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abstract

Cyberdream: An Interactive Rave Music Visualization in Virtual Reality

Published: 14 December 2021 Publication History

Abstract

Virtual reality (VR) provides new opportunities for the design of interactive music visualizations. Exploring this area, Cyberdream is a prototype VR application realized through the author's practice-led research, which provides a journey through audio-visual environments based on the aesthetics of 1990s rave music. The project provides three audio-visual 'sound toys', which allow the user to interactively 'paint with sound', thereby facilitating creative play. Through its structural form and audio-visual sound toys, Cyberdream indicates new approaches for the design of music visualizations that harness the spatial properties of VR.

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References

[1]
Bell, E. 2019. Hacking Jeff Minter's Virtual Light Machine: Unpacking the Code and Community Behind an Early Software-Based Music Visualizer, Volume! 16(1).
[2]
Brougher, K. and Mattis, O. 2005. Visual Music: Synaesthesia in Art and Music Since 1900. London: Thames & Hudson.
[3]
Faulkner, M. (D-Fuse) 2006. VJ: Audio-Visual Art and Vj Culture. London: Laurence King.
[4]
Fischman, R. 2011. Back to the Parlour, Sonic Ideas/Ideas Sónicas, 3(2): 53–66.
[5]
Turchet, L., Hamilton, R., and Çamci, A. 2021. Music in Extended Realities, IEEE Access, 9.
[6]
Weinel, J. 2018. Inner Sound: Altered States of Consciousness in Electronic Music and Audio-Visual Media. New York: Oxford University Press.
[7]
Weinel, J. 2019. Cyberdream VR: Visualizing Rave Music and Vaporwave in Virtual Reality, ACM Audio Mostly 2019, University of Nottingham, UK.
[8]
Weinel, J. 2020a. Cyberdreams: Visualising Music in Extended Reality (XR). In: Earnshaw, R.A., Liggett, S., Excell, P.S., Thalmann, D. (eds) Technology, Design and the Arts – Challenges and Opportunities. Cham: Springer.
[9]
Weinel, J. 2020b. Visualising Rave Music in Virtual Reality: Symbolic and Interactive Approaches, EVA London 2020 (Electronic Visualisation and the Arts).

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Published In

cover image ACM Conferences
SA '21 XR: SIGGRAPH Asia 2021 XR
December 2021
40 pages
ISBN:9781450390750
DOI:10.1145/3478514
  • Editors:
  • Shuzo John Shiota,
  • Ayumi Kimura,
  • Christian Sandor,
  • Maki Sugimoto
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 14 December 2021

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Author Tags

  1. Music
  2. Music visualization
  3. Sound design
  4. Virtual reality

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  • Refereed limited

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SA '21
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SA '21: SIGGRAPH Asia 2021
December 14 - 17, 2021
Tokyo, Japan

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Overall Acceptance Rate 178 of 869 submissions, 20%

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