Export Citations
Save this search
Please login to be able to save your searches and receive alerts for new content matching your search criteria.
- research-articleJune 2022
Pendular
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 38, Pages 1–3https://doi.org/10.1145/3537972.3538021Pendular is an interactive musical system that explores the physical motion of hanging objects as an interface for creating music. Performers use wind and light to control the environment to which these objects react, and as they swing and spin through ...
- research-articleJune 2022
And She Will Sound The Alarm: Performance and Demo of the Body Sample Player
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 36, Pages 1–4https://doi.org/10.1145/3537972.3538019Kinesthetic empathy, in the context of interactive design, is defined as the ability to encode and decode the input of other users of the system or to sense a shift in the system itself [7]. Achieving this between two players or between players and ...
- research-articleJune 2022
Manus Tremens
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 35, Pages 1–2https://doi.org/10.1145/3537972.3538017Manus Tremens is a structured improvisation for accelerometer-controlled vibration motors, amplified toy harp, and live sound processing. The performer uses two vibration motors to directly actuate the strings of a toy harp. Accelerometers affixed to ...
- research-articleJune 2022
Extending the Body: An Embodied Practice as Choreography in Virtual Reality Performance
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 32, Pages 1–6https://doi.org/10.1145/3537972.3538014This paper chronicles the exposition of the artistic practice and process for Extending the Body which utilizes an embodied dance practice with Virtual Reality (VR) as a partner in live streamed performance. Situated in phenomenology and the affective ...
- research-articleJune 2022
Desquamation
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 31, Pages 1–3https://doi.org/10.1145/3537972.3538012Desquamation is a three-part choreographic work that challenges viewer experience of socio-cultural identity theories through an interactive, 360 degree-video lens. This work seeks to explore the impact of interactive three-hundred-and-sixty (360) ...
- research-articleJune 2022
Skin Hunger: A Telematic Installation
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 30, Pages 1–3https://doi.org/10.1145/3537972.3538010Skin Hunger is a web-based interactive system for telematic installation and performance that plays on the zoom-style video-chat that has become ubiquitous during the COVID-19 pandemic. Participants in the telematic installation can reach across the ...
- research-articleJune 2022
Floating Departures: Developing Quarantine Dance Technique as an Artistic Practice Beyond the Pandemic
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 29, Pages 1–7https://doi.org/10.1145/3537972.3538009We describe our process of quarantine dance technique in making the dance film and meditation, Floating Departures. This work, created during lockdown in 2021, brings together dance movement, poetry, painterly styles, and sound to explore cyclical ...
- research-articleJune 2022
From capturing the embodied social experience to music composition: data as mediation
- Vilelmini Kalampratsidou,
- Pandelis Diamantides,
- Marina Stergiou,
- Katerina El Raheb,
- Yannis Ioannidis,
- Philia Issari,
- Eugenie Georgaca,
- Dora Skali,
- Flora Koliouli,
- Evangelia Karydi,
- Panos Giokas,
- Virginia Vassilakou,
- Yannis Pappas
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 24, Pages 1–4https://doi.org/10.1145/3537972.3538002This work presents the first steps of a journey from capturing the embodied social experience to creating contemporary sound art through digital means. In the framework of the Transition to 8 project, residents of the Greek City of Eleusis expressed ...
- research-articleJune 2022
Movement Analysis and Decomposition with the Continuous Wavelet Transform
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 16, Pages 1–13https://doi.org/10.1145/3537972.3537998Human movements support communication, and can be used to imitate actions or physical phenomenons. Observing gestural imitations of short sounds, we found that such gestures can be categorized by their frequency content. To analyse such movements, we ...
- research-articleJune 2022
Feeling movement in live electronic music: An embodied autoethnography
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 13, Pages 1–7https://doi.org/10.1145/3537972.3537989Movement-based interaction relies on the measurement and abstraction of human motion. Yet reducing physical experience to quantitative and visual representations overlooks the inner perceptions and sensations that accompany movement. Rather than ...
- research-articleJune 2022
Geocultural Precarities in Canonizing Computing Research Involving Dance: The effects of treating western, EuroAmerican concert dance as universally applicable across geoculturally diverse movement computing research efforts
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 12, Pages 1–14https://doi.org/10.1145/3537972.3537988This paper conducts a thorough mapping study and rhetorical analysis of computing research involving dance. Research investigates: 1) who conducts computing research involving dance; 2) how dance is described in computing research publications; and 3) ...
- research-articleJune 2022
Professor Plucky: Expressive body movement in human–robot musical ensembles
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 8, Pages 1–8https://doi.org/10.1145/3537972.3537983When people play music together, they move their bodies, and that movement plays an important role in the activity of group music making. In contrast, when robots play music with people, the robots are usually stiff and mechanical in their movement. In ...
- research-articleJune 2022
Radiant Soma: Visualization of Movement Through Motion Capture and Lasers
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 4, Pages 1–5https://doi.org/10.1145/3537972.3537979Augmented Materiality Lab, School of Creative Media, City University of Hong Kong, [email protected]
The human body has historically been a constant source of fascination in the arts and sciences. With the advent of digital computing technology, the ...
- research-articleJune 2022
Performers’ Use of Space and Body in Movement Interaction with A Movement-based Digital Musical Instrument
MOCO '22: Proceedings of the 8th International Conference on Movement and ComputingArticle No.: 1, Pages 1–12https://doi.org/10.1145/3537972.3537976Movement-based musical interfaces support performers’ music and movement expressions by drawing from expertise and creative practices of both disciplines. In this work, we qualitatively and quantitatively analyze the movement interaction of participants ...