skip to main content
research-article

Exploring the Effects of Event-induced Sudden Influx of Newcomers to Online Pop Music Fandom Communities: Content, Interaction, and Engagement

Published: 04 October 2023 Publication History

Abstract

Online fandom communities (OFCs) provide a convenient space for fans to create, collect, and discuss the content of their mutual interest (e.g., music artists). Real-world events could frequently attract outsiders to join OFCs, providing both the opportunity to expand the fan base and challenges to manage the community. However, it is unclear that how influxes of newcomers would influence the development of OFCs and what user behaviors may be correlated with their future engagement. To fill this gap, we took the music OFCs as the focus, and quantitatively analyzed user behaviors and their correlations with users' future engagement in the community. Results suggested that 1) event-induced newcomers expressed more hate speech and negative sentiment, praised less celebrity-related content (e.g., song, album), and interacted with narrower cohorts than existing members; 2) Although existing members tended to receive more upvotes during the events than before and after the events, newcomers showed an opposite trend; 3) keeping users' activeness, expressing positive sentiments, and having diverse interactions during periods of influx were helpful when maintaining members' future levels of engagement. This work deepened the understanding of fan behaviors in the dynamic period, and we discussed how our insights could benefit OFCs.

References

[1]
Hind Almerekhi, Supervised by Bernard J Jansen, and co-supervised by Haewoon Kwak. 2020a. Investigating toxicity across multiple Reddit communities, users, and moderators. In Companion Proceedings of the Web Conference 2020. ACM, New York, NY, USA, 294--298.
[2]
Hind Almerekhi, Haewoon Kwak, Joni Salminen, and Bernard J Jansen. 2020b. Are these comments triggering? predicting triggers of toxicity in online discussions. In Proceedings of The Web Conference 2020. ACM, New York, NY, USA, 3033--3040.
[3]
Tal August, Dallas Card, Gary Hsieh, Noah A Smith, and Katharina Reinecke. 2020. Explain like I am a Scientist: The Linguistic Barriers of Entry to r/science. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 397, 12 pages.
[4]
Jason Baumgartner, Savvas Zannettou, Brian Keegan, Megan Squire, and Jeremy Blackburn. 2020. The pushshift reddit dataset. In Proceedings of the International AAAI Conference on Web and Social Media. AAAI, Palo Alto, CA, USA, 14:830--14:839.
[5]
Hila Becker, Mor Naaman, and Luis Gravano. 2011. Beyond trending topics: Real-world event identification on twitter. Proceedings of the International AAAI Conference on Web and Social Media, Vol. 5, 1 (2011), 438--441.
[6]
Billboard. 2023. The Billboard Website. https://www.billboard.com/. Retrieved on Jan 1.
[7]
Lindsay Blackwell, Tianying Chen, Sarita Schoenebeck, and Cliff Lampe. 2018. When online harassment is perceived as justified. Proceedings of the International AAAI Conference on Web and Social Media, Vol. 12, 1 (2018), 22--31.
[8]
David M Blei, Andrew Y Ng, and Michael I Jordan. 2003. Latent dirichlet allocation. Journal of Machine Learning Research, Vol. 3, Jan (2003), 993--1022.
[9]
Roderick J Brodie, Ana Ilic, Biljana Juric, and Linda Hollebeek. 2013. Consumer engagement in a virtual brand community: An exploratory analysis. Journal of Business Research, Vol. 66, 1 (2013), 105--114.
[10]
Julie Campbell, Cecilia Aragon, Katie Davis, Sarah Evans, Abigail Evans, and David Randall. 2016. Thousands of positive reviews: Distributed mentoring in online fan communities. In Proceedings of the 2016 ACM Conference on Computer-Supported Cooperative Work & Social Computing. ACM, New York, NY, USA, 691--704.
[11]
Stevie Chancellor, Zhiyuan Lin, Erica L Goodman, Stephanie Zerwas, and Munmun De Choudhury. 2016. Quantifying and predicting mental illness severity in online pro-eating disorder communities. In Proceedings of the 19th ACM Conference on Computer-Supported Cooperative Work & Social Computing. ACM, New York, NY, USA, 1171--1184.
[12]
Eshwar Chandrasekharan, Mattia Samory, Shagun Jhaver, Hunter Charvat, Amy Bruckman, Cliff Lampe, Jacob Eisenstein, and Eric Gilbert. 2018. The Internet's hidden rules: An empirical study of Reddit norm violations at micro, meso, and macro scales. Proceedings of the ACM on Human-Computer Interaction, Vol. 2, Article 32 (2018), 25 pages.Issue CSCW.
