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- research-articleAugust 2024
Self-Determination Theory and HCI Games Research: Unfulfilled Promises and Unquestioned Paradigms
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 31, Issue 3Article No.: 40, Pages 1–74https://doi.org/10.1145/3673230Self-determination theory (SDT), a psychological theory of human motivation, is a prominent paradigm in human–computer interaction (HCI) research on games. However, our prior literature review observed a trend towards shallow applications of the theory. ...
- research-articleAugust 2024
Concurrent or Retrospective Thinking Aloud in Usability Tests: A Meta-Analytic Review
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 31, Issue 3Article No.: 37, Pages 1–29https://doi.org/10.1145/3665327In usability tests, the users are commonly asked to think aloud to let the evaluator listen in on their thoughts. Two variants of this procedure involve that the users either think aloud while using the tested product (concurrent thinking aloud, CTA) or ...
- research-articleAugust 2024
Algorithmic Subjectivities
ACM Transactions on Computer-Human Interaction (TOCHI), Volume 31, Issue 3Article No.: 35, Pages 1–34https://doi.org/10.1145/3660344This article considers how subjectivities are enlivened in algorithmic systems. We first review related literature to clarify how we see “subjectivities” as emerging through a tangled web of processes and actors. We then offer two case studies ...