1992 and brought on Mark Rein, who has been its vice president since. After moving the headquarters to Cary in 1999, the studio changed its name to Epic Games.

<span class="mw-page-title-main">Mobile game</span> Video game played on a mobile device

A mobile game is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone, tablet, PDA to handheld game console, portable media player or graphing calculator, with and without network availability. The earliest known game on a mobile phone was a Tetris variant on the Hagenuk MT-2000 device from 1994.

<span class="mw-page-title-main">App Store (Apple)</span> Mobile app distribution platform by Apple

The App Store is an app marketplace developed and maintained by Apple, for mobile apps on its iOS and iPadOS operating systems. The store allows users to browse and download approved apps developed within Apple's iOS SDK. Apps can be downloaded on the iPhone, iPod Touch, or iPad, and some can be transferred to the Apple Watch smartwatch or 4th-generation or newer Apple TVs as extensions of iPhone apps.

Deezer is a French music streaming service founded in 2007 that provides users with access to a vast library of music tracks, podcasts, and radio stations.The company has been a subsidiary of Access Industries since 2016. It offers streaming services in over 180 countries and features a catalog of more than 90 million licensed tracks, making it one of the largest streaming platforms available. Deezer is available on various devices, including Android, iOS, macOS and others.

Spotify is a Swedish audio streaming and media service provider founded on 23 April 2006 by Daniel Ek and Martin Lorentzon. As of September 2024, it is one of the largest providers of music streaming services, with over 640 million monthly active users comprising 252 million paying subscribers. Spotify is listed on the New York Stock Exchange in the form of American depositary receipts.

In the video game industry, digital distribution is the process of delivering video game content as digital information, without the exchange or purchase of new physical media such as ROM cartridges, magnetic storage, optical discs and flash memory cards. This process has existed since the early 1980s, but it was only with network advancements in bandwidth capabilities in the early 2000s that digital distribution became more prominent as a method of selling games. Currently, the process is dominated by online distribution over broadband Internet.

<span class="mw-page-title-main">Amazon Appstore</span> App store by Amazon

Amazon Appstore is an app store for Android-compatible platforms operated by Amazon.com Services, LLC, a subsidiary of Amazon.

An app store, also called an app marketplace or app catalog, is a type of digital distribution platform for computer software called applications, often in a mobile context. Apps provide a specific set of functions which, by definition, do not include the running of the computer itself. Complex software designed for use on a personal computer, for example, may have a related app designed for use on a mobile device. Today apps are normally designed to run on a specific operating system—such as the contemporary iOS, macOS, Windows, Linux or Android—but in the past mobile carriers had their own portals for apps and related media content.

<span class="mw-page-title-main">Microsoft Store</span> Digital distribution platform for Microsoft Windows, Xbox One and Series X/S

The Microsoft Store is a digital distribution platform operated by Microsoft. It was created as an app store for Windows 8 as the primary means of distributing Universal Windows Platform apps. With Windows 10 1803, Microsoft merged its other distribution platforms into Microsoft Store, making it a unified distribution point for apps, console games, and digital videos. Digital music was included until the end of 2017, and E-books were included until 2019.

<i>Fortnite Battle Royale</i> 2017 video game

Fortnite Battle Royale is a 2017 battle royale video game produced by Epic Games. It was originally developed as a companion game part of the early access version of Fortnite: Save the World, a cooperative survival game, before separating from it and then dropping the early access label on June 29, 2020. Fortnite Battle Royale is offered under a free-to-play model funded by microtransactions and is updated as a live game; originally released for macOS, PlayStation 4, Windows, and Xbox One, it has since been ported to iOS, Nintendo Switch, and Android, and later as a launch title for Xbox Series X/S and PlayStation 5. Fortnite Battle Royale and it's various modes are part of the overall Fortnite platform.

Device neutrality law states that the users have the right of non-discrimination of the services and apps they use, based on platform control by hardware companies.

