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Using semantic web approach in augmented audio reality system for museum visitors

Published: 19 May 2004 Publication History

Abstract

In this paper, we describe our work in progress on the reasoning module of ec(h)o, an augmented audio-reality interface for museum visitors utilizing spatialized soundscapes and a semantic web approach to information. We used ontologies to describe the semantics of sound objects and represent user model. A rule-based system for selecting sound object uses semantic description of objects, visitor's interaction history and heuristics for continuity of the dialogue between user and the system.

References

[1]
Dewey Decimal Classification, http://www.oclc.org/dewey/
[2]
Friedman-Hill, E. (2003). Jess In Action. Manning Publications Co.
[3]
Kopena, J., and Regli, W. C., DAMLJessKB: A Tool for Reasoning with the Semantic Web. In: Proceedings of ISWC2003. Sanibel Island FL, 2003, Springer, 628--643

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      cover image ACM Conferences
      WWW Alt. '04: Proceedings of the 13th international World Wide Web conference on Alternate track papers & posters
      May 2004
      532 pages
      ISBN:1581139128
      DOI:10.1145/1013367
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Published: 19 May 2004

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      Author Tags

      1. augmented-audio reality
      2. inference rules
      3. ontologies
      4. user model

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