US20010009865A1 - Gaming machine with bonus mode - Google Patents
Gaming machine with bonus mode Download PDFInfo
- Publication number
- US20010009865A1 US20010009865A1 US08/835,840 US83584097A US2001009865A1 US 20010009865 A1 US20010009865 A1 US 20010009865A1 US 83584097 A US83584097 A US 83584097A US 2001009865 A1 US2001009865 A1 US 2001009865A1
- Authority
- US
- United States
- Prior art keywords
- bonus
- game
- processor
- player
- outcomes
- Prior art date
- Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
- Abandoned
Links
Images
Classifications
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/326—Game play aspects of gaming systems
- G07F17/3267—Game outcomes which determine the course of the subsequent game, e.g. double or quits, free games, higher payouts, different new games
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
-
- G—PHYSICS
- G07—CHECKING-DEVICES
- G07F—COIN-FREED OR LIKE APPARATUS
- G07F17/00—Coin-freed apparatus for hiring articles; Coin-freed facilities or services
- G07F17/32—Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
- G07F17/3244—Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F7/00—Indoor games using small moving playing bodies, e.g. balls, discs or blocks
- A63F2007/0064—Ball games combined with other games
-
- A—HUMAN NECESSITIES
- A63—SPORTS; GAMES; AMUSEMENTS
- A63F—CARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
- A63F3/00—Board games; Raffle games
- A63F3/00003—Types of board games
- A63F3/00063—Board games concerning economics or finance, e.g. trading
- A63F3/00072—Board games concerning economics or finance, e.g. trading played along an endless track, e.g. monopoly
Definitions
- This invention relates to gaming machines. More specifically, it relates to gaming machines of the type used in casinos. Such devices include the familiar spinning reel slot machine, video slot machines, video display poker games and the like. Spinning reel slot machines have maintained their popularity evolving from electromechanical devices to the present day devices which employ micro-processor control. In modern devices the spinning reels are used merely as a display to advise a player if he has won or lost a game of chance played entirely in computer memory according to the rules embedded in a computer program. Video display type gaming machines are similar in terms of their computer program and operation but, in place of spinning reels, a CRT or dot matrix display is provided upon which a simulation of a desired game is presented.
- a poker game For example a poker game, a spinning reel slot machine, a black jack game or other casino game may be simulated on the display.
- the gaming machine uses spinning reels, a CRT display or some other manner of informing the player of game outcomes, it is necessary that the casino owner make a profit. To that end the game will be percentaged so that some portion of the revenue played into the machine is retained as profit. Thus for every dollar played, on average, a typical gaming machine will retain (hold) between 1% and 25%.
- U.S. Pat. No. 4,448,419 to Telnaes provides one solution to this problem. It is desired, however, according to the present invention, to provide a more universal solution which pays high awards while at the same time increasing player enjoyment.
- the present invention is suitable for implementation in a reel-type slot machine design as will be explained in the description of a preferred embodiment. However, it may also be implemented strictly as a video game, without the use of spinning reels, or it may be used for other types of games or for combinations of games. All that is required is that there be a standard type base game which has a hold percentage built into its table of payouts. In addition, the base game must include a special symbol combination or similar mechanism by which a lucky player can qualify to play a bonus game.
- the bonus game may be similar to the base game, albeit with different symbol probabilities or it may be a completely separate game on the same or a different display.
- a reel spinning slot machine is used for the base game while a dot matrix display simulation of a slot machine or card game is used for the bonus game.
- the pay tables for the basic and bonus games must be mathematically combined such that there is still a positive hold percentage, which represents the profit for the casino establishment.
- Other combinations of games are clearly suitable for use with the present invention such as a reel spinning slot machine in which the basic game uses a first set of symbol probabilities and the bonus game uses a second set of symbol probabilities.
- Another possibility is a video poker game for the base game and wherein the bonus game could be a video slot game, or another poker game with a different pay table.
- a principal feature of the present invention is the structure of the bonus game.
- a player must play the base game until he qualifies for the bonus game. Qualification is a low frequency event.
- the bonus game however is a high hit rate game in which the player is expected to win several times in a row and wherein the player is permitted to keep playing and collect his winnings (with or, optionally, without payment of additional coins by the player) until he loses. In the context of a reel-type slot machine, this may be referred to as a “spin 'til you lose” bonus game. It is believed that the thrill and excitement of a bonus game in which a player's probability of winning is significantly greater than 50% and in which he keeps playing until he loses, all the while collecting payouts, will add a new and significantly greater level of player excitement.
- FIG. 1 is a simplified illustration of a spinning reel slot machine having a dot matrix display suitable for use with a bonus mode according to the present invention.
- FIG. 1A is an enlargement of the slot machine display showing how symbols appear on, above and below the payline.
- FIG. 2 is a symbol table for a 22 symbol reel-type slot machine augmented to include bonus symbols (WinStreak) and special blanks (WSBlank) immediately adjacent to the bonus symbols.
- WinStreak bonus symbols
- WBlank special blanks
- FIG. 2A is a math table combining the expected value calculation for the base and bonus games according to an embodiment of the invention.
- FIG. 2B is a set of reel strips for the symbol table of FIG. 2 for a base game.
- FIG. 3 is a combined symbol and math table for the bonus game according to an embodiment of the invention.
- FIG. 3 a is a pay table for both the base and bonus games.
- FIGS. 4 and 5 are software flow diagrams illustrating how the invention may be implemented.
- FIG. 6 is a graph of the Geometric function for Bernoulli trials according to an example of the invention.
- FIG. 7 is a consolation table for an optional feature of the invention.
- the present invention can be implemented using almost any type of gaming device.
- the game is divided into two parts: a basic game and bonus game.
- the basic game can be any type of game of chance. Typically it will be a spinning reel slot machine, a video poker game or similar type of game suitable for wagering.
- some event, or sequence of outcomes which occur at a low frequency permits the playing of the bonus game.
- the bonus game is another game of chance with a very high hit rate (i.e., the probability that a player will win rather than lose).
- the hit rate in the bonus game should be greater than 50% and is most effective when selected to be greater than 70%.
- play of the bonus game results in a series of free trials i.e., not requiring the game player to insert any additional coins or credits into the machine.
- the bonus game can be played by requiring coins or credits with the player knowing that his chance of winning has been significantly increased. If a bonus game trial results in a win, then the player receives the amount associated with that particular win and another play or trial occurs. Trials continue in the bonus game until a losing trial occurs.
- the basic game and bonus game may be the same game system with different pay tables and rules.
- a video poker game could be the base game where a particular hand, such as four-of-a-kind is required to trigger operation of the bonus game.
- the bonus game although the same video poker game, would have a more favorable pay table offering a much higher hit rate. This could also be accomplished by the use of wild cards or other changes to the game rules.
- the base game and bonus game could be executed on the reels of a spinning reel slot machine where the symbols on the reels are given two different sets of probabilities for the base and bonus games.
- Another alternative is for the two games to be very different, such as a spinning reel slot machine for the base game coupled with a video poker game as the bonus game.
- a spinning reel slot machine for the base game coupled with a video poker game as the bonus game.
- a video display type slot machine simulation as the bonus game.
- FIG. 1 there is shown a simplified diagram of a reel-type slot machine.
- the machine 10 includes a display window 12 through which a player may observe three spinning reels, 14 , 16 and 18 .
- Game play is initiated by inserting a coin or playing a credit and then pulling the lever 20 or operating a push button switch for the same purpose.
- a micro-processor then operates according to its game program randomly selecting a reel stop position for each of reels 14 , 16 and 18 .
- the reels are set in motion to give the player the feeling of randomness, but in due course the reels are stopped at the preselected stop positions using technology well known in this art which typically includes stepper motors for driving the reels and stopping them at the desired position under processor control.
- a payline 22 is located centrally of the display 12 . Symbols which stop on the payline are evaluated to determine if a winning combination has occurred. If so, in a typical slot machine, a payout is made and the game is over. In some games the symbols above and below the payline are also visible in the display window. This provides additional excitement to the player. In some games, the ability to see the next symbol, above and below the payline, can be used to provide additional entertainment and payoff features. Thus, for example as shown in FIG. 1A, which is an enlargement of the display window 12 , three symbols are visible on Reel 14 . Symbol A is on the payline, while symbol B is above the payline and symbol C is below the payline.
- the present invention makes use of this feature of traditional slot machines in a manner to be explained hereafter.
- the reader is directed to the disclosures in the following U.S. Pat. No. 4,095,795 to Saxton and U.S. Pat. No. 5,456,465 to Durham which are hereby incorporated by reference.
- the slot machine 10 is provided with a video-type display 32 which may be a CRT or a dot matrix display, as desired.
- the display is housed in a vertically disposed enclosure secured to the upper portion of the slot machine 10 .
- the display 32 is used for purposes of playing a bonus game. If the bonus game is a poker game for example, a poker hand would be shown on the display and the player paid if a winning hand occurs. Similarly, if the bonus game is a slot machine simulation, spinning symbols would be simulated on the display stopped in various combinations, some of which would constitute winners.
- the basic game is played on the spinning reels of the slot machine 10 , while the bonus game is played on the dot matrix display 32 .
- the basic game has typical symbols such as Cherry, Single Bar, Double Bar and Triple Bar spaced on the reel strips 14 , 16 and 18 . Typically these symbols will be randomly displayed on the reel strips, usually separated by a blank, which is itself a symbol. In addition to these standard slot machine symbols, the reel strips also carry a bonus symbol, the selection of which leads to operation of the bonus game as will be described.
- FIG. 2 is a table illustrating the reel strip symbol frequency for the base game.
- the symbols which appear on Reel 1 include: the WinStreak or bonus symbol, the “special” WinStreak blanks on either side of the WinStreak bonus symbol, the 3Bar, 2Bar and 1Bar symbols plus regular blanks and cherries for a total of 22 symbols one at each of 22 reel stop positions.
- Reels 2 and 3 are similar.
- a typical symbol layout for this example is shown in FIG. 2 b .
- the occurrence of the various symbols varies from reel to reel, but each reel has but 22 symbols in all and therefore the odds of any possible combination of distinct symbols appearing on the payline is 1 in 10,648 (22 ⁇ 22 ⁇ 22).
- the base game may be a standard processor controlled spinning reel slot machine, augmented however, with bonus symbols and special blanks. It is substantially similar to the system described in U.S. Pat. No. 4,095,795 to Saxton, albeit a different software algorithm is employed for selecting the symbols.
- the payout table is set so that the machine retains a percentage of the money played (the hold percentage). Calculation of the hold percentage of the machine however requires inclusion of the bonus game.
- FIG. 2A a typical pay schedule for the reel strips of FIG. 2 is shown in FIG. 2A. The schedule includes the calculated payouts for the bonus game as will be discussed hereafter.
- FIG. 2A also shows the probability of occurrence of winning combinations and the expected value (EV) from which the hold percentage is calculated.
- the bonus game In the basic game when three bonus symbols appear in the display 12 (either on the payline or above or below the payline) the bonus game is initiated. If the three bonus symbols are on the payline, according to the described embodiment, the bonus game is initiated with all awards doubled.
- the bonus game is implemented in a dot matrix video display shown at 32 in FIG. 1. This display is utilized by the processor to simulate a spinning reel slot machine.
- the symbols used in the bonus game are Cherry, Single Bar, Double Bar, Triple Bar, Blue 7 and Red 7. This is shown in the pay table of FIG. 3. As will be apparent in this example, some symbols appear in the bonus game which do not appear on the basic game reel strips.
- the bonus game and basic game use the same pay table for common symbols i.e., the same award for 1 or 2 Cherries, and for Any Bar, Single Bar, Double Bar and Triple Bar combinations.
- a combined pay table including the awards for the 3 Cherries, Any 7, Blue 7 and Red 7 which are only available in the bonus game.
- the machine uses a probability of 1 in 22 for each reel stop position on each reel.
- the bonus symbols (WinStreak) appear two times (at two stop positions) on the 1st reel, three times on the 2nd reel and once on the 3rd reel.
- the multiple instances of the WinStreak symbol on reels 1 and 2 are placed at least 4 stop positions apart such as shown in FIG. 2B.
- the blanks above and below the WinStreak symbols will put a WinStreak bonus symbol within one position of the payline. This provides 3 times the number of reel stop positions as there are WinStreak Symbols which may trigger the bonus game.
- a 2 ⁇ multiplier bonus game (3 WinStreak symbols on the payline) will be achieved with a probability of A.
- the probability of a regular bonus round played with a 1 ⁇ multiplier is B-A.
- a principal feature of the invention is the high hit rate of the bonus game coupled with the spin-til-you-lose concept.
- the following discussion of the bonus game mathematics will focus on a single coin implementation. It is well known how to extend this to 2-coin, 3-coin, 5-coin or other versions allowing more than one coin to be wagered on each base game.
- the expected return on a slot machine is computed by combining the probability of each award with the amount of the award as indicated in FIGS. 2 and 3.
- the expected value (EV) of each award is computed by taking the product of the probability of achieving the award and the number of coins awarded. The sum of each of these products results in the expected return of the slot machine. This result will be in the form of a fraction of 1 coin.
- the return of the combined game, (basic and bonus games) according to the invention is computed by using this method for each regular symbol combination of the base game, to which is added the expected value of the bonus game combinations.
- the expected value of the bonus game is computed by multiplying the probability of getting to the bonus game by the expected number of coins awarded in the bonus game.
- the value “C” is formed from two entries. Entry 1 is the probability of playing the bonus round with a 1 ⁇ multiplier B-A from the preceding discussion times the EV of the bonus game or ((B-A)*C). Entry 2 is the probability of playing the bonus round with a 2 ⁇ multiplier (A), times the EV of the bonus game times two or (A*C*2). To obtain the value C requires additional information.
- the expected value for each spin of the bonus game is computed in the same manner described above, computing the sum of expected values for each possible award. While any commercially successful slot machine must have an expected value of less than 1.00 this restriction does not apply to the bonus game per se. According to the present invention, as long as the value C, when inserted into the expected value equation for the entire game, results in a return for the entire game of less than 1.00, the expected value for the bonus game may be greater than 1.00.
- the bonus game has a hit rate greater than 50% and preferably greater than 70%. Assuming an 85% hit rate, for example, on each spin the probability of losing is approximately 0.15.
- the bonus game program is configured such that a player continues playing until he loses.
- the probability expressed in a Bernoulli trial is usually referred to as the “probability of success” of that trial, but as applied to the bonus game the “success” of a trial corresponds to losing the game (i.e. a non-winning spin).
- Bernoulli trials see, for example, Hogg and Tanis “Probability and Statistical Inference” 4ed. pp. 150-171, 1993 Prentice-Hall Inc.
- the function that shows the probability of “trials until success” of a Bernoulli function (in this case the number of trials until we achieve the 0.15 probability loss) is called the Geometric function (see FIG. 6). This assumes p remains constant. It is permissible for p to vary but the expected trials until success is more difficult to compute.
- the probability of first success (loss on the bonus game after 1 trial) is 0.15.
- the bonus game may be modified to have either a different hit rate or a different average coins per spin value by adjusting the symbol probabilities stored in the computer program.
- FIG. 3 is an example of such an adjusted pay table.
- the computed values C and 2 C appear in the pay column as the first two entries and are included in the EV column computations which sum to a 94.4045% hold.
- the expected win for the bonus game is combined with the expected win of the base game to determine the expected value of the combined game.
- the present invention provides a bonus game based on Bernoulli trials in which a player, who qualifies by playing the base game, can play the bonus game on a spin-til-you-lose basis.
- the bonus game has a hit rate of greater than 50%, preferably higher than 70%.
- the player has a strong inducement to “endure” the base game in order to qualify for bonus game play in which he is statistically likely of winning several times in a row and collecting relatively large payouts, while still returning a profit for the casino establishment.
- FIGS. 4 and 5 contain a flow diagrams of the manner in which the base and bonus games are implemented in a processor based system. From these diagrams, those skilled in the art will be readily able to program the invention described herein.
- the processor waits until the player has pulled the handle or pressed a switch to initiate operation of the game. In addition, it is required that the player has placed a bet, i.e., that the amount wagered is greater than zero (Steps 100 and 102 ).
- the processor uses any well known and accepted random number generator algorithm to choose the symbols for display on the reels of the base game (Step 104 ).
- a tentative value, Total Pay is computed based upon a pay table (see, for example, FIG. 3 a ) for the selected symbol combination (Step 106 ).
- the reels 14 , 16 and 18 in the case of the slot machine 10 of FIG.
- Step 108 the program, according to the present invention, first checks to see if 1 WinStreak symbol appears on each reel (Step 110 ). If so, a bonus game has been earned and the program branches to Step 112 setting the total pay value to zero and the spin count to zero in preparation for initiating operation of the bonus game. If WinStreak symbols do not appear on each reel, either on the payline or above or below the payline, then the program branches to the circle labeled 6 in FIG.
- Step 116 the tentative total pay computed in Step 106 is paid or credited to the player (Step 114 ) and the game ends (Step 116 ).
- this is the operation of a standard slot machine because the bonus feature was not invoked. The player must continue playing the game as described until a WinStreak symbol appears on each reel within the pay window to initiate operation of the bonus game.