<span class="mw-page-title-main">Epic Games Store</span> Digital video game storefront

The Epic Games Store is a video game digital distribution service and storefront operated by Epic Games. It launched in December 2018 as a software client, for Microsoft Windows and macOS, and online storefront. Android and iOS versions of the store launched in August 2024, with the iOS version only available for European users. The service provides friends list management, game matchmaking, and other features. Epic Games has further plans to expand the feature set of the storefront but it does not plan to add as many features as other digital distribution platforms, such as discussion boards or user reviews, instead using existing social media platforms to support these.

<span class="mw-page-title-main">Apple Podcasts</span> Podcast app developed by Apple

Apple Podcasts is an audio streaming service and media player application developed by Apple Inc. for playing podcasts. Apple began supporting podcasts with iTunes 4.9 released in June 2005 and launched its first standalone mobile app in 2012. The app was later pre-installed with iOS beginning October 2014. The Apple Podcasts directory features more than two million shows. Apple Podcasts is available on iOS, iPadOS, macOS, watchOS, tvOS, CarPlay, Microsoft Windows operating systems, and on Amazon Alexa devices.

<span class="mw-page-title-main">History of mobile games</span>

The popularisation of mobile games began as early as 1997 with the introduction of Snake preloaded on Nokia feature phones, demonstrating the practicality of games on these devices. Several mobile device manufacturers included preloaded games in the wake of Snake's success. In 1999, the introduction of the i-mode service in Japan allowed a wide variety of more advanced mobile games to be downloaded onto smartphones, though the service was largely limited to Japan. By the early 2000s, the technical specifications of Western handsets had also matured to the point where downloadable applications could be supported, but mainstream adoption continued to be hampered by market fragmentation between different devices, operating environments, and distributors.

<i>Epic Games v. Apple</i> 2020 U.S. lawsuit

Epic Games, Inc. v. Apple Inc. was a lawsuit brought by Epic Games against Apple in August 2020 in the United States District Court for the Northern District of California, related to Apple's practices in the iOS App Store. Epic Games specifically had challenged Apple's restrictions on apps from having other in-app purchasing methods outside of the one offered by the App Store. Epic Games's founder Tim Sweeney had previously challenged the 30% revenue cut that Apple takes on each purchase made in the App Store, and with their game Fortnite, wanted to either bypass Apple or have Apple take less of a cut. Epic implemented changes in Fortnite intentionally on August 13, 2020, to bypass the App Store payment system, prompting Apple to block the game from the App Store and leading to Epic filing its lawsuit. Apple filed a countersuit, asserting Epic purposely breached its terms of contract with Apple to goad it into action, and defended itself from Epic's suit.

<i>Epic Games v. Google</i> Lawsuit by Epic Games against Google

Epic Games v. Google is a lawsuit brought by Epic Games against Google in August 2020 in the Northern District of California. Filed concurrently with Epic Games v. Apple, Epic had challenged Google's monopolistic practices on its Google Play Store on Android devices. A jury trial was held in November and December 2023, after which the jury found for Epic on all counts, ruling that Google violated anti-trust laws in maintaining the Play Store as the dominant storefront with Android, including making deals to ensure apps would be solely published through the Play Store and requiring the Play Store be installed on third-party devices. The court ordered Google to allow alternate app stores on the Android system and temporarily restricted them from engaging in monetary benefits to developers that released exclusively on Google's Play Store.

<span class="mw-page-title-main">Open App Markets Act</span> Proposed antitrust bill in the US Congress

The Open App Markets Act (OAMA) is a proposed antitrust bill in the United States Congress. The Senate version of the legislation, S.2710, was introduced on August 11, 2021, by Richard Blumenthal (D-CT), Amy Klobuchar (D-MN) and Marsha Blackburn (R-TN). On August 13, 2021, a companion bill in the House of Representatives was introduced by Hank Johnson (D-GA) and Ken Buck (R-CO).

The marketing of Apple Inc. encompasses the company's advertising, distribution, and branding. After Steve Jobs returned to Apple in 1997, he made industrial design a key element of the company's branding strategy. Apple's public image has been shaped by several acclaimed advertisements made in partnership with TBWA\Chiat\Day, including 1984 and Get a Mac. Many of Apple's product announcements occur during keynote speeches the company gives several times a year, at Apple Special Events or at Apple's Worldwide Developers Conference, that help reinforce Apple's brand.

