skip to main content
10.1145/2832932.2832985acmotherconferencesArticle/Chapter ViewAbstractPublication PagesesemConference Proceedingsconference-collections
poster

Providing ambient information as comfortable sound for reducing cognitive overload

Published: 16 November 2015 Publication History

Abstract

Everyday, we receive large amounts of information through our various senses. Since the majority of information is perceived through eye sight, other senses are often left unutilized. As a result, in order to utilize disengaged senses in our daily interactions, especially auditory, we propose a method to extract and transform real-world's visual information to auditory information. Our method is based on converting a real-world's objects' location and distance attributes to sound attributes, which are later be combined to form music. To verify our approach, we developed a prototype that we called Music Sonar, with which we carried out a preliminary user study followed by a questionnaire. The objective of Music Sonar is to reduce the cognitive overload due to visual information by converting visual feedback to ambient auditory feedback, allowing us to use our visual attention for more essential tasks. The user study results confirmed general validity of our approach, despite some shortcomings. Participants also provided a number of usability and interactivity related insights regarding the music based feedback. Finally, we provided our future direction of this research project.

References

[1]
Gael Dubus, Roberto Bresin. 2013. A Systematic Review of Mapping Strategies for the Sonification of Physical Quantities. PLoS ONE, Vol. 8, No. 12, e82491.
[2]
William W. Gaver, Randall B. Smith, and Tim O'Shea. 1991. Effective sounds in complex systems: the ARKOLA simulation. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '91).
[3]
William W. Gaver. 1993. Synthesizing auditory icons. In Proceedings of the INTERACT '93 and CHI '93 Conference on Human Factors in Computing Systems (CHI '93).
[4]
Thomas Herman. 2008. Taxonomy and definitions for sonification and auditory display, In Proceedings of the 14th International Conference on Auditory Display.
[5]
Robert H. Lorenz, Alex Berndt, Rainer Groh. 2013. Designing auditory pointers. In Proceedings of the 8th Audio Mostly Conference.
[6]
Matthew Marx and Chris Schmandt. 1996. MailCall: message presentation and navigation in a nonvisual environment. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '96).
[7]
Tadashi Okoshi, Jin Nakazawa, Hideyuki Tokuda. (2014) Attelia: Sensing User's Attention Status on Smart Phones. In the Adjunct Proceedings of ubicomp '14.
[8]
Yolanda Vazquez-Alvarez and Stephen A. Brewster. 2011. Eyes-free multitasking: the effect of cognitive load on mobile spatial audio interfaces, In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems (CHI '11).
[9]
Jeff Wilson, Bruce N. Walker, Jeffrey Lindsay, Craig Cambias, Frank Dellaert. 2007. SWAN: System for Wearable Audio Navigation. In Proceeding 11th IEEE International Symposium on Wearable Computers.
[10]
Singo Yamano, Takamitsu Hamajo, Shunsuke Takahashi, Keita Higuchi. 2011. Single-Modal Mobile Navigation Using Directionally Annotated Music. In Proceedings of the 19th Workshop on Interactive Systems and Software.

Cited By

View all

Index Terms

  1. Providing ambient information as comfortable sound for reducing cognitive overload

    Recommendations

    Comments

    Information & Contributors

    Information

    Published In

    cover image ACM Other conferences
    ACE '15: Proceedings of the 12th International Conference on Advances in Computer Entertainment Technology
    November 2015
    388 pages
    ISBN:9781450338523
    DOI:10.1145/2832932
    Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

    Publisher

    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 16 November 2015

    Check for updates

    Author Tags

    1. ambient information
    2. cognitive load
    3. music

    Qualifiers

    • Poster

    Conference

    ACE 2015

    Acceptance Rates

    Overall Acceptance Rate 36 of 90 submissions, 40%

    Contributors

    Other Metrics

    Bibliometrics & Citations

    Bibliometrics

    Article Metrics

    • Downloads (Last 12 months)13
    • Downloads (Last 6 weeks)2
    Reflects downloads up to 06 Nov 2024

    Other Metrics

    Citations

    Cited By

    View all

    View Options

    Get Access

    Login options

    View options

    PDF

    View or Download as a PDF file.

    PDF

    eReader

    View online with eReader.

    eReader

    Media

    Figures

    Other

    Tables

    Share

    Share

    Share this Publication link

    Share on social media