Novice Version[edit]
Some of the standard maps also have a novice version, which is designed to help newer players. The novice versions differ from the standard version as they also include destructible rocks which are placed in rushing paths to slow the game down. This provides early game protection for newer players, which affords them time to explore and learn both the interface and game. These novice maps are used in the Practice League, which is a league that new players are able to play in to learn the game prior to their placement matches.
Battle.net Wings of Liberty Ladder Map Pool[edit]
Above maps are listed in the map preferences.
1v1
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2v2
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3v3
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4v4
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FFA
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*Close-by-ground spawn positions disabled.
1v1 Ladder Maps
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Akilon Flats (2)
First take the well protected expansions nearby your main base. When moving out to the center of the map, controlling the two Watch Towers on your half of the map will make securing future expansions much easier.
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Cloud Kingdom LE (2)
TeamLiquid Map contest winner.
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Daybreak LE (2)
GSL map poll winner. This is the ladder edition of the GSL tournament map.
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Newkirk District (2)
As the game progresses, make note of the two Watch Towers in the center that allows you to split the map against your opponent.
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Ohana LE (2)
TeamLiquid Map contest winner.
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Antiga Shipyard (4)
Taking the correct 2nd expansion is the main difference on this map. Choose between the safer, high ground normal expansion or the more dangerous but more rewarding high yield expansion.
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Condemned Ridge (4)
Your expansion progression on this map is pretty straightfoward, but when taking the expansion with rocks, make note of and defend the nearby high-ground area.
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Entombed Valley (4)
Expand outward from your base taking your close easily defendable expansions, but watch out for the center Xel'Naga Watchtower as it watches over most of the center paths.
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2v2 Ladder Maps
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Desolate Stronghold (4)
As your team expands upwards, you are moving closer to the opposing team's main base. Try to control your Watch Tower to overlook the back path towards this area.
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Lunar Colony V (4)
Team play map, you share a fortress with your ally. Moving out of your base there are many additional resource locations. Watch Towers overlook all ground paths. Destroy rocks to expand at rich mineral locations.
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Magma Core (8)
Team play map, you share a fortress with your ally. Opponents cannot start in the adjacent fortress, so use it for early expansions. Control of Watch Towers will grant visibility over many key areas of the map.
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Molten Crater (4)
Control your side of the Watch Tower in order to more easily secure future expansions.
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Scorched Haven (4)
Defend the choke that leads into your team's bases. Use the different elevations of terrain as well as the Xel'naga Watch Towers when going on the offensive.
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The Boneyard (8)
Team play map, you share a fortress with your ally. Enemy locations are not far away so be prepared for a possible rush. Watch Towers may provide early warning so controlling them is important.
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The Ruins of Tarsonis (4)
Team play map, you share a fortress with your ally. One main path leads to the enemy. Destroy rocks to attack the enemy from the side.
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Tyrador Keep (6)
Team play map, you share a fortress with your ally. Your first expansion is easy to secure but additional resources are scarce on this map. Try to secure the third fortress or go for the rich mineral expansions.
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3v3 Ladder Maps
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Backwater Complex (6)
Work with your allies to control your main fortress as well as one of two fortresses in the middle of the map.
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Cinder Fortress (6)
Team play map, you share a fortress with your allies. Initial expansions are easily defended, but additional expansions push towards the enemy. Utilize a Watch Tower to help defend your team's forward position.
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Dig Site (6)
Team play map, your allies are nearby. There are two paths to the enemy, each overlooked by a separate Watch Tower. Use the high ground to Control your Watch Tower. There are many rich mineral expansions to be had so take your share!
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Green Acres (6)
Team play map, you share a fortress with your allies. The middle route offers the quickest path to your opponents, but the side routes are rich with resources and provide an element of surprise.
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Silent Dunes (6)
Team play map. Your allies are nearby. There are two paths to the enemy, overlooked by two central Xel'Naga towers. Initial expansions are easily defended, but additional expansions push towards the enemy.
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Temple of the Preservers (6)
Team play map, your allies are nearby. One intial path through the center leads to the enemy. Destroying rocks opens side paths. Control the Watch Towers as they overlook the center and the destructible rocks.
