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Volume 27, Issue 1Jan. 2021
Publisher:
  • IEEE Educational Activities Department
  • 445 Hoes Lane P.O. Box 1331 Piscataway, NJ
  • United States
ISSN:1077-2626
Reflects downloads up to 13 Jan 2025Bibliometrics
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research-article
Analyzing Dynamic Hypergraphs with Parallel Aggregated Ordered Hypergraph Visualization

Parallel Aggregated Ordered Hypergraph(PAOH) is a novel technique to visualize dynamic hypergraphs. Hypergraphs are a generalization of graphs where edges can connect several vertices. Hypergraphs can be used to model networks of business partners or co-...

research-article
Combining Recurrent Neural Networks and Adversarial Training for Human Motion Synthesis and Control

This paper introduces a new generative deep learning network for human motion synthesis and control. Our key idea is to combine recurrent neural networks (RNNs) and adversarial training for human motion modeling. We first describe an efficient method for ...

research-article
Confidence-Controlled Local Isosurfacing

This article presents a novel framework that can generate a high-fidelity isosurface model of X-ray computed tomography (CT) data. CT surfaces with subvoxel precision and smoothness can be simply modeled via isosurfacing, where a single CT value ...

research-article
Design and Optimization of Conforming Lattice Structures

Inspired by natural cellular materials such as trabecular bone, lattice structures have been developed as a new type of lightweight material. In this paper we present a novel method to design lattice structures that conform with both the principal stress ...

research-article
Feature-Preserving Tensor Voting Model for Mesh Steganalysis

The standard tensor voting technique shows its versatility in tasks such as object recognition and semantic segmentation by recognizing feature points and sharp edges that can segment a model into several patches. We propose a neighborhood-level ...

research-article
FlyFusion: Realtime Dynamic Scene Reconstruction Using a Flying Depth Camera

While dynamic scene reconstruction has made revolutionary progress from the earliest setup using a mass of static cameras in studio environment to the latest egocentric or hand-held moving camera based schemes, it is still restricted by the recording ...

research-article
High-Quality Textured 3D Shape Reconstruction with Cascaded Fully Convolutional Networks

We present a learning-based approach to reconstructing high-resolution three-dimensional (3D) shapes with detailed geometry and high-fidelity textures. Albeit extensively studied, algorithms for 3D reconstruction from multi-view depth-and-color (RGB-D) ...

research-article
Open Access
ImaCytE: Visual Exploration of Cellular Micro-Environments for Imaging Mass Cytometry Data

Tissue functionality is determined by the characteristics of tissue-resident cells and their interactions within their microenvironment. Imaging Mass Cytometry offers the opportunity to distinguish cell types with high precision and link them to their ...

research-article
Interactive Architectural Design with Diverse Solution Exploration

In architectural design, architects explore a vast amount of design options to maximize various performance criteria, while adhering to specific constraints. In an effort to assist architects in such a complex endeavour, we propose IDOME, an interactive ...

research-article
Locomotion in Place in Virtual Reality: A Comparative Evaluation of Joystick, Teleport, and Leaning

Recent VR head-mounted displays for consumers feature 3-DOF or 6-DOF head tracking. However, position tracking (when available) is limited to a small area. Moreover, in small or cluttered physical spaces, users can safely experience VR only by staying in ...

research-article
Mechanics-Aware Modeling of Cloth Appearance

Micro-appearance models have brought unprecedented fidelity and details to cloth rendering. Yet, these models neglect fabric mechanics: when a piece of cloth interacts with the environment, its yarn and fiber arrangement usually changes in response to ...

research-article
Mesh Saliency via Weakly Supervised Classification-for-Saliency CNN

Recently, effort has been made to apply deep learning to the detection of mesh saliency. However, one major barrier is to collect a large amount of vertex-level annotation as saliency ground truth for training the neural networks. Quite a few pilot ...

research-article
NaviBoard and NaviChair: Limited Translation Combined with Full Rotation for Efficient Virtual Locomotion

Walking has always been considered as the gold standard for navigation in Virtual Reality research. Though full rotation is no longer a technical challenge, physical translation is still restricted through limited tracked areas. While rotational ...

research-article
Perceptual-Aware Sketch Simplification Based on Integrated VGG Layers

Deep learning has been recently demonstrated as an effective tool for raster-based sketch simplification. Nevertheless, it remains challenging to simplify extremely rough sketches. We found that a simplification network trained with a simple loss, such as ...

research-article
Realtime and Accurate 3D Eye Gaze Capture with DCNN-Based Iris and Pupil Segmentation

This paper presents a realtime and accurate method for 3D eye gaze tracking with a monocular RGB camera. Our key idea is to train a deep convolutional neural network(DCNN) that automatically extracts the iris and pupil pixels of each eye from input ...

research-article
Evaluating Balance Recovery Techniques for Users Wearing Head-Mounted Display in VR

Room-scale 3D position tracking enables users to explore a virtual environment by physically walking, which improves comfort and the level of immersion. However, when users walk with their eyesight blocked by a head-mounted display, they may unexpectedly ...

research-article
Spatio-Temporal Manifold Learning for Human Motions via Long-Horizon Modeling

Data-driven modeling of human motions is ubiquitous in computer graphics and computer vision applications, such as synthesizing realistic motions or recognizing actions. Recent research has shown that such problems can be approached by learning a natural ...

research-article
Vectorized Painting with Temporal Diffusion Curves

This paper presents a vector painting system for digital artworks. We first propose Temporal Diffusion Curve (TDC), a new form of vector graphics, and a novel random-access solver for modeling the evolution of strokes. With the help of a procedural stroke ...

research-article
Visual Analysis of Class Separations With Locally Linear Segments

High-dimensional labeled data widely exists in many real-world applications such as classification and clustering. One main task in analyzing such datasets is to explore class separations and class boundaries derived from machine learning models. ...

research-article
Scalable Mesh Refinement for Canonical Polygonal Schemas of Extremely High Genus Shapes

Any closed manifold of genus <inline-formula><tex-math notation="LaTeX">$g$</tex-math><alternatives><mml:math><mml:mi>g</mml:mi></mml:math><inline-graphic xlink:href="livesu-ieq1-3010736.gif"/></alternatives></inline-formula> can be cut open to form a ...

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