3.4.1 Responses from feral/lab journal activity.
Most participants chose the organisms they worked with to carry out the journal exercise, although a few chose organisms they were familiar with without necessarily working with them in practice. Biologists mainly chose e.coli (outputs B8, B6, B4, B1), a common organism used in biological research, and two designers (D8 and D6) chose tomato plants (a creative freedom from the microbial world). All other organisms were chosen only once: Yeast (B7), Tardigrade (B5), Drosophila (B3), Menstrual Blood Cells (BA2), Mycelium (D7), Dinoflagellate (D4), Cyanobacteria (D2), Flavobacteria (D1), and the larger classes of Fungi (D3) or, broadly, Microorganisms (D5). In reporting the responses, we use a nomenclature based on participants’ lead discipline and their chosen organism, so that D1_Flavobacteria refers to a HCI/designer-led reflection/output focused on Flavobacteria, and B4_E.coli refers to a biologist-led output, focused on e.coli.
a. Habitat
Participants mainly recounted dynamic feral habitats where organisms had a more varied range of behaviours and ecological roles, with designers being particularly positive towards the feral: “In a feral habitat, that would be flavobacteria chilling in a puddle on a rocky coast, which is a very dynamic habitat” [D1_Flavobacteria]. The tendency to favour the feral habitat, however, was challenged by scientists: “If they are better taken care of in the lab, why would they want to go to the wild?” [B4_E.coli] “As for the lab population, the habitat is quite comfortable” [B8_E.coli].
In the feral journal, the organisms are portrayed as purposeful and self-directed, motivated by their own goals: “In the wild I live or I try to live close to fruits, maybe different fruits, just trying to put my progeny there” [B3_Drosophila] In the lab description, the habitat is “constant’’, “constrained’’ and limited to instruments used to cultivate the organism, with less description of behaviours: “I’ll be living in tubes, or bottles if I am lucky, and basically living on my food” [B3_Drosophila].
b. Activities
Biologists often struggled to see differences in activities in feral and lab environments, e.g. by stating that they are the “same thing. They eat moss, they sometimes spin around” [B5_Tardigrade], while seeing them as mostly related to survival and growth. Designers/HCI researchers saw more nuanced differences through the lens of encounters “In the wild they have many encounters with other things and they also have interspecies conversations [...] in the labs, I think the most possibilities are intraspecies [...], and that’s a bit more limited” [D2_Cyanobacteria], and highlighted the dominance of humans: “ it’s more towards changing the activities according to the person in the lab” [D5_Microorganisms].
c. Ecologies
Most participants approached ecology in terms of interspecies relationships, which were consequently more richly described in the wild. Identified interactions included “predation”(B3_Drosophila), “competition”(D5_Microorganisms), “symbiosis”(D2_Cyanobacteria) and “horizontal gene transfer”(D1_Flavobacteria). In terms of lab ecology, there was again a common theme of uniformity, control and isolation. B3 narrated the loss of survival skills in the lab when deprived of predation interactions in the wild “In the lab it is different, I cannot… I even forgot how to escape anything.”
Nevertheless, participants noticed that interspecies relationships could emerge in the lab in the form of contamination and infection. “They will try to be sterile because when you inoculate you have to do the flame thing. But I don’t think it’s 100%. There would be at least a few cells that could get in. So that’s a possible ecology system.” [D5_Microorganisms]. Such “ecological behaviour” [D5_Microorganisms] was seen as particularly negative by biologists: being considered as “the only bad thing that could have, is to get [...] this infection that will invade all the tubes in the lab, that the researchers hate, that will eat my protein. ” [B3_Drosophila].
d. Death
In the feral journals, death causes tended to be described as unpredictable and varied, due to competition, food depletion, environmental stress, or human encounters “My death in one case is unpredictable and I will really struggle to get old” [B3_Drosophila]. The lab journals described death as planned, controlled, and sometimes painless: “humans even planned my death before I was born [...] either I’d be drowning in ethanol that would make me sleep or I’d be burnt at really high temperatures really fast” [B3_Drosophila].
Designers tended to describe death vividly, “The food might be gone, they might get eaten, but also the habitat might turn too dry, too salty, too hot or too cold” [D1_Flavobacteria], while biologists struggled to elaborate on differences. “Death is largely the same [...] in the lab they can be heat-killed or chemically terminated after an experiment, which is less likely to happen in the wild, though it’s not entirely impossible.” [B4_E.coli], “[in the wild] we might starve because we can’t get enough food… similarly, in the lab, when our population grows to an excessive size, there is not enough food, some of us will die” [B8_E.coli].
e. Fulfilment
We introduced the theme of fulfilment to help participants see the organisms as independent teleological beings. This was captured by designers: “I’m very central and also very discreet. [...] However, In the lab, I’m not only isolated from this ecosystem [...] maybe I will still be happy to be useful, but not as happy to be in the spotlight” [D7_Mycelium]. However, particularly among biologists this was also interpreted from the perspective of the organism’s service to research: “When I’m in the lab, I am again part of something bigger, but it’s just to make [...] some individuals happy by giving my body and my progeny to research” [B3_Drosophila].
Interestingly for [B1_E.coli], fulfilment was interpreted in the wild as drawing attention from humans and in the lab as having their voices heard in the experiment, “I would probably make people go a lot of times to the restroom. Yes, when I feel like it, I can be a little lethal. [...] in a lab environment, I would probably feel fulfilled if someone asked me what I want to do or what I want to produce.”
f. Temporality
Under the theme of temporality, a strong contrast between the two journals emerged. [D3_Fungi] provided a strong comparison:
“[In the wild] I believe their temporalities are forever. [...] In the lab, well, a week or two weeks or more or whenever the study ends.” Time was also seen as more linear in the controlled environment:
“as a tomato [in a vertical farm], I [am] in the linear life process, not in the life-cycle.” [D6_Tomato Plants]. While most responses found differences between the two contexts, some participants found it difficult to elaborate on them
“Temporality… they exist and then they don’t. And in the lab they have experiments done on them, for cool reasons.” [B4_E.coli].