[13]
Eshwar Chandrasekharan, Mattia Samory, Anirudh Srinivasan, and Eric Gilbert. 2017. The bag of communities: Identifying abusive behavior online with preexisting internet data. In Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 3175--3187.
[14]
Qing Chen, Yuanzhe Chen, Dongyu Liu, Conglei Shi, Yingcai Wu, and Huamin Qu. 2015. Peakvizor: Visual analytics of peaks in video clickstreams from massive open online courses. IEEE Transactions on Visualization and Computer Graphics, Vol. 22, 10 (2015), 2315--2330.
[15]
Jacob Cohen. 1988. Statistical power analysis for the behavioral sciences. Routledge, New York, NY, USA.
[16]
Francesca Coppa. 2006. A brief history of media fandom. In Fan Fiction and Fan Communities in the Age of the Internet. McFarland & Company, Inc., Jefferson, NC, USA, 41--59.
[17]
Tiago Cunha, David Jurgens, Chenhao Tan, and Daniel Romero. 2019. Are all successful communities alike? Characterizing and predicting the success of online communities. In Proceedings of the World Wide Web Conference. ACM, New York, NY, USA, 318--328.
[18]
Gideon Dror, Dan Pelleg, Oleg Rokhlenko, and Idan Szpektor. 2012. Churn prediction in new users of Yahoo! answers. In Proceedings of the 21st International Conference on World Wide Web. ACM, New York, NY, USA, 829--834.
[19]
Brianna Dym, Jed R Brubaker, Casey Fiesler, and Bryan Semaan. 2019. “Coming Out Okay” Community Narratives for LGBTQ Identity Recovery Work. Proceedings of the ACM on Human-Computer Interaction, Vol. 3, Article 154 (2019), 28 pages.Issue CSCW.
[20]
Brianna Dym and Casey Fiesler. 2018. Vulnerable and online: Fandom's case for stronger privacy norms and tools. In Companion of the 2018 ACM Conference on Computer Supported Cooperative Work and Social Computing. ACM, New York, NY, USA, 329--332.
[21]
Brianna Dym and Casey Fiesler. 2020. Social norm vulnerability and its consequences for privacy and safety in an online community. Proceedings of the ACM on Human-Computer Interaction, Vol. 4, Article 155 (2020), 24 pages.Issue CSCW2.
[22]
Brianna Dym, Namita Pasupuleti, and Casey Fiesler. 2022. Building a Pillowfort: Political Tensions in Platform Design and Policy. Proceedings of the ACM on Human-Computer Interaction, Vol. 6, Article 16 (2022), 23 pages.Issue GROUP.
[23]
Casey Fiesler and Amy S Bruckman. 2019. Creativity, Copyright, and Close-Knit Communities: A Case Study of Social Norm Formation and Enforcement. Proceedings of the ACM on Human-Computer Interaction, Vol. 3, Article 241 (2019), 24 pages.Issue GROUP.
[24]
Casey Fiesler and Brianna Dym. 2020. Moving Across Lands: Online Platform Migration in Fandom Communities. Proceedings of the ACM on Human-Computer Interaction, Vol. 4, Article 42 (2020), 25 pages.Issue CSCW1.
[25]
Casey Fiesler, Shannon Morrison, R Benjamin Shapiro, and Amy S Bruckman. 2017. Growing their own: Legitimate peripheral participation for computational learning in an online fandom community. In Proceedings of the 2017 ACM Conference on Computer Supported Cooperative Work and Social Computing. ACM, New York, NY, USA, 1375--1386.
[26]
Heather Ford, Shilad Sen, David R Musicant, and Nathaniel Miller. 2013. Getting to the source: Where does Wikipedia get its information from?. In Proceedings of the 9th International Symposium on Open Collaboration. ACM, New York, NY, USA, Article 9, 10 pages.
[27]
Richard Frenneaux and Andy Bennett. 2021. A new paradigm of engagement for the socially distanced artist. Rock Music Studies, Vol. 8, 1 (2021), 65--75.
[28]
Andrew Gelman. 2008. Scaling regression inputs by dividing by two standard deviations. Statistics in Medicine, Vol. 27, 15 (2008), 2865--2873.
[29]
Thomas Gilovich, Victoria Husted Medvec, and Kenneth Savitsky. 2000. The spotlight effect in social judgment: an egocentric bias in estimates of the salience of one's own actions and appearance. Journal of Personality and Social Psychology, Vol. 78, 2 (2000), 211--222.
[30]
Thomas Gilovich and Kenneth Savitsky. 1999. The spotlight effect and the illusion of transparency: Egocentric assessments of how we are seen by others. Current Directions in Psychological Science, Vol. 8, 6 (1999), 165--168.
[31]
