Developer | Codemasters, Camerica |
---|---|
Type | Hardware accessory |
Release date | 1992 |
Platform | Nintendo Entertainment System |
The Aladdin Deck Enhancer is a system-enhancing adaptor to use Compact Cartridges on the Nintendo Entertainment System. It was produced by Camerica and developed by Codemasters but not licensed by Nintendo. It is similar to the Datach system for the Famicom, but without the Barcode feature. It was released in November 1992, with its planned library to reach a total 24 games by the end of 1993. [1] However, only seven games were actually released. The device had low sales and Camerica went bankrupt in 1993. [2]
Invented by Richard Darling, [3] the Aladdin Deck Enhancer contains a bypass Security Circuit Chip, a Memory Control Chip, and a Graphics Chip, [4] : side B which work with the lock-out chip and other features inside the Nintendo Entertainment System. First, the Compact Cartridge is inserted into the Aladdin Deck Enhancer, which is shaped the same as a standard NES cartridge, and then this is inserted into the Control Deck. Inside the slot where the Compact Cartridge is placed is a recessed switch, which changes the Security/Region settings from position A to position B. [4] : side A The device contains 8 kilobytes of RAM for graphics use.
The device allowed Camerica to make cheaper game cartridges [5] [6] by sharing more of the requisite componentry of each cartridge: 10NES lock-out chip, RAM, and extra circuitry. However, by the time the product was released the next generation of consoles were already released as the Super NES and Mega Drive/Genesis. By then, the Aladdin lacked a sizable market base to warrant making a large game library, and Camerica was soon forced to close.
Dizzy Prince of the Yolkfolk by Codemasters, designed by the Oliver Twins, was enhanced for the NES release and retitled Dizzy the Adventurer and originally bundled with the Aladdin released in November 1992. [7] It is the only Aladdin game not released on a normal-sized NES cartridge. [8] Only another six games were ever released, all primarily from the Codemasters library. More games were listed as "Coming Soon", [9] but never released as Aladdin cartridges. CJ's Elephant Antics was not released as a standalone game but is part of the Quattro Arcade NES cartridge, which contains three other games.
Aladdin games are typically identical to their standalone counterparts with a few exceptions. The Fantastic Adventures of Dizzy is the only one with any improvement: a faster character, changed items system, 250 instead of 100 stars to collect, and other smaller changes.
Each game for the Aladdin Deck Enhancer comes in a small cardboard box with a punched out hole at its top for it to be hung on a peg. [10] Instead of the typical instruction booklet with many stapled pages, it has a fold-out brochure or poster.
Big Nose Freaks Out : This is the second of two games starring Big Nose, in addition to Big Nose the Caveman . Both are platform adventure games. In this adventure he rolls along on his wheel board, which is somewhat like a skateboard but with only one wheel, holding his trusty club and the occasional rocks. Bones are considered money in his time and Big Nose has gotten all his bones stolen, and must journey through this prehistoric land and get them back.
Dizzy the Adventurer : Dizzy is an egg-shaped hero with red boots and gloves. In this sixth game in the Dizzy series, Dizzy and Daisy are tricked into entering an old castle by the Evil Wizard Zaks. There, Daisy pricks her finger and falls into a mysterious sleep, while Dizzy is imprisoned. He must escape and find a way to wake his girlfriend, but along the way he must solve many puzzles by bringing the right item to the right place.
The Fantastic Adventures of Dizzy : An award-winning game by Codemasters, and the seventh game in the Dizzy series. Dizzy must rescue his kidnapped girlfriend and help the rest of the Yolkfolk. Along the way, he must face numerous dangers, collect stars to get into the castle and solve various puzzles.
Linus Spacehead's Cosmic Crusade : This is Linus's second adventure for the Aladdin Deck Enhancer; the other is on the Quattro Adventure cartridge. Linus is home at last on his own planet Linoleum. He must get a car and camera, go back to Earth, take pictures and then return home. It is part click-and-move adventure/puzzle and part side-scroller platform game.
Micro Machines : [11] This is a licensed product of the Micro Machines toy line. It is a racing game where the player controls miniature cars that drive over household environments such as tables, floors, a sandbox, and a bathtub.