- the program branches to the bonus game indicated on FIG. 4 beginning at the circle labeled 2 .
- the bonus game multiplier is set equal to one.
- the program checks, at Step 120 , to determine if the three WinStreak symbols are on the payline. If so, the game multiplier is reset to two (Step 122 ). In either case, the program then proceeds to wait for the player to initiate operation of the bonus game by pressing a button or pulling a lever at Step 124 . This initiates operation of the bonus game display, which in the illustrated embodiment, is played on the dot matrix display 32 of FIG. 1.
- the processor again uses its random number algorithm to choose the symbols to be displayed for the bonus game (Step 126 ).
- a value “Pay” is set equal to the number of coins associated with the chosen display combination at Step 128 and the program continues as shown in FIG. 5 in the circle numbered 4 .
- the Pay value is multiplied by the game multiplier (Step 130 ) as a function of the outcome of the decision box 120 .
- a cumulative value, Total Pay is computed as being equal to the previous Total Pays plus the current Pay (Step 132 ).
- the program next goes through the process of providing an animation of spinning reels on the dot matrix display and as the reels appear to stop, the selected symbols appear (Step 134 ).
- the spin value is then incremented (Step 136 ) in preparation for the next cycle of the bonus game.
- Step 138 it is determined at Step 138 if the player has won or lost. If he has won, the accumulated winnings are displayed to the player at 140 and the next cycle of the bonus round commences by branching back to FIG. 4 beginning at the circle labeled 3 .
- Step 138 If, however, it is determined at Step 138 that the player has lost, the program branches to the circle labeled 5 .
- the program determines whether the value of the spin counter is equal to one, indicating that the player lost on his first turn in the bonus round (Step 142 ). If so, according to a preferred embodiment of the invention, a consolation award is given.
- the program chooses a consolation pay amount (Step 144 ) using a random selection algorithm based, for example, on the second chance table illustrated in FIG. 7.
- FIG. 7 tabulates the possible pays as a consolation amount to a player who has achieved the bonus round but lost on the first spin.
- the random selection includes amounts of from three to fifty coins to be paid to the player.
- FIG. 7 illustrates for each of the possible pay selections, the number of such selections among a schedule of 100 memory locations.
- the expected value for this additional payout is provided in the fourth column of FIG. 7 as 6.11 coins. Since the probability of losing on the first spin is 0.1559 this adds an expected value to the overall game of 0.952536 as illustrated in FIG. 7 and this is added to the expected win value shown in FIG. 3 as 26.78072 to obtain the overall payout shown in FIG. 2 a of 27.73326.
- Step 146 the processor chooses a consolation pay amount
- the chosen pay amount is multiplied by the game multiplier (either one or two) and the total pay is set equal to the multiplied pay amount (Steps 146 , 148 ).
- the amount of the consolation win is displayed, Step 150 , and then payment is made at Step 114 .
- Step 142 If the bonus round loss occurs after the first spin, the program goes from Step 142 to Step 114 where the player is credited with the Total Pay won to that point and the game ends at Step 116 .
- the disclosed embodiment plays a basic game on a reel type spinning slot machine and a bonus game on a dot matrix display which may be another type of game or a simulation of a reel type slot machine.
- the basic game and bonus game operate in a similar manner in a preferred embodiment.
- a first Bernoulli trial commences. Symbols are selected for display, a simulated reel spinning animation, poker display etc. is provided and then the simulation stops to show the player the selected symbols. If the combination on the payline or the poker hand is a winner, the number of coins determined by the pay table is credited to the player's account. Then a further Bernoulli trial or operation of the game occurs.
- the player can quickly accumulate a significant bonus since the hit rate for the bonus game is desirably greater than 50% and preferably greater than 70%.
- hit rate for the bonus game is desirably greater than 50% and preferably greater than 70%.
- hit rate approximately equal to
- it will take between 5 and 6 Bernoulli trails before a losing combination occurs in the bonus game, providing the player with a large bonus and a great deal of excitement as he watches his winnings mount.
- a losing trial occurs, the game is over (unless a loss occurs on the first trial and the optional consolation or second chance feature is employed).
- the Geometric function has a non zero probability for any number of trials. That is, on occasion 10, 20, 50, 100 or more successive wins in a row are possible.
- the present invention provides a high hit rate bonus game, so that the expected number of spins until a loser occurs is greater than 6 for the described embodiment and the player's winnings adds up quickly. As the successive Bernoulli trials “fail” (thus extending the game) the player is winning more and more money. As FIG. 6 shows the probability of the number of spins is asymptotic to zero. This means that there is a non-zero probability for each spin count and the bonus game will, on occasion run through a tremendous number of spins accumulating large rewards, something that has never been offered before. The joining of a high hit rate bonus game to a traditional base game is the key to the excitement of this feature.
Landscapes
- Physics & Mathematics (AREA)
- General Physics & Mathematics (AREA)
- Slot Machines And Peripheral Devices (AREA)
Abstract
A gaming machine is operated by a programmed micro-processor in which the first mode of operation, a basic gambling game, is implemented such as video poker or reel-type slot machine play. If bonus symbols are selected in the basic mode, a bonus mode is triggered. In the bonus mode the same or a different game is implemented by the micro-processor system employing a Bernoulli trial procedure in which the player continues to play and receive awards until a losing combination occurs. The hit rate for the bonus mode is greater than 50% although the overall hold percentage of the game remains below 100%.
Description
- This invention relates to gaming machines. More specifically, it relates to gaming machines of the type used in casinos. Such devices include the familiar spinning reel slot machine, video slot machines, video display poker games and the like. Spinning reel slot machines have maintained their popularity evolving from electromechanical devices to the present day devices which employ micro-processor control. In modern devices the spinning reels are used merely as a display to advise a player if he has won or lost a game of chance played entirely in computer memory according to the rules embedded in a computer program. Video display type gaming machines are similar in terms of their computer program and operation but, in place of spinning reels, a CRT or dot matrix display is provided upon which a simulation of a desired game is presented. For example a poker game, a spinning reel slot machine, a black jack game or other casino game may be simulated on the display. Whether the gaming machine uses spinning reels, a CRT display or some other manner of informing the player of game outcomes, it is necessary that the casino owner make a profit. To that end the game will be percentaged so that some portion of the revenue played into the machine is retained as profit. Thus for every dollar played, on average, a typical gaming machine will retain (hold) between 1% and 25%.
- With the constraint that there must be a positive hold percentage comes the problem of offering higher awards to induce players to use the equipment. In reel spinning slot machines this has been a formidable problem because the possible outcomes are normally related to the number of stop positions per spinning reel. Thus, in the case of three reels each having 20 stop positions thereon, the probability of any three-symbol combination occurring is one in eight thousand. This provides an upper limit on the amount that may be paid out if a profit is to be made. In an effort to overcome this limitation micro-processor based machines have been developed. The game is played in the micro-processor system and the reels are used merely to display the results. Much greater odds may be employed than permitted by the reel strip size thereby increasing the possible payouts by decreasing the chances that a winning combination will occur.
- U.S. Pat. No. 4,448,419 to Telnaes provides one solution to this problem. It is desired, however, according to the present invention, to provide a more universal solution which pays high awards while at the same time increasing player enjoyment. The present invention is suitable for implementation in a reel-type slot machine design as will be explained in the description of a preferred embodiment. However, it may also be implemented strictly as a video game, without the use of spinning reels, or it may be used for other types of games or for combinations of games. All that is required is that there be a standard type base game which has a hold percentage built into its table of payouts. In addition, the base game must include a special symbol combination or similar mechanism by which a lucky player can qualify to play a bonus game. The bonus game may be similar to the base game, albeit with different symbol probabilities or it may be a completely separate game on the same or a different display. Thus for example, in a preferred embodiment a reel spinning slot machine is used for the base game while a dot matrix display simulation of a slot machine or card game is used for the bonus game. The pay tables for the basic and bonus games must be mathematically combined such that there is still a positive hold percentage, which represents the profit for the casino establishment. Other combinations of games are clearly suitable for use with the present invention such as a reel spinning slot machine in which the basic game uses a first set of symbol probabilities and the bonus game uses a second set of symbol probabilities. Another possibility is a video poker game for the base game and wherein the bonus game could be a video slot game, or another poker game with a different pay table.
- A principal feature of the present invention is the structure of the bonus game. A player must play the base game until he qualifies for the bonus game. Qualification is a low frequency event. The bonus game however is a high hit rate game in which the player is expected to win several times in a row and wherein the player is permitted to keep playing and collect his winnings (with or, optionally, without payment of additional coins by the player) until he loses. In the context of a reel-type slot machine, this may be referred to as a “spin 'til you lose” bonus game. It is believed that the thrill and excitement of a bonus game in which a player's probability of winning is significantly greater than 50% and in which he keeps playing until he loses, all the while collecting payouts, will add a new and significantly greater level of player excitement.
- It is accordingly an object of the present invention to provide a gaming machine in which there is a basic game and a bonus game and wherein the bonus game has a play-until-you-lose-mode in which the probability of winning each trial in the bonus game is greater than 50%.
- It is another object of the invention to provide a combination gaming machine having basic and bonus modes wherein the basic mode occasionally initiates the bonus mode game which is a high hit-rate game in which the player may continue to play until he loses.
- It is a further object of the invention to provide a dual mode gaming machine in which a bonus mode has a hit rate of greater than 50% and which is based upon a series of Bernoulli trials which continue until the player loses.
- These and other objects of the invention will be apparent from the remaining portion of this specification.
- FIG. 1 is a simplified illustration of a spinning reel slot machine having a dot matrix display suitable for use with a bonus mode according to the present invention.
- FIG. 1A is an enlargement of the slot machine display showing how symbols appear on, above and below the payline.
- FIG. 2 is a symbol table for a22 symbol reel-type slot machine augmented to include bonus symbols (WinStreak) and special blanks (WSBlank) immediately adjacent to the bonus symbols.
- FIG. 2A is a math table combining the expected value calculation for the base and bonus games according to an embodiment of the invention.
- FIG. 2B is a set of reel strips for the symbol table of FIG. 2 for a base game.
- FIG. 3 is a combined symbol and math table for the bonus game according to an embodiment of the invention.
- FIG. 3a is a pay table for both the base and bonus games.
- FIGS. 4 and 5 are software flow diagrams illustrating how the invention may be implemented.
- FIG. 6 is a graph of the Geometric function for Bernoulli trials according to an example of the invention.
- FIG. 7 is a consolation table for an optional feature of the invention.
- As indicated in the background portion of this specification, the present invention can be implemented using almost any type of gaming device. The game is divided into two parts: a basic game and bonus game. The basic game can be any type of game of chance. Typically it will be a spinning reel slot machine, a video poker game or similar type of game suitable for wagering. In the basic game, some event, or sequence of outcomes which occur at a low frequency permits the playing of the bonus game. The bonus game is another game of chance with a very high hit rate (i.e., the probability that a player will win rather than lose). The hit rate in the bonus game, according to the present invention, should be greater than 50% and is most effective when selected to be greater than 70%. When a trigger event occurs in the base game, play switches to the bonus game. Preferably, play of the bonus game results in a series of free trials i.e., not requiring the game player to insert any additional coins or credits into the machine. Alternately, however, the bonus game can be played by requiring coins or credits with the player knowing that his chance of winning has been significantly increased. If a bonus game trial results in a win, then the player receives the amount associated with that particular win and another play or trial occurs. Trials continue in the bonus game until a losing trial occurs.
- As indicated previously, the basic game and bonus game may be the same game system with different pay tables and rules. For example, a video poker game could be the base game where a particular hand, such as four-of-a-kind is required to trigger operation of the bonus game. The bonus game however, although the same video poker game, would have a more favorable pay table offering a much higher hit rate. This could also be accomplished by the use of wild cards or other changes to the game rules.
- It is also contemplated that the base game and bonus game could be executed on the reels of a spinning reel slot machine where the symbols on the reels are given two different sets of probabilities for the base and bonus games. Another alternative is for the two games to be very different, such as a spinning reel slot machine for the base game coupled with a video poker game as the bonus game. It is also contemplated, and disclosed herein as one preferred embodiment, to use a spinning reel slot machine as the base game and a video display type slot machine simulation as the bonus game.
- Thus, referring to FIG. 1, there is shown a simplified diagram of a reel-type slot machine. The
machine 10 includes adisplay window 12 through which a player may observe three spinning reels, 14, 16 and 18. Game play is initiated by inserting a coin or playing a credit and then pulling thelever 20 or operating a push button switch for the same purpose. A micro-processor then operates according to its game program randomly selecting a reel stop position for each ofreels payline 22 is located centrally of thedisplay 12. Symbols which stop on the payline are evaluated to determine if a winning combination has occurred. If so, in a typical slot machine, a payout is made and the game is over. In some games the symbols above and below the payline are also visible in the display window. This provides additional excitement to the player. In some games, the ability to see the next symbol, above and below the payline, can be used to provide additional entertainment and payoff features. Thus, for example as shown in FIG. 1A, which is an enlargement of thedisplay window 12, three symbols are visible onReel 14. Symbol A is on the payline, while symbol B is above the payline and symbol C is below the payline. The present invention makes use of this feature of traditional slot machines in a manner to be explained hereafter. With reference to the programming and operation of processor controlled slot machines, the reader is directed to the disclosures in the following U.S. Pat. No. 4,095,795 to Saxton and U.S. Pat. No. 5,456,465 to Durham which are hereby incorporated by reference. - Returning to FIG. 1, according to a preferred embodiment of the invention, the
slot machine 10 is provided with a video-type display 32 which may be a CRT or a dot matrix display, as desired. The display is housed in a vertically disposed enclosure secured to the upper portion of theslot machine 10. Thedisplay 32 is used for purposes of playing a bonus game. If the bonus game is a poker game for example, a poker hand would be shown on the display and the player paid if a winning hand occurs. Similarly, if the bonus game is a slot machine simulation, spinning symbols would be simulated on the display stopped in various combinations, some of which would constitute winners. - There will now be described one embodiment of the invention, which is currently preferred, for implementing the game in a commercial environment. It must be reiterated that this is only one such possibility and that any combination of two suitable games that are percentaged and interoperable according to the present invention may be used. The basic game is played on the spinning reels of the
slot machine 10, while the bonus game is played on thedot matrix display 32. The basic game has typical symbols such as Cherry, Single Bar, Double Bar and Triple Bar spaced on the reel strips 14, 16 and 18. Typically these symbols will be randomly displayed on the reel strips, usually separated by a blank, which is itself a symbol. In addition to these standard slot machine symbols, the reel strips also carry a bonus symbol, the selection of which leads to operation of the bonus game as will be described. - FIG. 2 is a table illustrating the reel strip symbol frequency for the base game. The symbols which appear on
Reel 1 include: the WinStreak or bonus symbol, the “special” WinStreak blanks on either side of the WinStreak bonus symbol, the 3Bar, 2Bar and 1Bar symbols plus regular blanks and cherries for a total of 22 symbols one at each of 22 reel stop positions.Reels - As with most such games, the payout table is set so that the machine retains a percentage of the money played (the hold percentage). Calculation of the hold percentage of the machine however requires inclusion of the bonus game. For illustrative purposes, a typical pay schedule for the reel strips of FIG. 2 is shown in FIG. 2A. The schedule includes the calculated payouts for the bonus game as will be discussed hereafter. FIG. 2A also shows the probability of occurrence of winning combinations and the expected value (EV) from which the hold percentage is calculated. Thus for the reel strip of FIG. 2, the probability of 3 bars occurring is 0.000376 and since it pays 50 coins the EV is (50×0.000376)=0.018783. By summing the EV's for all winning combinations, including the bonus game combinations represented in the schedule as “3WinStreak and “3AnyStreak”, it can be determined that the illustrated embodiment has a hold percentage of 94.4045. That is, for every dollar played, on average, about 94 cents will be returned to the player and 6 cents will be retained as profit.
- In the basic game when three bonus symbols appear in the display12 (either on the payline or above or below the payline) the bonus game is initiated. If the three bonus symbols are on the payline, according to the described embodiment, the bonus game is initiated with all awards doubled. According to the preferred embodiment, the bonus game is implemented in a dot matrix video display shown at 32 in FIG. 1. This display is utilized by the processor to simulate a spinning reel slot machine. The symbols used in the bonus game are Cherry, Single Bar, Double Bar, Triple Bar,
Blue 7 andRed 7. This is shown in the pay table of FIG. 3. As will be apparent in this example, some symbols appear in the bonus game which do not appear on the basic game reel strips. For simplicity, it is preferable, but not necessary that the bonus game and basic game use the same pay table for common symbols i.e., the same award for 1 or 2 Cherries, and for Any Bar, Single Bar, Double Bar and Triple Bar combinations. Typically posted on the outside of the machine is such a combined pay table including the awards for the 3 Cherries, Any 7,Blue 7 andRed 7 which are only available in the bonus game. - In the illustrated implementation, there are22 reel stop positions on each of 3 reels of the basic game (See FIG. 2). The machine uses a probability of 1 in 22 for each reel stop position on each reel. The bonus symbols (WinStreak) appear two times (at two stop positions) on the 1st reel, three times on the 2nd reel and once on the 3rd reel. Thus, the probability of 3 WinStreak symbols on the payline has a probability of (2*3*1)/(22*22*22)=0.0005634861=A. This is the equal to 1 in 1774.667 spins. Preferably, the multiple instances of the WinStreak symbol on
reels - A principal feature of the invention is the high hit rate of the bonus game coupled with the spin-til-you-lose concept. The following discussion of the bonus game mathematics will focus on a single coin implementation. It is well known how to extend this to 2-coin, 3-coin, 5-coin or other versions allowing more than one coin to be wagered on each base game.