<i>United States v. Apple</i> (2024) 2024 American court case

United States, et al. v. Apple Inc. is a lawsuit brought against multinational technology corporation Apple Inc. in 2024. The United States Department of Justice (DOJ) alleges that Apple violated antitrust statutes. The lawsuit contrasts the practices of Apple with those of Microsoft in United States v. Microsoft Corp., and alleges that Apple is engaging in similar tactics and committing even more egregious violations. This lawsuit comes in the wake of Epic Games v. Apple and the enforcement of the Digital Markets Act in the European Union.

References

  1. 1 2 Amadeo, Ron (24 September 2020). "Epic, Spotify, and others take on Apple with 'Coalition for App Fairness'". Ars Technica. Retrieved 26 September 2020.
  2. 1 2 "Coalition for App Fairness wants iOS app distribution to work like Windows". AppleInsider. 19 April 2021. Retrieved 22 May 2021.
  3. 1 2 3 Lindner, Roland. "Kritik an App-Store-Regeln: Ein neues Bündnis gegen Apple und Google". Frankfurter Allgemeine Zeitung (in German). ISSN   0174-4909 . Retrieved 26 September 2020.
  4. Welch, Chris (8 July 2015). "Spotify urges iPhone customers to stop paying through Apple's App Store". The Verge . Vox Media . Retrieved 11 December 2017.
  5. Kafka, Peter (30 June 2016). "Spotify says Apple won't approve a new version of its app because it doesn't want competition for Apple Music". Recode . Vox Media. Retrieved 22 January 2017.
  6. 1 2 Sarkar, Samit (17 August 2020). "Epic Games' Fortnite legal battle with Apple and Google, explained". Polygon . Archived from the original on 24 August 2020. Retrieved 26 September 2020.
  7. 1 2 Perez, Sarah (24 September 2020). "App makers band together to fight for App Store changes with new 'Coalition for App Fairness'". TechCrunch . Archived from the original on 24 September 2020. Retrieved 26 September 2020.
  8. Lewkowicz, Jakub (25 September 2020). "The Coalition for App Fairness formed to counter Apple App Store practices". SD Times. Archived from the original on 20 October 2020. Retrieved 26 September 2020.
  9. Perez, Sarah (21 October 2020). "Coalition for App Fairness, a group fighting for app store reforms, adds 20 new partners". TechCrunch. Retrieved 1 March 2021.
  10. Mehta, Ivan (14 December 2022). "Apple will reportedly allow sideloading apps with iOS 17". TechCrunch. Retrieved 22 December 2022.
  11. 1 2 "Anti-Competitive Policies". Coalition for App Fairness. Retrieved 26 September 2020.
  12. Whitlock, Dominic (27 October 2020). "Over 400 Developers Apply to Join 'Coalition For App Fairness'". Global Dating Insights. Archived from the original on 1 November 2020. Retrieved 16 January 2021.
  13. "30% App Tax". Coalition for App Fairness. Archived from the original on 7 March 2021. Retrieved 26 September 2020.
  14. Brandom, Russell (13 August 2020). "Epic is suing Google over Fortnite's removal from the Google Play Store". The Verge . Archived from the original on 14 August 2020. Retrieved 26 September 2020.
  15. "Coalition for App Fairness is a non-profit to oppose Apple and Google's app store practices". xda-developers. 25 September 2020. Retrieved 28 September 2020.
  16. Bonggolto, Jay. "Microsoft outlines 10 app store principles in a jab at Apple". Neowin . Archived from the original on 10 October 2020. Retrieved 21 October 2020.
  17. "10 app store principles to promote choice, fairness and innovation". Microsoft on the Issues. 8 October 2020. Retrieved 21 October 2020.
  18. Leswing, Kif (18 November 2020). "Apple will cut App Store commissions by half to 15% for small app makers". CNBC . Archived from the original on 18 November 2020. Retrieved 10 January 2021.
  19. Singh, Manish (16 March 2021). "Google Play drops commissions to 15% from 30%, following Apple's move last year". TechCrunch . Archived from the original on 30 May 2022. Retrieved 30 May 2022.