Andreea Gorbatai. 2011. The Paradox of Novice Contributions to Collective Production: Evidence from Wikipedia. SSRN Eprint: 1949327 (2011), 50.
[32]
Jonathan Gray. 2003. New audiences, new textualities: Anti-fans and non-fans. International Journal of Cultural Studies, Vol. 6, 1 (2003), 64--81.
[33]
Wendy Grossman. 1997. Net. Wars. NYU Press, New York, NY, USA.
[34]
Mar'ia del Mar Guerrero Pico, Mar'ia-José Establés, and Rafael Ventura. 2018. Killing off Lexa:?Dead Lesbian Syndrome'and intra-fandom management of toxic fan practices in an online queer community. Participations, Vol. 15 (2018), 311--333. Issue 1.
[35]
Clayton Hutto and Eric Gilbert. 2014. Vader: A parsimonious rule-based model for sentiment analysis of social media text. Proceedings of the International AAAI Conference on Web and Social Media, Vol. 8, 1 (2014), 216--225.
[36]
Kathleen Hall Jamieson and Joseph N Cappella. 2008. Echo chamber: Rush Limbaugh and the conservative media establishment. Oxford University Press, New York, NY, USA.
[37]
Robin Jeffries, Sara Kiesler, Jennifer Goetz, and Lee Sproull. 2005. Systers: Contradictions in community.
[38]
Hamed Jelodar, Yongli Wang, Chi Yuan, Xia Feng, Xiahui Jiang, Yanchao Li, and Liang Zhao. 2019. Latent Dirichlet allocation (LDA) and topic modeling: models, applications, a survey. Multimedia Tools and Applications, Vol. 78, 11 (2019), 15169--15211.
[39]
Henry Jenkins. 2006. Fans, bloggers, and gamers: Exploring participatory culture. NYU Press, New York, NY, USA.
[40]
Shagun Jhaver, Quan Ze Chen, Detlef Knauss, and Amy X Zhang. 2022. Designing Word Filter Tools for Creator-led Comment Moderation. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 205, 21 pages.
[41]
Quentin Jones, Gilad Ravid, and Sheizaf Rafaeli. 2004. Information overload and the message dynamics of online interaction spaces: A theoretical model and empirical exploration. Information Systems Research, Vol. 15, 2 (2004), 194--210.
[42]
Jiwon Kang, Minsung Lee, Eunil Park, Minsam Ko, Munyoung Lee, and Jinyoung Han. 2019. Alliance for My idol: Analyzing the K-pop fandom collaboration network. In Extended Abstracts of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article LBW1218, 6 pages.
[43]
Charles Kiene, Andrés Monroy-Hernández, and Benjamin Mako Hill. 2016. Surviving an" Eternal September" How an Online Community Managed a Surge of Newcomers. In Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 1152--1156.
[44]
Byeongchang Kim, Hyunwoo Kim, and Gunhee Kim. 2019. Abstractive Summarization of Reddit Posts with Multi-level Memory Networks. In Proceedings of the 2019 Conference of the North American Chapter of the Association for Computational Linguistics: Human Language Technologies, Volume 1 (Long and Short Papers). ACL, Minneapolis, MN, USA, 2519--2531.
[45]
Hyunwoo Kim, Haesoo Kim, Kyung Je Jo, and Juho Kim. 2021. StarryThoughts: Facilitating Diverse Opinion Exploration on Social Issues. Proceedings of the ACM on Human-Computer Interaction, Vol. 5, Article 66 (2021), 29 pages.Issue CSCW1.
[46]
Haesoo Kim, HaeEun Kim, Juho Kim, and Jeong-woo Jang. 2022. When Does It Become Harassment? An Investigation of Online Criticism and Calling Out in Twitter. Proceedings of the ACM on Human-Computer Interaction, Vol. 6, Article 474 (2022), 32 pages.Issue CSCW2.
[47]
Jae Won Kim, Dongwoo Kim, Brian Keegan, Joon Hee Kim, Suin Kim, and Alice Oh. 2015. Social media dynamics of global co-presence during the 2014 FIFA World Cup. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 2623--2632.
[48]
Min-Seong Kim and Hyung-Min Kim. 2017. The effect of online fan community attributes on the loyalty and cooperation of fan community members: The moderating role of connect hours. Computers in Human Behavior, Vol. 68 (2017), 232--243. Issue C.
[49]
Rebecca Chiyoko King-O'Riain. 2021. ?They were having so much fun, so genuinely...": K-pop fan online affect and corroborated authenticity. New media & society, Vol. 23, 9 (2021), 2820--2838.
[50]
Robert E Kraut and Paul Resnick. 2012. Building successful online communities: Evidence-based social design. MIT Press, Cambridge, MA, USA.
[51]
Srijan Kumar, William L Hamilton, Jure Leskovec, and Dan Jurafsky. 2018. Community interaction and conflict on the web. In Proceedings of the 2018 World Wide Web Conference. ACM, New York, NY, USA, 933--943.
[52]