- The expected return on a slot machine is computed by combining the probability of each award with the amount of the award as indicated in FIGS. 2 and 3. The expected value (EV) of each award is computed by taking the product of the probability of achieving the award and the number of coins awarded. The sum of each of these products results in the expected return of the slot machine. This result will be in the form of a fraction of 1 coin. The return of the combined game, (basic and bonus games) according to the invention is computed by using this method for each regular symbol combination of the base game, to which is added the expected value of the bonus game combinations. The expected value of the bonus game is computed by multiplying the probability of getting to the bonus game by the expected number of coins awarded in the bonus game. Call the expected value (EV) for coins won in the bonus game “C”. The value “C” is formed from two entries.
Entry 1 is the probability of playing the bonus round with a 1× multiplier B-A from the preceding discussion times the EV of the bonus game or ((B-A)*C).Entry 2 is the probability of playing the bonus round with a 2× multiplier (A), times the EV of the bonus game times two or (A*C*2). To obtain the value C requires additional information. - The expected value for each spin of the bonus game is computed in the same manner described above, computing the sum of expected values for each possible award. While any commercially successful slot machine must have an expected value of less than 1.00 this restriction does not apply to the bonus game per se. According to the present invention, as long as the value C, when inserted into the expected value equation for the entire game, results in a return for the entire game of less than 1.00, the expected value for the bonus game may be greater than 1.00. The expected coins per spin of the bonus game in the example is X coins. By computing S, the expected number of spins until a loss occurs in the bonus game, C is then computed as the product of this number of spins, times the coins expected per spin, X. That is C=S*X.
- According to the invention, the bonus game has a hit rate greater than 50% and preferably greater than 70%. Assuming an 85% hit rate, for example, on each spin the probability of losing is approximately 0.15. The bonus game program is configured such that a player continues playing until he loses. One of ordinary skill in probability theory will recognize this mode of operation as a series of Bernoulli trials with p=0.15. That is, a succession of trials (spins) each with a 0.15 probability of “success”. Note that the probability expressed in a Bernoulli trial is usually referred to as the “probability of success” of that trial, but as applied to the bonus game the “success” of a trial corresponds to losing the game (i.e. a non-winning spin). For more information on Bernoulli trials see, for example, Hogg and Tanis “Probability and Statistical Inference” 4ed. pp. 150-171, 1993 Prentice-Hall Inc.
- The function that shows the probability of “trials until success” of a Bernoulli function (in this case the number of trials until we achieve the 0.15 probability loss) is called the Geometric function (see FIG. 6). This assumes p remains constant. It is permissible for p to vary but the expected trials until success is more difficult to compute. The probability of first success (loss on the bonus game after 1 trial) is 0.15. The probability of success (loss on the bonus game) after 2 trials is 0.85*0.15=0.1275. For three trials, the calculation is 0.85*0.85*0.15=0.108375 and so on. It is well known that the expected value (EV) of the Geometric function is 1/p where p is the probability of “success” on a given trial (i.e. loss on the bonus game). Therefore, S the expected number of spins of a bonus game with a hit rate of 85% is 1/0.15=6.667. Note this includes the final losing turn. The expected value (C) for this bonus game may be computed by multiplying the value of S (6.667) by the expected return per spin (X). That is C=S*X.
- In practice, it is desirable to vary the payout percentages slightly. Accordingly, the bonus game may be modified to have either a different hit rate or a different average coins per spin value by adjusting the symbol probabilities stored in the computer program. FIG. 3 is an example of such an adjusted pay table. For the example of FIG. 3, the value X, the expected return per spin is 4.1751 (the sum of the EV column) while the hit rate is 84.41% producing a value of S=6.4145. Thus C=6.4145*4.175=26.781.
- Referring to FIG. 2A the computed values C and2C (for the 2× multiplier feature) appear in the pay column as the first two entries and are included in the EV column computations which sum to a 94.4045% hold. Thus the expected win for the bonus game is combined with the expected win of the base game to determine the expected value of the combined game. Note that the pay column uses a value of C=27.733 rather than 26.780. This is due to the use of the consolation feature described in connection with FIGS. 5 and 7.
- From the foregoing, it will be understood that the present invention provides a bonus game based on Bernoulli trials in which a player, who qualifies by playing the base game, can play the bonus game on a spin-til-you-lose basis. The bonus game has a hit rate of greater than 50%, preferably higher than 70%. As a result, the player has a strong inducement to “endure” the base game in order to qualify for bonus game play in which he is statistically likely of winning several times in a row and collecting relatively large payouts, while still returning a profit for the casino establishment.
- By providing a two stage gaming process in which a traditional game of chance is played as the base game, the existing concept with which players are familiar and comfortable is retained. At the same time, however, a significantly more exciting feature is added in the form of a bonus game. The software implementation of the invention, according to the described embodiment, is relatively straightforward and will be easily understood by those skilled in the art. As the specific programming is dependent upon the hardware employed, including the type of micro-processor selected, it is not useful to provide detailed software listings. For completeness, however, FIGS. 4 and 5 contain a flow diagrams of the manner in which the base and bonus games are implemented in a processor based system. From these diagrams, those skilled in the art will be readily able to program the invention described herein.
- Referring to FIGS. 4 and 5, initially the processor waits until the player has pulled the handle or pressed a switch to initiate operation of the game. In addition, it is required that the player has placed a bet, i.e., that the amount wagered is greater than zero (
Steps 100 and 102). The processor then uses any well known and accepted random number generator algorithm to choose the symbols for display on the reels of the base game (Step 104). A tentative value, Total Pay, is computed based upon a pay table (see, for example, FIG. 3a) for the selected symbol combination (Step 106). Thereels slot machine 10 of FIG. 1, are spun for a period of time and then stopped so that the symbols selected appear on the payline (Step 108). Before awarding credits to the player, in the event a winning combination appears on the payline, the program, according to the present invention, first checks to see if 1 WinStreak symbol appears on each reel (Step 110). If so, a bonus game has been earned and the program branches to Step 112 setting the total pay value to zero and the spin count to zero in preparation for initiating operation of the bonus game. If WinStreak symbols do not appear on each reel, either on the payline or above or below the payline, then the program branches to the circle labeled 6 in FIG. 5 where the tentative total pay computed inStep 106 is paid or credited to the player (Step 114) and the game ends (Step 116). As thus far described, this is the operation of a standard slot machine because the bonus feature was not invoked. The player must continue playing the game as described until a WinStreak symbol appears on each reel within the pay window to initiate operation of the bonus game. - When that occurs, the program, at
Step 112, branches to the bonus game indicated on FIG. 4 beginning at the circle labeled 2. AtStep 118 the bonus game multiplier is set equal to one. The program then checks, atStep 120, to determine if the three WinStreak symbols are on the payline. If so, the game multiplier is reset to two (Step 122). In either case, the program then proceeds to wait for the player to initiate operation of the bonus game by pressing a button or pulling a lever atStep 124. This initiates operation of the bonus game display, which in the illustrated embodiment, is played on thedot matrix display 32 of FIG. 1. The processor again uses its random number algorithm to choose the symbols to be displayed for the bonus game (Step 126). A value “Pay” is set equal to the number of coins associated with the chosen display combination at Step 128 and the program continues as shown in FIG. 5 in the circle numbered 4. The Pay value is multiplied by the game multiplier (Step 130) as a function of the outcome of thedecision box 120. A cumulative value, Total Pay, is computed as being equal to the previous Total Pays plus the current Pay (Step 132). The program next goes through the process of providing an animation of spinning reels on the dot matrix display and as the reels appear to stop, the selected symbols appear (Step 134). The spin value is then incremented (Step 136) in preparation for the next cycle of the bonus game. Before commencing the next cycle, however, it is determined atStep 138 if the player has won or lost. If he has won, the accumulated winnings are displayed to the player at 140 and the next cycle of the bonus round commences by branching back to FIG. 4 beginning at the circle labeled 3. - If, however, it is determined at
Step 138 that the player has lost, the program branches to the circle labeled 5. The program then determines whether the value of the spin counter is equal to one, indicating that the player lost on his first turn in the bonus round (Step 142). If so, according to a preferred embodiment of the invention, a consolation award is given. The program chooses a consolation pay amount (Step 144) using a random selection algorithm based, for example, on the second chance table illustrated in FIG. 7. FIG. 7 tabulates the possible pays as a consolation amount to a player who has achieved the bonus round but lost on the first spin. The random selection includes amounts of from three to fifty coins to be paid to the player. FIG. 7 illustrates for each of the possible pay selections, the number of such selections among a schedule of 100 memory locations. Thus there are 32 pays of 3 coins, 45 pays of 5, 20 pays of 10, 2 pays of 20, and but one pay of 50 coins. The expected value for this additional payout is provided in the fourth column of FIG. 7 as 6.11 coins. Since the probability of losing on the first spin is 0.1559 this adds an expected value to the overall game of 0.952536 as illustrated in FIG. 7 and this is added to the expected win value shown in FIG. 3 as 26.78072 to obtain the overall payout shown in FIG. 2a of 27.73326. - After the processor chooses a consolation pay amount, the chosen pay amount is multiplied by the game multiplier (either one or two) and the total pay is set equal to the multiplied pay amount (
Steps 146, 148). Finally, the amount of the consolation win is displayed, Step 150, and then payment is made atStep 114. - If the bonus round loss occurs after the first spin, the program goes from
Step 142 to Step 114 where the player is credited with the Total Pay won to that point and the game ends at Step 116. - In summary, the disclosed embodiment plays a basic game on a reel type spinning slot machine and a bonus game on a dot matrix display which may be another type of game or a simulation of a reel type slot machine. As shown in FIGS. 4 and 5, the basic game and bonus game operate in a similar manner in a preferred embodiment. With respect to the bonus game, however, a first Bernoulli trial commences. Symbols are selected for display, a simulated reel spinning animation, poker display etc. is provided and then the simulation stops to show the player the selected symbols. If the combination on the payline or the poker hand is a winner, the number of coins determined by the pay table is credited to the player's account. Then a further Bernoulli trial or operation of the game occurs. This continues as long as each trial produces a winning combination. In this manner, the player can quickly accumulate a significant bonus since the hit rate for the bonus game is desirably greater than 50% and preferably greater than 70%. For a typical game (i.e. hit rate approximately equal to) designed according to the invention, it will take between 5 and 6 Bernoulli trails before a losing combination occurs in the bonus game, providing the player with a large bonus and a great deal of excitement as he watches his winnings mount. When, at last, a losing trial occurs, the game is over (unless a loss occurs on the first trial and the optional consolation or second chance feature is employed). It should be noted that the Geometric function has a non zero probability for any number of trials. That is, on
occasion - There have been various spinning reel slot machine models that include a feature that will cause the machine to repeatedly spin the reels until a winning combination appears. Examples of such machines are WMS Gaming's “Jackpot Stampede” and IGT's “Spin 'til you win”. These models have some added appeal but the shortcoming is that the player's expectation is crushed once he or she realizes that there is a high likelihood that the first winning combination to hit will be one of the “small” awards (i.e. one cherry). It is believed that no one has heretofore designed a game according to the present invention that allows a player to spin until he loses, collecting all wins along the way.
- The present invention provides a high hit rate bonus game, so that the expected number of spins until a loser occurs is greater than 6 for the described embodiment and the player's winnings adds up quickly. As the successive Bernoulli trials “fail” (thus extending the game) the player is winning more and more money. As FIG. 6 shows the probability of the number of spins is asymptotic to zero. This means that there is a non-zero probability for each spin count and the bonus game will, on occasion run through a tremendous number of spins accumulating large rewards, something that has never been offered before. The joining of a high hit rate bonus game to a traditional base game is the key to the excitement of this feature.
- While preferred embodiments of the present invention have been illustrated and described, it will be understood by those of ordinary skill in the art that changes and modifications can be made without departure from the invention in its broader aspects. Various features of the present invention are set forth in the following claims.
Claims (17)
1. A processor controlled game of chance comprising:
a) a processor, operating according to a game program, for randomly selecting symbols and for awarding credits when winning symbol combinations are selected;
b) display means on which said selected symbol combinations are displayed to a game player;
c) said processor operating in a basic mode unless and until a symbol combination, designated as a bonus combination in said game program, is selected, said processor, in said basic mode, selecting symbols and awarding credits or money in response to the input of money or credits by said player;
d) said processor operating in a bonus mode after said bonus combination is selected, said processor, in said bonus mode: (1) selecting symbol combinations as a sequence of Bernoulli trials; (2) displaying the symbol combinations for each trial; (3) awarding credits for winning combinations associated with each trial until a losing combination is selected, said bonus mode having a hit rate for winning combinations in excess of fifty percent;
whereby a player who reaches the bonus mode accumulates credits as a function of the number of Bernoulli trials survived.
2. In a gaming machine including processor means for randomly selecting outcomes, some of which are winners and the remainder being losers; and for awarding credits or money corresponding to said winners, and display means for displaying the selected outcomes the improvement comprising:
a) said processor means being programmed to designate certain outcomes as a bonus event permitting the play of a bonus game;
b) said processor, during bonus game play, iteratively and randomly selecting outcomes as a sequence of Bernoulli trials, displaying said outcomes and awarding the credits associated therewith until a losing outcome is selected, said bonus game having a hit rate for winning combinations in excess of fifty percent;
whereby a player who reaches the bonus game accumulates credits as a function of the number of Bernoulli trials survived.
3. A method of operating a gaming machine having a processor for randomly selecting game outcomes and for awarding credits or money for winning outcomes and, a display for displaying said outcomes to a game player comprising the steps of:
a) operating said processor in a basic mode unless and until an outcome, designated as a bonus event, is selected, said basic mode permitting outcome selection, display and credit awards only in response to the input of a credit by said player;
b) operating said processor in a bonus mode after said bonus event is selected, said bonus mode operation causing:
(1) random selection and display of outcomes as a sequence of Bernoulli trials which continue until a losing trial occurs;
(2) the award of credits or money for winning outcomes for each trial, said bonus mode having a hit rate for winning outcomes in excess of fifty percent;
whereby a player who reaches the bonus mode accumulates credits as a function of the number of Bernoulli trials survived.
4. The device of wherein said processor is programmed to select poker symbols for the basic mode game.
claim 1
5. The device of wherein said processor is programmed to select poker symbols for the bonus mode game.
claim 1
6. The device of wherein the display means includes a video display on which the symbols are displayed for the basic game.
claim 1
7. The device of wherein the display means includes a video display on which the symbols are displayed for the bonus game.
claim 1
8. The device of wherein the display means includes at least two physical reels having symbols arranged thereon, the selected symbols being displayed to a player by rotation of said reels.
claim 1
9. The device of wherein said reels are used as the display for the basic game.
claim 8
10. The device of wherein said reels are used as the display for the bonus game.
claim 8
11. The device of wherein said display means includes: (a) a reel type display on which selected symbols are displayed to a player by rotation of said reels; and (b) a video display on which symbols may appear;
claim 1
one of said displays being used for said basic game, the other being used for the bonus game.
12. The device of wherein said processor is programmed to produce an expected value (EV) for said bonus mode greater than 1.0 but wherein the EV of the combined basic and bonus modes is less than 1.0.
claim 1
13. The device of wherein said processor is programmed to produce an expected value (EV) for said bonus mode greater than 1.0 but wherein the EV of the combined basic and bonus modes is less than 1.0.
claim 2
14. The method of wherein said processor is programmed to produce an expected value (EV) for said bonus mode greater than 1.0 but wherein the EV of the combined basic and bonus modes is less than 1.0.
claim 3
15. In a gaming machine including processor means for randomly selecting outcomes, some of which are winners and the remainder being losers; and for awarding credits or money corresponding to said winners, and display means for displaying the selected outcomes the improvement comprising:
a) said processor means being programmed to designate certain outcomes as a bonus event permitting the play of a bonus game;
b) said processor, during bonus game play, iteratively and randomly selecting outcomes each of which is a Bernoulli trial, but wherein p, the probability of success may vary;
c) displaying said outcomes and awarding the credits associated therewith until a losing outcome is selected, said bonus game having a hit rate for winning combinations in excess of fifty percent;
whereby a player who reaches the bonus game accumulates credits as a function of the number of Bernoulli trials survived.
16. The device of wherein said processor initiates a consolation trial if the first Bernoulli trial during bonus game play results in a losing outcome, said consolation trial awarding a randomly determined number of credits as a consolation prize.
claim 15
17. The method of further including the step of:
claim 3
c) initiating a consolation trial if the first Bernoulli trial during bonus game play results in a losing outcome, said consolation trial awarding a randomly determined number of credits as a consolation prize.
