CN105892680A - Interactive equipment control method and device based on virtual reality helmet - Google Patents
Interactive equipment control method and device based on virtual reality helmet Download PDFInfo
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- CN105892680A CN105892680A CN201610274697.0A CN201610274697A CN105892680A CN 105892680 A CN105892680 A CN 105892680A CN 201610274697 A CN201610274697 A CN 201610274697A CN 105892680 A CN105892680 A CN 105892680A
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F3/00—Input arrangements for transferring data to be processed into a form capable of being handled by the computer; Output arrangements for transferring data from processing unit to output unit, e.g. interface arrangements
- G06F3/01—Input arrangements or combined input and output arrangements for interaction between user and computer
- G06F3/011—Arrangements for interaction with the human body, e.g. for user immersion in virtual reality
- G06F3/012—Head tracking input arrangements
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- G—PHYSICS
- G06—COMPUTING; CALCULATING OR COUNTING
- G06F—ELECTRIC DIGITAL DATA PROCESSING
- G06F2203/00—Indexing scheme relating to G06F3/00 - G06F3/048
- G06F2203/01—Indexing scheme relating to G06F3/01
- G06F2203/012—Walk-in-place systems for allowing a user to walk in a virtual environment while constraining him to a given position in the physical environment
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- Engineering & Computer Science (AREA)
- General Engineering & Computer Science (AREA)
- Theoretical Computer Science (AREA)
- Human Computer Interaction (AREA)
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- General Physics & Mathematics (AREA)
- User Interface Of Digital Computer (AREA)
Abstract
The embodiment of the invention provides an interactive equipment control method and device based on a virtual reality helmet, relates to the technical field of virtual reality and mainly aims at solving the problem of low immersion of a user playing interactive equipment games in the prior art. According to the technical scheme, the method comprises the following steps: acquiring corresponding direction information of current virtual reality helmet in a virtual reality scene; generating vibration direction information of interactive equipment corresponding to the virtual reality helmet according to the direction information; and sending the vibration direction information to the interactive equipment so that the interactive equipment vibrates according to the vibration direction information. The method and device are mainly applied to the control of interactive equipment of virtual reality helmet.
Description
Technical field
The present embodiments relate to technical field of virtual reality, particularly relate to a kind of based on virtual implementing helmet
Interactive device control method and device.
Background technology
Virtual reality technology is that one can create and the experiencing virtual world and computer simulation system utilization meter
Calculation machine generate a kind of simulated environment, be a kind of Multi-source Information Fusion interactively Three-Dimensional Dynamic what comes into a driver's and
The system emulation of entity behavior, it is possible to make user be immersed in current virtual environment.Wherein, virtual existing
The real helmet is a kind of to utilize Helmet Mounted Display people's vision to external world, audition to be closed, and guides user to produce
Raw a kind of sensation in virtual environment, thus obtain the visual enjoyment of virtual screen.Traditional void
Intend reality technology and relate generally to the mutual of video and audio frequency, lack the information of user and virtual reality scenario
Alternately, along with the development of human-computer interaction technology, interactive device provide the user real sense of touch.
Reality-virtualizing game in the market has using handle as interactive device, and user can be by manipulation
Game paddle experiences the virtual scene in game.But existing interactive device is at the played game process of user
Less with the interactive form of virtual reality Scene, cause user's immersing when using interactive device game
Feel the highest.
Summary of the invention
The embodiment of the present invention provides a kind of interactive device control method based on virtual implementing helmet and device,
In order to solve the problem that in prior art, user's feeling of immersion when using interactive device to play is the highest.
On the one hand, the invention provides a kind of interactive device control method based on virtual implementing helmet, bag
Include:
Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario;
The direction of vibration letter of interactive device corresponding with described virtual implementing helmet is generated according to described directional information
Breath;
Described direction of vibration information is sent, so that described interactive device is according to described to described interactive device
Direction of vibration information is vibrated.
On the other hand, the invention provides a kind of interactive device based on virtual implementing helmet and control device,
Including:
First acquiring unit, for obtaining the side that the current virtual reality helmet is corresponding in virtual reality scenario
To information;
Signal generating unit, for setting alternately according to the generation of described directional information is corresponding with described virtual implementing helmet
Standby direction of vibration information;
First transmitting element, for sending described direction of vibration information to described interactive device, so that institute
State interactive device to vibrate according to described direction of vibration information.
