-
Notifications
You must be signed in to change notification settings - Fork 7.1k
Issues: phaserjs/phaser
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Author
Label
Projects
Milestones
Assignee
Sort
Issues list
Pixels of atlas sprites breaks down when zoom ratio is high enough
🙇♂️ User to test
#6887
opened Aug 9, 2024 by
CinnamonPan
ParticleEmitter
speedX
and speedY
Not Updating After Initial Creation
✨ Particles
#6877
opened Jul 28, 2024 by
monteiz
iOS displays autoCenter: Phaser.Scale.CENTER_BOTH in a way not consistent with results on android and on pc
#6862
opened Jul 13, 2024 by
HawkenKing
Memory leak when using preFX in the same scene as a 3.8 Spine object
🗄️Backlog
#6856
opened Jul 7, 2024 by
Bambosh
Automating GameObject Scaling and Positioning Based on Screen Size in Phaser 3
#6842
opened Jun 22, 2024 by
monteiz
Phaser sounds/music stop playing in the new iOS 17.5.1 after losing/gaining focus in safari
🎵 Audio
📱 Mobile
#6829
opened May 30, 2024 by
condeagustin
SceneManager.getScene has wrong return type in ts definition
🐛 TypeScript Bug
#6821
opened May 16, 2024 by
vankop
DomElement position is not kept correctly in the scene when a camera zooms out
#6817
opened May 15, 2024 by
moufmouf
Meshes are missing parts when multiple batches are needed to render scene
🔮 Renderer (WebGL)
#6814
opened May 7, 2024 by
pavels
createFromObjects incorrect object position for isometric tiled map
🗺️ Tilemap
#6790
opened Apr 11, 2024 by
ddanushkin
Previous Next
ProTip!
no:milestone will show everything without a milestone.