Pain (video game)
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Developer(s) | Idol Minds |
Publisher(s) | Sony Computer Entertainment |
Composer(s) | Peter McConnell |
Engine | Havok engine |
Platform(s) | PlayStation 3 |
Release | Amusement Park September 11, 2008 |
Genre(s) | Action |
Mode(s) | Single-player, multiplayer |
Pain (stylized as PAIN) is an action video game developed by Idol Minds and published by Sony Computer Entertainment for PlayStation 3. It was released as a downloadable title available from the PlayStation Store and was released in North America on November 29, 2007 and in the PAL region on March 20, 2008 and became the most popular downloadable game on the PlayStation Store.[1] In June 2009, SCEE announced that the game was to be released on Blu-ray Disc. It was launched in Europe on June 24, 2009, in Australia on June 25, 2009 and in the UK on June 26, 2009. The Blu-ray version includes the original game as well as several other levels and features released as downloadable content for the PSN version.[2] It is available in a collection which is available to download from the PlayStation Store called the 3D Collection. On November 26, 2013, the game's online features were disabled.
Gameplay
[edit]In Pain the player attempts to damage the ragdoll character they play and the environment as much as possible by flinging them from a rubber-band slingshot, using the Havok physics engine. The characters have distinctive poses and phrases, can move by "ooching" and can grab things to throw or hang from. Replay videos can be watched, and can be edited and uploaded to YouTube or the PlayStation 3's hard disk drive.[3]
Characters
[edit]Besides the regular characters available, Santa Claus, Katsuaki Kato (Famitsu editor-in-chief, called Kato-san[4]), Elvira, Flavor Flav, George Takei, Andy Dick and David Hasselhoff were remade in the game. PlayStation characters Buzz, Daxter and the titular Fat Princess are also available.
Levels
[edit]The game download included only the original environment, Downtown,[5] which was a sandbox level with 3 unlockable environments. Downtown offered the modes Fun With Explosives, Spank The Monkey, Mime Toss, and Bowling. On November 24, 2010, Idol Minds provided long-time fans with a free environment called Hurt Falls, sponsored by AXE deodorant. It included the mode Fun With Explosives.
Downloadable content
[edit]- Amusement Park, with one unlockable environment, and modes Fun With Explosives, Clown Toss, Hot N Cold, and Trauma; released on September 11, 2008.
- Touchmounds Movie Studio, with one unlockable environment, and modes Fun With Explosives, Cratetastic, and Bowling; released on November 13, 2008.
- Sore Spots, broken down into two environments, Morningwood High School and Area 69, each with one unlockable environment, and modes Fun With Explosives, PAINalympics, and Mad Science! Released on May 14, 2009.
- Stiffstonian Museum, with one unlockable environment, and modes Fun With Explosives, Spank the Monkey, and Bowling; released on August 13, 2009.
- Alpine Ski Area, with the mode Fun With Explosives.
Two Pain pinball machines are available for download, which have elements of Amusement Park and Area 69.
Development
[edit]On October 26, 2010 a new patch was released for PlayStation Move capabilities.
Reception
[edit]PAIN
[edit]Aggregator | Score |
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Metacritic | 71/100[6] |
Publication | Score |
---|---|
1Up.com | B[7] |
The A.V. Club | C[8] |
Edge | 6/10[9] |
Eurogamer | 8/10[10] |
GameDaily | 6/10[11] |
GameSpot | 7.5/10[12] |
GameZone | 7/10[13] |
IGN | 6.8/10[14] |
PlayStation Official Magazine – UK | 7/10[15] |
Push Square | ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() |
PAIN received above-average reviews according to the review aggregation website Metacritic.[6] GameSpot praised the game for its "great use of Havok physics engine" and "smartly sophomoric sense of humor," but criticized it for having just one level.[12] IGN said, "One level, two characters, no online multiplayer and no way to share crazy clips sucks. However, there are a ton of trophies to unlock."[14]
The game was referenced in the PlayStation 5 launch title Astro's Playroom, a celebration of the PlayStation brand.[16]
Amusement Park
[edit]Aggregator | Score |
---|---|
Metacritic | 73/100[17] |
Publication | Score |
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GameSpot | 5/10[18] |
GameZone | 7.3/10[19] |
IGN | 7/10[20] |
PAIN: Amusement Park received above-average reviews according to Metacritic.[17]
See also
[edit]References
[edit]- ^ Plunkett, Luke (January 26, 2009). "Open Up For A Strong Dose Of PSN Stats". Kotaku. G/O Media. Archived from the original on October 8, 2023. Retrieved July 26, 2024.
