Critical Charge (Skill)
From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
Critical Charge | 急所時技ゲージ増加 | ||||||||
Move Gauge Boost During Critical Hit | |||||||||
Passive Skill
|
Critical Charge (Japanese: 急所時技ゲージ増加 Move Gauge Boost During Critical Hit) is a family of skills in Pokémon Masters EX.
Effect
When the Pokémon's attack move successfully lands as a critical hit, the user's move gauge has a chance of charging by one bar. The skill can range from Critical Charge 1 to Critical Charge 9, with higher numbered skills resulting in a higher chance of charging the move gauge. Critical Charge 9 will always charge the move gauge. Currently, only Critical Charge 9 is available on scoutable sync pairs. The skill applies to the Pokémon's attack moves, including buddy moves, but not sync moves or max moves.
Skill rank | Chance of effect |
---|---|
Critical Charge 1 | 20% |
Critical Charge 2 | 30% |
Critical Charge 3 | 40% |
Critical Charge 4 | 50% |
Critical Charge 5 | 60% |
Critical Charge 6 | 70% |
Critical Charge 7 | 80% |
Critical Charge 8 | 90% |
Critical Charge 9 | 100% |
Availability
Critical Charge 9
As grid skill (yellow tiles)
As grid skill (red tiles)
Red sync grid tiles require the sync pair to use a specific move to activate the skill effect.
In other languages
|
This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames. |