A kind of based on virtual implementing helmet the interactive device control method of embodiment of the present invention offer and dress
Put, first obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine void
Intend reality helmet positional information in virtual reality scenario, then generate and institute according to described directional information
State the direction of vibration information of virtual implementing helmet correspondence interactive device, shake to described in the transmission of described interactive device
Dynamic directional information, so that described interactive device vibrates according to described direction of vibration information.The method
By generating direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, enter
And virtual implementing helmet correspondence interactive device is vibrated, by shaking according to described direction of vibration information
Dynamic mode adds interactive device interactive form in virtual reality scenario.Mutual with prior art
Apparatus control method is compared, and the embodiment of the present invention is moved by exporting in virtual reality scenario on interactive device
The vibration to the correspondence direction that virtual implementing helmet produces of the dynamic point so that user can physical experience to playing
Central virtual reality scenario, improves user's feeling of immersion when using interactive device game.
Accompanying drawing explanation
In order to be illustrated more clearly that the embodiment of the present invention or technical scheme of the prior art, below will be to reality
Execute the required accompanying drawing used in example or description of the prior art to make to introduce simply, it should be apparent that under,
Accompanying drawing during face describes is some embodiments of the present invention, for those of ordinary skill in the art,
On the premise of not paying creative work, it is also possible to obtain other accompanying drawing according to these accompanying drawings.
A kind of based on virtual implementing helmet the interactive device control method that Fig. 1 provides for the embodiment of the present invention
Flow chart;
Another kind interactive device based on the virtual implementing helmet controlling party that Fig. 2 provides for the embodiment of the present invention
Method flow chart;
A kind of based on virtual implementing helmet the interactive device that Fig. 3 provides for the embodiment of the present invention controls device
Structural representation;
The another kind interactive device based on virtual implementing helmet that Fig. 4 provides for the embodiment of the present invention controls dress
Put structural representation.
Detailed description of the invention
For making the purpose of the embodiment of the present invention, technical scheme and advantage clearer, below in conjunction with this
Accompanying drawing in bright embodiment, is clearly and completely described the technical scheme in the embodiment of the present invention,
Obviously, described embodiment is a part of embodiment of the present invention rather than whole embodiments.Based on
Embodiment in the present invention, those of ordinary skill in the art are obtained under not making creative work premise
The every other embodiment obtained, broadly falls into the scope of protection of the invention.
Embodiments provide a kind of interactive device control method based on virtual implementing helmet, as
Shown in Fig. 1, described method includes:
101, the directional information that the current virtual reality helmet is corresponding in virtual reality scenario is obtained.
Wherein, during described directional information is virtual reality scenario, transfer point is relative to the band of virtual implementing helmet
Directive positional information, such as when user is during using virtual implementing helmet, virtual reality head
Helmet has a lot of transfer points at virtual reality scenario, and is able to record that each shifting by obtaining directional information
Moving the directional information of point and the helmet in virtual reality scenario, directional information now can include but not limit
It is formed on virtual implementing helmet and the distance of transfer point, coordinate vector and moving direction etc., the embodiment of the present invention
Directional information is not limited.
102, the vibration side of interactive device corresponding with described virtual implementing helmet is generated according to described directional information
To information.
For the embodiment of the present invention, generate hand over corresponding with described virtual implementing helmet according to described directional information
The direction of vibration information of equipment can use but be not limited to following method and realize mutually: first passes through preset biography
Sensor obtains the motion velocity information of transfer point in virtual reality scenario, and motion velocity information here is permissible
Speed, direction and coordinate including transfer point current kinetic;Then according to current transfer point in virtual reality
Coordinate in scene, it is possible to obtain this transfer point relatively and the directional information of virtual implementing helmet;Last root
According to current transfer point motion velocity information in virtual reality scenario and transfer point relative to virtual reality head
The directional information of helmet, it is possible to obtain this transfer point direction of vibration information relative to virtual implementing helmet, enter
One step obtains the oscillation intensity information that direction of vibration information is corresponding.
103, to described interactive device send described direction of vibration information so that described interactive device according to
Described direction of vibration information is vibrated.
