JPWO2021095531A1 - - Google Patents

Info

Publication number
JPWO2021095531A1
JPWO2021095531A1 JP2021555998A JP2021555998A JPWO2021095531A1 JP WO2021095531 A1 JPWO2021095531 A1 JP WO2021095531A1 JP 2021555998 A JP2021555998 A JP 2021555998A JP 2021555998 A JP2021555998 A JP 2021555998A JP WO2021095531 A1 JPWO2021095531 A1 JP WO2021095531A1
Authority
JP
Japan
Legal status (The legal status is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the status listed.)
Pending
Application number
JP2021555998A
Priority date (The priority date is an assumption and is not a legal conclusion. Google has not performed a legal analysis and makes no representation as to the accuracy of the date listed.)
Filing date
Publication date
Application filed filed Critical
Publication of JPWO2021095531A1 publication Critical patent/JPWO2021095531A1/ja
Pending legal-status Critical Current

Links

Classifications

    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • G07F17/3237Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed about the players, e.g. profiling, responsible gaming, strategy/behavior of players, location of players
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F5/00Roulette games
    • A63F5/04Disc roulettes; Dial roulettes; Teetotums; Dice-tops
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06NCOMPUTING ARRANGEMENTS BASED ON SPECIFIC COMPUTATIONAL MODELS
    • G06N3/00Computing arrangements based on biological models
    • G06N3/02Neural networks
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06TIMAGE DATA PROCESSING OR GENERATION, IN GENERAL
    • G06T7/00Image analysis
    • G06T7/70Determining position or orientation of objects or cameras
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V10/00Arrangements for image or video recognition or understanding
    • G06V10/40Extraction of image or video features
    • G06V10/56Extraction of image or video features relating to colour
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V20/00Scenes; Scene-specific elements
    • G06V20/60Type of objects
    • G06V20/64Three-dimensional objects
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/103Static body considered as a whole, e.g. static pedestrian or occupant recognition
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/107Static hand or arm
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06VIMAGE OR VIDEO RECOGNITION OR UNDERSTANDING
    • G06V40/00Recognition of biometric, human-related or animal-related patterns in image or video data
    • G06V40/10Human or animal bodies, e.g. vehicle occupants or pedestrians; Body parts, e.g. hands
    • G06V40/16Human faces, e.g. facial parts, sketches or expressions
    • G06V40/172Classification, e.g. identification
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3204Player-machine interfaces
    • G07F17/3206Player sensing means, e.g. presence detection, biometrics
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3202Hardware aspects of a gaming system, e.g. components, construction, architecture thereof
    • G07F17/3216Construction aspects of a gaming system, e.g. housing, seats, ergonomic aspects
    • G07F17/322Casino tables, e.g. tables having integrated screens, chip detection means
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3225Data transfer within a gaming system, e.g. data sent between gaming machines and users
    • G07F17/3232Data transfer within a gaming system, e.g. data sent between gaming machines and users wherein the operator is informed
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3244Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes
    • G07F17/3248Payment aspects of a gaming system, e.g. payment schemes, setting payout ratio, bonus or consolation prizes involving non-monetary media of fixed value, e.g. casino chips of fixed value
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3288Betting, e.g. on live events, bookmaking
    • GPHYSICS
    • G07CHECKING-DEVICES
    • G07FCOIN-FREED OR LIKE APPARATUS
    • G07F17/00Coin-freed apparatus for hiring articles; Coin-freed facilities or services
    • G07F17/32Coin-freed apparatus for hiring articles; Coin-freed facilities or services for games, toys, sports, or amusements
    • G07F17/3286Type of games
    • G07F17/3293Card games, e.g. poker, canasta, black jack
    • HELECTRICITY
    • H04ELECTRIC COMMUNICATION TECHNIQUE
    • H04NPICTORIAL COMMUNICATION, e.g. TELEVISION
    • H04N7/00Television systems
    • H04N7/18Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast
    • H04N7/181Closed-circuit television [CCTV] systems, i.e. systems in which the video signal is not broadcast for receiving images from a plurality of remote sources
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F1/00Card games
    • A63F2001/001Bridge or baccarat
    • AHUMAN NECESSITIES
    • A63SPORTS; GAMES; AMUSEMENTS
    • A63FCARD, BOARD, OR ROULETTE GAMES; INDOOR GAMES USING SMALL MOVING PLAYING BODIES; VIDEO GAMES; GAMES NOT OTHERWISE PROVIDED FOR
    • A63F3/00Board games; Raffle games
    • A63F3/00003Types of board games
    • A63F3/00157Casino or betting games
    • A63F2003/00164Casino tables

Landscapes

  • Engineering & Computer Science (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • Multimedia (AREA)
  • Theoretical Computer Science (AREA)
  • General Health & Medical Sciences (AREA)
  • Health & Medical Sciences (AREA)
  • Human Computer Interaction (AREA)
  • Social Psychology (AREA)
  • Oral & Maxillofacial Surgery (AREA)
  • Educational Technology (AREA)
  • Computer Vision & Pattern Recognition (AREA)
  • Signal Processing (AREA)
  • Computational Linguistics (AREA)
  • Mathematical Physics (AREA)
  • Data Mining & Analysis (AREA)
  • Evolutionary Computation (AREA)
  • Molecular Biology (AREA)
  • Computing Systems (AREA)
  • General Engineering & Computer Science (AREA)
  • Biophysics (AREA)
  • Software Systems (AREA)
  • Biomedical Technology (AREA)
  • Artificial Intelligence (AREA)
  • Life Sciences & Earth Sciences (AREA)
  • Image Analysis (AREA)
  • Slot Machines And Peripheral Devices (AREA)
  • Management, Administration, Business Operations System, And Electronic Commerce (AREA)
  • Closed-Circuit Television Systems (AREA)
JP2021555998A 2019-11-14 2020-10-28 Pending JPWO2021095531A1 (ja)

