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The Java 3D API SpecificationDecember 1997
Publisher:
  • Addison-Wesley Longman Publishing Co., Inc.
  • 75 Arlington Street, Suite 300 Boston, MA
  • United States
ISBN:978-0-201-32576-8
Published:01 December 1997
Pages:
512
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Abstract

From the Publisher:

This book presents the definitive Java 3D API specification, complete with authoritative and detailed descriptions of each element. It offers an informative overview of Java 3D, comprehensive instructions for "scene graph" definition and construction, and coverage of the Java 3D View Model, an innovative model enabling applications to be displayed on a wide array of devices. Various input devices are featured, including six-degrees-of-freedom trackers, picking mechanisms, behaviors and interpolators for animating objects, and audio capabilities. The Java 3D Execution and Rendering Model is described in depth, including the immediate, retained, and compiled-retained modes. This book is an essential reference for any Java programmer interested in entering the exciting world of three-dimensional Internet applications.

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  9. Han J, Kang I, Hyun C, Woo J and Eom Y Multi-platform online game design and architecture Proceedings of the 2005 IFIP TC13 international conference on Human-Computer Interaction, (1116-1119)
  10. Oslejsek R and Sochor J Generic Graphics Architecture Proceedings of the Theory and Practice of Computer Graphics 2003
  11. Obrenovic Z, Starcevic D and Jovanov E Toward optimization of multimodal user interfaces for tactical audio applications Proceedings of the User interfaces for all 7th international conference on Universal access: theoretical perspectives, practice, and experience, (287-298)
  12. Hubbold R, Cook J, Keates M, Gibson S, Howard T, Murta A, West A and Pettifer S (2001). Gnu/Maverik, Presence: Teleoperators and Virtual Environments, 10:1, (22-34), Online publication date: 1-Feb-2001.
  13. Oliveira M, Crowcroft J and Slater M (2001). Components for Distributed Virtual Environments, Presence: Teleoperators and Virtual Environments, 10:1, (51-61), Online publication date: 1-Feb-2001.
  14. Le H (2019). Mathematical Graphical Object Representation1, Programming and Computing Software, 26:6, (346-351), Online publication date: 1-Nov-2000.
  15. ACM
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  16. ACM
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  17. Capps M The QUICK Framework for Task-Specific Asset Prioritization in Distributed Virtual Environments Proceedings of the IEEE Virtual Reality 2000 Conference
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    Hubbold R, Cook J, Keates M, Gibson S, Howard T, Murta A, West A and Pettifer S GNU/MAVERIK Proceedings of the ACM symposium on Virtual reality software and technology, (66-73)
  19. ACM
    MacIntyre B and Feiner S A distributed 3D graphics library Proceedings of the 25th annual conference on Computer graphics and interactive techniques, (361-370)
Contributors
  • Sun Microsystems

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