For the present embodiment, the interactive device that virtual implementing helmet is corresponding can be that handle or glove etc. can
The equipment interacted with virtual reality scenario, and in this equipment, storage has the vibrating motor of respective end, energy
The enough direction of vibration information sent by receiving terminal starts motor and vibrates, and improves user existing with virtual
Real field scape mutual so that user's feeling of immersion during using virtual implementing helmet is higher, improves
The game experiencing of user.
A kind of based on virtual implementing helmet the interactive device control method that the embodiment of the present invention provides, first
Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality head
Helmet positional information in virtual reality scenario, then generates virtual existing with described according to described directional information
The direction of vibration information of real helmet correspondence interactive device, sends described direction of vibration letter to described interactive device
Breath, so that described interactive device vibrates according to described direction of vibration information.The method passes through basis
Virtual implementing helmet directional information in virtual reality scenario generates direction of vibration information, and then makes void
The interactive device intending the reality helmet corresponding vibrates according to described direction of vibration information, by the side of vibration
Formula adds interactive device interactive form in virtual reality scenario.Interactive device control with prior art
Method processed is compared, and the embodiment of the present invention is by exporting transfer point pair in virtual reality scenario on interactive device
The vibration of correspondence direction that virtual implementing helmet produces so that user can physical experience in the middle of playing
Virtual reality scenario, improves user's feeling of immersion when using interactive device game.
Embodiments provide another kind of interactive device control method based on virtual implementing helmet,
As in figure 2 it is shown, described method includes:
201, current virtual reality helmet coordinate information in described virtual reality scenario is obtained.
For the embodiment of the present invention, set up plane according to a fixing point in virtual reality scenario as initial point and sit
Mark system, obtains the coordinate information of the current virtual reality helmet.
202, obtain described virtual implementing helmet according to described coordinate information to move in described virtual reality scenario
Angle information between dynamic point.
Wherein, angle information here be in virtual reality scenario transfer point relative to current virtual reality head
Angle information between helmet, specifically can obtain according to setting up plane coordinate system in virtual reality scenario
Virtual implementing helmet calculates angle information with the coordinate of transfer point, and the embodiment of the present invention is to angle information
Acquisition mode does not limits.
It should be noted that transfer point here can be the personage of movement in current virtual reality scene,
Can also be for other objects of movement, the embodiment of the present invention does not limits.
203, according to directional information described in described angle acquisition of information.
Described directional information be in virtual reality scenario transfer point relative to virtual implementing helmet with direction
Positional information, such as using during virtual implementing helmet as user, virtual implementing helmet is in void
Intend reality scene and have the object of a lot of movement, and be able to record that each transfer point by obtaining directional information
With the directional information of the helmet in virtual reality scenario, directional information now can include, but are not limited to
Virtual implementing helmet and the distance of transfer point, coordinate vector and moving direction etc., embodiment of the present invention the other side
Do not limit to information.Angle according to transfer point in virtual reality scenario Yu virtual implementing helmet, it is possible to
In acquisition virtual reality scenario, this transfer point is relative to the positional information of the helmet.
204, the motion velocity information of transfer point in described virtual reality scenario is obtained by preset sensor.
Wherein, preset sensor is sensor built-in in virtual implementing helmet, can according to this sensor
Obtaining the motion velocity information of transfer point in virtual reality scenario, motion velocity information here can include
But it is not restricted to speed, direction and the coordinate etc. of transfer point motion.
205, generate and described virtual implementing helmet pair according to described directional information and described motion velocity information
Answer the oscillation intensity information that the direction of vibration information of interactive device is corresponding with described direction of vibration information.
Wherein, according to current transfer point coordinate in virtual reality scenario, it is possible to obtain this transfer point phase
To the direction vector with virtual implementing helmet effect, obtain direction of vibration information according to described direction vector,
According to current transfer point speed in virtual reality scenario, it is possible to obtain this transfer point existing relative to virtual
The oscillation intensity information that the direction of vibration information of the real helmet is corresponding.
206, to described interactive device send described direction of vibration information so that described interactive device according to
Described direction of vibration information is vibrated.
For the present embodiment, the interactive device that virtual implementing helmet is corresponding can be that handle or glove etc. can
The equipment interacted with virtual reality scenario, and in this equipment, storage has corresponding vibrating motor, it is possible to
The direction of vibration information sent by receiving terminal starts motor and carries out the vibration of respective direction.
207, update described directional information according to preset time interval, generate according to the directional information after updating
The direction of vibration information of interactive device corresponding with described virtual implementing helmet.