Priority Applications (7)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/835,840 US20010009865A1 (en) | 1997-04-23 | 1997-04-23 | Gaming machine with bonus mode |
EP98302349A EP0874337A1 (en) | 1997-04-23 | 1998-03-27 | Gaming machine with bonus mode |
CA002233836A CA2233836A1 (en) | 1997-04-23 | 1998-03-31 | Gaming machine with bonus mode |
ZA983291A ZA983291B (en) | 1997-04-23 | 1998-04-20 | Gaming machine with bonus mode |
AU63553/98A AU6355398A (en) | 1997-04-23 | 1998-04-23 | Gaming machine with bonus mode |
US09/140,947 US6203429B1 (en) | 1997-04-23 | 1998-08-27 | Gaming machine with bonus mode |
US09/382,922 US6234897B1 (en) | 1997-04-23 | 1999-08-25 | Gaming device with variable bonus payout feature |
Applications Claiming Priority (1)
Application Number | Priority Date | Filing Date | Title |
---|---|---|---|
US08/835,840 US20010009865A1 (en) | 1997-04-23 | 1997-04-23 | Gaming machine with bonus mode |
Related Child Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US09/140,947 Continuation-In-Part US6203429B1 (en) | 1997-04-23 | 1998-08-27 | Gaming machine with bonus mode |
Publications (1)
Publication Number | Publication Date |
---|---|
US20010009865A1 true US20010009865A1 (en) | 2001-07-26 |
Family
ID=25270606
Family Applications (1)
Application Number | Title | Priority Date | Filing Date |
---|---|---|---|
US08/835,840 Abandoned US20010009865A1 (en) | 1997-04-23 | 1997-04-23 | Gaming machine with bonus mode |
Country Status (5)
Country | Link |
---|---|
US (1) | US20010009865A1 (en) |
EP (1) | EP0874337A1 (en) |
AU (1) | AU6355398A (en) |
CA (1) | CA2233836A1 (en) |
ZA (1) | ZA983291B (en) |
Cited By (107)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US20030027626A1 (en) * | 2001-05-09 | 2003-02-06 | Howard Marks | Slot machine game having a plurality of ways for a user to obtain enhanced payouts based on consecutive winning combinations |
US20030060272A1 (en) * | 2001-09-21 | 2003-03-27 | Paulina Glavich | Gaming device having regenerating multiple award opportunities |
US20030162585A1 (en) * | 2002-02-28 | 2003-08-28 | Bigelow Robert F. | Gaming device having free game bonus with a changing multiplier |
US20030166411A1 (en) * | 2002-03-04 | 2003-09-04 | Moody Ernest W. | Video poker games |
US20030236115A1 (en) * | 2002-06-24 | 2003-12-25 | John Chamberlain | Gaming apparatus with a consecutive wins multiplier |
US20040048652A1 (en) * | 2002-09-11 | 2004-03-11 | Ching Erick T. | Gaming device having a probability enhancing trigger symbol |
US20040053672A1 (en) * | 2002-09-12 | 2004-03-18 | Baerlocher Anthony J. | Gaming device including a game having a player selected function based on symbols in a free spins game |
US20040072612A1 (en) * | 2002-09-11 | 2004-04-15 | Paulina Rodgers | Gaming device including a game having a wild symbol related award |
US20040087359A1 (en) * | 2002-02-28 | 2004-05-06 | Cuddy Ryan W. | Gaming device having a multi-function free game bonus |
US20040097286A1 (en) * | 1998-03-06 | 2004-05-20 | Olaf Vancura | Gaming machines with bonusing |
US20040137982A1 (en) * | 2002-09-11 | 2004-07-15 | Cuddy Ryan W. | Gaming device having a probability-enhancing trigger symbol |
US20050043082A1 (en) * | 2003-08-20 | 2005-02-24 | Peterson Lance R. | Gaming device having a symbol accumulation game with a physical prize |
US20050070354A1 (en) * | 2002-09-11 | 2005-03-31 | Baerlocher Anthony J. | Gaming device having a free spin game |
US20050075163A1 (en) * | 2001-10-15 | 2005-04-07 | Cuddy Ryan W. | Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulation and player selection of accumulation total |
US20050159211A1 (en) * | 2004-01-20 | 2005-07-21 | Englman Allon G. | Gaming machine with feature triggering scheme |
US20050233801A1 (en) * | 2001-10-15 | 2005-10-20 | Baerlocher Anthony J | Gaming device having a re-triggering symbol bonus scheme |
US20060058097A1 (en) * | 2004-09-10 | 2006-03-16 | Bradley Berman | Replacement reel gaming device and method |
US20060068885A1 (en) * | 2002-09-11 | 2006-03-30 | Cregan Karen M | Gaming device and method having free activation mode and free activation mode with free activation retrigger |
US20060073876A1 (en) * | 2004-10-01 | 2006-04-06 | Cuddy Ryan W | Gaming device with changing wild symbols |
US20060084486A1 (en) * | 2004-10-01 | 2006-04-20 | Belger Matthew E | Gaming device having sequential activations of a game and replay of previous activations of the game |
US7032901B2 (en) * | 1997-12-23 | 2006-04-25 | Mikohn Gaming Corporation | Poker dice casino game method of play |
US20060142077A1 (en) * | 2002-12-20 | 2006-06-29 | Miles Michael J | Entertainment machines |
US20060178198A1 (en) * | 2005-02-08 | 2006-08-10 | Dustin L. Fasbendert | Gaming method and apparatus offering awards less than the wager amount |
US20060229127A1 (en) * | 2004-11-12 | 2006-10-12 | Walker Jay S | Budget-defined flat rate play contract parameters |
US20070060271A1 (en) * | 2000-09-07 | 2007-03-15 | Igt | Gaming device having a game with multiple selections and progressive game incrementation |
US20070060290A1 (en) * | 2005-09-13 | 2007-03-15 | Watkins Brian A | Method and apparatus for presenting bingo gaming results using multiple prize distributions |
US20070105615A1 (en) * | 2005-11-07 | 2007-05-10 | Multimedia Games, Inc. | Networked gaming system with secondary bonus game |
US7235011B2 (en) | 2002-09-06 | 2007-06-26 | Igt | Gaming device having a bonus game with multiple player selectable award opportunities |
US20070225061A1 (en) * | 2006-03-27 | 2007-09-27 | Konami Gaming Incorporated | Slot machine capable of changing game rules |
US20080076513A1 (en) * | 2006-09-25 | 2008-03-27 | Barbara Esses | Slot Machine Game with Additional Award Indicator |
US20080113751A1 (en) * | 2006-10-24 | 2008-05-15 | Aruze Corp. | Slot machine and playing method of slot machine |
US20080153570A1 (en) * | 2006-11-06 | 2008-06-26 | Barbara Esses | Slot machine bonus round with skill level choice |
US20080161098A1 (en) * | 2004-10-04 | 2008-07-03 | Bally Gaming, Inc. | Embedded reel games with progressives |
US20080176636A1 (en) * | 2005-09-22 | 2008-07-24 | Bally Gaming, Inc. | Embedded reel games with progressives |
WO2009017590A2 (en) * | 2007-07-30 | 2009-02-05 | Wms Gaming Inc. | Gaming system having bonus booster features |
US20090075718A1 (en) * | 2007-09-13 | 2009-03-19 | Aruze Corp. | Slot Machine Having A Bonus Game |
US20090082089A1 (en) * | 2007-09-21 | 2009-03-26 | Aruze Corp. | Slot Machine Displaying Rendered Effects Based On Proportion Of Payout Amount To Bet Amount |
US20090117983A1 (en) * | 2007-09-27 | 2009-05-07 | Aristocrat Technologies Australia Pty Limited | Gaming Apparatus and Method Including Oversized Symbols |
US20090124328A1 (en) * | 2007-11-09 | 2009-05-14 | Alvaro Nores | Slot Machine Game with Award Based on Another Machine |
US7533885B2 (en) * | 2004-02-23 | 2009-05-19 | Igt | Gaming device having a rotor-based game with a bonus opportunity |
US20090227331A1 (en) * | 2008-03-06 | 2009-09-10 | Aruze Corp. | Gaming machine performing another action to further determine an award if a specified symbol is displayed in a predetermined area |
US20090227332A1 (en) * | 2008-03-05 | 2009-09-10 | Aruze Corp. | Gaming machine that performs rearranging of identical symbols consecutively in predetermined direction from display position of special symbol |
US20100041468A1 (en) * | 2008-08-14 | 2010-02-18 | Igt | Gaming system and method providing an award for designated losing conditions |
US7666083B2 (en) | 2002-09-11 | 2010-02-23 | Igt | Gaming device having a free spin game including an accumulated modifier |
US20100048293A1 (en) * | 2006-11-10 | 2010-02-25 | Wms Gaming Inc. | Wagering game with mystery bonus triggers |
US7674172B2 (en) | 2004-02-23 | 2010-03-09 | Igt | Gaming device having a wheel-based game |
US7684874B2 (en) | 2006-06-13 | 2010-03-23 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US7708630B2 (en) | 2005-12-09 | 2010-05-04 | Igt | Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays |
US20100151936A1 (en) * | 2000-12-20 | 2010-06-17 | Bally Gaming, Inc. | High granularity promotion-based awards and use in gaming environments |
US7749063B2 (en) | 2004-09-29 | 2010-07-06 | Igt | Gaming device having free spin mode with symbol elimination |
US7758416B2 (en) | 2006-09-08 | 2010-07-20 | Igt | Gaming system having a plurality of simultaneously played wagering games that may trigger a plurality of free games which may be played simultaneously with the wagering games |
US7789747B2 (en) | 2001-10-15 | 2010-09-07 | Igt | Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator |
US7901280B2 (en) | 2001-12-17 | 2011-03-08 | Igt | Multiple reel roulette game |
US20110207521A1 (en) * | 2000-10-04 | 2011-08-25 | Wms Gaming Inc. | Gaming Machine With Visual And Audio Indicia Changed Over Time |
US8033903B2 (en) | 2006-11-10 | 2011-10-11 | Igt | Gaming system and method having progressive free games |
US8066564B2 (en) | 2003-06-06 | 2011-11-29 | Igt | Gaming system and method having wager allocation |
US20120034966A1 (en) * | 2009-11-16 | 2012-02-09 | Bally Gaming, Inc. | Wagering Game with Hot Pick Bonus |
US8113942B2 (en) | 2008-11-11 | 2012-02-14 | Igt | Gaming system and method having a bonus sequence with available symbols determined in a base game |
US8137179B2 (en) | 2006-11-08 | 2012-03-20 | Igt | Gaming device having expanding and rolling wild symbols |
US20120094736A1 (en) * | 1997-07-08 | 2012-04-19 | Scott Olive | Slot machine game and system with improved jackpot feature |
US20120115613A1 (en) * | 2010-11-10 | 2012-05-10 | Aruze Gaming America, Inc. | Gaming machine running common game |
US8221206B2 (en) | 2004-01-28 | 2012-07-17 | Igt | Gaming device having a partial selectable symbol matrix |
US8221214B2 (en) | 2005-12-09 | 2012-07-17 | Igt | Rotor-based gaming device having a secondary award system |
US8231456B2 (en) | 2007-10-17 | 2012-07-31 | Igt | Gaming device and method providing side bet for winning free activations |
US8277305B2 (en) | 2007-11-09 | 2012-10-02 | Igt | Gaming device and method for providing a free spin game with payline multipliers |
US8313371B1 (en) | 2000-12-20 | 2012-11-20 | Bally Gaming, Inc. | Method and apparatus for awarding component prizes in a gaming environment |
US8317601B1 (en) | 2000-12-20 | 2012-11-27 | Bally Gaming, Inc. | Bonus game points in a gaming environment |
US8337292B2 (en) | 2006-11-10 | 2012-12-25 | Etasse Limited | Slot machine game with side wager on reel order |
US8360857B2 (en) * | 1997-06-23 | 2013-01-29 | Igt | Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such |
US8376829B2 (en) | 2005-01-14 | 2013-02-19 | Etasse Limited | Slot machine game with respin feature which identifies potential wins |
US20130079104A1 (en) * | 2011-09-22 | 2013-03-28 | Konami Gaming, Inc. | Gaming system and method of providing an electronic game with varying volatility |
US8408990B2 (en) | 2008-11-14 | 2013-04-02 | Igt | Gaming system, gaming device, and method for providing benefit in a future play of a wagering game |
US8419546B2 (en) | 2009-08-31 | 2013-04-16 | Igt | Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players |
US20130095917A1 (en) * | 2006-11-09 | 2013-04-18 | Wms Gaming Inc. | Wagering Game With Triggering Feature For Special Event |
US20130172078A1 (en) * | 2002-09-16 | 2013-07-04 | Igt, A Nevada Corporation | System controlled player-related bonuses in gaming machines |
US8496519B2 (en) | 2008-07-30 | 2013-07-30 | Igt | Gaming system and method for providing a bonus event triggered by a continuous communal game |
US20130267312A1 (en) * | 2012-04-06 | 2013-10-10 | Wms Gaming, Inc. | Ordered loading of wagering game assets into memory |
US8562419B2 (en) | 2011-06-30 | 2013-10-22 | Igt | Gaming system, device, and method providing a multiple streak game |
US8684818B2 (en) | 2012-02-14 | 2014-04-01 | Igt | Gaming system, gaming device, and method for providing a replay of previously played games |
US8784191B1 (en) | 2013-03-07 | 2014-07-22 | Igt | Gaming system and method for providing a symbol elimination game |
US8814669B2 (en) | 2005-12-08 | 2014-08-26 | Igt | Systems and methods for post-play gaming benefits |
US8851979B2 (en) | 2013-03-07 | 2014-10-07 | Igt | Gaming system and method for providing a symbol elimination game |
US8986106B2 (en) | 2011-09-02 | 2015-03-24 | Igt | Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game |
US8992301B2 (en) | 2012-09-27 | 2015-03-31 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9005004B2 (en) | 2011-09-02 | 2015-04-14 | Igt | Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game |
US9028318B2 (en) | 2012-09-27 | 2015-05-12 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9039512B2 (en) | 2012-09-27 | 2015-05-26 | Igt | Gaming system and method for providing a game which populates symbols along a path |
AU2012201004B2 (en) * | 2007-12-14 | 2015-06-18 | Aristocrat Technologies Australia Pty Limited | A gaming system and a method of gaming |
US9098973B2 (en) | 2013-03-08 | 2015-08-04 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9098847B2 (en) | 2013-03-08 | 2015-08-04 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9129492B2 (en) | 2004-01-02 | 2015-09-08 | Igt | Gaming system including wild symbols |
US9165419B2 (en) | 2006-10-23 | 2015-10-20 | Etasse Limited | Slot machine bonus game providing awards for manual dexterity |
US9214067B2 (en) | 2012-09-06 | 2015-12-15 | Igt | Gaming system and method for providing a streaming symbols game |
US9293014B2 (en) | 2012-03-12 | 2016-03-22 | Igt | Gaming device having persistently extending wild symbols |
US9520031B2 (en) | 2008-07-07 | 2016-12-13 | Etasse Limited | Slot machine game with symbol lock-in |
US9607466B2 (en) | 2013-09-12 | 2017-03-28 | Bally Gaming, Inc. | Wagering game with evaluable symbols randomly determined by sub-arrays |
US10032338B2 (en) | 2015-09-23 | 2018-07-24 | Igt | Gaming system and method providing a gaming tournament having a variable average expected point payout |
US10147281B2 (en) | 2014-07-24 | 2018-12-04 | Igt | Gaming system and method having matching symbol stacks and additional award opportunities |
US10186106B2 (en) | 2016-09-21 | 2019-01-22 | Igt | Gaming system and method for determining awards based on interacting symbols |
US10395480B2 (en) | 2016-04-28 | 2019-08-27 | Pridefield Limited | Gaming machine with symbol accumulation |
US10424162B2 (en) | 2016-09-23 | 2019-09-24 | Igt | Gaming system and method providing a gaming tournament with a dynamic equalizer feature |
US10522005B2 (en) | 2017-02-06 | 2019-12-31 | Fusion Holdings Limited | Software-based simulation of trigger symbol movement |
US10636242B2 (en) | 2016-10-31 | 2020-04-28 | Pridefield Limited | Software-based simulation of symbol replacement |
US10685530B2 (en) | 2016-10-31 | 2020-06-16 | Pridefield Limited | Software-based simulation of symbol locking |
US10733838B2 (en) | 2018-11-16 | 2020-08-04 | Igt | Gaming system and method providing tournament-style free activation feature |
US20220392298A1 (en) * | 2010-12-29 | 2022-12-08 | Acres Technology | Means for enhancing game play of gaming device |
US11995575B2 (en) | 2019-07-31 | 2024-05-28 | Games Global Operations Limited | Real-time calculation of expected values to provide machine-generated outputs proportional to inputs |
Families Citing this family (216)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US6454651B1 (en) | 1997-03-12 | 2002-09-24 | Shuffle Master, Inc. | Method of scoring a video wagering game |
US6398644B1 (en) | 1997-12-23 | 2002-06-04 | Mikohn Gaming Corporation | Pattern reverse keno game method of play |
US6988948B2 (en) | 1997-12-23 | 2006-01-24 | Mikohn Gaming Corporation | Casino bonus game using player input |