3.4.2 Responses chindōgu exercise.
Overall we gathered 12 outputs from biologists and 12 from designers/HCI researchers (with some participants producing 2 outputs), as described below.
Despite directions, only one biologist redesigned the lab equipment to support the “microbial revolt”, through a “Hallucination Microscope” (Example 3): “through seeing the cells into this microscope, [the scientists] start to receive messages from the cells.” [BA2_Menstruation Blood Cell]. Other 2 biologists envisioned the equipment malfunctioning, imagining a “Broken Fridge for Yeast Escape” (Example 10) “the fridge loses power, so the ice inside will melt, so the yeast can follow the water and then escape” [B7_Yeast], an “Irritative Lab Coat” (Example 9) “chemical remains on the coat so that they may react with the yeast. So they may cause some sting or skin disease infection on the experimenter” [B7_Yeast], and a “Laminar Flow Hood Escape and Outdated Lab Book” (Example 8) “the laminar flow cabinet provides a perfect environment for tardigrade to be undetectable and escape since the lab book [from 1984] is outdated” [B5_Tardigrade].
In all other cases, the modification would take place in the organism, which would revolt by: 1) Refusing to cooperate with the experiment - Example 1: “Microbial sit-in protest” “the bacteria just decided to not do anything, be there [...] and not move at all. As you can see, well, it’s just sad e-coli at the bottom of the test tube” [B1_E.coli]; 2) Killing themselves or breaking the lab equipment - Example 6: The “Uncentrifugable E.coli” “is incapable of spinning and withstanding centrifuge force[...] this is a special E.coli that is fighting against us.” [B4_W_E.coli] and Example 5: “Fragile Cell Waste Jar” “E.coli has the capability to erode plastic containers and thus escape” [B4_E.coli]3) Convening with other organisms to gain back control of their genetic mutation - Examples 2: “Black Market Agar Plate for Self-Directed Transformation” "I imagine [the agar plate] as the gathering place for them to plan on how their voices are going to be heard [they would say] ‘hey, take this undercover gene so that you can choose whatever you want to be and not be forced into anything.’" [B1_E.coli] and Example 7: “Non-Disposable Cell Waste Jar with Mutated Tardigrade” “they can take some gene from the cell waste jar and become heat resistant and can grow to a larger size when it’s heated. So you cannot experiment with it nor dispose of it” [B5_Tardigrade]. 4) Destroying reproducibility of experiments - Example 4: Unpredictable Heredity: “[The chindōgu will] be their own chromosomes. I guess that they could somehow choose how to put the chromosomes in their nucleus [...] this will make all the results completely irreproducible while at the same time making the researchers scratch their heads [...] I think that will be the most annoying thing they can imagine” [B3_Drosophila].
In contrast, designers tended to actively challenge the original purpose of the equipment by changing its form, structure, scale or material. One designer imagined a “Squirting Pipette” (Example 9) ‘I imagine you can squeeze and then you let go, which sucks microbes in and propel them away. And the escaped microbes can try out their luck in the real world.’ [D1_Flavobacteria]. Another participant designed a “Multi-Channel Contamination Pipette” (Example 7) with an inserted bioreactor in the middle to produce bacterial contamination. “The idea is to contaminate [...] these samples with either the microbes or the genetic or molecular proteins that’s been generated in the bioreactor [...] to propagate and contaminate as much as possible.” [D5_Microorganisms]; D1_Flavobacteria created a "Biodegradable Petri Dish" with biodegradable materials that can be eaten by the microbes (Example 8): ‘When you forget to feed your cells then they can also escape.’
Another mode of revolt looked into the suppressed characteristics or ecological interactions of the organisms in a lab setting. One participant envisioned a "Flexible Petri Dish for Rhizomatic Growth" (Example 11) as an attempt “to connect my intrinsic features back to what I would like to be, rather than what designers would like me to be. I thought about this petri dish which will have loads of connectors that would somehow account for my rhizomatic nature” [D7_Mycelium]. Another example is the "Friend smuggling tool" (Example 1): “I am designing these clothes for the scientists [...] that attracts the insects, but also provides camouflage for them. [...] Then the scientist will wear the contaminated clothes back to the greenhouse lab to meet with the tomato plants.”
Designer responses were underlain by questions of production-driven control of organisms in the lab. For example, D5_Microorganisms designed an Open Transformation Pod (Example 6) that mimics the natural conditions for horizontal gene transfer to create randomised genetic alteration in bacteria: “it’s not really a controlled transformation [...] It would be something like an open transformation pod, so just like a transformation festival for microbes within this container”. A similar response was the Suicidal Pipette’ (Example 3) envisioned by D2_Cyanobacteria “So in this pipette there are three chambers where the microbe can go for different levels of euthanasia. So the first one, it’s a long one and then the second one is a slightly shorter one. The third one is like immediate death.” D8_Tomato Plants speculated about the design of a Hook Spray for Free-Ride Escape (Example 2) ‘Tomato fruits often have a bit of hair on them. So something nice would be really tiny objects that have a bit of a hook and they will be able to attach to [the hair] [...] the tomatoes with the little hooks will attach to your clothes and then it goes with the person back home, outside’.