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- ArticleMarch 2001
Senior-centered design of health information architecture
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPage 465https://doi.org/10.1145/634067.634335A series of senior-centered design experiments were used to define the best-fitting web hierarchy for health information for seniors are reported.Three experiments were performed, namely card sorting, category identification and category labeling. The ...
- ArticleMarch 2001
Useful parameters for the design of laser pointer interaction techniques
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 461–462https://doi.org/10.1145/634067.634333This paper reports on some fundamental parameters for the design of wall-based laser pointer interaction techniques. Ten users participated in this study and their laser points were tracked and recorded by a computer. The data collected were then ...
- ArticleMarch 2001
Using interactive maps for navigation and collaboration
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 453–454https://doi.org/10.1145/634067.634329Interactive maps provide unique ways to support collaboration. They can be used to navigate virtual environments and support collaborative activities within these environments. This poster gives an example of map-based navigation and some guidelines for ...
- ArticleMarch 2001
Walk-up keyboard: an efficient low overhead interface for transient workers
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 445–446https://doi.org/10.1145/634067.634325A situation that traditional PC centered computing does not serve well is that of transient workers; workers who are required to move from place to place frequently, yet still be able to interact with their data. We used intra-body signaling to ...
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- ArticleMarch 2001
Redesigning traditional media and assessing entertainment value with online comics
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 427–728https://doi.org/10.1145/634067.634316As traditional media make the transition to the web, the need for a systematic way of assessing the entertainment value of interfaces becomes increasingly important. In this paper we describe an experiment using online manipulations of traditional paper ...
- ArticleMarch 2001
Content control in multimedia applications
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 423–424https://doi.org/10.1145/634067.634314Increasingly expressive input and information presentation techniques are said to enhance interactivity. This paper argues that increased interactivity alone is not sufficient. Though in many cases it may allow more flexible or efficient methods for ...
- ArticleMarch 2001
Finding what changes: a technique for evaluating icon coding in display systems
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 419–420https://doi.org/10.1145/634067.634312In large-scale systems a user may be required to perform status-monitoring tasks that rely upon the detection of changes among differentially coded icons. We demonstrate a technique for analyzing the utility of coding dimensions in terms of the users' ...
- ArticleMarch 2001
Displaying dynamic information
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 417–418https://doi.org/10.1145/634067.634311In this paper I introduce the problem of displaying dynamic information. I give several examples where an individual must interact with information that is changing beyond her control. The challenge in displaying this information is to discover how the ...
- ArticleMarch 2001
Is banner ads totally blind for us?
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 389–390https://doi.org/10.1145/634067.634297The emergence of Internet has provided an alternative channel for companies to promote their services and products online besides the traditional medium. An overview of Internet advertising diagram is also outlined in the paper. Banner ads, as the first ...
- ArticleMarch 2001
One-to-one e-commerce: who's the one?
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 341–342https://doi.org/10.1145/634067.634269Personalization, the system knowing about you, can be distinguished from personification, the degree to which the system projects itself as being human. In this experiment personalization is crossed with personification to create four interfaces to a ...
- ArticleMarch 2001
UI for a videoconference camera
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 333–334https://doi.org/10.1145/634067.634264We present the human factors of a (boardroom or home) group videoconference in which a camera is operated via a remote control. We describe a system that automates this camera operation, the rules it uses, and its effect on the quality of a conference ...
- ArticleMarch 2001
LumiTouch: an emotional communication device
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 313–314https://doi.org/10.1145/634067.634252We present the Lumitouch system consisting of a pair of interactive picture frames. When one user touches her picture frame, the other picture frame lights up. This touch is translated to light over an Internet connection. We introduce a semi-ambient ...
- ArticleMarch 2001
Testing web sites: five users is nowhere near enough
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 285–286https://doi.org/10.1145/634067.634236We observed the same task executed by 49 users on four production web sites. We tracked the rates of discovery of new usability problems on each site and, using that data, estimated the total number of usability problems on each site and the number of ...
- ArticleMarch 2001
Smart headphones
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 267–268https://doi.org/10.1145/634067.634226In this paper, we describe the "smart headphones" system, which detects and relays speech sounds in the environment through the user's headphones. This allows the user to be aware of speech events and remain involved in conversations while using ...
- ArticleMarch 2001
Strategies for concatenating recordings in a voice user interface: what we can learn from prosody
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 249–250https://doi.org/10.1145/634067.634215Findings from the present study show that different strategies for concatenating voice recordings significantly affect subjective preferences and memory of aurally presented information. Specifically, two different automatic telephone number ...
- ArticleMarch 2001
A unified design for human-machine voice interaction
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 247–248https://doi.org/10.1145/634067.634214We describe a unified design for voice interaction with simple machines; discuss the motivation for and main features of the approach, include a short sample interaction, and report the results of two preliminary experiments.
- ArticleMarch 2001
Interactionary 2: is that your final answer?
- Sarah Zuberec,
- Scott Berkun,
- Debbie Cargile,
- Christopher Konrad,
- Alex Little,
- Linda Carlin,
- Heather Crombie,
- Barbee Teasley
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 221–222https://doi.org/10.1145/634067.634199This modification of an experimental panel is an attempt to demonstrate the dynamic and impromptu parts of the interaction design process. Teams of designers, usability engineers and project managers will design solutions to interaction problems live on ...
- ArticleMarch 2001
Ethics in HCI
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 217–218https://doi.org/10.1145/634067.634197Users are human. As HCI professionals we must be sure that our fellow humans perceive their encounter with usability and design professionals as pleasant without sacrificing the accuracy of our results. There are guidelines produced by professional ...
- ArticleMarch 2001
Exploding wireless myths: exploring the UI issues underlying the marketing hype
CHI EA '01: CHI '01 Extended Abstracts on Human Factors in Computing SystemsPages 211–212https://doi.org/10.1145/634067.634194In this panel, the panelists will take a serious look at the "myths" that are part of the hype surrounding the wireless market and explode those myths to expose the underlying more serious human interface issues that exist.