Colette Langos. 2012. Cyberbullying: The challenge to define. Cyberpsychology, Behavior, and Social Networking, Vol. 15, 6 (2012), 285--289.
[53]
Thomas Leclercq, Ingrid Poncin, Wafa Hammedi, Avreliane Kullak, and Linda D Hollebeek. 2020. When gamification backfires: The impact of perceived justice on online community contributions. Journal of Marketing Management, Vol. 36, 5--6 (2020), 550--577.
[54]
Jin Ha Lee, Arpita Bhattacharya, Ria Antony, Nicole K Santero, and Anh Le. 2021. "Finding Home": Understanding How Music Supports Listeners' Mental Health through a Case Study of BTS. In Proceedings of the 22nd International Society for Music Information Retrieval Conference. ACM, New York, NY, USA, 358--365.
[55]
Jin Ha Lee and Anh Thu Nguyen. 2020. How Music Fans Shape Commercial Music Services: A Case Study of BTS and ARMY. In Proceedings of the 21st International Society for Music Information Retrieval Conference. ACM, New York, NY, USA, 837--845.
[56]
Alyssa Lees, Vinh Q. Tran, Yi Tay, Jeffrey Sorensen, Jai Gupta, Donald Metzler, and Lucy Vasserman. 2022. A New Generation of Perspective API: Efficient Multilingual Character-Level Transformers. In Proceedings of the 28th ACM SIGKDD Conference on Knowledge Discovery and Data Mining. ACM, New York, NY, USA, 3197--3207.
[57]
Ryan Light and Colin Odden. 2017. Managing the boundaries of taste: culture, valuation, and computational social science. Social Forces, Vol. 96, 2 (2017), 877--908.
[58]
Yu-Ru Lin, Brian Keegan, Drew Margolin, and David Lazer. 2014. Rising tides or rising stars?: Dynamics of shared attention on Twitter during media events. PloS One, Vol. 9, 5 (2014), e94093.
[59]
Zhiyuan Lin, Niloufar Salehi, Bowen Yao, Yiqi Chen, and Michael Bernstein. 2017. Better when it was smaller? community content and behavior after massive growth. Proceedings of the International AAAI Conference on Web and Social Media, Vol. 11, 1 (2017), 132--141.
[60]
Zhicong Lu, Yue Jiang, Cheng Lu, Mor Naaman, and Daniel Wigdor. 2020. The Government's Dividend: Complex Perceptions of Social Media Misinformation in China. In Proceedings of the 2020 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 485, 12 pages.
[61]
Henry B Mann and Donald R Whitney. 1947. On a test of whether one of two random variables is stochastically larger than the other. The Annals of Mathematical Statistics, Vol. 18 (1947), 50--60. Issue 1.
[62]
Adam Marcus, Michael S Bernstein, Osama Badar, David R Karger, Samuel Madden, and Robert C Miller. 2011. Twitinfo: aggregating and visualizing microblogs for event exploration. In Proceedings of the 2011 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, 227--236.
[63]
Alice Marwick and Danah Boyd. 2011. To see and be seen: Celebrity practice on Twitter. Convergence, Vol. 17, 2 (2011), 139--158.
[64]
Jason Mittell. 2009. Sites of participation: Wiki fandom and the case of Lostpedia. Transformative Works and Cultures, Vol. 3, 3 (2009), 1--10.
[65]
MusicBrainz. 2023. MusicBrainz - The Open Music Encyclopedia. https://musicbrainz.org/. Retrieved on Jan 1.
[66]
Dennis W Organ and Katherine Ryan. 1995. A meta-analytic review of attitudinal and dispositional predictors of organizational citizenship behavior. Personnel Psychology, Vol. 48, 4 (1995), 775--802.
[67]
So Yeon Park, Emily Redmond, Jonathan Berger, and Blair Kaneshiro. 2022. Hitting Pause: How User Perceptions of Collaborative Playlists Evolved in the United States During the COVID-19 Pandemic. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 365, 16 pages.
[68]
So Yeon Park, Nicole Santero, Blair Kaneshiro, and Jin Ha Lee. 2021. Armed in ARMY: A Case Study of How BTS Fans Successfully Collaborated to# MatchAMillion for Black Lives Matter. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 336, 14 pages.
[69]
Rhonda Phillips and Robert Pittman. 2014. An introduction to community development. Routledge, New York, NY, USA.
[70]
Pitchfork. 2023. The Pitchfork Website. https://pitchfork.com/. Retrieved on Jan 1.
[71]
Reddit. 2023. r/bangtan. https://www.reddit.com/r/bangtan/. Retrieved on Jan 1.
[72]
Kathryn E Ringland, Arpita Bhattacharya, Kevin Weatherwax, Tessa Eagle, and Christine T Wolf. 2022. ARMY's Magic Shop: Understanding the Collaborative Construction of Playful Places in Online Communities. In Proceedings of the 2022 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 126, 19 pages.
[73]