Wherein, preset time interval is not limited by the embodiment of the present invention, such as could be arranged to 5 seconds or
Person 10 seconds, is updated directional information according to the actual requirements, generates new according to the directional information after updating
Direction of vibration information.
208, the direction of vibration information after described interactive device sends described renewal, sets alternately so that described
Vibrate for according to the direction of vibration information after updating.
Wherein, the direction of vibration information after renewal is the direction of vibration reacquired according to prefixed time interval
Information, the direction of vibration information after interactive device receives renewal, according to the direction of vibration letter after updating
Breath vibration.
For the embodiment of the present invention, concrete application scenarios can include, but are not limited to the following stated side
Method: embodiment of the present invention employing handle is as interactive device, when user is at application virtual implementing helmet knot
During closing handle object for appreciation game, enter current application scenarios by virtual reality device, here
Application scenarios can include multiple transfer point, can be multiple personage, first obtain current virtual reality
Helmet coordinate in current virtual real world applications scene, the coordinate of corresponding multiple transfer points also is able to
Obtain, then according to the transfer point coordinate that gets and virtual implementing helmet coordinate can obtain both it
Between angle information, specifically can by inner sensor obtain transfer point velocity information, Negotiation speed information
Get direction of vibration information and the direction of vibration information institute of virtual implementing helmet correspondence handle further
The frequency of vibration of correspondence, oscillation intensity, also include time of vibration simultaneously so that handle is according to acquisition
Vibration information produces corresponding vibration, thus enhances the interaction of user and virtual reality scenario, improves
User's feeling of immersion when using interactive device to play game.
Another kind interactive device based on the virtual implementing helmet control method that the embodiment of the present invention provides, first
First obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality
Helmet positional information in virtual reality scenario, then generates virtual with described according to described directional information
The direction of vibration information of reality helmet correspondence interactive device, sends described direction of vibration to described interactive device
Information, so that described interactive device vibrates according to described direction of vibration information.The method passes through root
Generate direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, and then make
The interactive device that virtual implementing helmet is corresponding vibrates according to described direction of vibration information, by vibration
Mode adds interactive device interactive form in virtual reality scenario.Interactive device with prior art
Control method is compared, and the embodiment of the present invention is by exporting transfer point in virtual reality scenario on interactive device
The vibration of correspondence direction that virtual implementing helmet is produced so that user can physical experience central to game
Virtual reality scenario, improve user use interactive device game time feeling of immersion.
Further, as implementing of method described in Fig. 1, the embodiment of the present invention provides a kind of base
Interactive device in virtual implementing helmet controls device, as it is shown on figure 3, described device includes: first
Acquiring unit 31, signal generating unit the 32, first transmitting element 33.
Described first acquiring unit 31, is used for obtaining the current virtual reality helmet right in virtual reality scenario
The directional information answered;
Described signal generating unit, for generating hand over corresponding with described virtual implementing helmet according to described directional information
The direction of vibration information of equipment mutually;
Described first transmitting element 33, for sending described direction of vibration information to described interactive device, with
Described interactive device is vibrated according to described direction of vibration information.
It should be noted that a kind of based on virtual implementing helmet the setting alternately of embodiment of the present invention offer
Other of each functional unit involved by standby control device describe accordingly, and the correspondence being referred in Fig. 1 is retouched
State, do not repeat them here.
The interactive device based on virtual implementing helmet that the embodiment of the present invention provides controls device, first obtains
Take the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual implementing helmet
Positional information in virtual reality scenario, then generates and described virtual reality according to described directional information
The direction of vibration information of helmet correspondence interactive device, sends described direction of vibration information to described interactive device,
So that described interactive device vibrates according to described direction of vibration information.The method is by according to virtual
Reality helmet directional information in virtual reality scenario generates direction of vibration information, and then makes virtual existing
The interactive device that the real helmet is corresponding vibrates according to described direction of vibration information, increases by the way of vibration
Add interactive device interactive form in virtual reality scenario.Interactive device controlling party with prior art
Method is compared, and the embodiment of the present invention is by exporting in virtual reality scenario transfer point to virtual on interactive device
The vibration of correspondence direction that the reality helmet produces so that user can virtual in the middle of playing of physical experience
Reality scene, improves user's feeling of immersion when using interactive device game.
