CN105892680A - Interactive equipment control method and device based on virtual reality helmet - Google Patents

Interactive equipment control method and device based on virtual reality helmet Download PDF

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Publication number
CN105892680A
CN105892680A CN201610274697.0A CN201610274697A CN105892680A CN 105892680 A CN105892680 A CN 105892680A CN 201610274697 A CN201610274697 A CN 201610274697A CN 105892680 A CN105892680 A CN 105892680A
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China
Prior art keywords
information
virtual reality
helmet
interactive device
vibration
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CN201610274697.0A
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Chinese (zh)
Inventor
聂林
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Leshi Zhixin Electronic Technology Tianjin Co Ltd
LeTV Holding Beijing Co Ltd
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Leshi Zhixin Electronic Technology Tianjin Co Ltd
LeTV Holding Beijing Co Ltd
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Priority to CN201610274697.0A priority Critical patent/CN105892680A/en
Publication of CN105892680A publication Critical patent/CN105892680A/en
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    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F3/00Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
    • G06F3/01Input arrangements or combined input and output arrangements for interaction between user and computer
    • G06F3/011Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
    • G06F3/012Head tracking input arrangements
    • GPHYSICS
    • G06COMPUTING; CALCULATING OR COUNTING
    • G06FELECTRIC DIGITAL DATA PROCESSING
    • G06F2203/00Indexing scheme relating to G06F3/00 - G06F3/048
    • G06F2203/01Indexing scheme relating to G06F3/01
    • G06F2203/012Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment

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  • Engineering & Computer Science (AREA)
  • General Engineering & Computer Science (AREA)
  • Theoretical Computer Science (AREA)
  • Human Computer Interaction (AREA)
  • Physics & Mathematics (AREA)
  • General Physics & Mathematics (AREA)
  • User Interface Of Digital Computer (AREA)

Abstract

The embodiment of the invention provides an interactive equipment control method and device based on a virtual reality helmet, relates to the technical field of virtual reality and mainly aims at solving the problem of low immersion of a user playing interactive equipment games in the prior art. According to the technical scheme, the method comprises the following steps: acquiring corresponding direction information of current virtual reality helmet in a virtual reality scene; generating vibration direction information of interactive equipment corresponding to the virtual reality helmet according to the direction information; and sending the vibration direction information to the interactive equipment so that the interactive equipment vibrates according to the vibration direction information. The method and device are mainly applied to the control of interactive equipment of virtual reality helmet.