US8021222B2 (en) | 1997-12-31 | 2011-09-20 | Igt | Game based on speed of play |
US7147557B1 (en) | 1998-06-29 | 2006-12-12 | Scientific Games Royalty Corporation | Method of playing a group participation game |
US6648753B1 (en) | 1998-06-29 | 2003-11-18 | Igt | Method of playing a group participation game |
US6416408B2 (en) | 1998-06-29 | 2002-07-09 | Anchor Gaming | Method of playing a group participation game |
CA2275547A1 (en) | 1998-08-18 | 2000-02-18 | Wms Gaming Inc. | Gaming system with linked display |
US6159098A (en) | 1998-09-02 | 2000-12-12 | Wms Gaming Inc. | Dual-award bonus game for a gaming machine |
CA2278949A1 (en) | 1998-09-02 | 2000-03-02 | Wms Gaming Inc. | Slot machine with collection-based award feature |
JP2000271266A (en) * | 1999-03-23 | 2000-10-03 | Aruze Corp | Game machine |
US6656046B1 (en) * | 1999-06-07 | 2003-12-02 | Shuffle Master, Inc. | Reel or video reel gaming format |
US6358147B1 (en) | 1999-06-23 | 2002-03-19 | Wms Gaming Inc. | Gaming machine with multiple payoff modes and award presentation schemes |
US6837788B2 (en) | 1999-06-23 | 2005-01-04 | Igt | Method of playing a dual wagering game |
US6159097A (en) * | 1999-06-30 | 2000-12-12 | Wms Gaming Inc. | Gaming machine with variable probability of obtaining bonus game payouts |
US6155925A (en) | 1999-08-12 | 2000-12-05 | Wms Gaming Inc. | Bonus game for gaming machine with payout percentage varying as function of wager |
AU718243B3 (en) * | 1999-08-20 | 2000-04-13 | Bgi Australia Pty Ltd | Gaming machine with special multiple outcome feature |
AUPQ323899A0 (en) * | 1999-10-01 | 1999-10-28 | Aristocrat Leisure Industries Pty Ltd | Gaming console and system having dynamic feature game |
EP1150261A3 (en) * | 2000-03-21 | 2005-06-01 | Wms Gaming, Inc. | Gaming machine with moving symbols on symbol array. |
US6688977B1 (en) | 2000-06-23 | 2004-02-10 | Igt | Gaming device with bonus scheme having multiple award levels |
US6315664B1 (en) | 2000-06-28 | 2001-11-13 | Igt | Gaming device having an indicator selection with probability-based outcome |
US6569015B1 (en) | 2000-07-27 | 2003-05-27 | Igy | Gaming device having separately changeable value and modifier bonus scheme |
US6328649B1 (en) | 2000-07-27 | 2001-12-11 | Igt | Gaming device having multiple award enhancing levels |
US7201657B2 (en) | 2000-07-28 | 2007-04-10 | Igt | Gaming device having a game with decreasing probabilities of success |
US6780105B1 (en) | 2000-07-31 | 2004-08-24 | Igt | Gaming device having a multiple screen bonus round |
US6632139B1 (en) | 2000-08-31 | 2003-10-14 | Igt | Gaming device having a bonus scheme with symbol generator and symbol terminating condition |
US6932701B2 (en) | 2000-09-07 | 2005-08-23 | Igt | Gaming device having a bonus scheme including a plurality of selection groups with win-group outcomes |
US6439995B1 (en) | 2000-09-07 | 2002-08-27 | Igt | Gaming device having a bonus scheme with multiple selection groups |
US7976389B2 (en) | 2000-09-29 | 2011-07-12 | Igt | Method and apparatus for gaming machines with a tournament play bonus feature |
US6569016B1 (en) | 2000-10-04 | 2003-05-27 | Igt | Gaming device having a method for randomly generating a bonus round outcome |
US6776711B1 (en) | 2000-10-04 | 2004-08-17 | Igt | Gaming device having a bonus round with multiple random award generation and multiple return/risk scenarios |
US6514141B1 (en) | 2000-10-06 | 2003-02-04 | Igt | Gaming device having value selection bonus |
US6811483B1 (en) | 2000-10-06 | 2004-11-02 | Igt | Gaming device having a graduating award exchange sequence with a tease consolation sequence and an initial qualifying sequence |
US6464582B1 (en) | 2000-10-06 | 2002-10-15 | Igt | Gaming device with a bonus scheme having repeated selection of value sets with option to save values |
US7229350B2 (en) | 2000-10-06 | 2007-06-12 | Igt | Gaming device with a bonus scheme having repeated selection of value sets with option to save values |
US6375187B1 (en) | 2000-10-06 | 2002-04-23 | Igt | Gaming device having improved offer and acceptance bonus scheme |
US6875108B1 (en) | 2000-10-11 | 2005-04-05 | Igt | Gaming device having multiple selection large award bonus scheme |
US6602136B1 (en) | 2000-10-11 | 2003-08-05 | Igt | Gaming device with a bonus scheme involving movement along paths with path change conditions |
US7749068B2 (en) | 2000-10-11 | 2010-07-06 | Igt | Gaming device having a destination pursuit bonus scheme with advance and setback conditions |
US6494785B1 (en) | 2000-10-11 | 2002-12-17 | Igt | Gaming device having a destination pursuit bonus scheme with advance and setback conditions |
US6413161B1 (en) | 2000-10-11 | 2002-07-02 | Igt | Gaming device having apparatus and method for producing an award through award elimination or replacement |
US6585591B1 (en) | 2000-10-12 | 2003-07-01 | Igt | Gaming device having an element and element group selection and elimination bonus scheme |
US6659864B2 (en) | 2000-10-12 | 2003-12-09 | Igt | Gaming device having an unveiling award mechanical secondary display |
US6599192B1 (en) | 2000-10-16 | 2003-07-29 | Igt | Gaming device having risk evaluation bonus round |
US7371166B1 (en) | 2000-10-16 | 2008-05-13 | Igt | Gaming device having a multi-round bonus scheme wherein each round has a probability of success |
US6634943B1 (en) | 2000-10-16 | 2003-10-21 | Igt | Gaming device having related multi-game bonus scheme |
US6793575B2 (en) | 2000-11-10 | 2004-09-21 | Case Venture Management, Llc | Racing game |
US6612927B1 (en) | 2000-11-10 | 2003-09-02 | Case Venture Management, Llc | Multi-stage multi-bet game, gaming device and method |
US6769983B2 (en) | 2001-03-01 | 2004-08-03 | Igt | Bonus game |
US7690981B2 (en) | 2001-03-30 | 2010-04-06 | Igt | Gaming device having a player selection game |
US7794320B2 (en) | 2001-03-30 | 2010-09-14 | Igt | Gaming device having a plurality of symbol generators and accumulation game with multiple independent terminating conditions |
US6796899B2 (en) | 2001-03-30 | 2004-09-28 | Igt | Gaming device having a bonus scheme with multiple potential award sets |
US6648754B2 (en) | 2001-03-30 | 2003-11-18 | Igt | Gaming device having an offer and acceptance game with termination limit wherein the offer is picked by a player |
US7867074B2 (en) | 2001-03-30 | 2011-01-11 | Igt | Gaming device having a bonus scheme with multiple potential award sets |
DE10117261A1 (en) * | 2001-04-05 | 2002-10-10 | Atronic Int Gmbh | Coin-operated game device with a symbol game device for displaying symbols |
US6890257B2 (en) | 2001-04-19 | 2005-05-10 | Igt | Gaming device having offer/acceptance advance threshold and limit bonus scheme |
US8038522B2 (en) | 2001-05-16 | 2011-10-18 | Case Venture Management, Llc | Spin keno |
DE10208943A1 (en) * | 2001-05-29 | 2003-09-18 | Adp Gauselmann Gmbh | Procedure for determining a winning value at a jackpot |
JP4185265B2 (en) * | 2001-07-06 | 2008-11-26 | アルゼ株式会社 | GAME DEVICE AND GAME DEVICE CONTROL METHOD |
US6632140B2 (en) | 2001-07-16 | 2003-10-14 | King Show Games, Llc | System and method for providing repeated elimination bonus in gaming activities |
US7841936B2 (en) | 2001-07-16 | 2010-11-30 | Igt | System and method for presenting payouts in gaming systems |
JP4224229B2 (en) * | 2001-08-24 | 2009-02-12 | アルゼ株式会社 | GAME DEVICE AND GAME DEVICE CONTROL METHOD |
US6506118B1 (en) | 2001-08-24 | 2003-01-14 | Igt | Gaming device having improved award offer bonus scheme |
US7192349B2 (en) | 2001-08-31 | 2007-03-20 | Igt | Gaming device having multiple round bonus scheme with residual awards |
US6719632B2 (en) | 2001-08-31 | 2004-04-13 | Igt | Gaming device having an award offer and termination bonus scheme |
US6632141B2 (en) | 2001-08-31 | 2003-10-14 | Igt | Gaming device having an offer an acceptance selection bonus scheme with a terminator and an anti-terminator |
US6722983B2 (en) | 2001-09-21 | 2004-04-20 | Igt | Gaming device having multiple selectable changing awards |
US6582307B2 (en) | 2001-09-21 | 2003-06-24 | Igt | Gaming device having a selection-type bonus game that activates a mechanical device |
US20030060264A1 (en) * | 2001-09-21 | 2003-03-27 | Chilton Ward W. | Gaming device providing tournament entries |
US6958013B2 (en) | 2001-09-26 | 2005-10-25 | Igt | Gaming device having an accumulating award symbol |
US6634945B2 (en) | 2001-09-28 | 2003-10-21 | Igt | Gaming device having independent bonus reels |
US7018293B2 (en) | 2001-09-28 | 2006-03-28 | Case Venture Management, Llc | Game and gaming machine with operative theme having element linking logic organization |
US7901287B2 (en) | 2001-09-28 | 2011-03-08 | Igt | Gaming device having offer and acceptance game with a plurality of award pools, a reveal feature, and a modify feature |
US6942566B2 (en) | 2001-09-28 | 2005-09-13 | Igt | Gaming device having an improved offer/acceptance bonus scheme |
US6918589B2 (en) | 2001-10-25 | 2005-07-19 | INGENIO, Filiale de Loto-Québec Inc. | Winning scheme for a lottery type game |
US7040982B1 (en) | 2001-11-23 | 2006-05-09 | Igt | Financial trading game |
US6780111B2 (en) | 2001-11-30 | 2004-08-24 | Igt | Method, apparatus and system for perpetual bonus game |
US7413510B2 (en) | 2002-02-08 | 2008-08-19 | Igt | Gaming device having a related symbol selection game |
AU2003200419B2 (en) | 2002-02-08 | 2008-07-31 | Igt | Gaming Device Having a Pick Reduction Game |
US6942567B2 (en) | 2002-02-27 | 2005-09-13 | Igt | Gaming device having an offer and acceptance game with a player selection feature |
US7722451B2 (en) | 2002-02-28 | 2010-05-25 | Igt | Gaming device having improved offer and acceptance game with masked offers |
EP1488393A1 (en) * | 2002-03-28 | 2004-12-22 | Igt | Casino gaming apparatus with a bonus |
AU2003228617A1 (en) | 2002-04-18 | 2003-11-03 | Walker Digital, Llc | Method and apparatus for providing a bonus to a player based on a credit balance |
US7001273B2 (en) | 2002-05-31 | 2006-02-21 | Igt | Gaming device having offer and acceptance game with hidden offer |
US7485043B2 (en) | 2002-06-19 | 2009-02-03 | Igt | Elimination games for gaming machines |
US7198570B2 (en) | 2002-06-27 | 2007-04-03 | Igt | Gaming device having a bonus award wheel with a terminator |
JP2004049416A (en) * | 2002-07-17 | 2004-02-19 | Aruze Corp | Game machine and control process of game machine |
JP2004049408A (en) | 2002-07-17 | 2004-02-19 | Aruze Corp | Game machine and control process of game machine |
US6960134B2 (en) | 2002-09-12 | 2005-11-01 | Igt | Alternative bonus games associated with slot machine |
US7794317B2 (en) | 2002-09-12 | 2010-09-14 | Igt | Gaming device having award generation with multiple indicators and indicator determination device |
WO2004026417A2 (en) | 2002-09-18 | 2004-04-01 | Wagerworks, Inc. | Interactive streak game |
US7001278B2 (en) | 2002-10-11 | 2006-02-21 | Igt | Gaming device having apparent and final awards |
US7306518B2 (en) | 2002-12-20 | 2007-12-11 | Igt | Gaming device having an interactive sequence game with a multiple function multiplier |
US7819740B2 (en) | 2003-02-10 | 2010-10-26 | Igt | Gaming device having a plurality of paylines and different modifiers associated with the paylines |
GB0310924D0 (en) | 2003-05-13 | 2003-06-18 | Igt Uk Ltd | Entertainment machines |
US7338370B2 (en) | 2003-06-02 | 2008-03-04 | Igt | Gaming device having a graduated multiplier payout in a secondary game |
US7247092B2 (en) | 2003-06-09 | 2007-07-24 | Igt | Gaming device having a multiplier poker game |
US7794316B2 (en) | 2003-06-12 | 2010-09-14 | Igt | Gaming device having multiple offer and acceptance rounds |
JP2007529058A (en) | 2003-07-18 | 2007-10-18 | パルトロニクス オーストラレーシア ピーティーワイ リミテッド | Award apparatus and method |
US7354342B2 (en) | 2003-07-30 | 2008-04-08 | Igt | Gaming device having a multiple coordinate award distributor including award percentages |
US7708628B2 (en) | 2003-07-30 | 2010-05-04 | Igt | Gaming device having a multiple coordinate award distributor |
US7731582B2 (en) | 2003-09-08 | 2010-06-08 | Igt | Gaming device having an offer and acceptance game with multiple offers |
EP1665732B1 (en) | 2003-09-15 | 2009-11-11 | Igt | Player specific network |
US8002620B2 (en) | 2003-11-18 | 2011-08-23 | Igt | Gaming device providing an award based on a count of outcomes which meets a condition |
US7364091B2 (en) | 2003-12-19 | 2008-04-29 | Scientific Games International, Inc. | Embedded optical signatures in documents |
JP2005304745A (en) * | 2004-04-21 | 2005-11-04 | Aruze Corp | Game machine |
WO2005107912A1 (en) | 2004-05-10 | 2005-11-17 | Paltronics Australasia Pty Limited | A system and method for providing a plurality of games |
JP2007536025A (en) * | 2004-05-10 | 2007-12-13 | パルトロニクス オーストラレーシア ピーティーワイ リミテッド | Method and apparatus for providing a plurality of games |
CN1956754A (en) | 2004-05-10 | 2007-05-02 | 帕尔特罗尼科澳大拉西亚私人有限公司 | Method and apparatus for determining performance data in a gaming system |
EP1607917A1 (en) * | 2004-06-16 | 2005-12-21 | Aristocrat Technologies Australia Pty. Ltd. | Gaming machine with bonus games |
AU2005271582B2 (en) | 2004-08-03 | 2010-09-16 | Igt | Gaming method and device involving progressive wagers |
AU2005203384B2 (en) * | 2004-08-04 | 2008-03-06 | Universal Entertainment Corporation | Gaming machine |
US8021230B2 (en) | 2004-08-19 | 2011-09-20 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US8251791B2 (en) | 2004-08-19 | 2012-08-28 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
CA2576346C (en) | 2004-08-19 | 2017-12-12 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7892093B2 (en) | 2004-08-19 | 2011-02-22 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7963847B2 (en) | 2004-08-19 | 2011-06-21 | Igt | Gaming system having multiple gaming machines which provide bonus awards |
US7575514B2 (en) | 2004-08-20 | 2009-08-18 | Igt | Gaming device having a matrix and symbol generator |
US7749070B2 (en) | 2004-09-14 | 2010-07-06 | Igt | Gaming device having multiple selectable components that determine an award |
US7690982B2 (en) | 2004-09-21 | 2010-04-06 | Igt | Gaming device having free spin game with terminators and anti-terminators |
US7887409B2 (en) | 2004-09-29 | 2011-02-15 | Igt | Gaming device having game with player selections and award pools |
US7666089B2 (en) | 2004-09-30 | 2010-02-23 | Igt | Gaming device having accumulation game with changing selections |
US7575515B2 (en) | 2004-09-30 | 2009-08-18 | Igt | Gaming device having accumulation game with selection of terminator symbols |
GB2419017A (en) | 2004-10-01 | 2006-04-12 | Wms Gaming Inc | Gaming machine having a game outcome determined by group association |
US7874920B2 (en) | 2004-10-01 | 2011-01-25 | Vms Gaming Inc. | Wagering game with unilateral player selection for developing a group |
US7674174B2 (en) | 2004-10-18 | 2010-03-09 | Igt | Gaming device having one or more payline awards calculated as a function of the total wager |
AU2005302662B2 (en) | 2004-10-28 | 2010-12-16 | Scientific Games Holdings Limited | Lottery game played on a geometric figure using indicia with variable point values |
US7862421B2 (en) | 2004-12-06 | 2011-01-04 | Igt | Gaming device and method having increasing payline wager amounts |
US7419162B2 (en) | 2004-12-17 | 2008-09-02 | Igt | Gaming system with blackjack primary game and poker secondary game |
US7662038B2 (en) | 2005-01-07 | 2010-02-16 | Scientific Games International, Inc. | Multi-matrix lottery |
WO2006074423A2 (en) | 2005-01-07 | 2006-07-13 | Scientific Games International, Inc. | Lottery game utilizing nostalgic game themes |
CN101163527A (en) | 2005-01-11 | 2008-04-16 | 科学游戏程序国际有限公司 | On-line lottery game in which supplemental lottery-selected indicia are available for purchase |
