Cited By
View all- Lauer-Schmaltz MHansen JKirchner K(2024)“Beat me if I can!” – A Case Study on Human Digital Twin-based Opponents in Rehabilitation GamingProceedings of the 17th International Conference on PErvasive Technologies Related to Assistive Environments10.1145/3652037.3652063(277-284)Online publication date: 26-Jun-2024
- Gray RZhu JArigo DForman EOntañón S(2020)Player Modeling via Multi-Armed BanditsProceedings of the 15th International Conference on the Foundations of Digital Games10.1145/3402942.3402952(1-8)Online publication date: 15-Sep-2020
- Amado LMeneguzzi F(2018)Q-Table compression for reinforcement learningThe Knowledge Engineering Review10.1017/S026988891800028033Online publication date: 4-Dec-2018
- Show More Cited By