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- research-articleSeptember 2013
Linked open data for cultural heritage: evolution of an information technology
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 107–112https://doi.org/10.1145/2507065.2507103Communication design encompasses how information is structured behind the scenes, as much as how the information is shared across networks (Potts & Albers). Information architecture can profoundly alter our perceptions of society and culture (Swarts). ...
- posterSeptember 2013
Remediation in data visualization: two examples of learning in real-time data processing environments
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 195–196https://doi.org/10.1145/2507065.2507094Our poster is an exploration of the effects of quantifying physical experiences and refashioning them into new, interactive, live experiences through data visualization; in other words, we are exploring how data visualizations are designed to teach and ...
- research-articleSeptember 2013
Reducing complexity using an interaction room: an experience report
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 71–76https://doi.org/10.1145/2507065.2507087Large-scale information system evolution projects often place high demands on both business and technical stakeholders' cognitive and communication skills. Especially if the need for evolution is not confined to a particular feature, but affects the ...
- research-articleSeptember 2013
Simplifying business complexity with frameworks
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 33–38https://doi.org/10.1145/2507065.2507086How does an interdisciplinary team with professional training in different disciplines document and redesign a complex business process in just a few weeks? How can they persuade a global client that change is understandable and possible? By using a ...
- research-articleSeptember 2013
Teaching UX: designing programs to train the next generation of UX experts
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 65–70https://doi.org/10.1145/2507065.2507082This experience report describes core values and approaches to teaching and developing programs in User Experience (UX). What binds these values and approaches together is a deep engagement with ongoing trends and best practices in the field of UX over ...
- research-articleSeptember 2013
The ethics of agile ethnography
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 101–106https://doi.org/10.1145/2507065.2507080In this paper, we describe methods for evaluating the ethics of agile ethnographic research. The large variety of how the term ethnography is used and a lack of a clear scope of associated activities limits the capacity for communication design ...
- research-articleSeptember 2013
Enhancing communication and collaboration through integrated internet and intranet architecture
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 91–100https://doi.org/10.1145/2507065.2507078When it comes to enhancing collaboration and communication in an organization, particular types of technologies with different properties, frameworks and platforms are used to accomplish different types of tasks. These technologies are often ...
- research-articleSeptember 2013
Visual research methods and communication design
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 123–132https://doi.org/10.1145/2507065.2507073Visual research methods include a variety of empirical approaches to studying social life and social processes, including communication and documentation. Developed largely in anthropology and sociology, visual methods typically involve the use of ...
- research-articleSeptember 2013
On signifying the complexity of inter-agent relations in agentsheets games and simulations
- Marcelle P. Mota,
- Ingrid T. Monteiro,
- Juliana J. Ferreira,
- Cleyton Slaviero,
- Clarisse Sieckenius de Souza
SIGDOC '13: Proceedings of the 31st ACM international conference on Design of communicationPages 133–142https://doi.org/10.1145/2507065.2507070This paper reports the results of an empirical study about the semiotic engineering of signs of complexity for live documentation of games and simulations built with a visual programming learning environment. The study highlights the essence of the ...