US9105146B2 (en) | 2005-01-31 | 2015-08-11 | Igt | Central determination offer and acceptance game with multiplier |
US8262453B2 (en) | 2005-02-09 | 2012-09-11 | Scientific Games International, Inc. | Combination lottery and raffle game |
US8221210B2 (en) | 2005-03-08 | 2012-07-17 | Scientific Games International, Inc. | Lottery game having secondary game with multiplier and second payout |
US7874902B2 (en) | 2005-03-23 | 2011-01-25 | Scientific Games International. Inc. | Computer-implemented simulated card game |
CA2606078A1 (en) | 2005-04-27 | 2006-11-02 | Scientific Games Royalty Corporation | Game apparatus |
US7785188B2 (en) | 2005-04-27 | 2010-08-31 | Igt | Gaming device including a plurality of selectable positions and an outcome modifier |
US7654529B2 (en) | 2005-05-17 | 2010-02-02 | Scientific Games International, Inc. | Combination scratch ticket and on-line game ticket |
US7874904B2 (en) | 2005-08-17 | 2011-01-25 | Igt | Gaming device having a composite game with potential award-generating game or event and guaranteed award-generating game or event |
US20070045958A1 (en) | 2005-08-30 | 2007-03-01 | Rader Richard M | System and method for providing poker player tracking and bonus events |
US9640017B2 (en) | 2005-08-31 | 2017-05-02 | Igt | Gaming system and method employing rankings of outcomes from multiple gaming machines to determine awards |
US7828649B2 (en) | 2005-09-06 | 2010-11-09 | Igt | Gaming system and method for providing group play with divided bonus features |
US7597621B2 (en) | 2005-09-06 | 2009-10-06 | Igt | Gaming device having progressive awards and supplemental awards |
US7819745B2 (en) | 2005-09-06 | 2010-10-26 | Igt | Gaming system which provides multiple players multiple bonus awards |
US7753782B2 (en) | 2005-09-06 | 2010-07-13 | Igt | Gaming system and method for providing multiple players multiple bonus awards |
US7500913B2 (en) | 2005-09-06 | 2009-03-10 | Igt | Gaming system which provides multiple players multiple bonus awards |
US7841939B2 (en) | 2005-09-09 | 2010-11-30 | Igt | Server based gaming system having multiple progressive awards |
US8128491B2 (en) | 2005-09-09 | 2012-03-06 | Igt | Server based gaming system having multiple progressive awards |
US8137188B2 (en) | 2005-09-09 | 2012-03-20 | Igt | Server based gaming system having multiple progressive awards |
US7780520B2 (en) | 2006-03-15 | 2010-08-24 | Igt | Gaming device having multiple different types of progressive awards |
GB2452199A (en) | 2006-06-09 | 2009-02-25 | Igt Reno Nev | Progressive award selection in a wager game |
AU2007257940B2 (en) | 2006-06-09 | 2013-02-07 | Igt | Gaming System and Method for Enabling a Player to Select Progressive Awards to Try for and Chances of Winning Progressive Awards |
US7674178B2 (en) | 2006-06-09 | 2010-03-09 | Igt | Gaming system and method for enabling a player to select progressive awards to try for and chances of winning progressive awards |
WO2007146347A2 (en) | 2006-06-14 | 2007-12-21 | Wms Gaming Inc. | Wagering game with multiple viewpoint display feature |
US8070597B2 (en) | 2006-08-03 | 2011-12-06 | Igt | Gaming device and method having multiple progressive award levels and a secondary game for advancing through the progressive award levels |
US8012014B2 (en) | 2006-08-22 | 2011-09-06 | Igt | Gaming system having awards provided based on rate of play |
US8523665B2 (en) | 2006-10-11 | 2013-09-03 | Igt | Gaming system and method having multi-level mystery triggered progressive awards |
US8235801B2 (en) | 2006-10-30 | 2012-08-07 | Igt | Gaming system and method for providing enhanced player opportunities for depositing monetary amounts above a designated level |
US7914377B2 (en) | 2006-11-07 | 2011-03-29 | Igt | Gaming device with dynamic progressive and bonus architecture |
US20080108430A1 (en) | 2006-11-08 | 2008-05-08 | Igt | Gaming system and method which provides players an opportunity to win a progressive award |
US9047733B2 (en) | 2006-11-08 | 2015-06-02 | Igt | Gaming system and method for providing multiple level progressive awards with increased odds of winning higher level progressive awards |
US7846018B2 (en) | 2006-11-08 | 2010-12-07 | Igt | Gaming device and method having purchasable enhanced paytables |
US7963845B2 (en) | 2006-11-08 | 2011-06-21 | Igt | Gaming system and method with multiple progressive award levels and a skill based determination of providing one of the progressive award levels |
US8105149B2 (en) | 2006-11-10 | 2012-01-31 | Igt | Gaming system and method providing venue wide simultaneous player participation based bonus game |
US8353751B2 (en) | 2007-04-10 | 2013-01-15 | Igt | Gaming device and method for providing multiple-hand poker game |
US8137174B2 (en) | 2007-10-17 | 2012-03-20 | Igt | Gaming system, gaming device, and method providing multiple hand card game |
US8118662B2 (en) | 2007-10-23 | 2012-02-21 | Igt | Gaming system, gaming device and method for providing player selection of modifiers to game components |
US8262455B2 (en) | 2007-10-23 | 2012-09-11 | Igt | Gaming device and method for providing player selection of modifiers to game components |
US8444473B2 (en) | 2007-11-09 | 2013-05-21 | Igt | Gaming system, gaming device, and gaming method for shifting symbols from a staging area to a symbol matrix |
US8545321B2 (en) | 2007-11-09 | 2013-10-01 | Igt | Gaming system having user interface with uploading and downloading capability |
US7993191B2 (en) | 2008-03-10 | 2011-08-09 | Igt | Gaming system, gaming device and method for providing draw poker game |
US8105151B2 (en) | 2008-07-02 | 2012-01-31 | Igt | Gaming system, gaming device and method for providing cascading symbols with wild features |
US8790169B2 (en) | 2008-07-23 | 2014-07-29 | Igt | Gaming system, gaming device, and method for providing a cascading symbols game with wild symbols usable for a designated quantity of symbol generations |
US9646458B2 (en) | 2008-08-01 | 2017-05-09 | Igt | Gaming system, gaming device and method having secondary symbols associated with primary symbols |
US8376836B2 (en) | 2008-11-07 | 2013-02-19 | Igt | Server based gaming system and method for providing deferral of bonus events |
US8109824B2 (en) | 2008-11-11 | 2012-02-07 | Igt | Gaming system, gaming device and method providing accumulation game |
US8662986B2 (en) | 2008-11-13 | 2014-03-04 | Igt | Gaming system, gaming device, and method for providing a cascading symbols game having magnetic symbols and target symbols |
US8574059B2 (en) | 2008-11-14 | 2013-11-05 | Igt | Gaming system and method for providing a cascading symbol game including a plurality of independent reels which provide a stacked symbol functionality |
US8308549B2 (en) | 2008-11-14 | 2012-11-13 | Igt | Gaming system and method for adjusting the average expected payback associated with a play of a wagering game |
US8197335B2 (en) | 2008-11-14 | 2012-06-12 | Igt | Gaming system, gaming device, and method for enabling a current bet to be placed on a future play of a wagering game |
US8292720B2 (en) | 2009-05-29 | 2012-10-23 | Igt | Gaming system, gaming device and method providing competitive wagering games |
US9165433B2 (en) | 2009-11-10 | 2015-10-20 | Igt | Gaming system, gaming device, and method for providing a cascading symbol game including shifting symbols according to directional indicators |
US8968083B2 (en) | 2009-11-12 | 2015-03-03 | Igt | Gaming system and method for dynamically grouping gaming devices to provide progressive awards |
US8808080B2 (en) | 2010-05-14 | 2014-08-19 | Scientific Games International, Inc. | Grid-based lottery game and associated method |
US8460081B2 (en) | 2010-05-14 | 2013-06-11 | Scientific Games International, Inc. | Grid-based multi-lottery game and associated method |
US8323091B2 (en) | 2010-08-09 | 2012-12-04 | Igt | Gaming system, gaming device, and method for providing a cascading symbol game including shifting different determined symbols |
US8485901B2 (en) | 2011-07-21 | 2013-07-16 | Igt | Gaming system and method for providing a multi-dimensional symbol wagering game with rotating symbols |
US8357041B1 (en) | 2011-07-21 | 2013-01-22 | Igt | Gaming system and method for providing a multi-dimensional cascading symbols game with player selection of symbols |
US8414380B2 (en) | 2011-07-21 | 2013-04-09 | Igt | Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with three dimensional symbols |
US8366538B1 (en) | 2011-07-21 | 2013-02-05 | Igt | Gaming system, gaming device and method for providing a multiple dimension cascading symbols game |
US8430737B2 (en) | 2011-07-21 | 2013-04-30 | Igt | Gaming system and method providing multi-dimensional symbol wagering game |
US8371930B1 (en) | 2011-07-21 | 2013-02-12 | Igt | Gaming system, gaming device and method for providing a multiple dimension cascading symbols game with a time element |
US9449464B2 (en) | 2011-08-26 | 2016-09-20 | Igt | Gaming system, gaming device, and method providing a game having an obstacle board with falling symbols |
US8366532B1 (en) | 2011-09-21 | 2013-02-05 | Igt | Gaming system, gaming device, and method providing an obstacle board slot game |
US8366533B1 (en) | 2011-09-21 | 2013-02-05 | Igt | Gaming system, gaming device, and method providing an obstacle board slot game |
US8545312B2 (en) | 2011-09-22 | 2013-10-01 | Igt | Gaming system, gaming device, and method changing awards available to be won in pending plays of a game based on a quantity of concurrently pending plays of the game |
US8475265B2 (en) | 2011-09-28 | 2013-07-02 | Igt | Gaming system, gaming device, and method for providing a multiple player persistent game |
US8662980B2 (en) | 2011-09-28 | 2014-03-04 | Igt | Gaming system, gaming device, and method for providing a multiple player persistent game |
US8905831B2 (en) | 2011-09-28 | 2014-12-09 | Igt | Gaming system, gaming device, and method for providing a multiple player persistent game |
US9082257B2 (en) | 2011-09-30 | 2015-07-14 | Igt | Gaming system and method providing a community selection game providing bonus game selection |
US8608545B2 (en) | 2011-12-06 | 2013-12-17 | Igt | Gaming system, gaming device, and method providing a game including a cascading symbols feature causing one or more repositioned symbols to be wild symbols |
US8814661B2 (en) | 2011-12-20 | 2014-08-26 | Igt | Gaming machines having normal and hot modes |
US9005022B2 (en) | 2012-01-19 | 2015-04-14 | Igt | Gaming system, gaming device, and method for providing a cascading symbols game which builds layers of multiple dimension symbols |
US8882578B2 (en) | 2012-01-19 | 2014-11-11 | Igt | Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols |
US8512138B2 (en) | 2012-01-19 | 2013-08-20 | Igt | Gaming system, gaming device, and method for providing a cascading symbols game which reuses discarded symbols |
US8795063B2 (en) | 2012-03-27 | 2014-08-05 | Igt | Gaming system, gaming device, and method for providing a multiple player game |
US8708804B2 (en) | 2012-06-22 | 2014-04-29 | Igt | Gaming system and method providing a collection game including at least one customizable award collector |
US9224265B2 (en) | 2012-08-02 | 2015-12-29 | Igt | Gaming system and method for providing an offer and acceptance game |
US10607448B2 (en) | 2012-09-27 | 2020-03-31 | Igt | Gaming system and method for providing a cascading multiple sided symbol game |
US9412239B2 (en) | 2013-02-01 | 2016-08-09 | Novomatic Ag | Gaming machine including win chains |
US8905833B2 (en) | 2013-03-06 | 2014-12-09 | Igt | Gaming system and method for providing a matching symbols game |
US8808083B1 (en) | 2013-03-13 | 2014-08-19 | Igt | Gaming system and method for providing a multiple round offer and acceptance game |
US9978221B2 (en) | 2013-03-22 | 2018-05-22 | Igt | Gaming system and method for providing a multiple dimension symbol game with expanding wild symbols |
US10755529B2 (en) | 2014-09-24 | 2020-08-25 | Igt | Gaming system and method providing a video poker game with modifiers |
US10157520B2 (en) | 2014-09-29 | 2018-12-18 | Igt | Gaming system and method for providing a multiple level selection game |
Family Cites Families (8)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
GB1129607A (en) * | 1966-09-27 | 1968-10-09 | Jack Lennard | Improvements in or relating to gaming machines |
US4095795A (en) | 1974-06-24 | 1978-06-20 | Saxton James C | Amusement apparatus and method |
GB2084371B (en) * | 1980-09-30 | 1984-01-25 | Bally Mfg Corp | Gaming apparatus |
US4448419A (en) | 1982-02-24 | 1984-05-15 | Telnaes Inge S | Electronic gaming device utilizing a random number generator for selecting the reel stop positions |
GB2153572B (en) * | 1983-12-19 | 1987-07-01 | Thomas Limited Arthur Edward | Gaming machine |
GB8518678D0 (en) * | 1985-07-24 | 1985-08-29 | Bell Fruit Mfg Co Ltd | Gaming & amusement machines |
DE3638099C2 (en) * | 1986-11-07 | 1994-04-28 | Nsm Ag | Coin operated game machine |
US5456465A (en) | 1994-05-20 | 1995-10-10 | Wms Gaming Inc. | Method for determining payoffs in reel-type slot machines |
-
1997
- 1997-04-23 US US08/835,840 patent/US20010009865A1/en not_active Abandoned
-
1998
- 1998-03-27 EP EP98302349A patent/EP0874337A1/en not_active Withdrawn
- 1998-03-31 CA CA002233836A patent/CA2233836A1/en not_active Abandoned
- 1998-04-20 ZA ZA983291A patent/ZA983291B/en unknown
- 1998-04-23 AU AU63553/98A patent/AU6355398A/en not_active Abandoned
Cited By (261)
Publication number | Priority date | Publication date | Assignee | Title |
---|---|---|---|---|
US8360857B2 (en) * | 1997-06-23 | 2013-01-29 | Igt | Systems, methods and apparatus for facilitating a flat rate play session on a gaming device and example player interfaces to facilitate such |
US8636586B2 (en) * | 1997-07-08 | 2014-01-28 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US8663000B2 (en) | 1997-07-08 | 2014-03-04 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US9704339B2 (en) * | 1997-07-08 | 2017-07-11 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US9412241B2 (en) * | 1997-07-08 | 2016-08-09 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US20120094736A1 (en) * | 1997-07-08 | 2012-04-19 | Scott Olive | Slot machine game and system with improved jackpot feature |
US20140135099A1 (en) * | 1997-07-08 | 2014-05-15 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US9558631B2 (en) * | 1997-07-08 | 2017-01-31 | Aristocrat Technologies Australia Pty Limited | Slot machine game and system with improved jackpot feature |
US7032901B2 (en) * | 1997-12-23 | 2006-04-25 | Mikohn Gaming Corporation | Poker dice casino game method of play |
US7883406B2 (en) * | 1998-03-06 | 2011-02-08 | Igt | Gaming machines with bonusing |
US20040097286A1 (en) * | 1998-03-06 | 2004-05-20 | Olaf Vancura | Gaming machines with bonusing |
US7942737B2 (en) * | 2000-09-07 | 2011-05-17 | Igt | Gaming device having a game with multiple selections and progressive game incrementation |
US20070060271A1 (en) * | 2000-09-07 | 2007-03-15 | Igt | Gaming device having a game with multiple selections and progressive game incrementation |
US8210937B2 (en) | 2000-09-07 | 2012-07-03 | Igt | Gaming device having a game with multiple selections and progressive game incrementation |
US8678918B2 (en) | 2000-09-07 | 2014-03-25 | Igt | Gaming device having a game with multiple selections and progressive award incrementation |
US8147323B2 (en) * | 2000-10-04 | 2012-04-03 | Wms Gaming Inc. | Gaming machine with visual and audio indicia changed over time |
US20110207521A1 (en) * | 2000-10-04 | 2011-08-25 | Wms Gaming Inc. | Gaming Machine With Visual And Audio Indicia Changed Over Time |
US8313371B1 (en) | 2000-12-20 | 2012-11-20 | Bally Gaming, Inc. | Method and apparatus for awarding component prizes in a gaming environment |
US8317601B1 (en) | 2000-12-20 | 2012-11-27 | Bally Gaming, Inc. | Bonus game points in a gaming environment |
