StarCraft
From Liquipedia StarCraft 2 Wiki
StarCraft 2 General Introduction[edit]
MMA[edit]
Achievements[edit]
In Premier Tournaments | ||||||
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Date | Place | Event | Result | Winnings | ||
2012-04-08 | 4th | IGN ProLeague Season 4 | 0 : 2 | Squirtle | $ 5,000 | |
2012-03-10 | 3rd | IEM Season VI - World Championship | 3 : 0 | Feast | $ 4,200 | |
2012-01-22 | 1st | IEM Season VI - Global Challenge Kiev | 3 : 1 | DIMAGA | $ 6,500 | |
2011-12-17 | 1st | 2011 Blizzard Cup | 4 : 3 | DongRaeGu | $ 33,650 | |
2011-10-22 | 1st | 2011 GSL October - Code S | 4 : 1 | Mvp | $ 46,000 | |
2011-10-09 | Ro4 | IGN ProLeague Season 3 | 0 : 3 | Lucky | $ 7,000 | |
2011-07-31 | 2nd | 2011 MLG Anaheim | 1 : 2 | Mvp | $ 3,000 | |
2011-06-18 | 2nd | 2011 GSL Super Tournament | 0 : 4 | Polt | $ 28,000 | |
2011-06-05 | 1st | 2011 MLG Columbus | 4 : 1 | LosirA | $ 5,000 |
In Major Tournaments | |||||
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Date | Place | Event | Result | Winnings | |
2011-11-22 | 2nd | 2011 MLG Korean Invitational | 2 : 4 | Mvp | $ 1,000 |
2011-10-01 | Ro4 | Arena of Legends 1 | 0 : 3 | MarineKing | $ 450 |
2011-09-29 | 1st | GeForce Pro/Am | 3 : 1 | Mvp | $ 4,725 |
Complete results in Minor, Monthly and Weekly Tournaments |
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MarineKing[edit]
Achievements[edit]
In Premier Tournaments | ||||||
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Date | Place | Event | Result | Winnings | ||
2012-03-25 | 1st | 2012 MLG Winter Championship | 5 : 2 | DongRaeGu | $ 25,000 | |
2012-02-26 | 1st | 2012 MLG Winter Arena | 4 : 2 | DongRaeGu | $ 10,000 | |
2011-10-23 | 3rd | Electronic Sports World Cup 2011 | 3 : 1 | Grubby | $ 8,000 | |
2011-06-13 | Ro4 | 2011 GSL Super Tournament | 2 : 3 | MMA | $ 9,300 | |
2011-04-09 | 2nd | 2011 GSL World Championship | 2 : 4 | Mvp | $ 13,500 | |
2011-01-29 | 2nd | 2011 GSL January - Code S | 0 : 4 | Mvp | $ 18,000 | |
2010-11-13 | 2nd | 2010 GSL Open Season 2 | 3 : 4 | NesTea | $ 26,700 |
In Major Tournaments | |||||
---|---|---|---|---|---|
Date | Place | Event | Result | Winnings | |
2012-04-22 | 2nd | 2012 MLG Spring Arena 1 | 3 : 4 | DongRaeGu | $ 3,000 |
2012-02-12 | 2nd | FXOpen Invitational Series #5 | 0 : 4 | DongRaeGu | $ 1,250 |
2012-01-04 | Ro4 | Arena of Legends: The King of Kongs | 1 : 3 | DongRaeGu | $ 170 |
2011-11-12 | 2nd | World Cyber Games 2011 Korean Qualifier | 1 : 2 | Mvp | $ 1,300 |
2011-10-02 | 1st | Arena of Legends 1 | 4 : 1 | DongRaeGu | $ 1,800 |
2011-08-29 | 2nd | 2011 GSL August - Code A | 3 : 4 | GanZi | $ 650 |
2011-08-07 | 1st | CPL Invitational 2011 | 3 : 0 | SaSe | $ 5,000 |
2011-07-02 | 1st | FXOpen Invitational Series #4 | 4 : 1 | TheStC | $ 2,000 |
2011-01-09 | 3rd | Gainward SC2 Tournament | 3 : 0 | Byun | $ 1,700 |
2010-11-21 | 2nd | GOM TV All-Stars Invitational 2010 | 0 : 2 | Kyrix | $ 3,500 |
Complete results in Minor, Monthly and Weekly Tournaments |
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StarCraft 2 is a sequel to the PC based Real Time Strategy game StarCraft: Brood War made by Blizzard Entertainment. It is split into three installments: the base game with the subtitle Wings of Liberty, and two upcoming expansion packs, Heart of the Swarm and Legacy of the Void. StarCraft II features the return of the three species from the original game: Protoss, Terran, and Zerg.
Game Mechanics[edit]
Players are required to strategically and quickly manage their Economy, Technology and Army in order to defeat their opponent. The basis of playing is, on the one hand, to harvest resources and on the other hand using said resources to purchase buildings, upgrades and units.
In this most basic understanding of the game we distinguish two tasks for the player: Macro and Micro.
In short, Macro (or macromanagement in full) encompasses managing your economy and technology: making sure you have an income (by harvesting resources) and spending said income (by purchasing buildings, upgrades and units).
Micro (or micromanagement in full) encompasses managing your army. Moving, attacking, retreating with the ultimate goal of overpowering your opponent.
All these operations take place in real-time - commands are executed as they are given. This means a player not only benefits from strategical insight, but also from speed and multitask ability, measured by APM. The ability to perform specific actions in limited time is often referred to as Mechanics.
Races[edit]
A player has to pick one of three races to play with, or choose Random. Each race has different Buildings and Units and consequently different ways of playing with then. The races are:
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