Further, as implementing of method described in Fig. 2, another is embodiments provided
Planting interactive device based on virtual implementing helmet and control device, as shown in Figure 4, described device includes:
First acquiring unit 41, second acquisition unit 42, signal generating unit the 43, first transmitting element 44, more
New unit the 45, second transmitting element 46.
Described first acquiring unit 41, is used for obtaining the current virtual reality helmet right in virtual reality scenario
The directional information answered;
Described second acquisition unit 42, is moved for being obtained in described virtual reality scenario by preset sensor
The motion velocity information of dynamic point;
Described signal generating unit 43, for generating corresponding with described virtual implementing helmet according to described directional information
The direction of vibration information of interactive device;
Described first transmitting element 44, for sending described direction of vibration information to described interactive device, with
Described interactive device is vibrated according to described direction of vibration information;
Described updating block 45, for updating described directional information according to preset time interval, according to renewal
After directional information generate interactive device corresponding with described virtual implementing helmet direction of vibration information;
Described second transmitting element 46, the direction of vibration after sending described renewal to described interactive device
Information, so that described interactive device vibrates according to the direction of vibration information after updating.
Further, described first acquiring unit 41 includes:
First acquisition module, obtains current virtual for the positional information according to the current virtual reality helmet existing
Real helmet angle information in described virtual reality scenario coordinate;
Second acquisition module, for according to directional information described in described angle acquisition of information.
Further, described first acquisition module, specifically for:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information
Between angle information.
Further, described signal generating unit 42 includes:
Generation module, for generating virtual with described according to described directional information and described motion velocity information
The direction of vibration information oscillation intensity corresponding with described direction of vibration information of reality helmet correspondence interactive device
Information.
It should be noted that the another kind that the embodiment of the present invention provides is based on virtual implementing helmet mutual
Other of each functional unit involved by plant control unit describe accordingly, the correspondence being referred in Fig. 2
Describe, do not repeat them here.
The another kind interactive device based on virtual implementing helmet that the embodiment of the present invention provides controls device, first
First obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario, determine virtual reality
Helmet positional information in virtual reality scenario, then generates virtual with described according to described directional information
The direction of vibration information of reality helmet correspondence interactive device, sends described direction of vibration to described interactive device
Information, so that described interactive device vibrates according to described direction of vibration information.The method passes through root
Generate direction of vibration information according to virtual implementing helmet directional information in virtual reality scenario, and then make
The interactive device that virtual implementing helmet is corresponding vibrates according to described direction of vibration information, by vibration
Mode adds interactive device interactive form in virtual reality scenario.Interactive device with prior art
Control method is compared, and the embodiment of the present invention is by exporting transfer point in virtual reality scenario on interactive device
The vibration of correspondence direction that virtual implementing helmet is produced so that user can physical experience central to game
Virtual reality scenario, improve user use interactive device game time feeling of immersion.
Device embodiment described above is only schematically, wherein said illustrates as separating component
Unit can be or may not be physically separate, the parts shown as unit can be or
Person may not be physical location, i.e. may be located at a place, or can also be distributed to multiple network
On unit.Some or all of module therein can be selected according to the actual needs to realize the present embodiment
The purpose of scheme.Those of ordinary skill in the art are not in the case of paying performing creative labour, the most permissible
Understand and implement.
Through the above description of the embodiments, those skilled in the art is it can be understood that arrive each reality
The mode of executing can add the mode of required general hardware platform by software and realize, naturally it is also possible to by firmly
Part.Based on such understanding, the portion that prior art is contributed by technique scheme the most in other words
Dividing and can embody with the form of software product, this computer software product can be stored in computer can
Read in storage medium, such as ROM/RAM, magnetic disc, CD etc., including some instructions with so that one
Computer equipment (can be personal computer, server, or the network equipment etc.) performs each to be implemented
The method described in some part of example or embodiment.
Last it is noted that above example is only in order to illustrate technical scheme, rather than to it
Limit;Although the present invention being described in detail with reference to previous embodiment, the ordinary skill of this area
Personnel it is understood that the technical scheme described in foregoing embodiments still can be modified by it, or
Person carries out equivalent to wherein portion of techniques feature;And these amendments or replacement, do not make corresponding skill
The essence of art scheme departs from the spirit and scope of various embodiments of the present invention technical scheme.
