A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
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Updated
Aug 26, 2024 - C++
A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by Horizon Forbidden West.
Google DeepMind's software stack for physics-based simulation and Reinforcement Learning environments, using MuJoCo.
High-performance C++ multibody dynamics/physics library for simulating articulated biomechanical and mechanical systems like vehicles, robots, and the human skeleton.
Massively parallel rigidbody physics simulation on accelerator hardware.
High-performance C++ library for multiphysics and multibody dynamics simulations
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Computer Algebra, Physics and Differential Geometry in Clojure.
Performance-Portable Particle-in-Cell Simulations for the Exascale Era ✨
JavaScript game engine that uses q5.js/p5.js for graphics and Box2D for physics.
Edyn is a real-time physics engine organized as an ECS.
Machine learning algorithms for many-body quantum systems
Examples of various Unity 2D Physics components and features.
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