US8062125B2 (en) | 2000-12-20 | 2011-11-22 | Bally Gaming, Inc. | High granularity promotion-based awards and use in gaming environments |
US20100151936A1 (en) * | 2000-12-20 | 2010-06-17 | Bally Gaming, Inc. | High granularity promotion-based awards and use in gaming environments |
US8562428B2 (en) | 2000-12-20 | 2013-10-22 | Bally Gaming, Inc. | Method and apparatus for awarding component prizes in a gaming environment |
US9082259B2 (en) | 2000-12-20 | 2015-07-14 | Bally Gaming, Inc. | Enhanced game play awards and use in gaming environments |
US8469802B2 (en) | 2000-12-20 | 2013-06-25 | Bally Gaming, Inc. | Enhanced game play awards and use in gaming environments |
US8021224B2 (en) * | 2001-05-09 | 2011-09-20 | Howard Marks | Slot machine game having a plurality of ways for a user to obtain enhanced payouts based on consecutive winning combinations |
US20030027626A1 (en) * | 2001-05-09 | 2003-02-06 | Howard Marks | Slot machine game having a plurality of ways for a user to obtain enhanced payouts based on consecutive winning combinations |
US7066814B2 (en) | 2001-09-21 | 2006-06-27 | Igt | Gaming device having regenerating multiple award opportunities |
US7731584B2 (en) | 2001-09-21 | 2010-06-08 | Igt | Gaming device having regenerating multiple award opportunities |
US20030060272A1 (en) * | 2001-09-21 | 2003-03-27 | Paulina Glavich | Gaming device having regenerating multiple award opportunities |
US20060246989A1 (en) * | 2001-09-21 | 2006-11-02 | Igt | Gaming device having regenerating multiple award opportunities |
US7927206B2 (en) | 2001-10-15 | 2011-04-19 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US7789747B2 (en) | 2001-10-15 | 2010-09-07 | Igt | Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulator |
US8753190B2 (en) * | 2001-10-15 | 2014-06-17 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US9449471B2 (en) * | 2001-10-15 | 2016-09-20 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US20140256404A1 (en) * | 2001-10-15 | 2014-09-11 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US9799168B2 (en) * | 2001-10-15 | 2017-10-24 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US20110124395A1 (en) * | 2001-10-15 | 2011-05-26 | Itg | Gaming device having a re-triggering symbol bonus scheme |
US20050075163A1 (en) * | 2001-10-15 | 2005-04-07 | Cuddy Ryan W. | Gaming device having a re-triggering symbol bonus scheme with a bonus symbol accumulation and player selection of accumulation total |
US20170004682A1 (en) * | 2001-10-15 | 2017-01-05 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US8246444B2 (en) | 2001-10-15 | 2012-08-21 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US20050233801A1 (en) * | 2001-10-15 | 2005-10-20 | Baerlocher Anthony J | Gaming device having a re-triggering symbol bonus scheme |
US20120289310A1 (en) * | 2001-10-15 | 2012-11-15 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US7331867B2 (en) | 2001-10-15 | 2008-02-19 | Igt | Gaming device having a re-triggering symbol bonus scheme |
US8727862B2 (en) | 2001-12-17 | 2014-05-20 | Igt | Multiple reel roulette game |
US9230394B2 (en) | 2001-12-17 | 2016-01-05 | Igt | Multiple reel roulette game |
US7901280B2 (en) | 2001-12-17 | 2011-03-08 | Igt | Multiple reel roulette game |
US8647194B2 (en) | 2002-02-28 | 2014-02-11 | Igt | Gaming device having free game bonus with a changing multiplier |
US8702489B2 (en) | 2002-02-28 | 2014-04-22 | Igt | Gaming device having a multi-function free game bonus |
US8029358B2 (en) | 2002-02-28 | 2011-10-04 | Igt | Gaming device having free game bonus with a changing multiplier |
US8272946B2 (en) | 2002-02-28 | 2012-09-25 | Igt | Gaming device having a multi-function free game bonus |
US20040087359A1 (en) * | 2002-02-28 | 2004-05-06 | Cuddy Ryan W. | Gaming device having a multi-function free game bonus |
US20080200237A1 (en) * | 2002-02-28 | 2008-08-21 | Igt | Gaming device having a multi-function free game bonus |
US7258611B2 (en) | 2002-02-28 | 2007-08-21 | Igt | Gaming device having free game bonus with a changing multiplier |
US7381134B2 (en) | 2002-02-28 | 2008-06-03 | Igt | Gaming device having a multi-function free game bonus |
US8460094B2 (en) | 2002-02-28 | 2013-06-11 | Igt | Gaming device having free game bonus with a changing multiplier |
US9792776B2 (en) | 2002-02-28 | 2017-10-17 | Igt | Gaming device having free game bonus with a changing multiplier |
US20030162585A1 (en) * | 2002-02-28 | 2003-08-28 | Bigelow Robert F. | Gaming device having free game bonus with a changing multiplier |
US7247091B2 (en) * | 2002-03-04 | 2007-07-24 | Moody Ernest W | Video poker games |
US20030166411A1 (en) * | 2002-03-04 | 2003-09-04 | Moody Ernest W. | Video poker games |
US20030236115A1 (en) * | 2002-06-24 | 2003-12-25 | John Chamberlain | Gaming apparatus with a consecutive wins multiplier |
US7235011B2 (en) | 2002-09-06 | 2007-06-26 | Igt | Gaming device having a bonus game with multiple player selectable award opportunities |
US20070010316A1 (en) * | 2002-09-11 | 2007-01-11 | Igt | Gaming device having a free spin game |
US20060199637A1 (en) * | 2002-09-11 | 2006-09-07 | Igt | Gaming device having a probability enhancing trigger symbol |
US20040048652A1 (en) * | 2002-09-11 | 2004-03-11 | Ching Erick T. | Gaming device having a probability enhancing trigger symbol |
US7666083B2 (en) | 2002-09-11 | 2010-02-23 | Igt | Gaming device having a free spin game including an accumulated modifier |
US7857695B2 (en) | 2002-09-11 | 2010-12-28 | Igt | Gaming device including a game having a wild symbol related award |
US20040072612A1 (en) * | 2002-09-11 | 2004-04-15 | Paulina Rodgers | Gaming device including a game having a wild symbol related award |
US7682246B2 (en) | 2002-09-11 | 2010-03-23 | Igt | Gaming device and method having free activation mode and free activation mode with free activation retrigger |
US20040137982A1 (en) * | 2002-09-11 | 2004-07-15 | Cuddy Ryan W. | Gaming device having a probability-enhancing trigger symbol |
US20050070354A1 (en) * | 2002-09-11 | 2005-03-31 | Baerlocher Anthony J. | Gaming device having a free spin game |
US20060068885A1 (en) * | 2002-09-11 | 2006-03-30 | Cregan Karen M | Gaming device and method having free activation mode and free activation mode with free activation retrigger |
US7690987B2 (en) | 2002-09-11 | 2010-04-06 | Igt | Gaming device having a free spin game |
US7690986B2 (en) | 2002-09-11 | 2010-04-06 | Igt | Gaming device having a probability enhancing trigger symbol |
US8007357B2 (en) | 2002-09-11 | 2011-08-30 | Igt | Gaming device having a probability-enhancing trigger symbol |
US7850521B2 (en) | 2002-09-11 | 2010-12-14 | Igt | Gaming device including a game having a wild symbol related award |
US20060199636A1 (en) * | 2002-09-11 | 2006-09-07 | Igt | Gaming device having a probability enhancing trigger symbol |
US9396616B2 (en) | 2002-09-11 | 2016-07-19 | Igt | Gaming device having a free spin game |
US20070004489A1 (en) * | 2002-09-11 | 2007-01-04 | Igt | Gaming device including a game having a wild symbol related award |
US20070021188A1 (en) * | 2002-09-11 | 2007-01-25 | Igt | Gaming device including a game having a wild symbol related award |
US20070060294A1 (en) * | 2002-09-11 | 2007-03-15 | Igt | Gaming device having a probability-enhancing trigger symbol |
US8562407B2 (en) | 2002-09-11 | 2013-10-22 | Igt | Gaming device having a free spin game |
US7775874B2 (en) | 2002-09-11 | 2010-08-17 | Igt | Gaming device having a probability enhancing trigger symbol |
US20090131147A1 (en) * | 2002-09-11 | 2009-05-21 | Igt | Gaming device having a free spin game |
US20070060300A1 (en) * | 2002-09-12 | 2007-03-15 | Igt | Gaming device including a game having a player selected function based on symbols in a free spins game |
US20070087809A1 (en) * | 2002-09-12 | 2007-04-19 | Igt | Gaming device including a game having a player selected function based on symbols in a free spins game |
US7824263B2 (en) | 2002-09-12 | 2010-11-02 | Igt | Gaming device including a game having a player selected function based on symbols in a free spins game |
US20040053672A1 (en) * | 2002-09-12 | 2004-03-18 | Baerlocher Anthony J. | Gaming device including a game having a player selected function based on symbols in a free spins game |
US20130172078A1 (en) * | 2002-09-16 | 2013-07-04 | Igt, A Nevada Corporation | System controlled player-related bonuses in gaming machines |
US9320970B2 (en) * | 2002-09-16 | 2016-04-26 | Igt | System controlled player-related bonuses in gaming machines |
US20060142077A1 (en) * | 2002-12-20 | 2006-06-29 | Miles Michael J | Entertainment machines |
US8177620B2 (en) | 2002-12-20 | 2012-05-15 | Igt | Gaming device having a modifier activator |
US8496521B2 (en) | 2003-06-06 | 2013-07-30 | Igt | Gaming system and method having wager allocation |
US8721430B2 (en) | 2003-06-06 | 2014-05-13 | Igt | Gaming system and method having wager allocation |
US8066564B2 (en) | 2003-06-06 | 2011-11-29 | Igt | Gaming system and method having wager allocation |
US8360852B2 (en) | 2003-06-06 | 2013-01-29 | Igt | Gaming system and method having wager allocation |
US7862420B2 (en) * | 2003-08-20 | 2011-01-04 | Igt | Gaming device having a symbol accumulation game with a physical prize |
US20050043082A1 (en) * | 2003-08-20 | 2005-02-24 | Peterson Lance R. | Gaming device having a symbol accumulation game with a physical prize |
US9129492B2 (en) | 2004-01-02 | 2015-09-08 | Igt | Gaming system including wild symbols |
US9679434B2 (en) | 2004-01-02 | 2017-06-13 | Igt | Gaming system including wild symbols |
US9412226B2 (en) | 2004-01-02 | 2016-08-09 | Igt | Gaming system including wild symbols |
US7704137B2 (en) * | 2004-01-20 | 2010-04-27 | Wms Gaming Inc. | Gaming machine with feature triggering scheme |
US20050159211A1 (en) * | 2004-01-20 | 2005-07-21 | Englman Allon G. | Gaming machine with feature triggering scheme |
US9558609B2 (en) | 2004-01-28 | 2017-01-31 | Igt | Gaming system and method having a partial selectable symbol matrix |
US10223861B2 (en) | 2004-01-28 | 2019-03-05 | Igt | Gaming system and method having a partial selectable symbol matrix |
US9286746B2 (en) | 2004-01-28 | 2016-03-15 | Igt | Gaming system and method having a partial selectable symbol matrix |
US8221206B2 (en) | 2004-01-28 | 2012-07-17 | Igt | Gaming device having a partial selectable symbol matrix |
US10109147B2 (en) | 2004-01-28 | 2018-10-23 | Igt | Gaming system and method having a partial selectable symbol matrix |
US7828294B2 (en) | 2004-02-23 | 2010-11-09 | Igt | Gaming system having a dice-based game with a plurality of wager areas |
US7533885B2 (en) * | 2004-02-23 | 2009-05-19 | Igt | Gaming device having a rotor-based game with a bonus opportunity |
US8152171B2 (en) | 2004-02-23 | 2012-04-10 | Igt | Gaming device having a wheel-based game |
US7674172B2 (en) | 2004-02-23 | 2010-03-09 | Igt | Gaming device having a wheel-based game |
US20060058097A1 (en) * | 2004-09-10 | 2006-03-16 | Bradley Berman | Replacement reel gaming device and method |
US10026256B2 (en) | 2004-09-10 | 2018-07-17 | Igt | Replacement reel gaming device and method |
US7950994B2 (en) | 2004-09-10 | 2011-05-31 | Igt | Replacement reel gaming device and method |
US8529333B2 (en) | 2004-09-10 | 2013-09-10 | Igt | Replacement reel gaming device and method |
US9262893B2 (en) | 2004-09-10 | 2016-02-16 | Igt | Replacement reel gaming device and method |
US7749063B2 (en) | 2004-09-29 | 2010-07-06 | Igt | Gaming device having free spin mode with symbol elimination |
US8251798B2 (en) | 2004-09-29 | 2012-08-28 | Igt | Gaming device having free spin mode with symbol elimination |
US8668567B2 (en) | 2004-09-29 | 2014-03-11 | Igt | Gaming device having free spin mode with symbol elimination |
US20110130193A1 (en) * | 2004-09-29 | 2011-06-02 | Igt | Gaming Device Having Free Spin Mode with Symbol Elimination |
US8257163B2 (en) | 2004-10-01 | 2012-09-04 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US20090170592A1 (en) * | 2004-10-01 | 2009-07-02 | Igt | Gaming device with changing wild symbols |
US8795068B2 (en) | 2004-10-01 | 2014-08-05 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US20080113761A1 (en) * | 2004-10-01 | 2008-05-15 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US8562410B2 (en) | 2004-10-01 | 2013-10-22 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US8241108B2 (en) | 2004-10-01 | 2012-08-14 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US20060073876A1 (en) * | 2004-10-01 | 2006-04-06 | Cuddy Ryan W | Gaming device with changing wild symbols |
US7993195B2 (en) | 2004-10-01 | 2011-08-09 | Igt | Gaming device having sequential activations of a game and replay of previous activations of the game |
US20060084486A1 (en) * | 2004-10-01 | 2006-04-20 | Belger Matthew E | Gaming device having sequential activations of a game and replay of previous activations of the game |
US8113943B2 (en) | 2004-10-01 | 2012-02-14 | Igt | Gaming device with changing wild symbols |
US8562417B2 (en) * | 2004-10-04 | 2013-10-22 | Bally Gaming, Inc. | Embedded reel games with progressives |
US7727069B1 (en) * | 2004-10-04 | 2010-06-01 | Bally Gaming, Inc. | Embedded reel games with progressives |
US8480489B2 (en) * | 2004-10-04 | 2013-07-09 | Bally Gaming, Inc. | Embedded reel games with progressives |
US8734252B2 (en) * | 2004-10-04 | 2014-05-27 | Bally Gaming, Inc. | Portable gaming device having embedded reel games with progressives |
US20080161098A1 (en) * | 2004-10-04 | 2008-07-03 | Bally Gaming, Inc. | Embedded reel games with progressives |
US8376847B1 (en) * | 2004-10-04 | 2013-02-19 | Bally Gaming, Inc. | Embedded reel games with progressives |
US8622829B2 (en) * | 2004-10-04 | 2014-01-07 | Bally Gaming, Inc. | Portable gaming device |
US20130244753A1 (en) * | 2004-10-04 | 2013-09-19 | Bally Gaming, Inc. | Portable Gaming Device |
US20080171589A1 (en) * | 2004-10-04 | 2008-07-17 | Bally Gaming, Inc. | Embedded reel games with progressives |
US7887414B2 (en) | 2004-11-12 | 2011-02-15 | Igt | Budget-defined flat rate play contract parameters |
US20060232003A1 (en) * | 2004-11-12 | 2006-10-19 | Walker Jay S | Budget-defined flat rate play contract parameters |
US20060229127A1 (en) * | 2004-11-12 | 2006-10-12 | Walker Jay S | Budget-defined flat rate play contract parameters |
US7914374B2 (en) | 2004-11-12 | 2011-03-29 | Walker Digital, Llc | Budget-defined flat rate play contract parameters |
US8376829B2 (en) | 2005-01-14 | 2013-02-19 | Etasse Limited | Slot machine game with respin feature which identifies potential wins |
US20060178198A1 (en) * | 2005-02-08 | 2006-08-10 | Dustin L. Fasbendert | Gaming method and apparatus offering awards less than the wager amount |
US20070060290A1 (en) * | 2005-09-13 | 2007-03-15 | Watkins Brian A | Method and apparatus for presenting bingo gaming results using multiple prize distributions |
US20100105463A1 (en) * | 2005-09-13 | 2010-04-29 | Multimedia Games, Inc. | System and apparatus for presenting gaming results using multiple prize distributions |
US7938720B2 (en) * | 2005-09-13 | 2011-05-10 | Multimedia Games, Inc. | Method and apparatus for presenting bingo gaming results using multiple prize distributions |
US20080176636A1 (en) * | 2005-09-22 | 2008-07-24 | Bally Gaming, Inc. | Embedded reel games with progressives |
US20070105615A1 (en) * | 2005-11-07 | 2007-05-10 | Multimedia Games, Inc. | Networked gaming system with secondary bonus game |
US8029349B2 (en) * | 2005-11-07 | 2011-10-04 | Multimedia Games, Inc. | Networked gaming system with secondary bonus game |
US9311784B2 (en) | 2005-12-08 | 2016-04-12 | Igt | Systems and methods for post-play gaming benefits |
US10332355B2 (en) | 2005-12-08 | 2019-06-25 | Igt | Systems and methods for post-play gaming benefits |