Description

Interactive device control method based on virtual implementing helmet and device
Technical field
The present embodiments relate to technical field of virtual reality, particularly relate to a kind of based on virtual implementing helmet Interactive device control method and device.
Background technology
Virtual reality technology is that one can create and the experiencing virtual world and computer simulation system utilization meter Calculation machine generate a kind of simulated environment, be a kind of Multi-source Information Fusion interactively Three-Dimensional Dynamic what comes into a driver's and The system emulation of entity behavior, it is possible to make user be immersed in current virtual environment.Wherein, virtual existing The real helmet is a kind of to utilize Helmet Mounted Display people's vision to external world, audition to be closed, and guides user to produce Raw a kind of sensation in virtual environment, thus obtain the visual enjoyment of virtual screen.Traditional void Intend reality technology and relate generally to the mutual of video and audio frequency, lack the information of user and virtual reality scenario Alternately, along with the development of human-computer interaction technology, interactive device provide the user real sense of touch.
Reality-virtualizing game in the market has using handle as interactive device, and user can be by manipulation Game paddle experiences the virtual scene in game.But existing interactive device is at the played game process of user Less with the interactive form of virtual reality Scene, cause user's immersing when using interactive device game Feel the highest.
Summary of the invention
The embodiment of the present invention provides a kind of interactive device control method based on virtual implementing helmet and device, In order to solve the problem that in prior art, user's feeling of immersion when using interactive device to play is the highest.
On the one hand, the invention provides a kind of interactive device control method based on virtual implementing helmet, bag Include:
Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario;
The direction of vibration letter of interactive device corresponding with described virtual implementing helmet is generated according to described directional information Breath;
Described direction of vibration information is sent, so that described interactive device is according to described to described interactive device Direction of vibration information is vibrated.
On the other hand, the invention provides a kind of interactive device based on virtual implementing helmet and control device, Including:
First acquiring unit, for obtaining the side that the current virtual reality helmet is corresponding in virtual reality scenario To information;
Signal generating unit, for setting alternately according to the generation of described directional information is corresponding with described virtual implementing helmet Standby direction of vibration information;
First transmitting element, for sending described direction of vibration information to described interactive device, so that institute State interactive device to vibrate according to described direction of vibration information.
A kind of based on virtual implementing helmet the interactive device control method of embodiment of the present invention offer and dress Put, first obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine void Intend reality helmet positional information in virtual reality scenario, then generate and institute according to described directional information State the direction of vibration information of virtual implementing helmet correspondence interactive device, shake to described in the transmission of described interactive device Dynamic directional information, so that described interactive device vibrates according to described direction of vibration information.The method By generating direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, enter And virtual implementing helmet correspondence interactive device is vibrated, by shaking according to described direction of vibration information Dynamic mode adds interactive device interactive form in virtual reality scenario.Mutual with prior art Apparatus control method is compared, and the embodiment of the present invention is moved by exporting in virtual reality scenario on interactive device The vibration to the correspondence direction that virtual implementing helmet produces of the dynamic point so that user can physical experience to playing Central virtual reality scenario, improves user's feeling of immersion when using interactive device game.
Accompanying drawing explanation
In order to be illustrated more clearly that the embodiment of the present invention or technical scheme of the prior art, below will be to reality Execute the required accompanying drawing used in example or description of the prior art to make to introduce simply, it should be apparent that under, Accompanying drawing during face describes is some embodiments of the present invention, for those of ordinary skill in the art, On the premise of not paying creative work, it is also possible to obtain other accompanying drawing according to these accompanying drawings.
A kind of based on virtual implementing helmet the interactive device control method that Fig. 1 provides for the embodiment of the present invention Flow chart;
Another kind interactive device based on the virtual implementing helmet controlling party that Fig. 2 provides for the embodiment of the present invention Method flow chart;
A kind of based on virtual implementing helmet the interactive device that Fig. 3 provides for the embodiment of the present invention controls device Structural representation;
The another kind interactive device based on virtual implementing helmet that Fig. 4 provides for the embodiment of the present invention controls dress Put structural representation.
Detailed description of the invention
For making the purpose of the embodiment of the present invention, technical scheme and advantage clearer, below in conjunction with this Accompanying drawing in bright embodiment, is clearly and completely described the technical scheme in the embodiment of the present invention, Obviously, described embodiment is a part of embodiment of the present invention rather than whole embodiments.Based on Embodiment in the present invention, those of ordinary skill in the art are obtained under not making creative work premise The every other embodiment obtained, broadly falls into the scope of protection of the invention.
Embodiments provide a kind of interactive device control method based on virtual implementing helmet, as Shown in Fig. 1, described method includes:
101, the directional information that the current virtual reality helmet is corresponding in virtual reality scenario is obtained.