Applications Claiming Priority (2)

Application Number Priority Date Filing Date Title
JP2019206359 2019-11-14
PCT/JP2020/040449 WO2021095531A1 (ja) 2019-11-14 2020-10-28 ゲームシステム

Publications (1)

Publication Number Publication Date
JPWO2021095531A1 true JPWO2021095531A1 (ja) 2021-05-20

Family

ID=73401373

Family Applications (3)

Application Number Title Priority Date Filing Date
JP2020175491A Pending JP2021079087A (ja) 2019-11-14 2020-10-19 ゲームシステム
JP2021555998A Pending JPWO2021095531A1 (ja) 2019-11-14 2020-10-28
JP2024094807A Pending JP2024116306A (ja) 2019-11-14 2024-06-12 ゲームシステム

Family Applications Before (1)

Application Number Title Priority Date Filing Date
JP2020175491A Pending JP2021079087A (ja) 2019-11-14 2020-10-19 ゲームシステム

Family Applications After (1)

Application Number Title Priority Date Filing Date
JP2024094807A Pending JP2024116306A (ja) 2019-11-14 2024-06-12 ゲームシステム

Country Status (10)

Country Link
US (4) US20230005329A1 (ja)
EP (2) EP4421765A3 (ja)
JP (3) JP2021079087A (ja)
KR (3) KR20220095192A (ja)
CN (3) CN115023273A (ja)
AU (3) AU2020383067A1 (ja)
CA (1) CA3098737A1 (ja)
PH (1) PH12020050458A1 (ja)
SG (1) SG10202011314SA (ja)
WO (1) WO2021095531A1 (ja)

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JP7246382B2 (ja) * 2017-10-02 2023-03-27 センセン ネットワークス グループ ピーティーワイ リミテッド 機械学習駆動オブジェクト検出のためのシステム及び方法
JP2021079087A (ja) * 2019-11-14 2021-05-27 エンゼルプレイングカード株式会社 ゲームシステム
CA3184104A1 (en) * 2020-06-30 2022-01-06 Sensen Networks Group Pty Ltd Gaming activity monitoring systems and methods
AU2021204588A1 (en) * 2021-06-18 2023-01-19 Sensetime International Pte. Ltd. Methods, apparatuses, systems and electronic devices for processing data
KR20240026428A (ko) * 2022-08-18 2024-02-28 엔제루 구루푸 가부시키가이샤 게임 감시 시스템
US20240257604A1 (en) * 2023-01-31 2024-08-01 Angel Group Co., Ltd. Gaming table system

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US8905834B2 (en) * 2007-11-09 2014-12-09 Igt Transparent card display
US7719424B2 (en) * 2007-01-19 2010-05-18 Igt Table monitoring identification system, wager tagging and felt coordinate mapping
SG10201500743TA (en) * 2010-06-07 2015-05-28 Walker Digital Table Systems Methods and systems for facilitating table games
US9189918B1 (en) * 2011-05-17 2015-11-17 Bally Gaming, Inc. Camera for player authentication and monitoring of wagering game tables
AU2014200314A1 (en) * 2014-01-17 2015-08-06 Angel Playing Cards Co. Ltd. Card game monitoring system
JP6006367B2 (ja) * 2015-04-30 2016-10-12 株式会社ユニバーサルエンターテインメント カジノ用の管理装置
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CA2947969C (en) * 2015-05-29 2017-09-26 Adrian BULZACKI Systems, methods and devices for monitoring betting activities
CN118800008A (zh) * 2015-08-03 2024-10-18 天使集团股份有限公司 游艺场的作弊检测系统
WO2018025752A1 (ja) * 2016-08-02 2018-02-08 エンゼルプレイングカード株式会社 ゲーム管理システム
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Also Published As

Publication number Publication date
CN115023273A (zh) 2022-09-06
US11688235B2 (en) 2023-06-27
EP4421765A3 (en) 2024-10-30
JP2024116306A (ja) 2024-08-27
US20230005329A1 (en) 2023-01-05
AU2020383067A1 (en) 2022-06-16
US20230282062A1 (en) 2023-09-07
KR20220095192A (ko) 2022-07-06
CN112791377A (zh) 2021-05-14
KR20210058711A (ko) 2021-05-24
KR20240113428A (ko) 2024-07-22
AU2024204819A1 (en) 2024-08-01
CA3098737A1 (en) 2021-05-14
US20240355170A1 (en) 2024-10-24
PH12020050458A1 (en) 2021-05-31
EP4421765A2 (en) 2024-08-28
SG10202011314SA (en) 2021-06-29
CN118887763A (zh) 2024-11-01
JP2021079087A (ja) 2021-05-27
AU2020267196A1 (en) 2021-06-03
US20210150853A1 (en) 2021-05-20
WO2021095531A1 (ja) 2021-05-20
EP3822929A1 (en) 2021-05-19

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