Karma: Curse of the 12 Caves
Karma: Curse of the 12 Caves | |
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Developer(s) | InterServ International |
Publisher(s) | Discis Knowledge Research DreamCatcher Interactive (re-release) |
Platform(s) | Macintosh, Windows, PlayStation, Sega Saturn |
Release | |
Genre(s) | Adventure |
Mode(s) | Single-player |
Karma: Curse of the 12 Caves is a 1995 FMV adventure game. In 1998, DreamCatcher Interactive re-released the game as Quest for Karma. The game was released in Japan for PlayStation and Sega Saturn as Takuramakan.
Plot
[edit]In the caves of Dun-Huang, a demon set a trap, so effective that it also trapped the workers who built the trap. It is the player's job to free them.
Gameplay
[edit]The game plays similarly to Myst, another FMV adventure game, except this title has a narrator that guides the player through the narrative and puzzles.
Critical reception
[edit]PC Game praised the game's atmosphere but disliked its illogical puzzles.[1] Just Adventure's Ray Ivey positively compared it to two other Dreamcatcher titles: Jewels of the Oracle and Jewels II: The Ultimate Challenge.[2] Philip Jong of Adventure Classic Gaming wrote that the game was released "quietly" with little fanfare.[3]
References
[edit]- ^ "Google Translate". translate.googleusercontent.com. Retrieved 2017-02-03.
- ^ "Review: Quest for Karma". 2001-07-18. Archived from the original on 2001-07-18. Retrieved 2017-02-03.
{{cite web}}
: CS1 maint: bot: original URL status unknown (link) - ^ "Karma: Curse of the 12 Caves - Quest for Karma - Review - Adventure Classic Gaming - ACG - Adventure Games, Interactive Fiction Games - Reviews, Interviews, Features, Previews, Cheats, Galleries, Forums". www.adventureclassicgaming.com. Retrieved 2017-02-03.