A Robust Scheme for Feature-Preserving Mesh Denoising
In recent years researchers have made noticeable progresses in mesh denoising, that is, recovering high-quality 3D models from meshes corrupted with noise (raw or synthetic). Nevertheless, these state of the art approaches still fall short for robustly ...
A System for High-Resolution Topology Optimization
A key requirement in 3D fabrication is to generate objects with individual exterior shapes and their interior being optimized to application-specific force constraints and low material consumption. Accomplishing this task is challenging on desktop ...
Blended Linear Models for Reduced Compliant Mechanical Systems
We present a method for the simulation of compliant, articulated structures using a plausible approximate model that focuses on modeling endpoint interaction. We approximate the structure's behavior about a reference configuration, resulting in a ...
Dealing with Multiple Requirements in Geometric Arrangements
Existing algorithms for building layouts from geometric primitives are typically designed to cope with requirements such as orthogonal alignment, overlap removal, optimal area usage, hierarchical organization, among others. However, most techniques are ...
Diminished Reality Based on Image Inpainting Considering Background Geometry
Diminished reality aims to remove real objects from video images and fill in the missing regions with plausible background textures in real time. Most conventional methods based on image inpainting achieve diminished reality by assuming that the ...
Feature Surfaces in Symmetric Tensor Fields Based on Eigenvalue Manifold
- Jonathan Palacios,
- Harry Yeh,
- Wenping Wang,
- Yue Zhang,
- Robert S. Laramee,
- Ritesh Sharma,
- Thomas Schultz,
- Eugene Zhang
Three-dimensional symmetric tensor fields have a wide range of applications in solid and fluid mechanics. Recent advances in the (topological) analysis of 3D symmetric tensor fields focus on degenerate tensors which form curves. In this paper, we ...
Layer-Wise Floorplan Extraction for Automatic Urban Building Reconstruction
Urban building reconstruction is an important step for urban digitization and realisticvisualization. In this paper, we propose a novel automatic method to recover urban building geometry from 3D point clouds. The proposed method is suitable for buildings ...
Medial Meshes – A Compact and Accurate Representation of Medial Axis Transform
The medial axis transform has long been known as an intrinsic shape representation supporting a variety of shape analysis and synthesis tasks. However, for a given shape, it is hard to obtain its faithful, concise and stable medial axis, which hinders the ...
Sticky Projections-A Model-Based Approach to Interactive Shader Lamps Tracking
<italic>Shader lamps</italic> can augment physical objects with projected virtual replications using a camera-projector system, provided that the physical and virtual object are well registered to each other. Precise registration and tracking has been a ...
Surface Mosaic Synthesis with Irregular Tiles
Mosaics are widely used for surface decoration to produce appealing visual effects. We present a method for synthesizing digital surface mosaics with irregularly shaped tiles, which are a type of tiles often used for mosaics design. Our method employs ...
Visualizing and Interacting with Kernelized Data
Kernel-based methods have experienced a substantial progress in the last years, tuning out an essential mechanism for data classification, clustering and pattern recognition. The effectiveness of kernel-based techniques, though, depends largely on the ...