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Analyzing client interactivity in streaming media

Published: 17 May 2004 Publication History

Abstract

This paper provides an extensive analysis of pre-stored streaming media workloads, focusing on the client interactive behavior. We analyze four workloads that fall into three different domains, namely, education, entertainment video and entertainment audio. Our main goals are: (a) to identify qualitative similarities and differences in the typical client behavior for the three workload classes and (b) to provide data for generating realistic synthetic workloads.

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cover image ACM Conferences
WWW '04: Proceedings of the 13th international conference on World Wide Web
May 2004
754 pages
ISBN:158113844X
DOI:10.1145/988672
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 17 May 2004

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  1. streaming media
  2. workload characterization

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