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PintAR: Sketching Spatial Experiences in Augmented Reality

Published: 18 June 2019 Publication History

Abstract

In this demo, we present PintAR: an interactive prototyping tool that explores Augmented Reality for the design of interactive spatial experiences. Our system aims to remedy the lack of tools for rapid-prototyping situated experiences in AR without programming or 3D modeling. PintAR combines a digital paper and pen interface with a head-mounted display to allow users to sketch and interact with digital content in their environment. Users can take PintAR anywhere, leveraging objects and information available in the real world to bring context to their prototypes.

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MP4 File (disde23.mp4)
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References

[1]
M. Gandy and B. MacIntyre. Designer's augmented reality toolkit, ten years later: implications for new media authoring tools. In Proc. UIST 2014, pages 627--636. ACM, 2014.
[2]
D. Gasques, J. G. Johnson, T. Sharkey, and N. Weibel. What you sketch is what you get: Quick and easy augmented reality prototyping with pintar. In Proceedings of the 2019 CHI Conference Extended Abstracts on Human Factors in Computing Systems. ACM, 2019.
[3]
B. MacIntyre, M. Gandy, J. Bolter, S. Dow, and B. Hannigan. Dart: The designer's augmented reality toolkit. In Proc. IEEE and ACM International Symposium on Mixed and Augmented Reality, pages 329--330. IEEE, 2003.
[4]
M. Nebeling, J. Nebeling, A. Yu, and R. Rumble. Protoar: Rapid physical-digital prototyping of mobile augmented reality applications. In Proc. CHI 2018, page 353. ACM, 2018.
[5]
R. Stoakley, M. J. Conway, and R. Pausch. Virtual reality on a wim: interactive worlds in miniature. In Proc. CHI 1995, pages 265--272. ACM Press/Addison-Wesley Publishing Co., 1995.

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cover image ACM Conferences
DIS '19 Companion: Companion Publication of the 2019 on Designing Interactive Systems Conference 2019 Companion
June 2019
410 pages
ISBN:9781450362702
DOI:10.1145/3301019
Permission to make digital or hard copies of part or all of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for third-party components of this work must be honored. For all other uses, contact the Owner/Author.

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 18 June 2019

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Author Tags

  1. augmented reality
  2. pintar
  3. prototyping
  4. sketching

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  • Demonstration

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DIS '19
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DIS '19: Designing Interactive Systems Conference 2019
June 23 - 28, 2019
CA, San Diego, USA

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DIS '19 Companion Paper Acceptance Rate 105 of 415 submissions, 25%;
Overall Acceptance Rate 1,158 of 4,684 submissions, 25%

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