Kathryn E Ringland and Christine T Wolf. 2021. "You're my best friend." Finding community online in BTS's fandom, ARMY. XRDS: Crossroads, The ACM Magazine for Students, Vol. 28 (2021), 66--69. Issue 2.
[74]
Michael Röder, Andreas Both, and Alexander Hinneburg. 2015. Exploring the space of topic coherence measures. In Proceedings of the 8th ACM International Conference on Web Search and Data Mining. ACM, New York, NY, USA, 399--408.
[75]
Alfred P Rovai. 2002. Building sense of community at a distance. International Review of Research in Open and Distributed Learning, Vol. 3, 1, Article 79 (2002), 16 pages.
[76]
Tulika Saha, Vaibhav Gakhreja, Anindya Sundar Das, Souhitya Chakraborty, and Sriparna Saha. 2022. Towards Motivational and Empathetic Response Generation in Online Mental Health Support. In Proceedings of the 45th International ACM SIGIR Conference on Research and Development in Information Retrieval. ACM, New York, NY, USA, 2650--2656.
[77]
Kimberly S Schimmel, C Lee Harrington, and Denise D Bielby. 2007. Keep your fans to yourself: The disjuncture between sport studies' and pop culture studies' perspectives on fandom. Sport in Society, Vol. 10, 4 (2007), 580--600.
[78]
Igor Steinmacher, Marco Aurelio Graciotto Silva, Marco Aurelio Gerosa, and David F Redmiles. 2015. A systematic literature review on the barriers faced by newcomers to open source software projects. Information and Software Technology, Vol. 59 (2015), 67--85.
[79]
Aaron Swartz. 2002. Musicbrainz: A semantic web service. IEEE Intelligent Systems, Vol. 17, 1 (2002), 76--77.
[80]
Prasanna Umar, Anna Squicciarini, and Sarah Rajtmajer. 2019. Detection and analysis of self-disclosure in online news commentaries. In Proceedings of the World Wide Web Conference. ACM, New York, NY, USA, 3272--3278.
[81]
Bethany Usher. 2015. Twitter and the celebrity interview. Celebrity studies, Vol. 6, 3 (2015), 306--321.
[82]
Michael Völske, Martin Potthast, Shahbaz Syed, and Benno Stein. 2017. Tl; dr: Mining reddit to learn automatic summarization. In Proceedings of the Workshop on New Frontiers in Summarization. ACL, Copenhagen, Denmark, 59--63.
[83]
Liuping Wang, Xiangmin Fan, Feng Tian, Lingjia Deng, Shuai Ma, Jin Huang, and Hongan Wang. 2018. mirrorU: Scaffolding Emotional Reflection via In-Situ Assessment and Interactive Feedback. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article LBW547, 6 pages.
[84]
Wikipedia. 2023. The Wikipedia Website. https://en.wikipedia.org/. Retrieved on Jan 1.
[85]
Nannan Xi and Juho Hamari. 2019. Does gamification satisfy needs? A study on the relationship between gamification features and intrinsic need satisfaction. International Journal of Information Management, Vol. 46 (2019), 210--221.
[86]
Diyi Yang, Robert E Kraut, Tenbroeck Smith, Elijah Mayfield, and Dan Jurafsky. 2019. Seekers, providers, welcomers, and storytellers: Modeling social roles in online health communities. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems. ACM, New York, NY, USA, Article 344, 14 pages.
[87]
Wenjie Yang, Sitong Wang, Zhenhui Peng, Chuhan Shi, Xiaojuan Ma, and Diyi Yang. 2022. Know it to Defeat it: Exploring Health Rumor Characteristics and Debunking Efforts on Chinese Social Media during COVID-19 Crisis. In Proceedings of the International AAAI Conference on Web and Social Media, Vol. 16. AAAI, Palo Alto, CA, USA, 1157--1168.
[88]
Yang Yu and Xiao Wang. 2015. World Cup 2014 in the Twitter World: A big data analysis of sentiments in US sports fans' tweets. Computers in Human Behavior, Vol. 48 (2015), 392--400.
[89]
Jason Shuo Zhang, Chenhao Tan, and Qin Lv. 2018. “This is why we play” Characterizing Online Fan Communities of the NBA Teams. Proceedings of the ACM on Human-Computer Interaction, Vol. 2, Article 197 (2018), 25 pages.Issue CSCW.
[90]
Jason Shuo Zhang, Chenhao Tan, and Qin Lv. 2019. Intergroup contact in the wild: characterizing language differences between intergroup and single-group members in NBA-related discussion forums. Proceedings of the ACM on Human-Computer Interaction, Vol. 3, Article 193 (2019), 35 pages.Issue CSCW.
[91]
Caleb Ziems, Minzhi Li, Anthony Zhang, and Diyi Yang. 2022. Inducing Positive Perspectives with Text Reframing. In Proceedings of the 60th Annual Meeting of the Association for Computational Linguistics (Volume 1: Long Papers). ACL, Dublin, Ireland, 3682--3700.