Wherein, during described directional information is virtual reality scenario, transfer point is relative to the band of virtual implementing helmet Directive positional information, such as when user is during using virtual implementing helmet, virtual reality head Helmet has a lot of transfer points at virtual reality scenario, and is able to record that each shifting by obtaining directional information Moving the directional information of point and the helmet in virtual reality scenario, directional information now can include but not limit It is formed on virtual implementing helmet and the distance of transfer point, coordinate vector and moving direction etc., the embodiment of the present invention Directional information is not limited.
102, the vibration side of interactive device corresponding with described virtual implementing helmet is generated according to described directional information To information.
For the embodiment of the present invention, generate hand over corresponding with described virtual implementing helmet according to described directional information The direction of vibration information of equipment can use but be not limited to following method and realize mutually: first passes through preset biography Sensor obtains the motion velocity information of transfer point in virtual reality scenario, and motion velocity information here is permissible Speed, direction and coordinate including transfer point current kinetic;Then according to current transfer point in virtual reality Coordinate in scene, it is possible to obtain this transfer point relatively and the directional information of virtual implementing helmet;Last root According to current transfer point motion velocity information in virtual reality scenario and transfer point relative to virtual reality head The directional information of helmet, it is possible to obtain this transfer point direction of vibration information relative to virtual implementing helmet, enter One step obtains the oscillation intensity information that direction of vibration information is corresponding.
103, to described interactive device send described direction of vibration information so that described interactive device according to Described direction of vibration information is vibrated.
For the present embodiment, the interactive device that virtual implementing helmet is corresponding can be that handle or glove etc. can The equipment interacted with virtual reality scenario, and in this equipment, storage has the vibrating motor of respective end, energy The enough direction of vibration information sent by receiving terminal starts motor and vibrates, and improves user existing with virtual Real field scape mutual so that user's feeling of immersion during using virtual implementing helmet is higher, improves The game experiencing of user.
A kind of based on virtual implementing helmet the interactive device control method that the embodiment of the present invention provides, first Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality head Helmet positional information in virtual reality scenario, then generates virtual existing with described according to described directional information The direction of vibration information of real helmet correspondence interactive device, sends described direction of vibration letter to described interactive device Breath, so that described interactive device vibrates according to described direction of vibration information.The method passes through basis Virtual implementing helmet directional information in virtual reality scenario generates direction of vibration information, and then makes void The interactive device intending the reality helmet corresponding vibrates according to described direction of vibration information, by the side of vibration Formula adds interactive device interactive form in virtual reality scenario.Interactive device control with prior art Method processed is compared, and the embodiment of the present invention is by exporting transfer point pair in virtual reality scenario on interactive device The vibration of correspondence direction that virtual implementing helmet produces so that user can physical experience in the middle of playing Virtual reality scenario, improves user's feeling of immersion when using interactive device game.
Embodiments provide another kind of interactive device control method based on virtual implementing helmet, As in figure 2 it is shown, described method includes:
201, current virtual reality helmet coordinate information in described virtual reality scenario is obtained.
For the embodiment of the present invention, set up plane according to a fixing point in virtual reality scenario as initial point and sit Mark system, obtains the coordinate information of the current virtual reality helmet.
202, obtain described virtual implementing helmet according to described coordinate information to move in described virtual reality scenario Angle information between dynamic point.
Wherein, angle information here be in virtual reality scenario transfer point relative to current virtual reality head Angle information between helmet, specifically can obtain according to setting up plane coordinate system in virtual reality scenario Virtual implementing helmet calculates angle information with the coordinate of transfer point, and the embodiment of the present invention is to angle information Acquisition mode does not limits.
It should be noted that transfer point here can be the personage of movement in current virtual reality scene, Can also be for other objects of movement, the embodiment of the present invention does not limits.
203, according to directional information described in described angle acquisition of information.
Described directional information be in virtual reality scenario transfer point relative to virtual implementing helmet with direction Positional information, such as using during virtual implementing helmet as user, virtual implementing helmet is in void Intend reality scene and have the object of a lot of movement, and be able to record that each transfer point by obtaining directional information With the directional information of the helmet in virtual reality scenario, directional information now can include, but are not limited to Virtual implementing helmet and the distance of transfer point, coordinate vector and moving direction etc., embodiment of the present invention the other side Do not limit to information.Angle according to transfer point in virtual reality scenario Yu virtual implementing helmet, it is possible to In acquisition virtual reality scenario, this transfer point is relative to the positional information of the helmet.
204, the motion velocity information of transfer point in described virtual reality scenario is obtained by preset sensor.
Wherein, preset sensor is sensor built-in in virtual implementing helmet, can according to this sensor Obtaining the motion velocity information of transfer point in virtual reality scenario, motion velocity information here can include But it is not restricted to speed, direction and the coordinate etc. of transfer point motion.
205, generate and described virtual implementing helmet pair according to described directional information and described motion velocity information Answer the oscillation intensity information that the direction of vibration information of interactive device is corresponding with described direction of vibration information.
