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Usability evaluation of menus in a gesture-based game

Published: 04 October 2016 Publication History

Abstract

This paper presents an assessment of usability in a game with gestural interaction menus, considering motion-sensing devices. Through a quantitative survey, we applied an experiment with ten participants, selected by non-probability sampling, but for convenience. The aim of this study was to evaluate whether menus with gestural interaction must have some form of release mechanism to avoid accidental selections of options by the users. We used task performance measures such as reaction time and number of errors during selection tasks to assess usability. Regarding the user satisfaction, we applied a questionnaire to evaluate the two game versions, with and without a release mechanism. Results showed no significant differences related to user satisfaction and number of selection errors between versions. Conversely, considering reaction time measurements between versions, results revealed significant values.

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Magliani R. Fiorin, Ana Carolina B. De Marchi, Eliane L. Colussi, Rafael Rieder, and Mateus Trombetta. 2014. Motion Rehab: um jogo sério para idosos com sequelas de Acidente Vascular Encefálico. XIV Workshop de Informática Médica: 2--5.
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Jakob Nielsen. 2012. Thinking Aloud: The #1 Usability Tool. NNg. Retrieved November 7, 2015 from http://www.nngroup.com/articles/thinking-aloud-the-1-usability-tool

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    IHC '16: Proceedings of the 15th Brazilian Symposium on Human Factors in Computing Systems
    October 2016
    431 pages
    ISBN:9781450352352
    DOI:10.1145/3033701
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 04 October 2016

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    Author Tags

    1. Evaluation
    2. Game
    3. Gestural Interaction
    4. Usability

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    IHC '16 Paper Acceptance Rate 58 of 158 submissions, 37%;
    Overall Acceptance Rate 331 of 973 submissions, 34%

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