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The Bio Lab (6)
Team play map. Your allies are nearby. Natural expansions are easily secured, and a Xel'Naga Tower oversees the paths in and out of this area. Additional expansions are farther away and more difficult to secure.
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Twisted Vern (6)
The main path to the enemy team is very close. Focus more on attacking and defending trough the center path than expanding.
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4v4 Ladder Maps
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Deadlock Ridge (8)
Team play map, your allies are nearby. Several expansions are easily defended but additional resources are harder to control. Rich minerals and Watch Towers incentive you to push outwards from your defendable position.
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District 10 (8)
Team play map, you share a fortress with your allies. Additional resources are nearby but further resources will push you towards the outskirts and away from your defendable position.
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Fossil Quarry (8)
Team play map, you share a fortress with your allies. Additional resources are nearby but further resources will push you towards the outskirts and away from your defendable position. Watch Towers overlook strategic areas of the battlefield.
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High Ground (8)
Team play map. You share a fortress with your ally. The low ground center contains several rich mineral expansions. Rocks can be destroyed to open up additional attack paths.
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Lava Flow (8)
Xel'Naga Towers overlook the two main attack paths. Rich Mineral locations and island expansions offer sneaky ways to gain an economic advantage.
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Megaton (8)
Team play map. You share a fortress with your allies. Expansions are scattered on the outskirts. A central Xel'Naga Tower overlooks the main attack path.
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Outpost (8)
Team play map. Your allies are nearby. Xel'Naga Tower overlook the two main paths to the enemy. Low ground to the north and south contains additional resources and another attack path.
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Sand Canyon (8)
Team map, gather together to protect your allies. Defend the two main attack routes. Additional resources can be found in the center.
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FFA Ladder Maps
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Abyssal Caverns (4)
Your first expansion is easy to defend but additional resources are harder to protect. Rocks can be destroyed to open up additional paths or resources. A Watch Tower marks the center of the map.
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Antiga Shipyard (4)
Taking the correct 2nd expansion is the main difference on this map. Choose between the safer, high ground normal expansion or the more dangerous but more rewarding high yield expansion.
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Nerazim Crypt (4)
Rush distance from your base to your opponent's base is fairly close. Watch out for early enemy attacks. Control of the central Watch Towers is extremely important.
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The Shattered Temple (4)
Your base is easy to defend with easily defended additional resources. A Watch Tower overlooks the central battlefield. Destroy rocks to reveal alternative attack paths and additional resources.
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Quicksand (6)
This is a small map. Watch for early attacks. Control the middle to gain additional resources. Low ground resources are hard to defend.
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Tectonic Rift (6)
One central Xel'Naga Tower oversees rich mineral expansions and many of the paths to your allies and enemies. Natural expansions and additional rich mineral expansions are located on the outskirts.
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Abyss (8)
An expansion is close by and easy to defend. A central Xel'Naga Tower overlooks all paths. Additional Expansions are contested.
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Ladder Map Timeline[edit]
Color
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Key
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Not in the pool for this season
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0.5
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Partially in this season
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1
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In this season
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Name
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Introduction
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Removal
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Beta
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10 S1
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11 S1
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11 S2
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11 S3
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11 S4
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12 S1
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12 S2
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12 S3
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12 S4
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12 S5
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13 S1
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13 S2
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13 S3
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13 S4
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13 S5
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Deadlock Ridge
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2011-07-26
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|
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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District 10
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2011-02-25
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0.5
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Extinction
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beta
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2012-09-11
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1
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1
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1
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1
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1
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1
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1
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1
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1
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|
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|
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Fossil Quarry
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2011-07-26
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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High Ground
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2010-07-27
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Lava Flow
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2010-07-27
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|
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Megaton
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2010-07-27
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Outpost
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2010-07-27
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Sand Canyon
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2010-07-27
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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1
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Toxic Slums
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2010-07-27
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2012-09-11
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1
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1
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1
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1
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1
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1
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1
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1
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|
|
|
|
|
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References[edit]
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Current Ladder Maps |
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1 vs 1 | |
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2 vs 2 | |
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3 vs 3 | |
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4 vs 4 | |
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Other Competitive Maps |
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2-player | |
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4-player | |
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8-player | |
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