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The Influence of Interactivity Patterns on the Quality of Experience in Multi-party Video-mediated Conversations under Symmetric Delay Conditions

Published: 07 November 2014 Publication History

Abstract

As commercial, off-the-shelf, services enable people to easily connect with friends and relatives, video-mediated communication is filtering into our daily activities. With the proliferation of broadband and powerful devices, multi-party gatherings are becoming a reality in home environments. With the technical infrastructure in place and has been accepted by a large user base, researchers and system designers are concentrating on understanding and optimizing the Quality of Experience (QoE) for participants. Theoretical foundations for QoE have identified three crucial factors for understanding the impact on the individual's perception: system, context, and user. While most of the current research tends to focus on the system factors (delay, bandwidth, resolution), in this paper we offer a more complete analysis that takes into consideration context and user factors. In particular, we investigate the influence of delay (constant system factor) in the QoE of multi-party conversations. Regarding the context, we extend the typical one-to-one condition to explore conversations between small groups (up to five people). In terms of user factors, we take into account conversation analysis, turn-taking and role-theory, for better understanding the impact of different user profiles. Our investigation allows us to report a detailed analysis on how delay influences the QoE, concluding that the actual interactivity pattern of each participant in the conversation results on different noticeability thresholds of delays. Such results have a direct impact on how we should design and construct video-communication services for multi-party conversations, where user activity should be considered as a prime adaptation and optimization parameter.

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  1. The Influence of Interactivity Patterns on the Quality of Experience in Multi-party Video-mediated Conversations under Symmetric Delay Conditions

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    cover image ACM Conferences
    SAM '14: Proceedings of the 3rd International Workshop on Socially-Aware Multimedia
    November 2014
    28 pages
    ISBN:9781450331241
    DOI:10.1145/2661126
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than the author(s) must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected].

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    Published: 07 November 2014

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    Author Tags

    1. delay
    2. multiparty video-conferencing
    3. qoe
    4. user study
    5. video-mediated communication

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    MM '14: 2014 ACM Multimedia Conference
    November 7, 2014
    Florida, Orlando, USA

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    SAM '14 Paper Acceptance Rate 3 of 5 submissions, 60%;
    Overall Acceptance Rate 36 of 59 submissions, 61%

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