Wherein, according to current transfer point coordinate in virtual reality scenario, it is possible to obtain this transfer point phase To the direction vector with virtual implementing helmet effect, obtain direction of vibration information according to described direction vector, According to current transfer point speed in virtual reality scenario, it is possible to obtain this transfer point existing relative to virtual The oscillation intensity information that the direction of vibration information of the real helmet is corresponding.
206, to described interactive device send described direction of vibration information so that described interactive device according to Described direction of vibration information is vibrated.
For the present embodiment, the interactive device that virtual implementing helmet is corresponding can be that handle or glove etc. can The equipment interacted with virtual reality scenario, and in this equipment, storage has corresponding vibrating motor, it is possible to The direction of vibration information sent by receiving terminal starts motor and carries out the vibration of respective direction.
207, update described directional information according to preset time interval, generate according to the directional information after updating The direction of vibration information of interactive device corresponding with described virtual implementing helmet.
Wherein, preset time interval is not limited by the embodiment of the present invention, such as could be arranged to 5 seconds or Person 10 seconds, is updated directional information according to the actual requirements, generates new according to the directional information after updating Direction of vibration information.
208, the direction of vibration information after described interactive device sends described renewal, sets alternately so that described Vibrate for according to the direction of vibration information after updating.
Wherein, the direction of vibration information after renewal is the direction of vibration reacquired according to prefixed time interval Information, the direction of vibration information after interactive device receives renewal, according to the direction of vibration letter after updating Breath vibration.
For the embodiment of the present invention, concrete application scenarios can include, but are not limited to the following stated side Method: embodiment of the present invention employing handle is as interactive device, when user is at application virtual implementing helmet knot During closing handle object for appreciation game, enter current application scenarios by virtual reality device, here Application scenarios can include multiple transfer point, can be multiple personage, first obtain current virtual reality Helmet coordinate in current virtual real world applications scene, the coordinate of corresponding multiple transfer points also is able to Obtain, then according to the transfer point coordinate that gets and virtual implementing helmet coordinate can obtain both it Between angle information, specifically can by inner sensor obtain transfer point velocity information, Negotiation speed information Get direction of vibration information and the direction of vibration information institute of virtual implementing helmet correspondence handle further The frequency of vibration of correspondence, oscillation intensity, also include time of vibration simultaneously so that handle is according to acquisition Vibration information produces corresponding vibration, thus enhances the interaction of user and virtual reality scenario, improves User's feeling of immersion when using interactive device to play game.
Another kind interactive device based on the virtual implementing helmet control method that the embodiment of the present invention provides, first First obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality Helmet positional information in virtual reality scenario, then generates virtual with described according to described directional information The direction of vibration information of reality helmet correspondence interactive device, sends described direction of vibration to described interactive device Information, so that described interactive device vibrates according to described direction of vibration information.The method passes through root Generate direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, and then make The interactive device that virtual implementing helmet is corresponding vibrates according to described direction of vibration information, by vibration Mode adds interactive device interactive form in virtual reality scenario.Interactive device with prior art Control method is compared, and the embodiment of the present invention is by exporting transfer point in virtual reality scenario on interactive device The vibration of correspondence direction that virtual implementing helmet is produced so that user can physical experience central to game Virtual reality scenario, improve user use interactive device game time feeling of immersion.
Further, as implementing of method described in Fig. 1, the embodiment of the present invention provides a kind of base Interactive device in virtual implementing helmet controls device, as it is shown on figure 3, described device includes: first Acquiring unit 31, signal generating unit the 32, first transmitting element 33.
Described first acquiring unit 31, is used for obtaining the current virtual reality helmet right in virtual reality scenario The directional information answered;
Described signal generating unit, for generating hand over corresponding with described virtual implementing helmet according to described directional information The direction of vibration information of equipment mutually;
Described first transmitting element 33, for sending described direction of vibration information to described interactive device, with Described interactive device is vibrated according to described direction of vibration information.
It should be noted that a kind of based on virtual implementing helmet the setting alternately of embodiment of the present invention offer Other of each functional unit involved by standby control device describe accordingly, and the correspondence being referred in Fig. 1 is retouched State, do not repeat them here.