US8814669B2 (en) | 2005-12-08 | 2014-08-26 | Igt | Systems and methods for post-play gaming benefits |
US20160371933A1 (en) * | 2005-12-09 | 2016-12-22 | Igt | Rotor-based gaming device having a secondary award system |
US7708630B2 (en) | 2005-12-09 | 2010-05-04 | Igt | Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays |
US9437079B2 (en) | 2005-12-09 | 2016-09-06 | Igt | Rotor-based gaming device having a secondary award system |
US8221214B2 (en) | 2005-12-09 | 2012-07-17 | Igt | Rotor-based gaming device having a secondary award system |
US8177234B2 (en) | 2005-12-09 | 2012-05-15 | Igt | Rotor-based gaming device having a system for changing the quantity of potential game outcomes for subsequent plays |
US9911281B2 (en) * | 2005-12-09 | 2018-03-06 | Igt | Rotor-based gaming device having a secondary award system |
US8342941B2 (en) | 2005-12-09 | 2013-01-01 | Igt | Rotor-based gaming device having a secondary award system |
US20070225061A1 (en) * | 2006-03-27 | 2007-09-27 | Konami Gaming Incorporated | Slot machine capable of changing game rules |
US8070583B2 (en) | 2006-06-13 | 2011-12-06 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US7787972B2 (en) | 2006-06-13 | 2010-08-31 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US7689302B2 (en) | 2006-06-13 | 2010-03-30 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US7684882B2 (en) | 2006-06-13 | 2010-03-23 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US7684874B2 (en) | 2006-06-13 | 2010-03-23 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US10373442B2 (en) | 2006-06-13 | 2019-08-06 | Igt | Server based gaming system and method for selectively providing one or more different tournaments |
US8246443B2 (en) | 2006-09-08 | 2012-08-21 | Igt | Gaming system having a plurality of simultaneously played wagering games that may trigger a plurality of free games which may be played simultaneously with the wagering games |
US7758416B2 (en) | 2006-09-08 | 2010-07-20 | Igt | Gaming system having a plurality of simultaneously played wagering games that may trigger a plurality of free games which may be played simultaneously with the wagering games |
US20080076513A1 (en) * | 2006-09-25 | 2008-03-27 | Barbara Esses | Slot Machine Game with Additional Award Indicator |
US8690664B2 (en) | 2006-09-25 | 2014-04-08 | Etasse Limited | Slot machine game with additional award indicator |
US9165419B2 (en) | 2006-10-23 | 2015-10-20 | Etasse Limited | Slot machine bonus game providing awards for manual dexterity |
US20080113751A1 (en) * | 2006-10-24 | 2008-05-15 | Aruze Corp. | Slot machine and playing method of slot machine |
US20080153570A1 (en) * | 2006-11-06 | 2008-06-26 | Barbara Esses | Slot machine bonus round with skill level choice |
US8137179B2 (en) | 2006-11-08 | 2012-03-20 | Igt | Gaming device having expanding and rolling wild symbols |
US8277307B2 (en) | 2006-11-08 | 2012-10-02 | Igt | Gaming device having expanding and rolling wild symbols |
US20130095917A1 (en) * | 2006-11-09 | 2013-04-18 | Wms Gaming Inc. | Wagering Game With Triggering Feature For Special Event |
US8951114B2 (en) * | 2006-11-09 | 2015-02-10 | Wms Gaming Inc. | Wagering game with triggering feature for special event |
US9514606B2 (en) * | 2006-11-10 | 2016-12-06 | Bally Gaming, Inc. | Wagering game with mystery bonus triggers |
US8337292B2 (en) | 2006-11-10 | 2012-12-25 | Etasse Limited | Slot machine game with side wager on reel order |
US8033903B2 (en) | 2006-11-10 | 2011-10-11 | Igt | Gaming system and method having progressive free games |
US8491390B2 (en) | 2006-11-10 | 2013-07-23 | Igt | Gaming system and method having progressive free games |
US20100048293A1 (en) * | 2006-11-10 | 2010-02-25 | Wms Gaming Inc. | Wagering game with mystery bonus triggers |
US8696437B2 (en) | 2007-07-30 | 2014-04-15 | Wms Gaming Inc. | Gaming system having bonus booster features |
US20100227666A1 (en) * | 2007-07-30 | 2010-09-09 | Wms Gaming Inc. | Gaming system having bonus booster features |
WO2009017590A2 (en) * | 2007-07-30 | 2009-02-05 | Wms Gaming Inc. | Gaming system having bonus booster features |
WO2009017590A3 (en) * | 2007-07-30 | 2009-12-30 | Wms Gaming Inc. | Gaming system having bonus booster features |
US20090075718A1 (en) * | 2007-09-13 | 2009-03-19 | Aruze Corp. | Slot Machine Having A Bonus Game |
US20090082089A1 (en) * | 2007-09-21 | 2009-03-26 | Aruze Corp. | Slot Machine Displaying Rendered Effects Based On Proportion Of Payout Amount To Bet Amount |
US8684816B2 (en) * | 2007-09-21 | 2014-04-01 | Universal Entertainment Corporation | Slot machine displaying rendered effects based on proportion of payout amount to bet amount |
US20090117983A1 (en) * | 2007-09-27 | 2009-05-07 | Aristocrat Technologies Australia Pty Limited | Gaming Apparatus and Method Including Oversized Symbols |
US9767636B2 (en) * | 2007-09-27 | 2017-09-19 | Aristocrat Technologies Australia Pty Limited | Gaming apparatus and method including oversized symbols |
US8231456B2 (en) | 2007-10-17 | 2012-07-31 | Igt | Gaming device and method providing side bet for winning free activations |
US8702493B2 (en) | 2007-11-09 | 2014-04-22 | Etasse Limited | Slot machine game with award based on another machine |
US8277305B2 (en) | 2007-11-09 | 2012-10-02 | Igt | Gaming device and method for providing a free spin game with payline multipliers |
US20090124328A1 (en) * | 2007-11-09 | 2009-05-14 | Alvaro Nores | Slot Machine Game with Award Based on Another Machine |
US8740691B2 (en) | 2007-11-09 | 2014-06-03 | Igt | Gaming device and method for providing a free spin game with payline multipliers |
US8419525B2 (en) | 2007-11-09 | 2013-04-16 | Igt | Gaming device and method for providing a free spin game with payline multipliers |
AU2012201004B2 (en) * | 2007-12-14 | 2015-06-18 | Aristocrat Technologies Australia Pty Limited | A gaming system and a method of gaming |
US20090227332A1 (en) * | 2008-03-05 | 2009-09-10 | Aruze Corp. | Gaming machine that performs rearranging of identical symbols consecutively in predetermined direction from display position of special symbol |
US20090227331A1 (en) * | 2008-03-06 | 2009-09-10 | Aruze Corp. | Gaming machine performing another action to further determine an award if a specified symbol is displayed in a predetermined area |
US9520031B2 (en) | 2008-07-07 | 2016-12-13 | Etasse Limited | Slot machine game with symbol lock-in |
US8496519B2 (en) | 2008-07-30 | 2013-07-30 | Igt | Gaming system and method for providing a bonus event triggered by a continuous communal game |
US9189924B2 (en) | 2008-07-30 | 2015-11-17 | Igt | Gaming system and method for providing a bonus event triggered by a continuous communal game |
US10147262B2 (en) | 2008-07-30 | 2018-12-04 | Igt | Gaming system and method for providing a bonus event triggered by a continuous communal game |
US8979641B2 (en) | 2008-08-14 | 2015-03-17 | Igt | Gaming system and method providing an award for designated losing conditions |
US8177633B2 (en) | 2008-08-14 | 2012-05-15 | Igt | Gaming system and method providing an award for designated losing conditions |
US20100041468A1 (en) * | 2008-08-14 | 2010-02-18 | Igt | Gaming system and method providing an award for designated losing conditions |
US8574067B2 (en) | 2008-08-14 | 2013-11-05 | Igt | Gaming system and method providing an award for designated losing conditions |
US8113942B2 (en) | 2008-11-11 | 2012-02-14 | Igt | Gaming system and method having a bonus sequence with available symbols determined in a base game |
US8408990B2 (en) | 2008-11-14 | 2013-04-02 | Igt | Gaming system, gaming device, and method for providing benefit in a future play of a wagering game |
US9514270B2 (en) | 2008-11-14 | 2016-12-06 | Igt | Gaming system, gaming device, and method for providing benefit in a future play of a wagering game |
US9361754B2 (en) | 2009-08-31 | 2016-06-07 | Igt | Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players |
US8419546B2 (en) | 2009-08-31 | 2013-04-16 | Igt | Gaming system and method for selectively providing an elimination tournament that funds an award through expected values of unplayed tournament games of eliminated players |
US9111421B2 (en) * | 2009-11-16 | 2015-08-18 | Bally Gaming, Inc. | Wagering game with hot pick bonus |
US20120034966A1 (en) * | 2009-11-16 | 2012-02-09 | Bally Gaming, Inc. | Wagering Game with Hot Pick Bonus |
US8795056B2 (en) * | 2010-11-10 | 2014-08-05 | Universal Entertainment Corporation | Gaming machine running common game |
US9214061B2 (en) | 2010-11-10 | 2015-12-15 | Universal Entertainment Corporation | Gaming machine running common game |
US20120115613A1 (en) * | 2010-11-10 | 2012-05-10 | Aruze Gaming America, Inc. | Gaming machine running common game |
US20220392298A1 (en) * | 2010-12-29 | 2022-12-08 | Acres Technology | Means for enhancing game play of gaming device |
US8562419B2 (en) | 2011-06-30 | 2013-10-22 | Igt | Gaming system, device, and method providing a multiple streak game |
US8986104B2 (en) | 2011-06-30 | 2015-03-24 | Igt | Gaming system, device, and method providing a multiple streak game |
US9005004B2 (en) | 2011-09-02 | 2015-04-14 | Igt | Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game |
US8986106B2 (en) | 2011-09-02 | 2015-03-24 | Igt | Gaming system, gaming device, and method providing selectable different roulette wheels for play of roulette game |
US20130079104A1 (en) * | 2011-09-22 | 2013-03-28 | Konami Gaming, Inc. | Gaming system and method of providing an electronic game with varying volatility |
US8684818B2 (en) | 2012-02-14 | 2014-04-01 | Igt | Gaming system, gaming device, and method for providing a replay of previously played games |
US11113924B2 (en) | 2012-03-12 | 2021-09-07 | Igt | Gaming device having extending wild symbols |
US11587391B2 (en) | 2012-03-12 | 2023-02-21 | Igt | Gaming device having extending wild symbols |
US11749055B2 (en) | 2012-03-12 | 2023-09-05 | Igt | Gaming device having extending wild symbols |
US9293014B2 (en) | 2012-03-12 | 2016-03-22 | Igt | Gaming device having persistently extending wild symbols |
US20130267312A1 (en) * | 2012-04-06 | 2013-10-10 | Wms Gaming, Inc. | Ordered loading of wagering game assets into memory |
US9514601B2 (en) | 2012-09-06 | 2016-12-06 | Igt | Gaming system and method for providing a streaming symbols game |
US9214067B2 (en) | 2012-09-06 | 2015-12-15 | Igt | Gaming system and method for providing a streaming symbols game |
US9039512B2 (en) | 2012-09-27 | 2015-05-26 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9881459B2 (en) | 2012-09-27 | 2018-01-30 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US8992301B2 (en) | 2012-09-27 | 2015-03-31 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9318002B2 (en) | 2012-09-27 | 2016-04-19 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9633511B2 (en) | 2012-09-27 | 2017-04-25 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US9028318B2 (en) | 2012-09-27 | 2015-05-12 | Igt | Gaming system and method for providing a game which populates symbols along a path |
US8784191B1 (en) | 2013-03-07 | 2014-07-22 | Igt | Gaming system and method for providing a symbol elimination game |
US8851979B2 (en) | 2013-03-07 | 2014-10-07 | Igt | Gaming system and method for providing a symbol elimination game |
US10607449B2 (en) | 2013-03-08 | 2020-03-31 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9098973B2 (en) | 2013-03-08 | 2015-08-04 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9633506B2 (en) | 2013-03-08 | 2017-04-25 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9098847B2 (en) | 2013-03-08 | 2015-08-04 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9466169B2 (en) | 2013-03-08 | 2016-10-11 | Igt | Gaming system and method for providing a game including roaming wild symbols |
US9607466B2 (en) | 2013-09-12 | 2017-03-28 | Bally Gaming, Inc. | Wagering game with evaluable symbols randomly determined by sub-arrays |
US10147281B2 (en) | 2014-07-24 | 2018-12-04 | Igt | Gaming system and method having matching symbol stacks and additional award opportunities |
US10540852B2 (en) | 2015-09-23 | 2020-01-21 | Igt | Gaming system and method providing a gaming tournament having a variable average expected point payout |
US10032338B2 (en) | 2015-09-23 | 2018-07-24 | Igt | Gaming system and method providing a gaming tournament having a variable average expected point payout |
US10395480B2 (en) | 2016-04-28 | 2019-08-27 | Pridefield Limited | Gaming machine with symbol accumulation |
US10186106B2 (en) | 2016-09-21 | 2019-01-22 | Igt | Gaming system and method for determining awards based on interacting symbols |
US10424162B2 (en) | 2016-09-23 | 2019-09-24 | Igt | Gaming system and method providing a gaming tournament with a dynamic equalizer feature |
US11062553B2 (en) | 2016-10-31 | 2021-07-13 | Fusion Holdings Limited | Software-based simulation of symbol replacement |
US10685530B2 (en) | 2016-10-31 | 2020-06-16 | Pridefield Limited | Software-based simulation of symbol locking |
US10636242B2 (en) | 2016-10-31 | 2020-04-28 | Pridefield Limited | Software-based simulation of symbol replacement |
US11132867B2 (en) | 2017-02-06 | 2021-09-28 | Fusion Holdings Limited | Software-based simulation of trigger symbol movement |
US10522005B2 (en) | 2017-02-06 | 2019-12-31 | Fusion Holdings Limited | Software-based simulation of trigger symbol movement |
US10733838B2 (en) | 2018-11-16 | 2020-08-04 | Igt | Gaming system and method providing tournament-style free activation feature |
US11995575B2 (en) | 2019-07-31 | 2024-05-28 | Games Global Operations Limited | Real-time calculation of expected values to provide machine-generated outputs proportional to inputs |
Also Published As
Publication number | Publication date |
---|---|
CA2233836A1 (en) | 1998-10-23 |
ZA983291B (en) | 1998-12-01 |
AU6355398A (en) | 1998-10-29 |
EP0874337A1 (en) | 1998-10-28 |
Similar Documents
Publication | Publication Date | Title |
---|---|---|
US6203429B1 (en) | Gaming machine with bonus mode | |
US20010009865A1 (en) | Gaming machine with bonus mode | |
US6234897B1 (en) | Gaming device with variable bonus payout feature | |
AU756525B2 (en) | Gaming machines with bonusing | |
US7744453B2 (en) | Gaming machine with history display | |
US6273820B1 (en) | Virtual player gaming method | |
US6210277B1 (en) | Game of chance | |
US7147559B2 (en) | Multi-spin slot game with win multiplier | |
US6561904B2 (en) | Decreasing or increasing number of multipliers for a multi-spin slot game | |
US7824262B2 (en) | Gaming device having a first game scheme involving a symbol generator, a second game and a first game terminator | |
US5830063A (en) | Method for playing a gambling game | |
US7594850B2 (en) | Gaming device having high-low game | |
US20060202415A1 (en) | Bonus play method for a gambling device | |
AU2010241437A1 (en) | Gaming machine and method having a separate but simultaneously operating bonus indicator | |
US8128486B2 (en) | Wagering game with wager manipulation | |
US7731579B2 (en) | Wagering game with post-reveal alteration of the award | |
WO2007123710A2 (en) | Wagering game with bonus-selection feature | |
WO2008141378A1 (en) | Gaming apparatus and methods | |
AU2003246067B2 (en) | Gaming machine with history display | |
AU2012202257B2 (en) | Bank wagering game | |
AU2003203705B2 (en) | Gaming Machine with Bonusing |
Legal Events
Date | Code | Title | Description |
---|---|---|---|
AS | Assignment |
Owner name: WMS GAMING INC., ILLINOIS Free format text: ASSIGNMENT OF ASSIGNORS INTEREST;ASSIGNORS:DEMAR, LAWRENCE E.;FROHM, ERICA;REEL/FRAME:008731/0893 Effective date: 19970513 |
|
STCB | Information on status: application discontinuation |
Free format text: ABANDONED -- FAILURE TO RESPOND TO AN OFFICE ACTION |