Quattro Adventure : This is a cartridge of four adventure-platform games.
Quattro Sports : This is a cartridge of four sports games.
The following games were announced, but were canceled.
Maniac Mansion is a 1987 graphic adventure video game developed and published by Lucasfilm Games. It follows teenage protagonist Dave Miller as he attempts to rescue his girlfriend Sandy Pantz from a mad scientist, whose mind has been enslaved by a sentient meteor. The player uses a point-and-click interface to guide Dave and two of his six playable friends through the scientist's mansion while solving puzzles and avoiding dangers. Gameplay is non-linear, and the game must be completed in different ways based on the player's choice of characters. Initially released for the Commodore 64 and Apple II, Maniac Mansion was Lucasfilm Games' first self-published product.
Treasure Island Dizzy is a puzzle video game published in 1989 by Codemasters for the Amstrad CPC and ZX Spectrum, and later ported to the Commodore 64, NES, Amiga, Atari ST and Atari Jaguar.
Andrew Nicholas Oliver and Philip Edward Oliver, together known as the Oliver Twins, are British twin brothers and video game designers.
Dizzy is a series of video games, created by the Oliver Twins and published by Codemasters. It was one of the most successful British video game franchises of the late 1980s and early 1990s. Originally created for the ZX Spectrum and Amstrad CPC, the series appeared on multiple home computer and video game console formats, with over a dozen games being published between 1987 and 1992.
The Super FX is a coprocessor on the Graphics Support Unit (GSU) added to select Super Nintendo Entertainment System (SNES) video game cartridges, primarily to facilitate advanced 2D and 3D graphics. The Super FX chip was designed by Argonaut Games, who also co-developed the 3D space rail shooter video game Star Fox with Nintendo to demonstrate the additional polygon rendering capabilities that the chip had introduced to the SNES.
The Codemasters Software Company Limited is a British video game developer and former publisher based in Southam, England, which is a subsidiary of American corporation Electronic Arts and managed under the EA Sports division. Founded by brothers Richard and David Darling in October 1986, Codemasters is one of the oldest British game studios, and in 2005 was named the best independent video game developer by magazine Develop. It formerly also published third-party games.
Camerica was a Canadian video game company founded in 1988. It released various unlicensed video games and accessories for the Nintendo Entertainment System, such as the Game Genie, and was the North American publisher for British developer Codemasters.
Fantastic Dizzy is a 1991 video game developed by Codemasters. It is part of the Dizzy series. It was published on several platforms, including Mega Drive/Genesis, Master System, Game Gear, Nintendo Entertainment System, Amiga, and MS-DOS.
Linus Spacehead's Cosmic Crusade is a video game released in 1992 by Codemasters for the Nintendo Entertainment System. A remake of the game, retitled Cosmic Spacehead, was released in 1993 for Amiga, MS-DOS, Game Gear, Master System, and Genesis. The game features adventure elements, with locations connected by platform sections.
Fantasy World Dizzy is an arcade adventure video game released in October 1989 by Codemasters and designed by the Oliver Twins.
Magicland Dizzy is a platform adventure game published in Europe in 1990 by Codemasters for the ZX Spectrum, Commodore 64 and Amiga platforms. By 1992 there were also MS-DOS, Atari ST and Amstrad CPC versions available. It is the sixth game in the Dizzy series, and the fourth adventure-based Dizzy title. The story, set in a fantasy world called Magicland, follows on from the events of Fantasy World Dizzy, the previous adventure title. In Magicland Dizzy the player controls Dizzy, an egg-shaped character, who is trying to save six of his friends who have been placed under spells by the Evil Wizard Zaks.
Dizzy: Prince of the Yolkfolk is an adventure video game published in December 1991 by Codemasters for the Amstrad CPC, Atari ST, Commodore 64, ZX Spectrum, MS-DOS, NES and Amiga. It was the sixth game in the Dizzy adventure series. Initially it was only released as part of the Dizzy's Excellent Adventures compilation. The creators of the series, the Oliver Twins, outsourced the video game company Big Red Software to design and develop the game. The game interface and mechanics resemble those of Magicland Dizzy, discarding changes introduced in the fifth game.
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