The interactive device based on virtual implementing helmet that the embodiment of the present invention provides controls device, first obtains Take the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual implementing helmet Positional information in virtual reality scenario, then generates and described virtual reality according to described directional information The direction of vibration information of helmet correspondence interactive device, sends described direction of vibration information to described interactive device, So that described interactive device vibrates according to described direction of vibration information.The method is by according to virtual Reality helmet directional information in virtual reality scenario generates direction of vibration information, and then makes virtual existing The interactive device that the real helmet is corresponding vibrates according to described direction of vibration information, increases by the way of vibration Add interactive device interactive form in virtual reality scenario.Interactive device controlling party with prior art Method is compared, and the embodiment of the present invention is by exporting in virtual reality scenario transfer point to virtual on interactive device The vibration of correspondence direction that the reality helmet produces so that user can virtual in the middle of playing of physical experience Reality scene, improves user's feeling of immersion when using interactive device game.
Further, as implementing of method described in Fig. 2, another is embodiments provided Planting interactive device based on virtual implementing helmet and control device, as shown in Figure 4, described device includes: First acquiring unit 41, second acquisition unit 42, signal generating unit the 43, first transmitting element 44, more New unit the 45, second transmitting element 46.
Described first acquiring unit 41, is used for obtaining the current virtual reality helmet right in virtual reality scenario The directional information answered;
Described second acquisition unit 42, is moved for being obtained in described virtual reality scenario by preset sensor The motion velocity information of dynamic point;
Described signal generating unit 43, for generating corresponding with described virtual implementing helmet according to described directional information The direction of vibration information of interactive device;
Described first transmitting element 44, for sending described direction of vibration information to described interactive device, with Described interactive device is vibrated according to described direction of vibration information;
Described updating block 45, for updating described directional information according to preset time interval, according to renewal After directional information generate interactive device corresponding with described virtual implementing helmet direction of vibration information;
Described second transmitting element 46, the direction of vibration after sending described renewal to described interactive device Information, so that described interactive device vibrates according to the direction of vibration information after updating.
Further, described first acquiring unit 41 includes:
First acquisition module, obtains current virtual for the positional information according to the current virtual reality helmet existing Real helmet angle information in described virtual reality scenario coordinate;
Second acquisition module, for according to directional information described in described angle acquisition of information.
Further, described first acquisition module, specifically for:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information Between angle information.
Further, described signal generating unit 42 includes:
Generation module, for generating virtual with described according to described directional information and described motion velocity information The direction of vibration information oscillation intensity corresponding with described direction of vibration information of reality helmet correspondence interactive device Information.
It should be noted that the another kind that the embodiment of the present invention provides is based on virtual implementing helmet mutual Other of each functional unit involved by plant control unit describe accordingly, the correspondence being referred in Fig. 2 Describe, do not repeat them here.
The another kind interactive device based on virtual implementing helmet that the embodiment of the present invention provides controls device, first First obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality Helmet positional information in virtual reality scenario, then generates virtual with described according to described directional information The direction of vibration information of reality helmet correspondence interactive device, sends described direction of vibration to described interactive device Information, so that described interactive device vibrates according to described direction of vibration information.The method passes through root Generate direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, and then make The interactive device that virtual implementing helmet is corresponding vibrates according to described direction of vibration information, by vibration Mode adds interactive device interactive form in virtual reality scenario.Interactive device with prior art Control method is compared, and the embodiment of the present invention is by exporting transfer point in virtual reality scenario on interactive device The vibration of correspondence direction that virtual implementing helmet is produced so that user can physical experience central to game Virtual reality scenario, improve user use interactive device game time feeling of immersion.
Device embodiment described above is only schematically, wherein said illustrates as separating component Unit can be or may not be physically separate, the parts shown as unit can be or Person may not be physical location, i.e. may be located at a place, or can also be distributed to multiple network On unit.Some or all of module therein can be selected according to the actual needs to realize the present embodiment The purpose of scheme.Those of ordinary skill in the art are not in the case of paying performing creative labour, the most permissible Understand and implement.
Through the above description of the embodiments, those skilled in the art is it can be understood that arrive each reality The mode of executing can add the mode of required general hardware platform by software and realize, naturally it is also possible to by firmly Part.Based on such understanding, the portion that prior art is contributed by technique scheme the most in other words Dividing and can embody with the form of software product, this computer software product can be stored in computer can Read in storage medium, such as ROM/RAM, magnetic disc, CD etc., including some instructions with so that one Computer equipment (can be personal computer, server, or the network equipment etc.) performs each to be implemented The method described in some part of example or embodiment.
Last it is noted that above example is only in order to illustrate technical scheme, rather than to it Limit;Although the present invention being described in detail with reference to previous embodiment, the ordinary skill of this area Personnel it is understood that the technical scheme described in foregoing embodiments still can be modified by it, or Person carries out equivalent to wherein portion of techniques feature;And these amendments or replacement, do not make corresponding skill The essence of art scheme departs from the spirit and scope of various embodiments of the present invention technical scheme.

