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View all- McKitrick BRogerson MGibbs MNansen B(2022)“What are you Bringing to the Table?”: The Something Awful Let’s Play Community as a Serious Leisure SubcultureGames and Culture10.1177/1555412022110131018:3(402-421)Online publication date: 16-May-2022
- Park JSeering JBernstein M(2022)Measuring the Prevalence of Anti-Social Behavior in Online CommunitiesProceedings of the ACM on Human-Computer Interaction10.1145/35555526:CSCW2(1-29)Online publication date: 11-Nov-2022
- McKitrick BGibbs MRogerson MNansen BPierce C(2022)Let’s play something awful: a historical analysis of 14 years of threadsInternet Histories10.1080/24701475.2022.20848237:2(122-140)Online publication date: 9-Jun-2022
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