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- short-paperNovember 2021
A Kingdom for a Button: Students’ Thoughts about Buttons
Koli Calling '21: Proceedings of the 21st Koli Calling International Conference on Computing Education ResearchNovember 2021, Article No.: 21, Pages 1–6https://doi.org/10.1145/3488042.3490170In learning programming and learning to construct applications with graphical user interfaces, there exists a large body of concepts from everyday life that are used to guide students. In this study, we explore whether such concepts from everyday life ...
- research-articleMay 2021
Exploring Button Designs for Mid-air Interaction in Virtual Reality: A Hexa-metric Evaluation of Key Representations and Multi-modal Cues
Proceedings of the ACM on Human-Computer Interaction (PACMHCI), Volume 5, Issue EICSArticle No.: 194, Pages 1–26https://doi.org/10.1145/3457141The continued advancement in user interfaces comes to the era of virtual reality that requires a better understanding of how users will interact with 3D buttons in mid-air. Although virtual reality owns high levels of expressiveness and demonstrates the ...
- abstractFebruary 2021
Slider Swatch: an inconspicuous switch design solution for electronic textiles: Development of a slider switch from a simple on/off mechanism to different outputs
TEI '21: Proceedings of the Fifteenth International Conference on Tangible, Embedded, and Embodied InteractionFebruary 2021, Article No.: 83, Pages 1–4https://doi.org/10.1145/3430524.3444701In this paper we would like to explain our approach to the development of this swatch, from the idea to the possible applications of the final product. We will explain how we came up with the basic idea, which questions we asked ourselves and what kind ...
- research-articleOctober 2020
Augmenting Physical Buttons with Vibrotactile Feedback for Programmable Feels
UIST '20: Proceedings of the 33rd Annual ACM Symposium on User Interface Software and TechnologyOctober 2020, Pages 924–937https://doi.org/10.1145/3379337.3415837Physical buttons provide clear haptic feedback when pressed and released, but their responses are unvarying. Physical buttons can be powered by force actuators to produce unlimited click sensations, but the cost is substantial. An alternative can be ...
- abstractApril 2020
Press'Em: Simulating Varying Button Tactility via FDVV Models
CHI EA '20: Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing SystemsApril 2020, Pages 1–4https://doi.org/10.1145/3334480.3383161Push-buttons provide rich haptic feedback during a press via mechanical structures. While different buttons have varying haptic qualities, few works have attempted to dynamically render such tactility, which limits designers from freely exploring buttons'...
- research-articleApril 2020
Button Simulation and Design via FDVV Models
CHI '20: Proceedings of the 2020 CHI Conference on Human Factors in Computing SystemsApril 2020, Pages 1–14https://doi.org/10.1145/3313831.3376262Designing a push-button with desired sensation and performance is challenging because the mechanical construction must have the right response characteristics. Physical simulation of a button's force-displacement (FD) response has been studied to ...
- short-paperJune 2019
Bouncy Buttons: Turning Standard Buttons into Pressure-Sensitive Inputs
Interacción '19: Proceedings of the XX International Conference on Human Computer InteractionJune 2019, Article No.: 39, Pages 1–4https://doi.org/10.1145/3335595.3335644Buttons are one of the most extended input methods that we use to interact with machines. Videogames, medical devices or coffee makers are controlled with the binary input of buttons. However, it has been shown that pressure information can be used to ...
- posterOctober 2018
One Button to Rule Them All: Rendering Arbitrary Force-Displacement Curves
UIST '18 Adjunct: Adjunct Proceedings of the 31st Annual ACM Symposium on User Interface Software and TechnologyOctober 2018, Pages 111–113https://doi.org/10.1145/3266037.3266118Physical buttons provide rich force characteristics during the travel range, which are commonly described in the form of force-displacement curves. These force characteristics play an important role in the users' experiences while pressing a button. ...
- research-articleJuly 2018
A preliminary study of semantics elicited by haptic stimulation of buttons by shape and haptic texture by using a single-key handheld device
HCI '18: Proceedings of the 32nd International BCS Human Computer Interaction ConferenceJuly 2018, Article No.: 92, Pages 1–5https://doi.org/10.14236/ewic/HCI2018.92Effective designs compel customers to purchase products. Adding extra value to products by characterizing users' experiences can lead firms to greater market success. Haptic stimulation can be added to products to enhance product performance and ...
- research-articleOctober 2015
Using Handmade Controllers for Interactive Projection Mapping
MM '15: Proceedings of the 23rd ACM international conference on MultimediaOctober 2015, Pages 717–719https://doi.org/10.1145/2733373.2808104In this short paper I will look at the use of hand-made gaming controllers for my own interactive artworks, in particular the technology behind the interactive projection mapping artwork Shadows blister those who try to touch, exhibited at ACM MM 2015 ...
- posterSeptember 2012
From rotary telephones to universal number entry systems: can the past re-shape the future?
UbiComp '12: Proceedings of the 2012 ACM Conference on Ubiquitous ComputingSeptember 2012, Pages 596–597https://doi.org/10.1145/2370216.2370322Although number entry appears to be a trivial task, user errors are still common and could be a result of poorly engineered interaction with the devices. We are challenging the design of universal number entry systems by looking at cases where user ...
- research-articleFebruary 2009
Stick, Click n' Call: self-adhesive pressure-activated RFID tags for mobile phones
TEI '09: Proceedings of the 3rd International Conference on Tangible and Embedded InteractionFebruary 2009, Pages 283–284https://doi.org/10.1145/1517664.1517722This paper describes a new interaction concept, which is based on customizable self-adhesive stickers with an integrated button, manufacturable at low cost. By pressing the button, users can execute specialized functionalities on their mobile phones, ...
- ArticleSeptember 1993Seminal Paper
Toolglass and magic lenses: the see-through interface
SIGGRAPH '93: Proceedings of the 20th annual conference on Computer graphics and interactive techniquesSeptember 1993, Pages 73–80https://doi.org/10.1145/166117.166126ToolglassTM widgets are new user interface tools that can appear, as though on a transparent sheet of glass, between an application and a traditional cursor. They can be positioned with one hand while the other positions the cursor. The widgets provide ...
Also Published in:
Seminal Graphics Papers: Pushing the Boundaries, Volume 2: ISBN 9798400708978, August 2023