Cited By

View all

Index Terms

  1. Exploring the Effects of Event-induced Sudden Influx of Newcomers to Online Pop Music Fandom Communities: Content, Interaction, and Engagement

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image Proceedings of the ACM on Human-Computer Interaction
    Proceedings of the ACM on Human-Computer Interaction  Volume 7, Issue CSCW2
    CSCW
    October 2023
    4055 pages
    EISSN:2573-0142
    DOI:10.1145/3626953
    Issue’s Table of Contents
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 04 October 2023
    Published in PACMHCI Volume 7, Issue CSCW2

    Permissions

    Request permissions for this article.

    Check for updates

    Author Tags

    1. content analysis
    2. interaction behaviors
    3. online fandom community
    4. user engagement

    Qualifiers

    • Research-article

    Funding Sources

    • ASPIRE League Partnership Seed Fund

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)284
    • Downloads (Last 6 weeks)21
    Reflects downloads up to 17 Jan 2025

    Other Metrics

    Citations

    Cited By

    View all
    • (2024)TeleAware Robot: Designing Awareness-augmented Telepresence Robot for Remote Collaborative LocomotionProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36596228:2(1-33)Online publication date: 15-May-2024
    • (2024)Roles of Joining Time, Technology Use, and Social Interaction in Sustaining Student Participation in an Online Mathematics Discussion BoardProceedings of the Eleventh ACM Conference on Learning @ Scale10.1145/3657604.3664672(398-402)Online publication date: 9-Jul-2024
    • (2024)TouchEditorProceedings of the ACM on Interactive, Mobile, Wearable and Ubiquitous Technologies10.1145/36314547:4(1-29)Online publication date: 12-Jan-2024
    • (2024)Exploring the Evolvement of Artwork Descriptions in Online Creative Community under the Surge of Generative AI: A Case Study of DeviantArtExtended Abstracts of the CHI Conference on Human Factors in Computing Systems10.1145/3613905.3650851(1-7)Online publication date: 11-May-2024
    • (2024)Understanding Human-AI Collaboration in Music Therapy Through Co-Design with TherapistsProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642764(1-21)Online publication date: 11-May-2024
    • (2024)Towards Robotic Companions: Understanding Handler-Guide Dog Interactions for Informed Guide Dog Robot DesignProceedings of the 2024 CHI Conference on Human Factors in Computing Systems10.1145/3613904.3642181(1-20)Online publication date: 11-May-2024

    View Options

    Login options

    Full Access

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media