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excalith/README.md

Hey There!

I am Can, a creative who blends technical expertise with artistic vision. My passion for game development and R&D projects has led me on a journey through various industries, from animation to game development, where I have honed my multidisciplinary skills from game engines and 3D modeling software, to programming languages and animation tools. I am always on the lookout for new and innovative ways to enhance my craft.

If you're interested in learning more about the tools and software I use, head over to my uses page, where I share my preferred tools and software.


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  1. .dotfiles .dotfiles Public

    My MacOS, Ubuntu, Arch Linux, Windows and WSL dotfiles with a custom installer and various helpers

    Shell 18 6

  2. excalith-start-page excalith-start-page Public

    Terminal-inspired, clean, feature-rich and customizable browser start page for geeks. Has built-in editor for customizing.

    JavaScript 576 178

  3. dev-cheats dev-cheats Public

    A community-driven interactive cheatsheet for various command line tools that provides a handy reference for developers

    JavaScript 62 4

  4. unity-observer unity-observer Public

    A Unity 3D editor window to invoke methods, observe values and change them on editor play mode.

    C# 8 1

  5. ue-batch-profiler ue-batch-profiler Public

    A batch frame debugging plugin for Unreal Engine. Cycles through multiple cameras sequentially and captures frames using RenderDoc and UE Insights.

    C++ 2

  6. aseprite-extensions aseprite-extensions Public

    Aseprite extensions

    Lua 4