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Gameplay on a multitouch screen to foster learning about historical sites

Published: 26 May 2010 Publication History

Abstract

The use of gameplay has been shown to be an excellent educational tool, especially if such games are supported by innovative and engaging technologies. This paper presents two new games implemented on a large multitouch screen, designed to support young students learning about historical sites like archaeological parks during school visits. Students are encouraged to collaborate to solve the proposed challenges, but they can also play against each other, since direct competition is known to be another way to stimulate and reinforce learning. We believe that such games can make visits to historical sites more effective and exciting.

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    AVI '10: Proceedings of the International Conference on Advanced Visual Interfaces
    May 2010
    427 pages
    ISBN:9781450300766
    DOI:10.1145/1842993
    • Editor:
    • Giuseppe Santucci
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 26 May 2010

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    Author Tags

    1. learning game
    2. mobile system
    3. multitouch

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