Claims (10)
1. an interactive device control method based on virtual implementing helmet, it is characterised in that including:
Obtain the directional information that the current virtual reality helmet is corresponding in virtual reality scenario;
The direction of vibration letter of interactive device corresponding with described virtual implementing helmet is generated according to described directional information
Breath;
Described direction of vibration information is sent, so that described interactive device is according to described to described interactive device
Direction of vibration information is vibrated.
Method the most according to claim 1, it is characterised in that described acquisition current virtual reality head
The directional information that helmet is corresponding in virtual reality scenario includes:
Positional information according to the current virtual reality helmet obtains the current virtual reality helmet described virtual existing
Angle information in real scene coordinate;
According to directional information described in described angle acquisition of information.
Method the most according to claim 2, it is characterised in that described according to current virtual reality head
The positional information of helmet obtains current virtual reality helmet angle information in described virtual reality scenario coordinate
Including:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information
Between angle information.
Method the most according to claim 3, it is characterised in that described raw according to described directional information
Before becoming the direction of vibration information of interactive device corresponding with described virtual implementing helmet, described method also includes:
The motion velocity information of transfer point in described virtual reality scenario is obtained by preset sensor;
The described vibration side generating interactive device corresponding with described virtual implementing helmet according to described directional information
Include to information:
Hand over according to described directional information is corresponding with described virtual implementing helmet with the generation of described motion velocity information
The oscillation intensity information that the direction of vibration information of equipment is corresponding with described direction of vibration information mutually.
5. according to the method according to any one of claim 1-4, it is characterised in that described method is also wrapped
Include:
Update described directional information according to preset time interval, generate and institute according to the directional information after updating
State the direction of vibration information of virtual implementing helmet correspondence interactive device;
Direction of vibration information after described interactive device sends described renewal, so that described interactive device root
Vibrate according to the direction of vibration information after updating.
6. an interactive device based on virtual implementing helmet controls device, it is characterised in that including:
First acquiring unit, for obtaining the side that the current virtual reality helmet is corresponding in virtual reality scenario
To information;
Signal generating unit, for setting alternately according to the generation of described directional information is corresponding with described virtual implementing helmet
Standby direction of vibration information;
First transmitting element, for sending described direction of vibration information to described interactive device, so that institute
State interactive device to vibrate according to described direction of vibration information.
Device the most according to claim 1, it is characterised in that described first acquiring unit includes:
First acquisition module, obtains current virtual for the positional information according to the current virtual reality helmet existing
Real helmet angle information in described virtual reality scenario coordinate;
Second acquisition module, for according to directional information described in described angle acquisition of information.
Device the most according to claim 7, it is characterised in that described first acquisition module, specifically
For:
Obtain current virtual reality helmet coordinate information in described virtual reality scenario;
Described virtual implementing helmet and transfer point in described virtual reality scenario is obtained according to described coordinate information
Between angle information.
Device the most according to claim 8, it is characterised in that before described signal generating unit, described
Device also includes:
Second acquisition unit, for obtaining transfer point in described virtual reality scenario by preset sensor
Motion velocity information;
Described signal generating unit includes:
Generation module, for generating virtual with described according to described directional information and described motion velocity information
The direction of vibration information oscillation intensity corresponding with described direction of vibration information of reality helmet correspondence interactive device
Information.
10. according to the device according to any one of claim 6-9, it is characterised in that described device is also
Including:
Updating block, for updating described directional information according to preset time interval, according to the side after updating
The direction of vibration information of interactive device corresponding with described virtual implementing helmet is generated to information;
Second transmitting element, the direction of vibration information after sending described renewal to described interactive device,
So that described interactive device vibrates according to the direction of vibration information after updating.
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CN107908287A (en) * | 2017-11-17 | 2018-04-13 | 苏州普恩特信息技术有限公司 | A kind of virtual reality interactive system |
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CN106873767B (en) * | 2016-12-30 | 2020-06-23 | 深圳超多维科技有限公司 | Operation control method and device for virtual reality application |
CN107908287A (en) * | 2017-11-17 | 2018-04-13 | 苏州普恩特信息技术有限公司 | A kind of virtual reality interactive system |
CN114356097A (en) * | 2022-01-10 | 2022-04-15 | 腾讯科技(深圳)有限公司 | Method, apparatus, device, medium, and program product for processing vibration feedback of virtual scene |
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