Claims (10)

1. an interactive device control method based on virtual implementing helmet, it is characterised in that including:
Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario;
The direction of vibration letter of interactive device corresponding with described virtual implementing helmet is generated according to described directional information Breath;
Described direction of vibration information is sent, so that described interactive device is according to described to described interactive device Direction of vibration information is vibrated.
Method the most according to claim 1, it is characterised in that described acquisition current virtual reality head The directional information that helmet is corresponding in virtual reality scenario includes:
Positional information according to the current virtual reality helmet obtains the current virtual reality helmet described virtual existing Angle information in real scene coordinate;
According to directional information described in described angle acquisition of information.
Method the most according to claim 2, it is characterised in that described according to current virtual reality head The positional information of helmet obtains current virtual reality helmet angle information in described virtual reality scenario coordinate Including:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information Between angle information.
Method the most according to claim 3, it is characterised in that described raw according to described directional information Before becoming the direction of vibration information of interactive device corresponding with described virtual implementing helmet, described method also includes:
The motion velocity information of transfer point in described virtual reality scenario is obtained by preset sensor;
The described vibration side generating interactive device corresponding with described virtual implementing helmet according to described directional information Include to information:
Hand over according to described directional information is corresponding with described virtual implementing helmet with the generation of described motion velocity information The oscillation intensity information that the direction of vibration information of equipment is corresponding with described direction of vibration information mutually.
5. according to the method according to any one of claim 1-4, it is characterised in that described method is also wrapped Include:
Update described directional information according to preset time interval, generate and institute according to the directional information after updating State the direction of vibration information of virtual implementing helmet correspondence interactive device;
Direction of vibration information after described interactive device sends described renewal, so that described interactive device root Vibrate according to the direction of vibration information after updating.
6. an interactive device based on virtual implementing helmet controls device, it is characterised in that including:
First acquiring unit, for obtaining the side that the current virtual reality helmet is corresponding in virtual reality scenario To information;
Signal generating unit, for setting alternately according to the generation of described directional information is corresponding with described virtual implementing helmet Standby direction of vibration information;
First transmitting element, for sending described direction of vibration information to described interactive device, so that institute State interactive device to vibrate according to described direction of vibration information.
Device the most according to claim 1, it is characterised in that described first acquiring unit includes:
First acquisition module, obtains current virtual for the positional information according to the current virtual reality helmet existing Real helmet angle information in described virtual reality scenario coordinate;
Second acquisition module, for according to directional information described in described angle acquisition of information.
Device the most according to claim 7, it is characterised in that described first acquisition module, specifically For:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information Between angle information.
Device the most according to claim 8, it is characterised in that before described signal generating unit, described Device also includes:
Second acquisition unit, for obtaining transfer point in described virtual reality scenario by preset sensor Motion velocity information;
Described signal generating unit includes:
Generation module, for generating virtual with described according to described directional information and described motion velocity information The direction of vibration information oscillation intensity corresponding with described direction of vibration information of reality helmet correspondence interactive device Information.
10. according to the device according to any one of claim 6-9, it is characterised in that described device is also Including:
Updating block, for updating described directional information according to preset time interval, according to the side after updating The direction of vibration information of interactive device corresponding with described virtual implementing helmet is generated to information;
Second transmitting element, the direction of vibration information after sending described renewal to described interactive device, So that described interactive device vibrates according to the direction of vibration information after updating.
CN201610274697.0A 2016-04-28 2016-04-28 Interactive equipment control method and device based on virtual reality helmet Pending CN105892680A (en)

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CN114792365A (en) * 2022-04-14 2022-07-26 青岛虚拟现实研究院有限公司 Control method of virtual reality device, and storage medium

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