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Exploration de la physicalisation de données motivationnelles dans l'acquisition de bons comportements liés au sommeil pour les adolescents: Exploring the Physicalization of Motivational Data in the Acquisition of Good Sleep Behaviors for Adolescents

Published: 13 January 2022 Publication History

Abstract

New approaches, such as gamification, have been developed in recent years to keep students motivated while learning in digital environments. However, these approaches only apply in the digital space and cannot ensure the continuity of student motivation in physical spaces and/or outside the classroom, a strong limitation in the context of hybrid learning. In this article, we explore different approaches to the physicalization of motivational data within the framework of the LUDISOM project, dedicated to the acquisition of good sleep behaviors by teenagers (4th grade students). This preliminary work provides a reflection on the approach of data physicalization applied to motivation in a school context.

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  1. Exploration de la physicalisation de données motivationnelles dans l'acquisition de bons comportements liés au sommeil pour les adolescents: Exploring the Physicalization of Motivational Data in the Acquisition of Good Sleep Behaviors for Adolescents

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    cover image ACM Conferences
    IHM '21 Adjunct: Adjunct Proceedings of the 32nd Conference on l'Interaction Homme-Machine
    April 2021
    71 pages
    ISBN:9781450383776
    DOI:10.1145/3451148
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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    Published: 13 January 2022

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    Author Tags

    1. Data physicalization
    2. Hybrid Learning
    3. Motivation
    4. School-based learning
    5. gamification

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