- ^ Payne, Joey (June 16, 2009). "PAIN On Blu-Ray Disc". PlayStation Blog. Sony Interactive Entertainment. Archived from the original on January 3, 2024. Retrieved July 26, 2024.
- ^ Cork, Jeff (August 6, 2008). "PAIN Gears Up For Amusement Park Expansion, More (Page 3)". Game Informer. GameStop. Archived from the original on September 26, 2008.
- ^ "Bio: Kato San". PAIN. Sony Interactive Entertainment. Archived from the original on September 3, 2013. Retrieved January 21, 2023.
- ^ a b Ingram, Christopher (November 6, 2010). "PAIN Review". Push Square. Hookshot Media. Archived from the original on February 29, 2024. Retrieved July 26, 2024.
- ^ a b "PAIN (2007)". Metacritic. Fandom. Archived from the original on July 26, 2024. Retrieved July 26, 2024.
- ^ Suttner, Nick (December 11, 2007). "Pain". 1Up.com. Ziff Davis. Archived from the original on May 28, 2016. Retrieved January 21, 2023.
- ^ Mastrapa, Gus (December 31, 2007). "Pain". The A.V. Club. G/O Media. Archived from the original on June 14, 2010. Retrieved January 21, 2023.
- ^ Edge staff (February 2008). "PAIN". Edge. No. 185. Future plc. p. 95.
- ^ Androvich, Mark (January 10, 2008). "PAIN". Eurogamer. Gamer Network. Archived from the original on November 30, 2023. Retrieved July 26, 2024.
- ^ Buffa, Chris (December 3, 2007). "Pain Review (PS3)". GameDaily. AOL. Archived from the original on December 5, 2007. Retrieved January 21, 2023.
- ^ a b Davis, Ryan (December 10, 2007). "PAIN Review". GameSpot. Fandom. Archived from the original on January 21, 2023. Retrieved June 11, 2023.
- ^ Lafferty, Michael (November 28, 2007). "PAIN - PS3 - Review". GameZone. Archived from the original on October 5, 2008. Retrieved January 21, 2023.
- ^ a b Miller, Greg (November 30, 2007). "Pain Review". IGN. Ziff Davis. Archived from the original on January 21, 2023. Retrieved July 26, 2024.
- ^ "PAIN". PlayStation Official Magazine – UK. Future plc. February 2008. p. 90.
- ^ Hansen, John (November 12, 2020). "Every cameraman reference in Astro's Playroom". Gamepur. Archived from the original on December 2, 2022. Retrieved July 26, 2024.
- ^ a b "PAIN: Amusement Park". Metacritic. Fandom. Archived from the original on July 26, 2024. Retrieved July 26, 2024.
- ^ Thomas, Aaron (September 18, 2008). "PAIN: Amusement Park Review". GameSpot. Fandom. Archived from the original on January 21, 2023. Retrieved June 11, 2023.
- ^ Myers, Dallas (September 25, 2008). "PAIN Amusement Park - PS3 - Review". GameZone. Archived from the original on October 3, 2008. Retrieved January 21, 2023.
- ^ Haynes, Jeff (September 22, 2008). "Pain: Abusement Park [sic] Review". IGN. Ziff Davis. Archived from the original on January 21, 2023. Retrieved June 11, 2023.
External links
[edit]- 2007 video games
- Action games
- Crossover video games
- Deck Nine games
- Inactive online games
- Multiplayer and single-player video games
- PlayStation 3 games
- PlayStation 3-only games
- PlayStation Move-compatible games
- PlayStation Network games
- Products and services discontinued in 2013
- Sony Interactive Entertainment games
- Video games developed in the United States
- Video games scored by Peter McConnell
- Video games using Havok
- Video games with custom soundtrack support
- Video games with stereoscopic 3D graphics