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- ArticleApril 1996
- chapterJune 1994
- ArticleMay 1993
Where did you put it? Issues in the design and use of a group memory
CHI '93: Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing SystemsPages 23–30https://doi.org/10.1145/169059.169063Collaborating teams of knowledge workers need a common repository in which to share information gathered by individuals or developed by the team. This is difficult to achieve in practice, because individual information access strategies break down with ...
- ArticleJune 1992
Applying cognitive walkthroughs to more complex user interfaces: experiences, issues, and recommendations
CHI '92: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 381–388https://doi.org/10.1145/142750.142864The Cognitive Walkthrough methodology was developed in an effort to bring cognitive theory closer to practice; to enhance the design and evaluation of use interfaces in industrial settings. For the first time, small teams of professional developers have ...
- articleMay 1992
- ArticleMarch 1991
- ArticleMarch 1990
Testing a walkthrough methodology for theory-based design of walk-up-and-use interfaces
CHI '90: Proceedings of the SIGCHI Conference on Human Factors in Computing SystemsPages 235–242https://doi.org/10.1145/97243.97279The value of theoretical analyses in user interface design has been hotly debated. All sides agree that it is difficult to apply current theoretical models within the constraints of real-world development projects. We attack this problem in the context ...