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An asymmetric collaborative system for architectural-scale space design

Published: 02 December 2018 Publication History

Abstract

We present a system that facilitates asymmetric collaboration among users with two different viewpoints in the design of living or working spaces. One viewpoint is that of the space designers, who observe and alter the space from a top-down view using a large table-top interface. The other viewpoint is that of a space occupant, who observes the space through internal views using a head-mounted display. We conducted two studies to understand how our system support users in architectural-scale space design. One is about preliminary user study to observe general behavior to Dollhouse VR system, and the other one is a case study that users are actual employees of restaurant and discuss rearrangement of floor by moving tables and chairs in virtual environment. Results showed that the system supports a pair of interaction techniques that could facilitate communication between these two user viewpoints.

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cover image ACM Conferences
VRCAI '18: Proceedings of the 16th ACM SIGGRAPH International Conference on Virtual-Reality Continuum and its Applications in Industry
December 2018
200 pages
ISBN:9781450360876
DOI:10.1145/3284398
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 02 December 2018

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  1. CSCW
  2. table top
  3. virtual reality

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