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Human-computer interaction: introduction and overview

Published: 22 March 1997 Publication History

Abstract

The objective of this special introductory seminar is to provide newcomers to Human-Computer Interaction (HCI) with an introduction and overview of the field. The material will begin with a brief history of the field, followed by presentation and discussion of how good application development methods pull on the interdisciplinary technologies of HCI. The topics will include the psychology of human-computer interaction, psychologically-based design methods and tools, user interface media and tools, and introduction to user interface architecture.

References

[1]
Butler, K. A. (1995) Usability Engineering. In: A. Kent & J. Williams (eds.) Encyclopedia of Computer Science & Technology, v. 33. New York: Marcel Dekker.
[2]
Wiklund, M. E. (1994) Usability in Practice: How Companies Develop User-Friendly Products, Cambridge. MA: Academic Press.
[3]
Boff, K. R. and Lincoln, J. E. (1988). Engineering Data Compendium: Human Perception and Performance vols 1--3. Harry G. Armstrong Aerospace Medical Research Laboratory, Wright-Patterson Air Force Base, Ohio.
[4]
Card, S. K., Moran, T. P., and Newell, A., (1983) The Psychology of Human-Computer Interaction, Hillsdale, NJ: Erlbaum.
[5]
Foley, J. D., van Dam, A., Feiner, S. K., and. Hughes, J. F. (1990) Computer Graphics: Principles and Practice, Reading, MA: Addison-Wesley.
[6]
Myers, B. A. (1989) "User-interface Tools: Introduction and Survey," IEEE Software, vol. 6(1) pp. 15--23.
[7]
Olsen, D. R. (1992) User Interface Management Systems: Models and Algorithms, San Mateo, CA: Morgan Kaufmann.

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cover image ACM Conferences
CHI EA '97: CHI '97 Extended Abstracts on Human Factors in Computing Systems
March 1997
406 pages
ISBN:0897919262
DOI:10.1145/1120212
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 22 March 1997

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Author Tags

  1. analysis methods
  2. cognitive modeling
  3. human performance engineering
  4. human-computer interaction
  5. interaction hardware
  6. interaction styles
  7. theory
  8. usability engineering
  9. user interface management systems
  10. user interface software

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